myself the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (19, 0, D) the +2 robe of Fabulous Salvation {Rampage rC+ Will+ Dex+3} Rampage: It bestows one free step when moving towards enemies. rC+: It protects you from cold. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (unseen) (19, 1, D) a +2 plate armour of cold resistance (unseen) (20, 1, D) a staff of death (unseen) (21, 1, D) a +4 ring of protection (22, 0, D) a +2 dagger of venom (unseen) (22, 1, D) an amulet of reflection (23, 0, D) the +8 spear of the King {heavy, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (unseen) (23, 1, D) a +4 hand axe of venom (unseen) (24, 0, D) a +2 orcbow of draining (unseen) (24, 1, D) a +3 scale mail of cold resistance (unseen) (25, 0, D) a ring of wizardry (25, 1, D) a manual of Polearms (26, 0, D) a book of Duality (26, 1, D) a phantom mirror (27, 0, D) the +5 great sword of Bloodstone {pain, rF+} rF+: It protects you from fire. (unseen) (27, 1, D) a staff of fire (unseen) (28, 0, D) a book of Winter (28, 1, D) the +4 mace of the Axolotl {flame, rF- Int-2 Dex+7} rF-: It makes you vulnerable to fire. Int-2: It affects your intelligence (-2). Dex+7: It affects your dexterity (+7). (unseen) (29, 0, D) the ring of Qulel {rF+ rC-- Str+2 Dex+3 Fire} [ring of fire] rF+: It protects you from fire. rC--: It makes you very vulnerable to cold. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. (29, 1, D) the ring "Aqyohoq" {Fly Will- Dex+8 Stlth-} [ring of flight] Fly: It grants you flight. Will-: It decreases your willpower. Dex+8: It affects your dexterity (+8). Stlth-: It makes you less stealthy. (34, 4, D) 5 large rocks a stone giant corpse (34, 28, D) the ring of Kisefipig {rPois rF+ Int+3 Dex+3} [ring of protection from fire] rPois: It protects you from poison. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (35, 0, D) a +2 flail of draining (unseen) (35, 15, D) a +3 great mace of venom (35, 28, D) a +0 ring mail of cold resistance (unseen) (35, 29, D) a +1 heavy flail (unseen) (36, 1, D) a +0 longbow a +0 leather armour a +4 partisan of flaming an elf corpse (36, 14, D) a +1 heavy arbalest (36, 15, D) a +1 orcbow of draining (unseen) (36, 18, D) an ugly thing corpse an ugly thing corpse (36, 28, D) a staff of conjuration (unseen) (36, 29, D) a +0 mace of holy wrath (unseen) (37, 0, D) a staff of cold (unseen) (37, 1, D) 5 large rocks a +0 orcbow a +4 broad axe of electrocution a +1 sling of flaming a cyclops corpse a centaur corpse (37, 15, D) a staff of alchemy (still there?) an ugly thing corpse (still there?) (37, 18, D) a very ugly thing corpse (37, 19, D) a very ugly thing corpse (37, 20, D) a silver javelin (37, 28, D) a +1 leather armour of willpower (unseen) (37, 29, D) a staff of death (unseen) (37, 31, D) 4 large rocks (37, 32, D) 4 large rocks (38, 0, D) a +2 antimagic orcbow (unseen) (38, 1, D) a +3 hand cannon of flaming a +0 orcbow a +5 morningstar of freezing (38, 2, D) a +0 longbow a +0 leather armour (38, 3, D) a +0 orcbow a centaur corpse (38, 15, D) the amulet "Soc Day" {*Slow Regen+ rCorr Int+5} [amulet of regeneration] *Slow: It may slow you when you take damage. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). (38, 16, D) a shapeshifter corpse (38, 28, D) a +0 antimagic quarterstaff (unseen) (38, 29, D) the staff of Osicrin {^Drain rN+ Str-2 Necro Forge Air} [staff of death] ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Necro: It increases the power of your Necromancy spells. Forge: It increases the power of your Forgecraft spells. Air: It increases the power of your Air spells. (unseen) (38, 31, D) a troll corpse (39, 1, D) a staff of conjuration (39, 14, D) the ring of Noz Lury {rPois rF- rC+ Str+3 Slay-5 Stlth+ Ice} [ring of ice] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. (39, 15, D) a staff of earth (unseen) (39, 17, D) a very ugly thing corpse (39, 28, D) a +3 demon blade of flaming (unseen) (39, 32, D) a +0 giant club a +0 giant club 7 large rocks a stone giant corpse a stone giant corpse (39, 33, D) a +0 giant club a +0 giant club a two-headed ogre corpse (40, 0, D) a +0 arbalest (still there?) a staff of cold (still there?) a sack of spiders (still there?) (40, 1, D) the +11 short sword of the Threshing Gods {drain, ^Fragile rPois rC+++ MP+7} ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rC+++: It renders you almost immune to cold. MP+7: It affects your magic capacity (+7). (40, 2, D) 2 darts of disjunction 4 large rocks (40, 4, D) 4 large rocks (40, 14, D) the amulet of Life {Faith rF+ Slay+4} [amulet of faith] Faith: It allows you to gain divine favour quickly. rF+: It protects you from fire. