myself Level 1 of the Dungeon (9, -14, D:1) a +2 heavy sling (9, -4, D:1) a +0 ring mail (12, -6, D:1) a quokka corpse (skeletalised by now) (13, -19, D:1) 5 stones (14, -14, D:1) a +0 dagger (17, -7, D:1) a rat corpse (skeletalised by now) (19, -6, D:1) 5 stones (20, 5, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) a quokka corpse (skeletalised by now) (21, 3, D:1) a +0 hand axe (22, -19, D:1) a +0 dagger (23, -22, D:1) a +0 dagger a kobold corpse (skeletalised by now) (31, -3, D:1) a quokka corpse (skeletalised by now) (41, -8, D:1) a hobgoblin skeleton (46, -23, D:1) 4 stones (48, -7, D:1) a ball python corpse (skeletalised by now) (48, 22, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (0, 17, D:2) a +0 hand axe of venom a hobgoblin corpse (skeletalised by now) (2, 0, D:2) a hobgoblin skeleton (2, 19, D:2) a +0 dagger a +0 short sword 4 stones a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (3, 18, D:2) a bat corpse (skeletalised by now) (11, 24, D:2) a +0 quarterstaff (12, 24, D:2) a +0 pair of boots (12, 34, D:2) a beast talisman (13, -7, D:2) a +0 whip 2 stones (13, 17, D:2) a +0 club (13, 21, D:2) a +0 leather armour (13, 27, D:2) a +0 club (13, 29, D:2) a +0 club a goblin corpse (skeletalised by now) (15, 6, D:2) a +0 short sword (15, 27, D:2) a +0 club (15, 28, D:2) a +0 club a goblin skeleton (16, 12, D:2) a +0 club (17, 23, D:2) a +0 club (19, 4, D:2) a ball python skeleton (21, 6, D:2) 7 stones (21, 9, D:2) a +0 spear of freezing (21, 19, D:2) a hobgoblin corpse (skeletalised by now) (25, 17, D:2) a rat corpse (skeletalised by now) (26, 3, D:2) 2 stones (38, 3, D:2) 5 stones Level 3 of the Dungeon [Shop] Gyuchyw's Armour Boutique the +2 pair of boots of the Great Game {rF- rC+ rN+} (308 gold) rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. a +0 ring mail (48 gold) the +5 Storm Queen's Shield {shock, Fly rElec} (547 gold) Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. rElec: It insulates you from electricity. Fly: It grants you flight. the +1 scale mail of Inevitability {Rampage rF+} (276 gold) rF+: It protects you from fire. Rampage: It bestows one free step when moving towards enemies. a +0 pair of gloves (54 gold) a +0 robe (8 gold) a +0 plate armour (276 gold) a +0 leather armour (24 gold) a +0 tower shield (54 gold) (0, 0, D:3) a +0 long sword (9, -9, D:3) an adder skeleton (9, -7, D:3) a bat skeleton (14, -11, D:3) a +0 quarterstaff (15, -11, D:3) 18 gold pieces a potion of enlightenment (17, 5, D:3) a hobgoblin skeleton (17, 6, D:3) a +0 dagger (18, 5, D:3) a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton (18, 7, D:3) a +0 club a goblin skeleton (19, 6, D:3) a +0 club a goblin skeleton (23, 9, D:3) a frilled lizard skeleton (24, -10, D:3) a frilled lizard skeleton (25, 9, D:3) an adder skeleton (33, 10, D:3) a rat corpse (skeletalised by now) (34, 9, D:3) a +0 trident a +0 animal skin a +0 club (35, -11, D:3) a +0 mace (37, 8, D:3) a +0 dagger (45, -3, D:3) a +0 club (46, 11, D:3) an adder corpse (skeletalised by now)