myself Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, -8, D:1) a +0 hand axe (5, 1, D:1) a rat skeleton (6, 1, D:1) a rat skeleton (16, 39, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (18, 19, D:1) a rat corpse (skeletalised by now) (30, 12, D:1) a ball python skeleton a hobgoblin skeleton (37, 15, D:1) a +0 robe (40, 33, D:1) a +0 robe (47, 2, D:1) a frilled lizard corpse (skeletalised by now) (57, 7, D:1) 3 stones (65, 23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (68, 13, D:1) a +0 club 2 stones Level 2 of the Dungeon (1, -27, D:2) an adder corpse (skeletalised by now) (5, -27, D:2) a bat corpse (skeletalised by now) (8, -43, D:2) a +0 whip (12, -16, D:2) a +0 whip a +0 club a +0 robe (18, 13, D:2) an adder corpse (skeletalised by now) (20, -5, D:2) a staff of cold (25, -36, D:2) a bat skeleton (26, -40, D:2) a +0 longbow (28, -27, D:2) 4 stones (30, -33, D:2) a hobgoblin skeleton (30, -32, D:2) a +2 short sword of venom 3 stones (44, -24, D:2) a +0 plate armour (53, 1, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (0, 1, D:3) a +0 club a goblin corpse a hobgoblin corpse (0, 2, D:3) a hobgoblin corpse (14, 15, D:3) 4 stones (16, -13, D:3) Sif Muna's Textbook on Combat Magic Spells Type Level a - Sting Conjuration/Alchemy 1 (unseen)