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (40, 15, D) a +2 lajatang of electrocution (unseen) (40, 17, D) an ugly thing corpse (40, 18, D) a shapeshifter corpse (40, 28, D) a +3 broad axe of venom (40, 29, D) a +5 ring of evasion (40, 31, D) 4 large rocks a stone giant corpse (40, 32, D) 4 large rocks (40, 33, D) 3 javelins (41, 0, D) a +3 ring mail of poison resistance (unseen) (41, 1, D) 3 large rocks (still there?) a +0 morningstar of venom (still there?) (41, 2, D) a +0 orcbow a centaur corpse (41, 15, D) a ring of resist corrosion (41, 29, D) a book of Death (41, 30, D) a +0 giant club a +0 giant spiked club (41, 31, D) 6 large rocks a cyclops corpse (41, 32, D) a troll corpse (41, 33, D) 4 large rocks a stone giant corpse (42, 1, D) a +0 chain mail of cold resistance (unseen) (42, 2, D) a +1 shortbow of flaming (still there?) a +0 arbalest (still there?) (42, 14, D) a +4 ring of protection (42, 28, D) a staff of conjuration (42, 29, D) a ring of magical power (42, 31, D) 5 large rocks (42, 32, D) a +0 giant club an ogre corpse (43, 4, D) a +0 orcbow (43, 14, D) a +2 quarterstaff of draining (unseen) (43, 15, D) a +0 dagger of flaming (unseen) (43, 28, D) a +2 robe of cold resistance (43, 29, D) a +1 sling of flaming (unseen) (49, 0, D) a staff of alchemy (unseen) (49, 12, D) a staff of fire (unseen) (49, 36, D) a +1 sling of flaming (unseen) (50, 0, D) a staff of air (unseen) (50, 1, D) the +1 kite shield of Unreason {rCorr} rCorr: It protects you from acid and corrosion. (50, 12, D) a +0 long sword (50, 13, D) a ring of ice (50, 24, D) a +5 spear (50, 25, D) a +2 hand axe of electrocution (unseen) (50, 36, D) the ring of Hepliaklqana's Hatred {rElec rF+++ AC+4 Str-3 Stlth-} [ring of protection] rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. AC+4: It affects your AC (+4). Str-3: It affects your strength (-3). Stlth-: It makes you less stealthy. (50, 37, D) a +2 rapier of speed (51, 1, D) a +3 quarterstaff of holy wrath (unseen) (51, 2, D) a staff of conjuration (still there?) a +0 arbalest (still there?) (51, 3, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (51, 4, D) a +2 glaive a +0 chain mail a +0 dire flail a +0 chain mail a +1 arbalest of freezing 3 large rocks (51, 5, D) a +0 dire flail a +0 chain mail (51, 12, D) a +5 ring of evasion (51, 13, D) a +5 falchion of draining (unseen) (51, 16, D) a +0 scimitar (51, 17, D) a +0 war axe (still there?) a +0 tower shield of protection (still there?) a +0 trident (still there?) (51, 18, D) a +0 scimitar (51, 24, D) a +1 flail of protection (51, 25, D) a staff of fire (unseen) (51, 30, D) 2 curare-tipped darts (51, 36, D) a staff of cold (unseen) (52, 1, D) a +2 spear of venom (unseen) (52, 3, D) a +3 halberd (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (52, 4, D) a +3 dire flail (still there?) the +0 fire dragon scales of Cheibriados's Anger {rF+++ rC- Int+3} (still there?) rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). 5 large rocks (still there?) a human corpse (skeletalised by now) (still there?) (52, 5, D) 6 boomerangs (52, 12, D) the staff of Ryuk Rycw {rPois Str+2 Tloc Ice Alch} [staff of alchemy] rPois: It protects you from poison. Str+2: It affects your strength (+2). Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. (52, 13, D) a staff of air (unseen) (52, 16, D) a +2 scimitar of holy wrath (still there?) a +0 war axe (still there?) a green draconian corpse (skeletalised by now) (still there?) (52, 17, D) 2 javelins 2 datura-tipped darts (52, 18, D) the +8 broad axe of Grim Action {flame, *Slow rPois Will+ Int+4} (still there?) *Slow: It may slow you when you take damage. rPois: It protects you from poison. