myself the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 12, D) a +2 heavy great sword (unseen) (49, 24, D) the +1 robe "Cuupnee" {rN+ rCorr Dex+3} Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (unseen) (49, 36, D) a staff of air (unseen) (49, 37, D) a +0 plate armour of cold resistance (unseen) (50, 13, D) a +3 whip of holy wrath (unseen) (50, 24, D) a staff of alchemy (unseen) (50, 25, D) a +1 flail of protection a swamp drake corpse (50, 26, D) +0 fire dragon scales a fire dragon corpse (50, 27, D) +0 acid dragon scales an acid dragon corpse a fire dragon corpse (50, 36, D) a staff of conjuration (unseen) (50, 37, D) a +1 heavy dire flail (unseen) (50, 38, D) a +3 trident (still there?) a +5 ring of evasion (still there?) a black draconian corpse (skeletalised by now) (still there?) (50, 39, D) a +0 dire flail a +0 battleaxe a yellow draconian corpse (skeletalised by now) (50, 40, D) a +0 war axe a +0 cloak a +0 tower shield (51, 12, D) a staff of alchemy (unseen) (51, 13, D) a +0 flail of protection (unseen) (51, 24, D) a storm talisman (51, 25, D) a +0 shortbow of freezing (unseen) (51, 37, D) the +3 leather armour of the Tired Ships {Int+2 SInv Stlth+} Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (51, 38, D) a +0 trident a white draconian corpse (skeletalised by now) (51, 39, D) a +0 scimitar a white draconian corpse (skeletalised by now) (52, 12, D) a wand of paralysis (2) (52, 13, D) a staff of alchemy (unseen) (52, 18, D) a +2 morningstar of draining (unseen) (52, 24, D) a scarf of harm (unseen) (52, 26, D) a swamp drake corpse (52, 28, D) +0 acid dragon scales an acid dragon corpse (52, 37, D) a +2 cloak of poison resistance (unseen) (52, 39, D) a +0 battleaxe (still there?) a ring of wizardry (still there?) a +0 long sword (still there?) the ring "Dicugoum" {rCorr MP+6} (still there?) [ring of resist corrosion] MP+6: It affects your magic capacity (+6). rCorr: It protects you from acid and corrosion. a green draconian corpse (skeletalised by now) (still there?) (52, 40, D) a +0 battleaxe a +0 cloak a purple draconian corpse (skeletalised by now) a green draconian corpse (skeletalised by now) (52, 41, D) a +0 dire flail a ring of poison resistance a yellow draconian corpse (skeletalised by now) (53, 12, D) a +1 hand axe of electrocution (unseen) (53, 13, D) a +1 leather armour of willpower (unseen) (53, 17, D) a +0 chain mail (still there?) a +2 great mace of draining (still there?) a ring of positive energy (still there?) (53, 18, D) a +0 morningstar a +0 morningstar (53, 19, D) a +0 morningstar (still there?) a +0 plate armour (still there?) a +2 battleaxe of freezing (still there?) (53, 24, D) a +2 hand axe of freezing (53, 25, D) a +6 shortbow (54, 12, D) a +4 short sword of protection (unseen) (54, 13, D) the ring of the Monkey's Uncle {Fly rN+ Will+ Str-5 Dex+3} [ring of flight] Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. Will+: It increases your willpower. Fly: It grants you flight. (unseen) (54, 24, D) the +7 battleaxe of War {flame, rF- Str+4} Str+4: It affects your strength (+4). rF-: It makes you vulnerable to fire. (unseen) (55, 12, D) a +1 short sword of speed (unseen) (55, 13, D) a +6 ring of dexterity (55, 24, D) a wand of paralysis (2) (59, 37, D) a staff of alchemy (60, 36, D) the +8 ring mail of Maducucw {Dex+6} Dex+6: It affects your dexterity (+6). (60, 37, D) the +8 mace "Zimeojih" {flame, Dex+5} Dex+5: It affects your dexterity (+5). (unseen) (61, 