myself the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) a +0 dagger (59, 37, D) a +3 chain mail of ponderousness (unseen) (60, 4, D) a +0 hand axe a +0 short sword a draconian corpse (skeletalised by now) a draconian corpse (skeletalised by now) (60, 11, D) a +0 war axe a naga corpse (skeletalised by now) (60, 36, D) a wand of quicksilver (7) (60, 37, D) a wand of quicksilver (6) (60, 43, D) a staff of alchemy (still there?) a +0 leather armour (still there?) (61, 0, D) a +5 ring of evasion (61, 4, D) a +0 hand axe (61, 5, D) a +0 short sword a draconian corpse (skeletalised by now) (61, 8, D) a +0 halberd of distortion (unseen) (61, 12, D) a ball python corpse (skeletalised by now) (61, 13, D) a +1 heavy dire flail (still there?) a naga corpse (skeletalised by now) (still there?) a ball python corpse (skeletalised by now) (still there?) (61, 16, D) a staff of fire (unseen) (61, 21, D) a shapeshifter corpse (skeletalised by now) (61, 29, D) a +0 arbalest (61, 30, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (61, 36, D) a +0 long sword (61, 37, D) a manual of Shields (62, 1, D) the +0 battleaxe of Paper {freeze, rElec} rElec: It insulates you from electricity. (62, 8, D) a book of Callings (62, 16, D) a +1 whip of electrocution (unseen) (62, 22, D) an ugly thing corpse (skeletalised by now) (62, 26, D) a +4 great mace of holy wrath (62, 28, D) 4 large rocks (62, 29, D) a +0 arbalest a +0 arbalest a yaktaur corpse (skeletalised by now) (62, 36, D) a +0 dagger (62, 37, D) the staff "Cebeo" {rF+ rN+ Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (63, 16, D) the +0 ring mail of Faasky {rC+ Will+ Slay+3 SInv} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rC+: It protects you from cold. Will+: It increases your willpower. SInv: It lets you see invisible. (63, 17, D) a +0 scale mail of fire resistance (unseen) (63, 27, D) a staff of earth (unseen) (63, 28, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (63, 29, D) a +0 shortbow a centaur corpse (skeletalised by now) (63, 37, D) a +2 ring mail of poison resistance (unseen) (64, 17, D) a staff of earth (unseen) (64, 26, D) a +2 arbalest of flaming (unseen) (64, 29, D) a +0 arbalest (65, 26, D) a +0 heavy falchion (unseen) (66, 4, D) a +0 giant club an ogre corpse (skeletalised by now) (67, 4, D) a +0 giant spiked club a +0 giant spiked club a +0 dire flail a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (68, 0, D) a staff of conjuration (69, 36, D) the +0 robe "Wudukak" {Rampage *Slow Fly rPois} rPois: It protects you from poison. Fly: It grants you flight. *Slow: It may slow you when you take damage. Rampage: It bestows one free step when moving towards enemies. (70, 9, D) 4 potions of haste (70, 36, D) a +6 giant club (70, 37, D) the +0 chain mail of the Old and Reckless {^Drain Will+ Str+3} Str+3: It affects your strength (+3). Will+: It increases your willpower. ^Drain: It drains your maximum health when unequipped. (unseen) (71, 8, D) a +1 leather armour of willpower (71, 16, D) a +3 rapier of electrocution (71, 26, D) a +1 heavy morningstar (unseen) (71, 27, D) a +0 shortbow of draining (unseen) (71, 36, D) a +2 heavy great sword (72, 9, D) an amulet of regeneration (72, 16, D) a +3 ring mail of fire resistance (72, 17, D) the +1 chain mail "Deac" {rC+ SInv} rC+: It protects you from cold. SInv: It lets you see invisible. (72, 27, D) a +2 scimitar of holy wrath (72, 37, D) a +1 scale mail of cold resistance (unseen) (73, 1, D) a staff of fire (73, 16, D) the +0 quarterstaff of the Land of Plenty {flame, rPois rC+ Dex+2} Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. rPois: It protects you from poison. (unseen) (73, 17, D) a staff of air (unseen) (73, 26, D) the +5 chain mail of Serendipity {*Corrode rF+ Dex+4} Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. *Corrode: It may corrode you when you take damage. (73, 36, D) a +2 orcbow of electrocution (unseen)