Dungeon Crawl Stone Soup version 0.35-a0-425-g17204b03b8 (webtiles) character file. Game seed: 1902458730236301519 42 mushyphatcat69 the Conjurer (level 3, -1/24 HPs) Began as a Demonspawn Conjurer on May 29, 2026. Slain by Terence ... wielding a +0 mace (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:17 (3037 turns). mushyphatcat69 the Conjurer (Demonspawn Conjurer) Turns: 3037, Time: 00:04:17 Health: -1/24 AC: 2 Str: 7 XL: 3 Next: 33% Magic: 2/6 EV: 11 Int: 20 God: Gold: 131 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (100%) c - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: wizardry (x1) @: wreathed by umbra A: foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of wizardry (worn) Scrolls c - a scroll of enchant armour {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.9 Conjurations + Level 1.2 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 8% 1d1 6% 1 Summon Ice Beast Ice/Summ 4% N/A 16% 3 Fugue of the Fallen Necr 2% N/A 19% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 19% 3 Fulminant Prism Conj/Alch 5% 3d7 22% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 22% 4 Summon Seismosaurus Egg Summ/Erth 4% N/A 43% 4 Awaken Armour Erth/Frge 4% N/A 50% 4 Summon Mana Viper Hex/Summ 4% N/A 77% 5 Sphinx Sisters Hex/Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You stop channelling your searing ray. You open the door. You see here a +0 club. You see here a +0 club. You now have 131 gold pieces (gained 6). Done exploring. Done exploring. Done exploring. Done exploring. Terence comes into view. You can't go down here! Terence shouts! You see here a frilled lizard skeleton. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (84% to hit) You focus your ray upon Terence. The searing ray misses Terence. (Press . to maintain the ray.) The searing ray hits Terence. Terence is lightly wounded. Terence hits you with a +0 mace. The searing ray hits Terence. Terence is heavily wounded. Terence barely misses you. You closely miss Terence. Terence is heavily wounded. You stop channelling your searing ray. Terence hits you with a +0 mace! You are too injured to fight recklessly! You hit Terence but do no damage. Terence is heavily wounded. Terence misses you. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 mace! You die... Terence says, "And stay out!" #...........#...###..# #.#.# #...........#...# ##># #.#.# #...........#...# ### #.#.# #......[....#...# #.#.# #..........K#...# #####.#.# #.).............# #...#.#.# #...............# #.#.#.#.# #............_..#########.#.#.#.# ###########....@@.......#.#.#.#.# #......รท.####.#.#.#.#.. ###....#.##.#.#.#.#.#.# ######....#.#.#.#.### #.##.#.#.#...... ####.#.#.###.### #.........# #.###.##### #.###.# You could see Terence and a kobold (wandering). Vanquished Creatures 2 dart slugs 5 endoplasms 2 hobgoblins 6 jackals (D:1) 3 quokkas 4 ball pythons 4 bats 5 frilled lizards 4 goblins 5 kobolds A rat (D:2) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mushyphatcat69 the Demonspawn Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 424 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 424 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 681 | D:1 | Learned a level 2 spell: Searing Ray 1668 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 2026 | D:2 | Reached skill level 1 in Summonings 2111 | D:2 | Encountered Terence 3037 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic D:2: layout_basic, basic_altar, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 1 | 1.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.9 Action || total ---------------------------++------- Attack: Normal || 52 Melee: Unarmed || 47 Short sword || 5 Cast: Magic Dart || 41 Searing Ray || 22 Drink: Ambrosia || 1 Read: Teleportation || 1 Armour: Robe || 40 Dodge: Dodged || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3036 | 2850 | 186 | 0 | 2515 | 2 | 1518.0 | Dungeon | 3036 | 2850 | 186 | 0 | 2515 | 2 | 1518.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1521 daAuts D:1: 1515 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+