myself the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (19, 0, D) a ring of magical power a +6 ring of strength a +6 ring of dexterity a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a ring of magical power a +0 buckler a +0 war axe a +0 scale mail (19, 16, D) a +1 helmet of intelligence (20, 1, D) a +1 sling of electrocution (20, 16, D) the +1 shortbow of Contention {drain, ^Drain rC+++ Str-4 Dex+3} Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). rC+++: It renders you almost immune to cold. ^Drain: It drains your maximum health when unequipped. (unseen) (20, 17, D) a staff of fire (unseen) (21, 0, D) a +3 heavy spear (21, 4, D) a +2 executioner's axe of electrocution (still there?) a +0 chain mail (still there?) a maw talisman (still there?) (21, 16, D) a +2 eveningstar of draining (unseen) (21, 17, D) a staff of air (unseen) (22, 1, D) the +4 long sword of Guerph {freeze, rC+ Str+5} Str+5: It affects your strength (+5). rC+: It protects you from cold. (22, 3, D) a +3 long sword of freezing (still there?) 3 throwing nets (still there?) a +0 ring mail (still there?) (22, 4, D) a +2 bardiche of venom a +0 chain mail (22, 16, D) an amulet of faith (22, 17, D) a staff of cold (unseen) (23, 5, D) 5 gold pieces (still there?) a +0 short sword (still there?) a +0 cloak (still there?) a wand of polymorph (9) (still there?) the ring of Votz {rC+ rCorr Int+6 Dex+3} (still there?) [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (23, 6, D) a +0 scimitar (still there?) a +4 ring mail of cold resistance (still there?) the human corpse of Frances (still there?) (23, 16, D) a book of the Earth (23, 17, D) a +4 spear of pain (unseen) (23, 18, D) a Codex of Conductivity (24, 1, D) a manual of Stealth (24, 3, D) a +0 glaive a +0 animal skin (24, 5, D) a +5 broad axe of venom a +3 chain mail of poison resistance a +0 kite shield of reflection a +10 giant club a +0 robe a +1 whip of electrocution a +0 robe a +2 quarterstaff of chaos a +0 cloak the human corpse of Donald the gnoll corpse of Crazy Yiuf (24, 16, D) a wand of light (2) (24, 17, D) a wand of charming (2) (24, 18, D) a staff of alchemy (unseen) (25, 0, D) a +0 robe of fire resistance (25, 1, D) a +2 scale mail of cold resistance (25, 4, D) a +6 double sword (still there?) 5 javelins (still there?) a +0 chain mail (still there?) (25, 6, D) the serpent talisman of Ycsulih {*Corrode rElec Int+2} [serpent talisman] Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. (unseen) (25, 16, D) a +4 ring of protection (25, 17, D) an amulet of faith (25, 18, D) the ring "Onaucipn" {rPois rCorr Dex+3 Stlth-} [ring of resist corrosion] Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (unseen) (26, 0, D) a staff of death (26, 1, D) a +1 spectral quarterstaff (26, 3, D) a +0 scythe a +0 robe (26, 5, D) a +0 short sword (still there?) a +0 robe (still there?) the amulet "Jidibro" {Acrobat rElec rPois Will+ Dex+6} (still there?) