Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 14147637994888514333 (custom seed) 18 mushyphatcat69 the Magician (level 2, -3/21 HPs) Began as a Djinni Ice Elementalist on June 5, 2026. Slain by an orc priest ... wielding a +0 trident (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:39 (1803 turns). mushyphatcat69 the Magician (DjIE) Turns: 1803, Time: 00:02:40 Health: -3/21 AC: 2 Str: 7 XL: 2 Next: 85% Gold: 62 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . b - amulet of chemistry Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. You spent 22 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of chemistry (worn) c - a ring of willpower d - an amulet of regeneration e - a +6 ring of strength Scrolls w - 3 scrolls of enchant weapon d - a scroll of teleportation {unknown} e - 2 scrolls of poison {unknown} h - a scroll of blinking {unknown} N - a scroll of noise m - a scroll of summoning {unknown} Potions c - 5 potions of curing j - a potion of attraction {unknown} k - a potion of heal wounds {unknown} Skills: + Level 0.1 Fighting - Level 2.3 Dodging - Level 1.7 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Forgecraft + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 3% 1 b - Frozen Ramparts Ice 30% 1d5 11% 3 c - Ozocubu's Armour Ice 15% N/A 11% 3 d - Summon Ice Beast Ice/Summ 15% N/A 11% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( D:3 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Q - select action Shift-Dir - straight line Aim: an orc, wielding a +0 club (moderately wounded, 100% to hit) You freeze the orc. The orc is severely wounded. The orc barely misses you. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an orc, wielding a +0 club (severely wounded, 100% to hit) You freeze the orc. You kill the orc! As you read the scroll of identify, it crumbles to dust. l -> N - a scroll of noise You encounter an orc priest. It is wielding a +0 trident. You encounter an orc. It is wielding a +0 hand axe. Found a stone staircase leading down. The orc priest looks braver for a moment. The orc shouts! The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc shouts! The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an orc, wielding a +0 dagger (100% to hit) You freeze the orc. The orc is heavily wounded. * * * LOW HITPOINT WARNING * * * The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! The orc barely misses you. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an orc, wielding a +0 dagger (100% to hit) You freeze the orc. The orc is heavily wounded. * * * LOW HITPOINT WARNING * * * The orc priest hits you from afar with a +0 trident. You die... #.....>..... #........... ###........... .........).... ###........... ##.......... ###......#... ############)....####### ....ooo@.....#..## ....##########.## . #.. .... ...... $....... #)....... You could see an orc priest and 2 orcs. Vanquished Creatures An orc (D:3) A ribbon worm (D:2) 3 endoplasms (D:1) A hobgoblin (D:2) A quokka (D:3) 3 ball pythons A bat (D:1) A frilled lizard (D:2) A goblin (D:3) 2 kobolds 2 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mushyphatcat69 the Djinni Ice Elementalist began the quest | for the Orb. 0 | D:1 | mushyphatcat69 set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 521 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 541 | D:1 | Found a faded altar of an unknown god. 928 | D:2 | Found Ybuin's Weapon Boutique. 1707 | D:3 | Found Dunoar's General Store. 1713 | D:3 | Bought a scroll of identify for 22 gold pieces 1803 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic, shapermc_ecumenical_altar_pompeii D:2: layout_loops_ring, serial_shops, shop, minmay_crystal_room, hex_medium, kennysheep_another_room D:3: minmay_recursive_quarters, layout_rooms, nicolae_ru_sacrificial_ziggurat, serial_shops, nicolae_diamond_shop Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Cast: Freeze || 35 Read: Identify || 3 Stab: Sleeping || 1 Armour: Robe || 11 Dodge: Dodged || 21