Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 303052822255890712 2 murdock2099 the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on Sept 11, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (92 turns). murdock2099 the Vexing (Poltergeist Enchanter) Turns: 92, Time: 00:00:39 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 40% Magic: 3/3 EV: 11 Int: 17 God: Gold: 9 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying, invisible A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions c - a potion of invisibility d - 2 potions of heal wounds {unknown} Skills: + Level 1.2 Short Blades + Level 2.2 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You hit the endoplasm. The endoplasm is moderately wounded. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. You hit the endoplasm. You kill the endoplasm! You hit the rat. You kill the rat! HP restored. You see here 4 stones. Found a stone staircase leading down. A frilled lizard and a jackal come into view. The jackal barks! You hear a bark! A jackal comes into view. A jackal comes into view. You barely miss the jackal. You closely miss the jackal. The jackal bites you. The jackal closely misses you. You completely miss the jackal. The jackal closely misses you. The jackal bites you. x2 The jackal attacks as it pursues you! The jackal closely misses you. x2 The jackal attacks as it pursues you! The jackal bites you. The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. The jackal attacks as it pursues you! The jackal bites you. The jackal barely misses you. The jackal closely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. You hit the jackal. The jackal is almost dead. The jackal bites you. The jackal closely misses you. x2; The jackal bites you. * * * LOW HITPOINT WARNING * * * You fade into invisibility! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #### ###### .... #....# ######## ..... ####....#######......# ..... .....................##### ...... ...........####..........##...... ..##....##....(.l........>....... ........####...hh####.....#####. #######.# #...h@# #####.# PP.P..#.# #.....# #.# PP.P.P#.# #.....# #.# P..PPP#.# #.....# #.# ♣.PPPP#.# .......# #+# P.PP♣♣ .....#+## ..... ###.. You could see 3 jackals and a frilled lizard (unable to see you). Vanquished Creatures An endoplasm (D:1) A ball python (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | murdock2099 the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 92 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_basic, minivault_11 Action || total ---------------------------++------- Melee: Dagger || 11 Use: Potion || 1 Armour: Skin || 11 Dodge: Dodged || 10