myself the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (19, 0, D) a +3 chain mail of poison resistance (unseen) (19, 1, D) a staff of earth (unseen) (19, 17, D) the Encyclopedia of Invitation and Sciomancy Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Call Canine Familiar Summoning 3 c - Martyr's Knell Necromancy/Summoning 4 (unseen) (20, 1, D) a +1 plate armour of willpower (unseen) (20, 17, D) a book of Misfortune (21, 0, D) a staff of earth (21, 1, D) a staff of earth (21, 17, D) a wand of acid (5) (22, 0, D) a +5 sling (22, 1, D) the +0 pair of gloves of Coxynt {Rampage rN+ MP+4} rN+: It protects you from negative energy. MP+4: It affects your magic capacity (+4). Rampage: It bestows one free step when moving towards enemies. (22, 17, D) a +2 trident of freezing (unseen) (23, 3, D) a +0 flail a +0 robe (23, 17, D) a +3 great mace of draining (unseen) (23, 18, D) a book of Wicked Creation (24, 0, D) a +0 spear (24, 1, D) a +2 ring mail of fire resistance (unseen) (24, 5, D) a +0 flail (24, 17, D) 45 gold pieces a book of Vapours (24, 18, D) 81 gold pieces an amulet of reflection (25, 0, D) a +5 orcbow (25, 1, D) a +0 halberd a +0 robe (25, 2, D) a +0 halberd (25, 3, D) a +0 flail a +0 robe (25, 6, D) a +2 scimitar of electrocution a +0 robe of willpower a +0 flail a +0 robe (25, 17, D) a book of Touch (25, 18, D) a +2 ring mail of fire resistance (unseen) (26, 0, D) Kyowuol's Volume of Tropical Decomposition Spells Type Level a - Inner Flame Hexes/Fire 3 b - Petrify Alchemy/Earth 4 (26, 3, D) a +0 trident (26, 4, D) a +0 halberd a +0 robe (26, 6, D) a +0 glaive (26, 17, D) a wand of flame (13) (27, 0, D) a +0 chain mail of willpower (27, 1, D) the +7 quarterstaff of the Crucible of Flesh {spect, Will- Int+3 Dex+2 SInv} Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Will-: It decreases your willpower. SInv: It lets you see invisible. (27, 17, D) a wand of flame (5) (28, 1, D) a staff of fire (28, 17, D) the +2 buckler of Fortitude {Str+2 Dex+2} Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). (unseen) (29, 0, D) the +0 ring mail of Cyurrot {Rampage rPois} rPois: It protects you from poison. Rampage: It bestows one free step when moving towards enemies. (29, 17, D) a staff of death (unseen) (34, 28, D) a +7 great mace of protection (unseen) (35, 14, D) a staff of conjuration (35, 15, D) a granite talisman a talisman of death (35, 28, D) 4 potions of haste (35, 29, D) the +2 ring mail of Zoecurph {^Drain Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. (unseen) (36, 1, D) an amulet of guardian spirit the amulet of Uprir {Faith Dex+4} [amulet of faith] Faith: It allows you to gain divine favour quickly. Dex+4: It affects your dexterity (+4). a ring of ice a ring of poison resistance a ring of protection from fire a +4 ring of protection a +6 ring of intelligence a +6 ring of intelligence a +4 ring of protection the ring of Reweh {rElec rN+ Int+3} [ring of positive energy] Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. (36, 14, D) a +0 animal skin (36, 28, D) a staff of cold (unseen) (36, 29, D) a staff of alchemy (unseen) (37, 0, D) a +2 dagger of venom (37, 1, D) a +0 short sword (37, 6, D) a +2 dagger of draining the +0 leather armour of Time Monsters {rPois rC+ Dex+2} Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. rPois: It protects you from poison. (37, 28, D) a ring of protection from cold (37, 29, D) a wand of iceblast (2) (38, 6, D) a +4 broad axe of venom 6 javelins a +0 scale mail (38, 14, D) the +6 plate armour of the Big Bang {rN+ Int+6} Int+6: It affects your intelligence (+6). rN+: It protects you from negative energy. (38, 15, D) a -2 spear a +3 chain mail of cold resistance (38, 16, D) a +3 double sword of electrocution a +0 chain mail a +0 kite shield (38, 17, D) a +2 eveningstar of holy wrath a +0 plate armour a +0 tower shield (38, 18, D) a +4 scimitar of flaming (38, 28, D) a staff of alchemy (unseen) (38, 29, D) the +8 scimitar "Erej" {holy, Str+2 Int+4} Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). (39, 1, D) a +0 robe (39, 3, D) 63 gold pieces (still there?) a +6 antimagic scythe (still there?) a +0 robe (still there?) (39, 6, D) a +2 lajatang of electrocution a +1 heavy arbalest a +0 robe a +0 giant spiked club a +0 robe a +0 whip of flaming a +0 robe (39, 15, D) the +1 flail of the Sky {spect, rF+ rCorr Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (39, 17, D) the serpent talisman "Xiet" {*Corrode rElec rC+ rN+} [serpent talisman] rC+: It protects you from cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (40, 0, D) a +1 long sword of holy wrath (unseen) (40, 6, D) a +3 dagger of chaos a +0 robe a +0 long sword of protection a +0 scale mail a +2 heavy long sword a +0 mace a +0 chain mail (40, 14, D) a +0 club (40, 16, D) a +0 sling a +0 quarterstaff a +0 ring mail of willpower a staff of death a +2 robe (40, 17, D) a +0 battleaxe a +0 plate armour (40, 18, D) a +1 flail of protection a +0 scale mail (40, 28, D) a wand of flame (11) (40, 29, D) the +10 plate armour of Qaizom {rC+} rC+: It protects you from cold. (unseen) (41, 0, D) a +3 sling of freezing (unseen) (41, 5, D) a +1 cloak (41, 6, D) a +3 quarterstaff of chaos a +0 cloak (41, 15, D) the +9 mace of the Twisting Genius {vamp, Str+3} Str+3: It affects your strength (+3). (41, 28, D) a staff of death (unseen) (41, 29, D) a wand of iceblast (4) (42, 15, D) a +2 war axe of freezing (42, 28, D) a ring of protection from fire (42, 29, D) a book of Callings (43, 14, D) the +3 leather armour of Life {rCorr Int+5} Int+5: It affects your intelligence (+5). rCorr: It protects you from acid and corrosion. (43, 15, D) the +1 leather armour of the Apprentice {Dex+4} Dex+4: It affects your dexterity (+4). (43, 28, D) a +4 ring of protection (43, 29, D) a wand of acid (5) (44, 28, D) a wand of mindburst (8) (49, 1, D) a dragon-blood talisman (49, 12, D) a +4 shortbow (unseen) (49, 24, D) a wand of flame (9) (49, 36, D) a ring of flight (49, 37, D) the +4 halberd of Gagutzuk {pain, rF+ rCorr SInv} rF+: It protects you from fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (50, 0, D) a staff of conjuration (50, 1, D) a maw talisman (50, 5, D) a +0 arbalest (50, 12, D) a wand of paralysis (7) (50, 13, D) a +2 arbalest of flaming (unseen) (50, 24, D) a wand of paralysis (5) (50, 25, D) a +0 heavy flail (unseen) (51, 1, D) the ring of Truth {Will+ Dex+2} [ring of willpower] Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. a +6 ring of dexterity a +6 ring of dexterity a ring of flight a ring of ice a +0 buckler a +0 scale mail (51, 5, D) a +0 long sword a +0 chain mail (51, 6, D) a +0 battleaxe a +0 plate armour (51, 13, D) an amulet of guardian spirit (51, 19, D) a +0 scimitar of flaming (51, 24, D) a staff of cold (unseen) (51, 37, D) the staff of the Hidden Seers {rF+ rN+ Summ Necro Alchemy} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rN+: It protects you from negative energy. Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (52, 0, D) a +3 halberd (52, 1, D) a +4 quarterstaff of distortion (52, 3, D) 4 large rocks (52, 5, D) a +3 double sword of holy wrath a +0 chain mail a +0 long sword a +0 plate armour a +1 long sword a +0 chain mail a +3 battleaxe a +0 chain mail (52, 13, D) a +3 leather armour of poison resistance (52, 18, D) a +0 great sword of flaming (52, 25, D) the staff "Maipuun" {rElec rF++ rC- Str+3 Int+2 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (53, 1, D) a +0 war axe (53, 5, D) a +0 halberd a +0 plate armour 6 large rocks a +0 great sword a +0 plate armour (53, 6, D) a +0 war axe a +0 chain mail a +0 kite shield a +2 great mace a +0 chain mail (53, 12, D) a +0 spectral lajatang (53, 18, D) a +2 great sword of flaming (53, 36, D) a +2 rapier of speed (53, 37, D) a staff of cold (unseen) (54, 13, D) a staff of conjuration (unseen) (54, 18, D) a +0 great sword of flaming (55, 1, D) a +2 great sword of electrocution (55, 12, D) a +0 spear of flaming (59, 36, D) a staff of earth (unseen) (59, 37, D) a +2 morningstar of holy wrath (unseen) (59, 40, D) a +0 short sword a +0 scale mail (60, 37, D) a +2 heavy broad axe (60, 39, D) a +0 trident a +2 chain mail of cold resistance (61, 8, D) a staff of fire (unseen) (61, 16, D) a +0 buckler of reflection (unseen) (61, 26, D) a wand of paralysis (7) (61, 28, D) a +0 glaive (61, 37, D) the +1 robe of Clean Mirth {rC+} rC+: It protects you from cold. (unseen) (62, 8, D) a +2 glaive of venom (62, 16, D) a staff of alchemy (unseen) (62, 18, D) a +0 flail (62, 20, D) a +0 dagger a +0 robe (62, 21, D) a +0 dagger a +0 robe (62, 26, D) a staff of earth (unseen) (62, 27, D) a +2 heavy morningstar (62, 29, D) a +0 flail (62, 36, D) a +3 plate armour of poison resistance (62, 43, D) 63 gold pieces (still there?) a +2 short sword of distortion (still there?) 4 curare-tipped darts (still there?) (63, 0, D) a +1 ring mail of fire resistance (unseen) (63, 8, D) a +2 ring mail of positive energy (unseen) (63, 16, D) a +0 falchion of flaming (63, 17, D) a +2 mace of holy wrath (unseen) (63, 18, D) a +0 dagger a +0 robe a +0 trident a +0 plate armour (63, 20, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (63, 26, D) a ring of poison resistance (63, 27, D) a staff of earth (unseen) (63, 29, D) a +0 halberd (63, 36, D) the +1 great sword of Precise Incision {drain, *Noise rPois Str+4} Str+4: It affects your strength (+4). rPois: It protects you from poison. *Noise: It may make a loud noise when swung. (63, 37, D) a ring of resist corrosion (64, 16, D) a staff of earth (unseen) (64, 17, D) a staff of conjuration (unseen) (64, 27, D) the staff "Tabakk Hiost" {^Fragile rF+ Dex+3 Tloc Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. ^Fragile: It will be destroyed if unequipped. Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (64, 29, D) a +0 robe a +0 flail (67, 2, D) a +0 short sword a +0 scale mail (69, 4, D) a +0 short sword a +0 leather armour (69, 11, D) a +0 dagger a +0 robe (69, 36, D) a staff of air (70, 36, D) a +1 heavy orcbow (71, 8, D) the +0 long sword "Nogham" {drain, rPois Int+3 SInv Stlth+} Int+3: It affects your intelligence (+3). rPois: It protects you from poison. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (71, 16, D) a wand of iceblast (5) (71, 17, D) a wand of mindburst (7) (71, 26, D) a +1 war axe of flaming (unseen) (71, 27, D) a +3 dagger of speed (unseen) (71, 36, D) a staff of cold (72, 8, D) a wand of flame (8) (72, 9, D) a book of the Spheres (72, 16, D) a +4 quarterstaff of speed (unseen) (72, 17, D) a book of the Wilderness (72, 27, D) a +2 orcbow of flaming (unseen) (72, 37, D) a +0 heavy war axe (73, 17, D) a +1 heavy mace (73, 26, D) a staff of conjuration (unseen) (73, 27, D) a +2 orcbow of electrocution (73, 36, D) a +4 vampiric battleaxe