16, D) a +4 spectral quarterstaff (unseen) (61, 20, D) a wolf corpse (skeletalised by now) (61, 26, D) a staff of alchemy (unseen) (61, 29, D) a +0 long sword (61, 30, D) a +0 short sword a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (61, 37, D) a +6 ring of dexterity (62, 8, D) a staff of death (unseen) (62, 9, D) a +2 sling of freezing (unseen) (62, 20, D) a black mamba corpse (skeletalised by now) (62, 26, D) a wand of quicksilver (4) (62, 27, D) a +4 heavy flail (unseen) (62, 29, D) a +1 long sword of protection (still there?) an elf corpse (skeletalised by now) (still there?) (62, 30, D) a +0 rapier a +0 leather armour a +2 dire flail of protection an elf corpse (skeletalised by now) (62, 36, D) a +1 arbalest of flaming (62, 37, D) a +8 chain mail of ponderousness (unseen) (62, 40, D) a shadow dragon corpse (skeletalised by now) (63, 8, D) a +3 plate armour of poison resistance (unseen) (63, 17, D) a staff of fire (unseen) (63, 20, D) a bullfrog corpse (skeletalised by now) (63, 26, D) a +1 leather armour of poison resistance (unseen) (63, 27, D) a +4 short sword of draining (63, 30, D) a +0 long sword a +0 chain mail a +0 long sword a +0 leather armour (63, 36, D) the +11 long sword "Mexzi" {flame, *Rage rPois Int+2 Dex+3} Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). (63, 37, D) a +3 great mace of protection (unseen) (64, 16, D) a +0 long sword of freezing (unseen) (64, 17, D) a staff of conjuration (unseen) (64, 20, D) a basilisk corpse (skeletalised by now) (64, 27, D) a +0 cloak of willpower (unseen) (65, 26, D) a +0 trident of freezing (unseen) (67, 0, D) a +0 hand axe of holy wrath (unseen) (68, 0, D) +0 storm dragon scales (70, 10, D) a +0 short sword a +0 leather armour (70, 11, D) a +0 club an orc corpse (skeletalised by now) (70, 30, D) a yak corpse (skeletalised by now) a jackal corpse (skeletalised by now) (70, 36, D) a +1 plate armour of positive energy (70, 39, D) a +0 long sword a +0 scale mail (70, 40, D) a +0 long sword a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (71, 8, D) a +1 ring mail of poison resistance (unseen) (71, 10, D) a +0 morningstar a +0 ring mail an orc corpse (skeletalised by now) (71, 11, D) a +0 war axe a +0 leather armour (71, 17, D) a +0 rapier an elf corpse (skeletalised by now) (71, 26, D) a +0 dagger of venom (unseen) (71, 27, D) the +1 ring mail of the Harvest Moon {Int+6 SInv} Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. (unseen) (71, 30, D) a cane toad corpse (skeletalised by now) a wolf corpse (skeletalised by now) (71, 39, D) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (72, 8, D) a +2 rapier of venom (unseen) (72, 9, D) a ring of poison resistance (72, 10, D) a +0 hand axe (72, 16, D) the +8 falchion "Wawojenn" {freeze, Dex+3} Dex+3: It affects your dexterity (+3). (72, 17, D) a wand of mindburst (6) (72, 20, D) a +0 long sword an elf corpse (skeletalised by now) (72, 21, D) a +0 dagger a +0 scale mail (72, 26, D) a book of Dangerous Friends (72, 30, D) a cane toad corpse (skeletalised by now) (72, 37, D) a +2 leather armour of willpower (unseen) (72, 39, D) a +0 rapier (72, 40, D) a +0 short sword a +0 leather armour (73, 16, D) a wand of flame (8) (73, 21, D) a +0 mace of venom (unseen) (73, 26, D) a staff of cold (unseen) (73, 37, D) a +4 vampiric spear (unseen) (73, 40, D) a +0 scimitar an elf corpse (skeletalised by now) (73, 41, D) a +0 scimitar (74, 3, D) a bullfrog corpse (skeletalised by now)