myself the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 demon blade (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) a +0 falchion {Minjun} the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (61, 0, D) a +1 bardiche of protection (unseen) (61, 3, D) a river rat corpse (skeletalised by now) (62, 1, D) a +3 shortbow (62, 8, D) the +7 spear of Equivalence {flame, +Blink rElec rN+ rCorr} rElec: It insulates you from electricity. rN+: It protects you from negative energy. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (62, 9, D) a ring of protection from fire (63, 0, D) a +2 dagger of speed (unseen) (63, 8, D) a +3 scimitar of holy wrath (67, 0, D) a +2 antimagic orcbow (unseen) (69, 0, D) the ring of Xuin {rPois AC+4 Str-4 Int-4 Dex+5} [ring of protection] AC+4: It affects your AC (+4). Str-4: It affects your strength (-4). Int-4: It affects your intelligence (-4). Dex+5: It affects your dexterity (+5). rPois: It protects you from poison. (70, 9, D) a book of Beasts (71, 8, D) a +0 rapier of venom (71, 11, D) a tarantella corpse (71, 16, D) a +2 trident of venom (unseen) (71, 26, D) a wand of warping (1) (71, 27, D) the +2 arbalest of Somewhere Else {elec, rPois Str+3 Dex+2} Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. (unseen) (72, 8, D) a staff of air (unseen) (72, 16, D) a +0 scale mail of fire resistance (72, 17, D) a staff of conjuration (72, 26, D) the amulet of Ebiadav {Spirit Regen+ Stlth+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. (72, 27, D) a storm talisman (73, 1, D) a +3 halberd of pain (unseen) (73, 22, D) a +0 flail (73, 23, D) a +0 mace (73, 26, D) a staff of earth (unseen) (73, 27, D) a book of Iron (73, 30, D) a +0 arbalest a yaktaur corpse (74, 33, D) a javelin (75, 1, D) a staff of air (unseen) (75, 21, D) a +0 flail (75, 32, D) a +1 hand cannon of flaming (still there?) a +0 war axe (still there?) a +0 ring mail (still there?) (75, 33, D) a +0 war axe a +0 plate armour a +0 tower shield a human corpse