mushyphatcat69 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -8, D:1) a parchment of Mercury Arrow (8, -3, D:1) a jackal corpse (skeletalised by now) (9, -4, D:1) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (17, -12, D:1) a +0 club (17, -8, D:1) a ball python corpse (skeletalised by now) (18, -16, D:1) a +0 rapier (18, -12, D:1) a ball python corpse (skeletalised by now) (21, -18, D:1) a +0 robe (24, 22, D:1) 3 poisoned darts (25, 23, D:1) a +0 mace (37, -7, D:1) a bat skeleton (40, -7, D:1) a +0 dagger 2 stones (44, 18, D:1) a rat skeleton (45, 12, D:1) a +1 dagger of venom a goblin skeleton (45, 17, D:1) a ball python skeleton (46, 11, D:1) a ball python skeleton (49, 10, D:1) a jackal skeleton (50, 25, D:1) a +0 robe (58, -7, D:1) a bat skeleton (59, -6, D:1) a rat skeleton Level 2 of the Dungeon (6, -11, D:2) a +0 ring mail (17, 7, D:2) a +0 dagger (17, 13, D:2) a quill talisman (20, 0, D:2) a +0 mace (20, 6, D:2) a spore talisman (29, -2, D:2) a +0 mace (33, -2, D:2) a +0 trident (34, 3, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (35, 4, D:2) a +0 dagger a goblin skeleton (36, 4, D:2) a bat skeleton (37, -3, D:2) a +0 club (42, 21, D:2) a +0 ring mail (46, -6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (49, 0, D:2) a +0 club (49, 23, D:2) a ball python corpse (skeletalised by now) (49, 24, D:2) a +0 whip (57, 8, D:2) a frilled lizard corpse (skeletalised by now) (57, 20, D:2) 2 flux baubles Level 3 of the Dungeon (9, 7, D:3) a +0 dagger (19, 23, D:3) a +0 dagger a +0 ring mail (23, 36, D:3) a +0 quarterstaff (27, 9, D:3) a +0 leather armour (40, 23, D:3) a +0 ring mail (48, -5, D:3) a +0 flail a +0 leather armour (55, 31, D:3) a gnoll skeleton (55, 39, D:3) a gnoll skeleton Level 4 of the Dungeon (1, 2, D:4) a +1 mace of concussion a +0 leather armour (2, 18, D:4) a +0 whip (2, 29, D:4) a +0 ring mail (7, 2, D:4) a +0 leather armour a +0 war axe (8, 35, D:4) a +0 club (13, 0, D:4) a +0 ring mail (13, 27, D:4) a +0 giant spiked club (21, 32, D:4) a +0 trident (30, 5, D:4) a +0 hand axe (34, 41, D:4) a +0 whip (37, 24, D:4) a +0 flail of holy wrath a +0 ring mail (45, 1, D:4) a +0 club (45, 23, D:4) a +0 short sword a +0 ring mail (53, -5, D:4) a +0 giant club (58, 18, D:4) a +0 falchion (58, 19, D:4) a +0 short sword a +0 leather armour a +0 falchion a +0 club Level 5 of the Dungeon [Shop] Etun's Firing Range a +0 sling (18 gold) 2 boomerangs (48 gold) 3 javelins (108 gold) a +2 arbalest of draining (306 gold) a +2 scale mail of archery (216 gold) (0, 0, D:5) a parchment of Sublimation of Blood (32, -19, D:5) a maw talisman (45, 16, D:5) a stone (46, 14, D:5) a stone (46, 15, D:5) a stone (47, 11, D:5) a stone (47, 15, D:5) a boomerang (49, 1, D:5) a +0 chain mail (57, -16, D:5) a +0 club Level 6 of the Dungeon [Shop] Bookuuts's Antique Weapon Shoppe the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (3169 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). It cannot be enchanted further. a +2 dagger of freezing (421 gold) the +5 orcbow of Paper {flame, rElec rN+} (1360 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (2181 gold) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. a +0 falchion of flaming (199 gold) a +1 rapier of venom (367 gold) a +0 sling of flaming (126 gold) a +0 great sword of draining (540 gold) a +2 partisan of protection (550 gold) a +4 heavy broad axe (1031 gold) a +4 war axe of freezing (764 gold) [Shop] Rosabire's General Store a book of Maladies (546 gold) a +0 club (7 gold) a scroll of amnesia (56 gold) a +0 spear (42 gold) a potion of curing (42 gold) a throwing net (42 gold) a scroll of teleportation (42 gold) a parchment of Foxfire (56 gold) a lightning rod (4/4) (560 gold) (6, 30, D:6) a +2 dagger of venom a +0 robe a +0 short sword a +0 leather armour (7, 29, D:6) a +2 heavy hand axe (7, 30, D:6) a +0 dagger a +0 robe (8, 30, D:6) a +0 flail a +0 leather armour (11, 35, D:6) an orb of mesmerism (16, 34, D:6) a +0 mace (25, 19, D:6) a +0 scale mail (28, -7, D:6) a +0 orcbow (31, -5, D:6) a +0 ring mail (33, 5, D:6) a +0 dagger (34, 4, D:6) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour of willpower (34, 5, D:6) a +0 dagger a +0 robe (35, -9, D:6) a +0 quarterstaff (41, 42, D:6) a +0 giant club (43, 21, D:6) a +0 short sword a +0 dagger 6 stones a +1 devious dagger (44, 21, D:6) a +0 dagger a +1 devious dagger 7 stones a +1 short sword of protection a +0 dagger a curare-tipped dart (45, 0, D:6) a +0 heavy morningstar +0 swamp dragon scales (49, 42, D:6) a +0 whip of freezing a +0 robe Level 7 of the Dungeon (6, -8, D:7) a +0 short sword (7, -30, D:7) a +0 hand axe (10, -20, D:7) a +0 dagger of venom a +0 ring mail a +0 dagger a +0 robe (10, -19, D:7) a +0 short sword (18, -32, D:7) a +0 orcbow (26, -8, D:7) a +0 dagger (54, -7, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 flail