myself the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (49, 24, D) a +2 falchion of protection (unseen) (49, 37, D) a +1 hand axe of flaming (unseen) (50, 24, D) a serpent talisman (50, 25, D) a +4 ring of protection (50, 36, D) a +0 leather armour of fire resistance (50, 37, D) a +2 ring mail of fire resistance (unseen) (51, 24, D) a wand of paralysis (7) (51, 25, D) the staff of the Spectre {Will+ Str-3 Conj Air} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-3: It affects your strength (-3). Will+: It increases your willpower. Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (51, 30, D) 171 gold pieces (51, 36, D) the +2 robe "Ziot" {Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (51, 40, D) 36 gold pieces a +0 short sword a +0 scale mail a wand of flame (23) (52, 24, D) a staff of air (unseen) (52, 25, D) a +2 shortbow of freezing (unseen) (52, 29, D) 189 gold pieces (52, 37, D) a +0 sling of flaming (unseen) (52, 39, D) a +3 great mace 4 javelins a +0 chain mail (53, 24, D) a +1 battleaxe of electrocution (unseen) (53, 25, D) a staff of earth (unseen) (53, 36, D) a staff of air (unseen) (53, 37, D) a staff of alchemy (unseen) (53, 39, D) a +0 rapier a +0 leather armour (54, 24, D) the +3 leather armour "Ibahirutz" {rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (unseen) (54, 25, D) the +1 leather armour "Uttycoq" {rN++} rN++: It greatly protects you from negative energy. (unseen) (54, 36, D) a +4 ring of protection (55, 24, D) the +7 eveningstar "Retets" {freeze, *Corrode rF+ Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. (unseen) (59, 36, D) a +6 hand axe of electrocution (unseen) (59, 37, D) the +0 glaive of the Kissing Crayfish {venom, rC+ rN++} rC+: It protects you from cold. rN++: It greatly protects you from negative energy. (unseen) (60, 36, D) a staff of fire (unseen) (60, 37, D) a staff of air (unseen) (61, 0, D) a +0 lajatang of venom (unseen) (61, 8, D) a wand of paralysis (3) (62, 0, D) a +2 great sword of freezing (62, 1, D) a +0 lajatang of speed (62, 8, D) a +2 rapier of speed (62, 16, D) a +1 great mace of protection (62, 17, D) a +2 scale mail of positive energy (unseen) (62, 26, D) a staff of alchemy (62, 37, D) the +2 hand axe of Valour {venom, rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. (unseen) (63, 0, D) a +5 ring of evasion (63, 8, D) a +4 ring of protection (63, 10, D) 54 gold pieces (63, 27, D) a +3 sling of draining (63, 36, D) the +3 leather armour of Impatience {Int+4} Int+4: It affects your intelligence (+4). (unseen) (63, 37, D) a +0 mace of holy wrath (64, 16, D) a +4 glaive of venom (unseen) (64, 17, D) a +4 quarterstaff of speed (unseen) (64, 26, D) a +1 arbalest of freezing (67, 0, D) the +2 trident of Discord {vamp, ^Contam rF+ rCorr Stlth+} rF+: It protects you from fire. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (69, 0, D) the +3 glaive "Jellyslayer" {flame, rF+ rN+ Int+3} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rN+: It protects you from negative energy. (69, 36, D) a wand of iceblast (5) (70, 8, D) a staff of death (70, 9, D) a staff of conjuration (70, 36, D) a +6 eveningstar of draining (unseen) (70, 37, D) a book of Blasting (70, 39, D) a +3 dagger a +0 shortbow a +0 leather armour (70, 41, D) a +0 short sword a +0 rapier (71, 8, D) a +2 trident of pain (71, 17, D) a staff of cold (unseen) (71, 26, D) a staff of conjuration (unseen) (71, 37, D) a book of Callings (72, 8, D) a +4 sling of electrocution (72, 9, D) a +0 ring mail of cold resistance (72, 16, D) the +0 leather armour of the Bursted God {rF+ Dex+2 Stlth+} Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. Stlth+: It makes you more stealthy. (72, 17, D) the +2 dagger of Subjectivity {freeze, SInv} SInv: It lets you see invisible. (72, 26, D) a +1 longbow of freezing (72, 27, D) a staff of air (unseen) (72, 36, D) a +0 whip of distortion (72, 37, D) a wand of paralysis (5) (72, 41, D) a +0 rapier (73, 16, D) a staff of cold (unseen) (73, 17, D) a +1 mace of holy wrath (73, 26, D) a +0 robe of resistance (unseen) (73, 27, D) a wand of iceblast (5) (73, 37, D) a +1 barding of cold resistance