myself the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) a +1 dagger of electrocution (unseen) (49, 37, D) a +2 long sword of holy wrath (unseen) (50, 36, D) a +6 ring of dexterity (50, 37, D) a staff of death (unseen) (51, 36, D) a book of Fire (51, 37, D) the ring of Votosiru {rPois rC+ Int+2 Stlth+} [ring of poison resistance] Int+2: It affects your intelligence (+2). rC+: It protects you from cold. rPois: It protects you from poison. Stlth+: It makes you more stealthy. (unseen) (52, 36, D) a +10 plate armour of ponderousness (unseen) (52, 37, D) a wand of polymorph (5) (53, 36, D) the +2 robe of Fortitude {rElec Int+3 Slay+2} Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. (unseen) (53, 37, D) a staff of conjuration (unseen) (54, 36, D) a wand of iceblast (3) (60, 4, D) a +0 scale mail (60, 36, D) a +4 whip (60, 37, D) a +3 ring mail of cold resistance (60, 40, D) a +0 arbalest of draining (60, 43, D) a +0 club a +0 robe (61, 4, D) a +0 dagger a +0 robe (61, 8, D) the +1 fire dragon scales of Makhleb's Hope {rF++ rC- rN+ Int+3 Dex+4} Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. (unseen) (61, 16, D) a +1 ring mail of poison resistance (unseen) (61, 26, D) a +2 heavy glaive (unseen) (61, 31, D) a +0 trident a boomerang (61, 37, D) a +2 heavy glaive (unseen) (61, 41, D) a +0 club a +0 robe a naga corpse an adder corpse (62, 2, D) a +0 arbalest a +0 war axe a +0 ring mail a human corpse (skeletalised by now) (62, 8, D) a +4 flail of protection (62, 16, D) the +11 dagger "Taqia" {heavy, Str+4} Str+4: It affects your strength (+4). (62, 20, D) a +0 glaive (62, 21, D) an adder corpse (62, 26, D) the +0 helmet "Ybiysogi" {Int+2 Dex+6} Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). (62, 27, D) a +4 scale mail of willpower (62, 31, D) a +0 trident 3 boomerangs a merfolk corpse a wind drake corpse (62, 32, D) a wind drake corpse (62, 36, D) a +0 heavy hand axe (unseen) (62, 37, D) the +1 ring mail "Ulesuepp" {rElec Int-5 Dex+9} Int-5: It affects your intelligence (-5). Dex+9: It affects your dexterity (+9). rElec: It insulates you from electricity. (unseen) (62, 40, D) a +0 flail a naga corpse (62, 41, D) the +8 short sword "Sorais" {drain, *Slow Int+6} (still there?) Int+6: It affects your intelligence (+6). *Slow: It may slow you when you take damage. a +0 robe (still there?) a naga corpse (still there?) (63, 0, D) a +0 heavy spear (unseen) (63, 8, D) a +2 scimitar of flaming (unseen) (63, 16, D) a +3 plate armour of cold resistance (unseen) (63, 31, D) a +0 trident a +0 orcbow (63, 32, D) 3 large rocks a cyclops corpse (63, 36, D) a +0 battleaxe (63, 37, D) a +2 glaive of holy wrath (unseen) (64, 16, D) a +5 whip of electrocution (unseen) (64, 17, D) a +0 executioner's axe of flaming (unseen) (64, 21, D) a +0 scimitar (64, 26, D) a +2 heavy spear (64, 27, D) a wand of charming (7) (67, 0, D) a staff of fire (unseen) (68, 0, D) a staff of air (69, 0, D) a +1 ring mail of poison resistance (unseen) (70, 4, D) a shapeshifter corpse (skeletalised by now) (70, 9, D) the +3 halberd "Oneir" {flame, +Blink MP-7 Int+3 Stlth+} Int+3: It affects your intelligence (+3). MP-7: It affects your magic capacity (-7). +Blink: It lets you blink. Stlth+: It makes you more stealthy. (70, 31, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (70, 36, D) the +0 ring mail of Myafaime {rF- Will+ Dex+7 Stlth+} Dex+7: It affects your dexterity (+7). rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (70, 40, D) a black bear corpse a black bear corpse (71, 8, D) a staff of air (71, 17, D) a +0 antimagic long sword (71, 26, D) a staff of fire (unseen) (71, 27, D) a +0 great mace (still there?) a +0 animal skin (still there?) the ring "Wavadock" {rPois rC+ Str+3} (still there?) [ring of protection from cold] Str+3: It affects your strength (+3). rC+: It protects you from cold. rPois: It protects you from poison. (71, 31, D) a +0 scale mail a +0 battleaxe a +4 plate armour a human corpse (skeletalised by now) a human corpse (skeletalised by now) (71, 40, D) a +0 robe (still there?) a +3 spectral quarterstaff (still there?) a spriggan corpse (still there?) (72, 8, D) a +2 leather armour of cold resistance (unseen) (72, 9, D) the +9 battleaxe of the Grave {heavy, Str+5 Int-5 Stlth+} Str+5: It affects your strength (+5). Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. (72, 16, D) a ring of willpower (72, 17, D) the +8 great sword "Maorph" {elec, Int+3} Int+3: It affects your intelligence (+3). (unseen) (72, 26, D) a staff of cold (72, 27, D) the +5 rapier "Pendulum" {protect, rElec rPois rC- Str+6} Str+6: It affects your strength (+6). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. (72, 31, D) a +0 great mace a +0 ring mail (72, 32, D) a +0 battleaxe a +0 chain mail (72, 40, D) a +0 buckler a +0 robe a +0 short sword a wolf corpse (72, 41, D) a +0 robe a +0 rapier a spriggan corpse (73, 1, D) a +3 leather armour of fire resistance (unseen) (73, 16, D) a wand of flame (2) (73, 17, D) a staff of cold (unseen) (73, 19, D) a +2 demon whip of electrocution (unseen) (75, 1, D) a +2 morningstar of protection (unseen)