munky99999 Level 1 of the Dungeon (1, 1, D:1) 3 stones (5, -9, D:1) a +0 robe (8, -13, D:1) a frilled lizard skeleton (20, -2, D:1) a jackal corpse (skeletalised by now) (21, -35, D:1) a +0 club (22, -17, D:1) a ring of magical power (25, -49, D:1) a +0 short sword (37, -24, D:1) a ball python skeleton (42, -35, D:1) a +2 dagger of draining (63, -34, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin skeleton (1, -4, D:2) a +0 leather armour (5, 13, D:2) a +0 hand axe (18, -18, D:2) a +0 robe (20, 8, D:2) 7 stones (22, -23, D:2) a scarab talisman a +0 hand axe (22, 8, D:2) a +0 rapier (27, 19, D:2) a rat corpse (skeletalised by now) (31, -19, D:2) an adder skeleton (31, 16, D:2) a +0 ring mail (32, -19, D:2) a +0 spear (35, 20, D:2) an adder corpse (skeletalised by now) (37, 2, D:2) a +0 dagger 2 poisoned darts a goblin corpse (skeletalised by now) (39, 12, D:2) a bat skeleton (42, -17, D:2) 7 stones Level 3 of the Dungeon [Shop] Doicran's Vocational Training a manual of Invocations (1040 gold) a manual of Evocations (1040 gold) (0, 0, D:3) a talisman of death (6, 4, D:3) a +0 dagger (12, 5, D:3) a +0 hand axe (13, 15, D:3) a +0 hand axe a +0 ring mail a +0 hand axe an orc skeleton (14, 15, D:3) a +0 club (15, 24, D:3) a +0 trident (16, 17, D:3) a quokka skeleton (19, 22, D:3) a +0 robe of fire resistance (25, -2, D:3) the +1 sling "Ocaory" {speed, Str+6} Str+6: It affects your strength (+6). (25, 26, D:3) a +0 sling (30, 5, D:3) a bat corpse (skeletalised by now) (31, 24, D:3) a rat skeleton (35, 14, D:3) a +0 club a goblin skeleton (45, 34, D:3) a +0 long sword (46, 35, D:3) a +0 dagger (47, 18, D:3) 6 stones (51, 33, D:3) 6 stones Level 4 of the Dungeon [Shop] Sunor's Antique Armour Emporium a +0 plate armour (396 gold) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} (939 gold) Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). an orb of energy (264 gold) the +0 plate armour of a bailey {Fly rC++ Str-3 Int+3} (981 gold) Fly: It grants you flight. rC++: It greatly protects you from cold. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). a +2 ring mail of poison resistance (396 gold) an orb of mayhem (198 gold) a +0 robe (19 gold) a +0 ring mail (88 gold) (0, 0, D:4) a black bear corpse (skeletalised by now) (12, -57, D:4) a +0 rapier a +0 leather armour (12, -36, D:4) a ball python corpse (skeletalised by now) (13, -53, D:4) a quokka skeleton (18, -54, D:4) 5 stones a +0 dagger a kobold skeleton (32, -51, D:4) a boomerang a +0 dagger a +0 short sword a +0 mace a +0 mace an orc skeleton (33, -58, D:4) a +0 falchion (33, -51, D:4) a +0 whip (41, -51, D:4) a +0 broad axe (41, -18, D:4) the +2 rapier of Cuoxusch {freeze, rN+} rN+: It protects you from negative energy. (44, -50, D:4) a +0 chain mail (57, -10, D:4) a +0 halberd (58, -11, D:4) a +0 spear a gnoll corpse (skeletalised by now) (59, -10, D:4) a +0 flail a +0 flail a gnoll corpse (skeletalised by now) (62, -40, D:4) a +0 robe (62, -34, D:4) a steam dragon skeleton (66, -27, D:4) a rimehorn talisman