mushyphatcat69 Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (0, 14, D:1) a staff of fire (7, 5, D:1) a +0 dagger (9, 5, D:1) a bat skeleton (14, 6, D:1) a ball python skeleton (15, -10, D:1) a +0 dagger a goblin skeleton (15, 33, D:1) a frilled lizard corpse (skeletalised by now) (17, 26, D:1) a ball python corpse (skeletalised by now) (22, -7, D:1) a ball python skeleton (27, -2, D:1) a +0 ring mail (27, 0, D:1) a quokka skeleton (27, 1, D:1) a jackal skeleton (27, 2, D:1) a rat skeleton (28, 29, D:1) a +0 dagger (34, 24, D:1) a quokka corpse (skeletalised by now) (37, 24, D:1) a +0 dagger (42, -7, D:1) a +0 club 4 stones a kobold skeleton (44, 25, D:1) a +0 leather armour (44, 33, D:1) a +0 sling (47, 26, D:1) a quokka corpse (skeletalised by now) (48, 2, D:1) a +0 ring mail Level 2 of the Dungeon (3, 35, D:2) a +0 leather armour (6, 0, D:2) a quokka corpse (skeletalised by now) (6, 24, D:2) a hobgoblin skeleton (9, 35, D:2) a +0 club a kobold corpse (skeletalised by now) (15, 2, D:2) a +0 quarterstaff (18, 15, D:2) an adder skeleton (18, 32, D:2) a +0 ring mail (23, -3, D:2) a +0 ring mail (23, 4, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (34, 5, D:2) an adder corpse (skeletalised by now) (40, 4, D:2) a +0 hand axe (40, 35, D:2) a +0 dagger (43, 26, D:2) a +0 dagger (46, 24, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin skeleton (2, -2, D:3) a +0 dagger (14, 22, D:3) a +0 falchion (20, 4, D:3) a quokka skeleton (22, 17, D:3) a +0 ring mail (25, 16, D:3) a +0 mace (26, -13, D:3) a +0 hand axe (27, -12, D:3) a +0 war axe a +0 club a +0 falchion (27, -11, D:3) a +0 short sword a +0 leather armour (27, 22, D:3) a quill talisman (30, 4, D:3) a +0 ring mail (34, -12, D:3) a +0 club (35, 20, D:3) a quokka corpse (skeletalised by now) (38, 26, D:3) an adder corpse (skeletalised by now) (39, 25, D:3) a +0 dagger (42, 2, D:3) a +0 scale mail (44, 4, D:3) a jackal corpse (skeletalised by now) (45, 5, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (49, -3, D:3) an adder skeleton Level 4 of the Dungeon (1, 7, D:4) a parchment of Poisonous Vapours (8, -13, D:4) a +0 spear (9, -13, D:4) a +0 spear (10, -13, D:4) a +0 flail (13, -26, D:4) a +0 war axe (15, 6, D:4) a +0 club (18, 3, D:4) a +0 mace (24, -15, D:4) a +0 club (24, 13, D:4) a +0 dagger a goblin skeleton (38, 17, D:4) a +0 sling (44, -5, D:4) a +0 whip (44, 12, D:4) a +0 short sword an orc corpse (skeletalised by now) (45, -7, D:4) a +0 short sword a kobold skeleton (48, -14, D:4) a +0 flail (49, -14, D:4) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (49, -13, D:4) a +0 dagger a +0 robe +0 ice dragon scales an orc corpse (skeletalised by now) (50, -13, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 whip an orc corpse (skeletalised by now) (7, -10, D:5) a +0 battleaxe (13, -27, D:5) a howler monkey corpse (skeletalised by now) (20, -26, D:5) a +0 spear (24, -26, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (10, 13, D:6) a +0 mace a +0 short sword a +0 club an orc corpse (skeletalised by now) (10, 14, D:6) a +0 club (11, 14, D:6) a +0 dagger a +0 robe a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, 9, D:6) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (33, 10, D:6) a +2 whip of flaming a +0 robe the kobold corpse of Pikel (skeletalised by now) (37, -13, D:6) a bullfrog