Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. mycroft the Magician (Djinni Conjurer) Turns: 1014, Time: 00:16:05 Health: 25/25 AC: 2 Str: 6 XL: 3 Next: 10% Gold: 86 EV: 11 Int: 21 God: Okawaru [*.....] SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%), Heroism (11%) You are on level 2 of the Dungeon. You worship Okawaru. Okawaru is aware of your devotion. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 86 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 spear d - a +0 dagger e - a +0 club f - a +0 club g - a +0 sling h - a +0 whip j - a +0 whip k - a +0 whip Missiles i - 5 stones Armour a - a +0 robe (worn) Potions d - a bubbling amethyst potion f - a murky dark potion j - 3 smoky white potions k - 2 fuming white potions Baubles g - 3 flux baubles Skills: + Level 2.6 Dodging + Level 2.0 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations - Level 3.7 Hexes - Level 3.7 Summonings - Level 3.7 Necromancy - Level 3.7 Translocations - Level 3.7 Forgecraft - Level 3.7 Fire Magic - Level 3.7 Ice Magic - Level 3.7 Air Magic - Level 3.7 Earth Magic - Level 3.7 Alchemy You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 e - Kiss of Death Conj/Necr 76% 2d11 2% 1 Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Okawaru Shops: D:1 ( D:2 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (72% to hit) You focus your ray upon the kobold. The searing ray misses the kobold. (Press . to maintain the ray.) Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (72% to hit) You focus your ray upon the kobold. The searing ray misses the kobold. (Press . to maintain the ray.) Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kiss of Death (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (100% to hit) You miscast Kiss of Death. Nothing appears to happen. You stop channelling your searing ray. The kobold hits you with a +0 whip. Casting: Kiss of Death (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (72% to hit) You focus your ray upon the kobold. The searing ray hits the kobold. You kill the kobold! Okawaru accepts your kill. (Press . to maintain the ray.) You stop channelling your searing ray. Things that are here: a +0 whip; a kobold corpse k - a +0 whip You start resting. Your magical contamination has completely faded away. You start resting. HP restored. Found Ecoociw's One-of-a-Kind Rings. j - 3 smoky white potions (gained 2) There is an entrance to Ecoociw's One-of-a-Kind Rings here. #### ##..#### #..#...## ##.#.....# #..#..@..# #..#.....# #...#...## #....###...### ##....# ...... ###..# ...... ##.##...### ########.†....# .............[# There are no monsters in sight! Vanquished Creatures A dart slug (D:1) 5 endoplasms 2 hobgoblins (D:1) 5 ball pythons 2 bats (D:2) A frilled lizard (D:1) 2 goblins (D:1) 4 kobolds 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mycroft the Djinni Conjurer began the quest for the Orb. 0 | D:1 | mycroft set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 182 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 304 | D:1 | Found a faded altar of an unknown god. 330 | D:1 | Prayed at the altar of an unknown god. 330 | D:1 | Became a worshipper of Warmaster Okawaru 330 | D:1 | Reached * piety under Okawaru 804 | D:1 | Found Ycahaopo's Antique Weapon Shop. 855 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 855 | D:2 | Learned a level 1 spell: Kiss of Death 995 | D:2 | Found Ecoociw's One-of-a-Kind Rings. Illustrated notes Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Dodging | | 2.6 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Forgecraft | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action || total ---------------------------++------- Cast: Magic Dart || 26 Searing Ray || 15 Read: Immolation || 1 Armour: Robe || 4 Dodge: Dodged || 3