Dungeon Sprint DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8163452120457463970 33 myself the Shield-Bearer (level 3, -4/27 HPs) Began as a Gnoll Wanderer on Mar 5, 2025. Was an Initiate of Yredelemnul. Slain by an iron imp (7 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:24 (97 turns). myself the Shield-Bearer (Gnoll Wanderer) Turns: 97, Time: 00:01:25 Health: -4/27 AC: 27 Str: 14 XL: 3 Next: 29% Magic: 7/7 EV: 3 Int: 9 God: Yredelemnul [......] Gold: 0 SH: 0 Dex: 12 Spells: 8/8 levels left rFire + + . F - +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rCold . . . (shield currently unavailable) rNeg . . . D - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois . (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no teleportation, no spellcasting @: wreathed by umbra A: fangs 1, strong nose, distributed training a: Renounce Religion, Light the Black Torch, Recall Undead Harvest You were in the Dungeon. You worshipped Yredelemnul. Yredelemnul was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +0 mace F - the +7 great mace "Firestarter" (weapon) {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. Armour b - a +2 buckler c - a +0 ring mail D - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. E - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Jewellery w - a ring of flight x - a +6 ring of dexterity y - a +6 ring of dexterity z - a +6 ring of intelligence A - a +6 ring of intelligence B - a +6 ring of strength C - a +6 ring of strength Wands t - a wand of mindburst (7) u - a wand of iceblast (7) v - a wand of acid (7) Scrolls d - a scroll of teleportation j - 4 scrolls of blinking p - 4 scrolls of amnesia q - 7 scrolls of fog r - 5 scrolls of identify s - 2 scrolls of fear Potions e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage k - 2 potions of brilliance l - 2 potions of invisibility m - 4 potions of resistance n - a potion of experience o - 5 potions of might Skills: + Level 2.0 Fighting + Level 2.0 Short Blades + Level 2.0 Long Blades + Level 2.0 Axes + Level 6.8 Maces & Flails + Level 2.0 Polearms + Level 2.0 Staves + Level 2.0 Ranged Weapons + Level 2.0 Throwing + Level 5.0 Armour + Level 2.0 Dodging + Level 2.0 Stealth + Level 6.8 Shields + Level 2.0 Unarmed Combat + Level 3.4 Spellcasting + Level 1.6 Conjurations + Level 1.6 Hexes + Level 1.6 Summonings + Level 1.6 Necromancy + Level 1.6 Translocations + Level 1.6 Fire Magic + Level 1.6 Ice Magic + Level 1.6 Air Magic + Level 1.6 Earth Magic + Level 1.6 Alchemy + Level 2.2 Invocations + Level 2.0 Evocations + Level 3.1 Shapeshifting You had 8 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Your Staves skill gained 2 levels and is now at level 2! Your Ranged Weapons skill gained 2 levels and is now at level 2! Your Throwing skill gained 2 levels and is now at level 2! Your Armour skill increases to level 5! Your Dodging skill gained 2 levels and is now at level 2! Your Stealth skill gained 2 levels and is now at level 2! Your Unarmed Combat skill gained 2 levels and is now at level 2! Your Spellcasting skill increases to level 3! Your Conjurations skill increases to level 1! Your Hexes skill increases to level 1! Your Summonings skill increases to level 1! Your Necromancy skill increases to level 1! Your Translocations skill increases to level 1! Your Fire Magic skill increases to level 1! Your Ice Magic skill increases to level 1! Your Air Magic skill increases to level 1! Your Earth Magic skill increases to level 1! Your Alchemy skill increases to level 1! Your Invocations skill gained 2 levels and is now at level 2! Your Evocations skill gained 2 levels and is now at level 2! Your Shapeshifting skill increases to level 3! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Unknown command. You closely miss the iron imp. The iron imp hits you but does no damage. You sock the iron imp! The iron imp is filled with an inner flame. The iron imp is severely wounded. Your spectral crimson imp barely misses the iron imp. The iron imp hits you but does no damage. You barely miss the iron imp. The iron imp is severely wounded. Your spectral crimson imp barely misses the iron imp. The iron imp hits you! You die... Your body rises from the dead as a mindless zombie. ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ∆∆∆ ▓.....▓ ▓.:.:.▓ ▓.....▓ ▓..5Z.▓ ▓..©@.▓ ▓▓▓▓▓▓▓ ∆∆∆ ∆ ∆ You could see an iron imp (inner flame, ally target) and a friendly spectral crimson imp. Vanquished Creatures A crimson imp (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | myself the Gnoll Wanderer began the quest for the Orb. 0 | D | myself set off with the following items: a +0 mace, a +2 | buckler, a +0 ring mail, a scroll of teleportation, a | potion of curing, a potion of heal wounds, a potion of | haste, 2 potions of magic, a potion of berserk rage, a | scroll of blinking. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a transporter. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a burning altar of Makhleb. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found an opulent altar of Gozag. 75 | D | Became a worshipper of Yredelemnul the Fallen 88 | D | Entered arena 2. 88 | D | Noticed an iron imp 88 | D | Noticed a crimson imp 88 | D | Found a transporter. 94 | D | Killed a crimson imp 95 | D | Reached skill level 5 in Armour 95 | D | Reached skill level 1 in Conjurations 95 | D | Reached skill level 1 in Hexes 95 | D | Reached skill level 1 in Summonings 95 | D | Reached skill level 1 in Necromancy 95 | D | Reached skill level 1 in Translocations 95 | D | Reached skill level 1 in Fire Magic 95 | D | Reached skill level 1 in Ice Magic 95 | D | Reached skill level 1 in Air Magic 95 | D | Reached skill level 1 in Earth Magic 95 | D | Reached skill level 1 in Alchemy 95 | D | Reached XP level 2. HP: 2/22 MP: 6/6 95 | D | Reached XP level 3. HP: 2/27 MP: 7/7 97 | D | Slain by an iron imp Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.0 Short Blades | 2 | 2.0 Long Blades | 2 | 2.0 Axes | 2 | 2.0 Polearms | 2 | 2.0 Staves | 2 | 2.0 Ranged Weapons | 2 | 2.0 Throwing | 2 | 2.0 Armour | 5 | 5.0 Dodging | 2 | 2.0 Stealth | 2 | 2.0 Unarmed Combat | 2 | 2.0 Spellcasting | 3 | 3.4 Conjurations | 1 | 1.6 Hexes | 1 | 1.6 Summonings | 1 | 1.6 Necromancy | 1 | 1.6 Translocations | 1 | 1.6 Fire Magic | 1 | 1.6 Ice Magic | 1 | 1.6 Air Magic | 1 | 1.6 Earth Magic | 1 | 1.6 Alchemy | 1 | 1.6 Invocations | 2 | 2.2 Evocations | 2 | 2.0 Shapeshifting | 3 | 3.1 Maces & Flails | | 6.8 Shields | | 6.8 Action || total ---------------------------++------- Melee: Great mace || 8 Bite || 1 Armour: Plate armour || 14