skeleton (39, 10, D:6) a +0 chain mail a +0 flail of draining the human skeleton of Edmund (40, -12, D:6) an adder skeleton (40, 25, D:6) a +0 sling a +0 shortbow (42, -11, D:6) a +0 leather armour (44, -10, D:6) a +0 robe a +0 robe a +0 dire flail (44, -7, D:6) +0 acid dragon scales a +0 war axe of flaming (45, -13, D:6) a +0 robe (45, -9, D:6) a +0 war axe a +0 robe a +4 scimitar a +3 hand axe Level 7 of the Dungeon [Shop] Enateh's Antique Weapon Boutique a +0 morningstar (180 gold) the +7 arbalest of Superiority {drain, Int+3 Dex+4} (2106 gold) Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 mace (90 gold) a +0 short sword (90 gold) a +5 halberd of venom (954 gold) a +0 trident of entangling (165 gold) a +0 trident (105 gold) [Shop] Poehiph's Armour Shoppe a +2 scale mail of willpower (252 gold) a +0 helmet of ice (258 gold) the +0 leather armour of Music {rC- rN+ Slay+3} (225 gold) rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +3 chain mail of cold resistance (336 gold) a +1 plate armour of fire resistance (360 gold) the +1 ring mail of Compassion {rPois Int+4 Dex-4} (242 gold) rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. a +1 robe of cold resistance (154 gold) a +0 pair of boots of flying (138 gold) a +1 ring mail of willpower (192 gold) a +3 chain mail of cold resistance (336 gold) (0, 0, D:7) a +0 plate armour a +0 dire flail (0, 7, D:7) a +0 whip (0, 8, D:7) a +0 short sword of holy wrath a +0 dagger a +0 short sword (1, 1, D:7) a +0 club a +0 leather armour a +0 dagger (1, 7, D:7) 4 stones a +0 short sword a +0 dagger a +0 dagger (2, 7, D:7) a +0 short sword (15, -25, D:7) a +0 leather armour a boomerang a +0 short sword (18, 19, D:7) a +0 robe (19, 15, D:7) a +0 hand axe a +0 leather armour a +4 short sword a +0 dagger of draining a +0 short sword a +0 spear a +0 halberd (20, 14, D:7) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 whip (20, 15, D:7) a +0 robe a +0 dagger a +0 ring mail a +0 mace a +0 buckler a +0 ring mail a +0 spear (21, -13, D:7) a +0 war axe (21, 15, D:7) a +0 leather armour a +0 club a +0 robe a +0 dagger a +0 club (48, 6, D:7) a +0 scale mail Level 8 of the Dungeon (5, -12, D:8) a +0 short sword (7, 3, D:8) a scarab talisman (18, -24, D:8) a +0 dire flail a +0 chain mail (18, -22, D:8) a +0 club (20, -24, D:8) a +0 club a +0 leather armour (22, -14, D:8) a +0 mace a +0 scale mail (23, -14, D:8) a +0 mace a +0 sling a +0 leather armour (25, -11, D:8) a +0 chain mail a +0 short sword (27, -19, D:8) a +1 leather armour of willpower a +0 dagger (29, -14, D:8) a +0 leather armour (30, -19, D:8) 3 boomerangs a +0 trident (30, -14, D:8) a +0 leather armour a +0 whip (31, -15, D:8) a +0 robe a +0 dagger a +0 leather armour a +0 short sword (31, -8, D:8) a +0 leather armour a +0 mace (45, -20, D:8) a +0 chain mail Level 9 of the Dungeon [Shop] Edacur's Antique Weapon Shop a +0 mace (72 gold) a +4 triple sword of protection (960 gold) a +0 trident (84 gold) a +0 broad axe (216 gold) the +8 flail of Raipp {freeze, rF+ rN+} (1548 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. the +8 rapier "Cosy" {freeze, Dex+8} (1768 gold) Dex+8: It affects your dexterity (+8). It cannot be enchanted further. [Shop] Hamaijae's Magic Scroll Shop a scroll of summoning (unknown) (104 gold) a scroll of fear (44 gold) a scroll of amnesia (44 gold) a scroll of identify (22 gold) a scroll of blinking (104 gold) a scroll of revelation (82 gold) a scroll of fog (44 gold) [Shop] Tusaphye's Antique Armour Shoppe an orb of attunement (520 gold) a +0 ring mail (80 gold) a +0 scale mail (80 gold) a +0 scale mail (80 gold) a +1 leather armour of fire resistance (280 gold) a +1 ring mail of willpower (320 gold) [Shop] Tiefou's Antique Armour Emporium a +0 scale mail (116 gold) a +0 ring mail (116 gold) a +0 chain mail (174 gold) a +1 scale mail of command (464 gold) a +0 scale mail (116 gold) a +0 scale mail (116 gold) a +0 scale mail (116 gold) the +8 scale mail of Polish {rN+ SInv} (1722 gold) rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. a +0 robe (26 gold) [Shop] Hokkoxzi's Antique Weapon Emporium a +0 quarterstaff (150 gold) a +1 orcbow of draining (426 gold) a +0 flail (105 gold) a +0 lajatang (450 gold) a +0 orcbow (120 gold) a +2 long sword of holy wrath (549 gold) a +0 great mace (300 gold) (0, 0, D:9) a +0 war axe a +0 plate armour (1, -2, D:9) a +0 dagger a +2 robe of willpower (3, -3, D:9) a +0 short sword a curare-tipped dart (8, 44, D:9) a +0 heavy trident (21, 16, D:9) a +0 flail (22, 15, D:9) a +0 short sword (25, 11, D:9) a +0 robe (25, 21, D:9) a +4 great sword a +0 robe (25, 22, D:9) a +0 robe (26, 22, D:9) a +0 scimitar a +0 robe (27, 22, D:9) a +0 falchion a +0 robe a +0 dagger a +0 robe (29, -3, D:9) a +0 club (30, -17, D:9) a +0 robe (37, -9, D:9) a +0 scale mail a +0 whip (37, 5, D:9) a +0 sling (40, -5, D:9) a +0 whip a +0 short sword a +0 robe a +0 dagger (52, -8, D:9) the +0 helmet of Remned {Harm +Inv Int-2 Dex+7} Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. Int-2: It affects your intelligence (-2). Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (53, -8, D:9) a +1 trident of flaming the +10 hand axe "Rualarph" {antimagic, rF+ Will- Str+7 Int+3} rF+: It protects you from fire. Will-: It decreases your willpower. Str+7: It affects your strength (+7). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +4 ring mail of Dramatic Exits {Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (53, 23, D:9) a +0 shortbow (55, 33, D:9) a +0 ring mail (56, -13, D:9) a +0 hand axe (57, -12, D:9) a +0 hand axe (58, -13, D:9) a +0 hand axe (63, 7, D:9) a +0 plate armour Level 10 of the Dungeon [Shop] Pier's Antique Weapon Emporium a +4 broad axe of sundering (775 gold) a +1 spear of venom (265 gold) a +3 morningstar of protection (605 gold) the +8 spear "Rutaanipp" {flame, Will+} (1450 gold) Will+: It increases your willpower. It cannot be enchanted further. the +5 rapier of Wifein {pain, rPois Stlth+} (1317 gold) rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +1 morningstar of freezing (445 gold) a +2 war axe of flaming (457 gold) a +3 great sword of holy wrath (875 gold) the +7 scimitar of Orirgh {pain, rF+} (1600 gold) rF+: It protects you from fire. It cannot be enchanted further. a +4 heavy flail (707 gold) (15, -15, D:10) a +0 dagger (18, -12, D:10) a +0 chain mail a +0 short sword (18, -11, D:10) a +0 whip (18, 19, D:10) a +0 chain mail (19, -12, D:10) a +0 club a +0 club (19, -11, D:10) a +0 robe a +0 dagger (19, 14, D:10) a +0 demon whip of venom (28, -19, D:10) a +0 short sword (29, -19, D:10) a +0 short sword 5 stones a +0 short sword (29, -18, D:10) a +0 dagger 4 stones (29, -16, D:10) a +0 giant spiked club a +0 giant spiked club (30, -20, D:10) a +0 club (30, -19, D:10) a +0 club 2 stones (31, -7, D:10) the +0 leather armour of Evenfall {-Tele Regen+ rCorr Stlth+} -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. (35, -21, D:10) a +0 club a +0 leather armour (36, -21, D:10) a +0 flail a +0 dagger a +0 robe a +0 flail (37, -21, D:10) a +0 short sword (40, -29, D:10) a +0 trident (44, -7, D:10) a +0 ring mail (44, 12, D:10) a +0 chain mail (52, -12, D:10) a scarab talisman (52, 7, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 cloak of air (20, 7, D:11) a +0 falchion a +0 orcbow (25, -4, D:11) a +0 dagger (27, -17, D:11) a +0 robe a +0 dagger (29, -17, D:11) a +0 leather armour a +0 mace (29, -16, D:11) a +0 leather armour a +0 mace (33, 31, D:11) a +0 giant spiked club a +0 robe (37, 32, D:11) 3 large rocks (37, 34, D:11) a +0 ring mail (44, 11, D:11) a +0 flail (48, 27, D:11) a +0 giant club a +0 giant spiked club (51, 4, D:11) a +0 chain mail (62, 8, D:11) a +0 robe (64, 2, D:11) 3 large rocks Level 12 of the Dungeon (0, 0, D:12) a +0 heavy trident a +0 scale mail a +0 club a +0 short sword (0, 2, D:12) a +0 hand axe a +0 flail (1, 1, D:12) a +0 dagger a +0 ring mail a +0 club a +0 flail a +0 leather armour a +0 club a +0 whip a curare-tipped dart (1, 2, D:12) a +0 hand axe a +2 vampiric spear a +0 ring mail a +0 buckler (2, 0, D:12) a +0 war axe a +0 leather armour a +0 mace a +0 chain mail (2, 2, D:12) a +0 club a +0 spear a +0 ring mail (2, 3, D:12) a +0 short sword a +0 leather armour (2, 28, D:12) a +0 giant club a +0 giant club (18, 17, D:12) a +0 giant spiked club a +0 giant club (19, 9, D:12) a +0 robe (22, 26, D:12) 3 large rocks (23, 1, D:12) 4 large rocks (23, 27, D:12) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (25, 8, D:12) a +0 dagger a +0 robe (26, -7, D:12) a +0 dagger (27, 8, D:12) a +0 hand axe a +0 dagger a +0 hand axe a +0 scale mail a +0 dagger a +0 robe (27, 30, D:12) a +0 dire flail a +0 giant club (31, 23, D:12) 4 javelins a +0 leather armour a +0 dagger (32, 22, D:12) a +0 leather armour a +0 dagger (33, 21, D:12) a +0 leather armour a +0 mace (49, 6, D:12) a +0 flail (59, 12, D:12) a +0 mace the Ecumenical Temple Level 1 of the Lair of Beasts (3, 1, Lair:1) the +6 mace of Conservatism {freeze, rPois Stlth+} rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. (19, 32, Lair:1) a +0 chain mail (21, -10, Lair:1) a +0 dagger (22, 10, Lair:1) a +0 falchion (22, 11, Lair:1) a +0 mace (22, 15, Lair:1) a +0 hand axe (23, 27, Lair:1) a +0 rapier (33, 33, Lair:1) a parchment of Death Channel (40, -7, Lair:1) 14 gold pieces (43, -12, Lair:1) a +0 chain mail (48, -14, Lair:1) 2 poisoned darts (48, 33, Lair:1) a scroll of identify (53, 29, Lair:1) a +0 dagger a +0 robe (55, 1, Lair:1) 6 gold pieces (still there?) a +1 glaive (still there?) a +0 animal skin (still there?) (55, 2, Lair:1) 7 gold pieces (57, 14, Lair:1) 22 gold pieces (58, 4, Lair:1) 33 gold pieces an ice cave (0, 0, IceCv) 5 gold pieces (1, 0, IceCv) 14 gold pieces (3, 0, IceCv) 5 gold pieces (4, 0, IceCv) 8 gold pieces (6, 3, IceCv) a +0 shortbow (7, 3, IceCv) a scroll of vulnerability (8, -3, IceCv) a +2 tower shield of cold resistance (unseen) (8, -2, IceCv) a scroll of identify (8, 2, IceCv) 23 gold pieces (8, 3, IceCv) 27 gold pieces