murdock2099 Level 1 of the Dungeon (3, 35, D:1) a +0 club a +0 dagger (6, 51, D:1) a +0 dagger a kobold corpse (skeletalised by now) (17, -6, D:1) a +0 vampiric dagger (21, 12, D:1) a +0 robe (49, 10, D:1) 4 stones (49, 24, D:1) a hobgoblin skeleton (49, 26, D:1) a bat skeleton (59, 52, D:1) a +0 leather armour (61, 32, D:1) a quill talisman (67, 48, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Kowurhux's Book Emporium a parchment of Apportation (52 gold) a parchment of Swiftness (114 gold) a parchment of Ozocubu's Refrigeration (426 gold) a parchment of Sublimation of Blood (75 gold) a parchment of Freeze (52 gold) a parchment of Kinetic Grapnel (52 gold) a parchment of Stone Arrow (114 gold) a parchment of Launch Clockwork Bee (114 gold) a parchment of Gloom (114 gold) a parchment of Eringya's Surprising Crocodile (169 gold) [Shop] Paokh's Magic Scroll Boutique a scroll of identify (22 gold) a scroll of torment (104 gold) a parchment of Kinetic Grapnel (44 gold) a scroll of enchant weapon (unknown) (82 gold) a scroll of amnesia (unknown) (44 gold) a scroll of teleportation (33 gold) a scroll of silence (unknown) (104 gold) a scroll of vulnerability (unknown) (44 gold) a scroll of identify (22 gold) [Shop] Qeptogiv's Armour Emporium a +0 pair of gloves (63 gold) a +0 robe (12 gold) the orb of Dukun {Glass, rPois Stlth- Conj Summ} (630 gold) rPois: It protects you from poison. Stlth-: It makes you less stealthy. Conj: It increases the power of your Conjurations spells. Summ: It increases the power of your Summonings spells. a +0 scale mail (56 gold) a +0 pair of gloves (63 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) [Shop] Riab's Weapon Emporium a +0 great sword of distortion (297 gold) a +0 flail (38 gold) 3 atropa-tipped darts (29 gold) a +0 quarterstaff (55 gold) a +0 whip (27 gold) a +0 sling (16 gold) (0, 0, D:2) a +0 mace (8, 1, D:2) a staff of earth (11, 2, D:2) a +0 leather armour (16, 16, D:2) a +0 flail (33, -7, D:2) a +0 dagger a kobold corpse (skeletalised by now) (37, 1, D:2) an adder skeleton (47, -17, D:2) a +0 leather armour a +0 club a kobold skeleton (48, 14, D:2) a +0 hand axe (55, 23, D:2) a quokka skeleton (60, 12, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (5, -19, D:3) a +0 leather armour (7, -36, D:3) a +5 short sword of distortion a +0 animal skin a +0 helmet (9, -36, D:3) a +0 dagger a goblin skeleton (9, -16, D:3) a +0 leather armour (10, -36, D:3) a +0 club a +0 club a +0 dagger a goblin skeleton (12, -37, D:3) a +0 club a hobgoblin skeleton a goblin skeleton a hobgoblin skeleton (17, -16, D:3) a +0 short sword (20, -23, D:3) a ball python skeleton (22, -14, D:3) a +0 dagger (31, -15, D:3) a quill talisman (39, -7, D:3) a +0 long sword (42, -5, D:3) a +0 ring mail (42, 8, D:3) a medusa talisman (47, -26, D:3) a +0 leather armour a hobgoblin corpse (skeletalised by now) (48, 0, D:3) a +0 ring mail (48, 2, D:3) a +0 sling a +0 club a goblin corpse (skeletalised by now) (49, 1, D:3) a bat corpse (skeletalised by now) (50, 0, D:3) a +0 short sword (51, -7, D:3) a +3 dagger of chaos (53, 5, D:3) a +0 short sword a +0 ring mail a quokka corpse (skeletalised by now) (54, 8, D:3) the felid skeleton of Natasha (56, -26, D:3) a +0 club a goblin skeleton (64, -2, D:3) the +0 chain mail of Conscience {Fly rN+ Dex-3 SInv} Fly: It grants you flight. rN+: It protects you from negative energy. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. It cannot be enchanted further. Level 4 of the Dungeon (8, 1, D:4) an adder skeleton (11, -2, D:4) a +0 giant club (11, 4, D:4) a +0 ring mail (15, -2, D:4) a jackal corpse (skeletalised by now) (18, -1, D:4) a jackal corpse (skeletalised by now) (21, -4, D:4) a +0 dagger of protection a goblin skeleton (21, -2, D:4) a jackal skeleton (22, -7, D:4) a jackal skeleton (24, -12, D:4) a jackal skeleton (30, 13, D:4) a +0 giant spiked club (33, 34, D:4) a +0 leather armour of cold resistance (35, -15, D:4) a bombardier beetle corpse (36, 27, D:4) 12 gold pieces (36, 28, D:4) 8 gold pieces (37, 27, D:4) 7 gold pieces (37, 28, D:4) 8 gold pieces (37, 29, D:4) 18 gold pieces (38, 27, D:4) 7 gold pieces (38, 28, D:4) 9 gold pieces (45, 19, D:4) a +0 club a +0 sling (50, 0, D:4) an adder corpse (skeletalised by now)