Dungeon Sprint DCSS version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 6343482925943923984 0 myself the Chopper (level 1, 16/16 HPs) Began as a Coglin Gladiator on Apr 10, 2025. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:24 (51 turns). myself the Chopper (Coglin Gladiator) Turns: 51, Time: 00:01:25 Health: 16/16 AC: 26 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: -3 Int: 7 God: Gold: 0 SH: 25 Dex: 15 Spells: 0/0 levels left rFire . . . v - +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} rCold . . . x - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . w - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois . c - +0 helmet rElec + (no cloak) rCorr + (no gloves) SInv + (no boots) Will ++... (amulet unavailable) Stlth (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no teleportation, no spellcasting @: flying A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe {Sunngifu} v - the +16 obsidian axe (weapon) {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) w - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. x - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Scrolls l - 4 scrolls of blinking r - 4 scrolls of amnesia s - 7 scrolls of fog t - 5 scrolls of identify u - 2 scrolls of fear Potions g - 10 potions of curing h - 10 potions of heal wounds i - 6 potions of haste j - 7 potions of magic k - 3 potions of berserk rage m - 2 potions of brilliance n - 2 potions of invisibility o - 4 potions of resistance p - a potion of experience q - 5 potions of might Skills: + Level 2.0 Fighting + Level 3.0 Axes + Level 1.7 Throwing + Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Okay, then. Unknown command. You're wielding all the weapons you can. Replace which one? (? for menu, Esc to cancel) < or a - a +0 war axe {Sunngifu}; > or f - a +0 dagger {Francisca} You start parting from your weapon. You continue parting from your +0 war axe {Sunngifu}. x4 You whisper farewell to Sunngifu. You finish parting from your +0 war axe {Sunngifu}. You start attuning to your weapon. You continue attuning to the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv}. x5 You finish attuning to the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv}. You fly up into the air. You sense an unholy aura. You welcome the +16 obsidian axe into your grasp. Unknown command. You start parting from your weapon. You continue parting from your +0 dagger {Francisca}. x4 You whisper farewell to Francisca. You finish parting from your +0 dagger {Francisca}. You drop a +0 dagger {Francisca}. Unknown command. You start putting on your armour. You continue putting on the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5}. x4 You finish putting on the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5}. Unknown command. You start removing your armour. You continue removing your +0 leather armour. x4 You finish removing your +0 leather armour. You start putting on your armour. You continue putting on the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr}. x5 You finish putting on the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr}. Okay, then. Things that are here: a +5 executioner's axe; a +5 battleaxe; a +5 broad axe Okay, then. Things that are here: a +5 bardiche; a +5 demon trident Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓ß_ß_ß_ß©ß_ß_ß_ß▓ ▓_.........)).._▓ ▓ß.............ß▓ ▓_..))........._▓ ▓ß..)).........ß▓ ▓_..)@.....%..._▓ ▓ß...).....=...ß▓ ▓_............._▓ ▓ß...[...../...ß▓ ▓_...[.<......._▓ ▓ß.............ß▓ ▓_............._▓ ▓ß_ß_ß_ß_ß_ß_ß_ß▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | myself the Coglin Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 51 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27]