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. (27, 1, D) the +4 long sword "Talabbid" {drain, rElec Int+3} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. (27, 16, D) a +1 bardiche of venom (unseen) (27, 17, D) a scroll of brand weapon (28, 0, D) a +2 heavy flail (28, 1, D) a dragon-blood talisman (28, 8, D) the human corpse of Prince Ribbit (28, 16, D) a ring of see invisible (28, 17, D) a +2 short sword of venom (unseen) (29, 1, D) a staff of fire (unseen) (29, 16, D) a ring of positive energy (29, 17, D) a +3 leather armour of fire resistance (unseen) (34, 28, D) the +8 fire dragon scales of Redazec {rF++ rC- Will+ rCorr} rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (35, 0, D) a +2 kite shield (still there?) a +0 short sword (still there?) (35, 14, D) a +5 great sword of holy wrath (unseen) (35, 28, D) +0 shadow dragon scales (36, 0, D) a +9 plate armour of ponderousness (unseen) (36, 1, D) a +2 spectral giant spiked club (36, 5, D) a +2 quarterstaff of draining (still there?) a naga corpse (still there?) (36, 14, D) a book of Decay (36, 15, D) the +0 ring mail of Vuirgh {rCorr Int+3} Int+3: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. (36, 29, D) a +2 troll leather armour (unseen) (37, 0, D) a +2 plate armour of poison resistance (unseen) (37, 5, D) a +0 spear a naga corpse (skeletalised by now) (37, 7, D) a +0 mace a +0 robe a guardian serpent corpse (37, 8, D) a guardian serpent corpse (37, 15, D) a staff of cold (37, 19, D) a +0 war axe (37, 20, D) a guardian serpent corpse (37, 21, D) a ball python corpse (37, 29, D) a +7 arbalest (unseen) (38, 0, D) the +10 short sword "Tadeuts" {freeze, rPois MP+8 Int+3} Int+3: It affects your intelligence (+3). rPois: It protects you from poison. MP+8: It affects your magic capacity (+8). (38, 5, D) a +0 flail a +0 barding a naga corpse (38, 7, D) a guardian serpent corpse (38, 14, D) a staff of cold (38, 15, D) a +2 long sword of holy wrath (38, 19, D) a +0 hand axe a +0 tower shield a naga corpse (38, 20, D) a ball python corpse (38, 21, D) a black mamba corpse (38, 22, D) a black mamba corpse (38, 28, D) the ring of Attitude {rPois rCorr Str+3} [ring of resist corrosion] Str+3: It affects your strength (+3). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (38, 29, D) a book of the Senses (39, 1, D) a staff of alchemy (39, 7, D) an adder corpse (39, 8, D) a water moccasin corpse (39, 9, D) a +0 scimitar a naga corpse (skeletalised by now) (39, 14, D) a wand of flame (10) (39, 15, D) a +0 chain mail of fire resistance (39, 19, D) a +0 flail a naga corpse (39, 20, D) a water moccasin corpse (39, 21, D) a guardian serpent corpse a ball python corpse (39, 22, D) an adder corpse (39, 29, D) the +5 hand axe of the Turnip {flame, Str+5 Dex-4 Stlth+} Str+5: It affects your strength (+5). Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. (unseen) (40, 0, D) the +0 chain mail "Fepliok" {-Cast rElec rC+ Str+4} Str+4: It affects your strength (+4). rC+: It protects you from cold. rElec: It insulates you from electricity. -Cast: It prevents spellcasting. (unseen) (40, 15, D) a +1 robe of willpower (unseen) (40, 21, D) a +0 mace (40, 28, D) a wand of charming (4) (41, 0, D) a +1 whip of draining (unseen) (41, 28, D) a +2 falchion of protection (unseen) (42, 0, D) a staff of earth (unseen) (42, 1, D) +1 shadow dragon scales (unseen) (42, 14, D) a +1 heavy mace (unseen) (42, 28, D) a +4 long sword of holy wrath (unseen) (42, 29, D) a +2 whip of freezing (43, 14, D) the +7 long sword of Chance {venom, Int+5} Int+5: It affects your intelligence (+5). (unseen) (43, 15, D) a staff of earth (unseen) (49, 0, D) a +0 helmet of intelligence (49, 1, D) a +3 dagger of flaming (unseen) (49, 12, D) a +1 great sword of flaming (unseen) (49, 24, D) a staff of air (unseen) (49, 37, D) a +5 mace of protection (unseen) (50, 0, D) a +3 chain mail of willpower (unseen) (50, 1, D) the Compilation of Position Spells Type Level a - Lesser Beckoning Translocation 2 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Dimensional Bullseye Hexes/Translocation 4 (unseen) (50, 16, D) a +0 great sword of flaming (50, 24, D) a +1 arbalest of flaming (unseen) (50, 25, D) a wand of mindburst (5) (50, 36, D) a wand of warping (6) (51, 0, D) a +3 mace of draining (unseen) (51, 1, D) a staff of conjuration (unseen) (51, 12, D) a book of Iron (51, 17, D) a hell hog corpse (skeletalised by now) a hell hound corpse (skeletalised by now) (51, 24, D) a wand of warping (4) (51, 25, D) a +2 pair of gloves of hurling (unseen) (51, 36, D) a +0 orcbow of flaming (unseen) (51, 37, D) a ring of protection from fire (52, 0, D) a +0 heavy flail (52, 17, D) a hell hound corpse (skeletalised by now) (52, 18, D) a +0 scimitar of flaming (unseen) (52, 24, D) a +0 ring mail of positive energy (unseen) (52, 25, D) a staff of death (unseen) (52, 36, D) a wand of charming (5) (52, 37, D) a staff of earth (unseen) (52, 39, D) a troll corpse (skeletalised by now) (52, 40, D) 5 large rocks (still there?) a +2 battleaxe of freezing (still there?) a +2 great sword of flaming (still there?) a frost giant corpse (skeletalised by now) (still there?) (53, 0, D) the +5 long sword of the Vestibule of Hell {freeze, rF+} rF+: It protects you from fire. (53, 24, D) a staff of conjuration (53, 25, D) a wand of charming (3) (53, 36, D) a wand of flame (8) (53, 37, D) a staff of cold (unseen) (53, 39, D) a +0 giant club a +0 giant club 3 large rocks a two-headed ogre corpse (skeletalised by now) (54, 0, D) a staff of cold (unseen) (54, 1, D) a ring of see invisible (54, 13, D) a +5 heavy battleaxe (unseen) (54, 24, D) a Necronomicon (54, 36, D) a staff of death (unseen) (54, 39, D) a +0 giant spiked club 10 large rocks a cyclops corpse (skeletalised by now) an ogre corpse (skeletalised by now) a cyclops corpse (skeletalised by now) (55, 0, D) a +6 orcbow (unseen) (55, 1, D) a staff of air (unseen) (55, 12, D) a +1 leather armour of willpower (unseen) (55, 13, D) a +0 leather armour of willpower (unseen) (55, 24, D) a +1 whip of flaming (unseen) (57, 43, D) a salamander corpse (skeletalised by now) (59, 36, D) a +3 sling of freezing (unseen) (59, 37, D) the staff of Sunlight {^Fragile rF+ rN+ Str+2 Necro Earth} [staff of death] Your inability to study Necromancy prevents you from drawing on the full power of this staff in melee. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). rF+: It protects you from fire. rN+: It protects you from negative energy. ^Fragile: It will be destroyed if unequipped. Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (59, 43, D) a +2 great sword of flaming (unseen) (59, 44, D) a +2 great sword of flaming (still there?) a +0 great sword of flaming (still there?) a +2 demon whip of venom (still there?) a fire giant corpse (skeletalised by now) (still there?) (60, 36, D) the +1 quarterstaff of Haivvufe {venom, rF++ Will+++ Str-4 Int-4} Str-4: It affects your strength (-4). Int-4: It affects your intelligence (-4). rF++: It greatly protects you from fire. Will+++: It greatly increases your willpower. (unseen) (60, 37, D) the +5 war axe of Taxation {heavy, *Rage rPois Will++ Stlth+} rPois: It protects you from poison. Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth+: It makes you more stealthy. (unseen) (61, 2, D) a river rat corpse (skeletalised by now) (61, 8, D) +2 ice dragon scales (unseen) (61, 11, D) a +0 dire flail a +0 robe an adder corpse (skeletalised by now) (61, 16, D) a +7 heavy quarterstaff (unseen) (61, 26, D) a wand of charming (2) (61, 36, D) a +0 orcbow of flaming (unseen) (61, 37, D) a +3 quick blade of venom (unseen) (62, 0, D) the +0 leather armour of Impatience {Regen+ Str+2} Str+2: It affects your strength (+2). Regen+: It increases your rate of health regeneration. (62, 8, D) a +5 quick blade of venom (62, 9, D) a +5 heavy falchion (unseen) (62, 16, D) a +1 rapier of venom (unseen) (62, 26, D) a Necronomicon (62, 27, D) a wand of flame (11) (62, 30, D) a +0 whip a naga skeleton (62, 36, D) the +7 spear of Supply {pain, rF+} rF+: It protects you from fire. (62, 37, D) a +6 ring of strength (63, 0, D) the +2 long sword of the Special Towns {holy, rCorr Int+2 Dex+4} Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. (63, 2, D) a yak corpse (skeletalised by now) (63, 3, D) a river rat corpse (skeletalised by now) (63, 10, D) a ball python corpse (skeletalised by now) (63, 17, D) a staff of death (unseen) (63, 26, D) a +1 rapier of protection (unseen) (63, 27, D) a staff of cold (unseen) (63, 29, D) a +0 club a +0 robe (63, 30, D) an adder skeleton (64, 16, D) a staff of alchemy (unseen) (64, 17, D) the +9 longbow of Virtue {heavy, rC+ Dex+5} Dex+5: It affects your dexterity (+5). rC+: It protects you from cold. (unseen) (64, 27, D) a +5 heavy glaive (64, 30, D) a black mamba skeleton (65, 26, D) a +3 leather armour of cold resistance (unseen) (65, 30, D) a water moccasin skeleton (68, 0, D) a +0 halberd of freezing (69, 10, D) a +0 arbalest (70, 8, D) the staff "Vashosi" {rPois rF+ Int-2 SInv Conj Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-2: It affects your intelligence (-2). rF+: It protects you from fire. rPois: It protects you from poison. SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (70, 10, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (70, 36, D) a +1 dagger of venom (70, 37, D) the +4 hand axe "Oxais" {drain, Str+4} Str+4: It affects your strength (+4). (unseen) (71, 8, D) a +1 trident of protection (unseen) (71, 10, D) a +0 orcbow (71, 11, D) a +0 orcbow (71, 16, D) the +9 shortbow "Zuibrohu" {heavy, *Slow Will+ Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Will+: It increases your willpower. *Slow: It may slow you when you take damage. (unseen) (71, 17, D) a staff of death (unseen) (71, 31, D) a +0 long sword a +0 chain mail an elf corpse (skeletalised by now) (71, 32, D) a +0 long sword (71, 36, D) a +1 mace of protection (71, 37, D) a wand of flame (12) (72, 8, D) a +2 longbow of freezing (unseen) (72, 11, D) a +0 orcbow (72, 17, D) a +5 hand axe of draining (unseen) (72, 27, D) a +1 sling of freezing (72, 31, D) a +0 short sword (72, 36, D) a +4 arbalest of flaming (unseen) (72, 37, D) the +0 chain mail "Tural" {rElec rF+ SInv} rF+: It protects you from fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. (72, 40, D) a +0 spear a +0 buckler a spriggan corpse (skeletalised by now) (72, 41, D) a black bear corpse (skeletalised by now) a wolf corpse (skeletalised by now) (73, 16, D) a +3 ring mail of positive energy (unseen) (73, 27, D) a wand of warping (5) (73, 30, D) a +0 short sword an elf corpse (skeletalised by now) (73, 32, D) a +0 rapier a +0 ring mail an elf corpse (skeletalised by now) (73, 36, D) a wand of light (8) (73, 37, D) a +2 sling of draining (unseen) (73, 42, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now)