Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 437395791495724516 0 murdock2099 the Apothecary (level 1, 0/10 HPs) Began as a Deep Elf Alchemist on Sept 10, 2024. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (35 turns). murdock2099 the Apothecary (Deep Elf Alchemist) Turns: 35, Time: 00:00:32 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 4/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 1.1 Conjurations + Level 3.2 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 28% 1d4 10% 1 Mercury Vapours Alch/Air 18% N/A 12% 2 Blink Tloc 4% N/A 22% 2 Call Imp Summ 4% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 15% N/A 36% 4 Sticky Flame Fire/Alch 9% 2d5 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, murdock2099 the Deep Elf Alchemist. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a scale mail, a leather armour, a book of Minor Magic and 2 stones. Found a staircase leading out of the dungeon. You pick up a book of Minor Magic and begin reading... You add the spells Magic Dart, Blink and Call Imp to your library. There is an empty arch of ancient stone here. An endoplasm comes into view. The endoplasm quivers. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm is nearby! The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is poisoned. The endoplasm is moderately wounded. The sting hits the endoplasm but does no damage. The endoplasm looks even sicker. The endoplasm is moderately wounded. The sting hits the endoplasm. The endoplasm partially resists. The endoplasm looks even sicker. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You completely miss the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... #####♣.........∩ #.....♣...# ##.......## ##∩......♣# #.###.♣.♣# #..# #### ##.# #.# # ##.####.###.... #......@.....# #.#####J....... #. #..##..## #. #.... ... .. #...#. #. .# ..... .# #. #...#. # ## ....... You could see an endoplasm (very poisoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | murdock2099 the Deep Elf Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 35 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Sting || 3