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). a black draconian corpse (skeletalised by now) (still there?) (52, 24, D) a staff of death (52, 36, D) an amulet of magic regeneration (52, 37, D) the +11 halberd of Upheaval {heavy, +Blink Str+2 Dex+3 Stlth+} +Blink: It lets you blink. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (unseen) (53, 0, D) a +0 plate armour (53, 1, D) a +1 chain mail of cold resistance (unseen) (53, 4, D) +0 shadow dragon scales a +0 long sword a +0 plate armour the ring of Springtime {Dex+3 SInv} [ring of see invisible] Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a shadow dragon corpse (skeletalised by now) (53, 12, D) a +0 longbow of draining (unseen) (53, 13, D) a +2 helmet of see invisible (53, 15, D) a +0 trident a yellow draconian corpse (skeletalised by now) (53, 16, D) a +0 halberd (53, 17, D) a +0 dire flail (53, 18, D) a +0 war axe a green draconian corpse (skeletalised by now) (53, 36, D) a staff of fire (unseen) (53, 37, D) a staff of air (unseen) (54, 1, D) the +5 war axe of Spores {heavy, +Blink rPois rF++ Stlth-} +Blink: It lets you blink. rPois: It protects you from poison. rF++: It greatly protects you from fire. Stlth-: It makes you less stealthy. (unseen) (54, 3, D) a +2 bardiche (still there?) a +0 chain mail (still there?) (54, 4, D) a +1 great sword of protection (still there?) a +0 plate armour (still there?) (54, 12, D) a +1 orcbow of draining (unseen) (54, 13, D) a +5 ring of evasion (54, 24, D) the ring "Futadest" {*Slow rPois rCorr Wiz Int+3} [ring of wizardry] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. Int+3: It affects your intelligence (+3). (54, 25, D) the +1 morningstar of Crusades {spect, rElec rF++} rElec: It insulates you from electricity. rF++: It greatly protects you from fire. (unseen) (54, 36, D) the staff of Offence {rC++ Ice} [staff of cold] rC++: It greatly protects you from cold. Ice: It increases the power of your Ice spells. (unseen) (55, 1, D) a +0 mace of draining (unseen) (55, 13, D) a +2 partisan of protection (55, 24, D) the +7 mace of Roama {venom, rElec rC+ rCorr Stlth-} rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (unseen) (59, 36, D) a staff of air (unseen) (59, 37, D) a staff of alchemy (unseen) (59, 41, D) 3 javelins (60, 4, D) a +0 dagger a +0 robe (60, 36, D) a book of the Senses (61, 4, D) a +0 long sword a +0 robe (61, 8, D) a +4 lajatang of pain (unseen) (61, 11, D) a ball python corpse (skeletalised by now) (61, 12, D) a ball python corpse (skeletalised by now) (61, 16, D) a +3 chain mail of willpower (unseen) (61, 26, D) the amulet "Wismicoi" {rN+ Regen+} [amulet of regeneration] rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. (61, 36, D) the ring of Ofotyeh {Fly rF+ rN+ AC+4 Str+2} [ring of protection] Fly: It grants you flight. rF+: It protects you from fire. rN+: It protects you from negative energy. AC+4: It affects your AC (+4). Str+2: It affects your strength (+2). (62, 1, D) a +2 spear of flaming (unseen) (62, 8, D) the staff "Upiuck" {rElec Str+4 Air Earth} [staff of air] rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. (62, 17, D) a +1 war axe of flaming (62, 26, D) the +1 giant spiked club "Qutewam" {freeze, Will+ Str+2 Int+2 Stlth+} Will+: It increases your willpower. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (62, 27, D) a ring of willpower (62, 36, D) a +2 robe of positive energy (62, 37, D) a +2 dire flail of protection (63, 8, D) a staff of fire (unseen) (63, 16, D) a staff of alchemy (unseen) (63, 17, D) a staff of conjuration (unseen) (63, 26, D) a ring of fire (63, 27, D) the +0 plate armour of the Storm King {rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. (unseen) (63, 36, D) a +1 scimitar of draining (unseen) (64, 16, D) a +1 morningstar of holy wrath (unseen) (64, 17, D) a +1 scale mail of poison resistance (unseen) (64, 26, D) a +3 ring mail of cold resistance (65, 26, D) the ring "Doenk" {rPois rF++ MP-7 Wiz} [ring of wizardry] rPois: It protects you from poison. rF++: It greatly protects you from fire. MP-7: It affects your magic capacity (-7). Wiz: It increases the success rate of your magical spells. (67, 0, D) the ring "Umipsop" {rElec rC- Will+ Int+2 Stlth+} [ring of willpower] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (67, 3, D) a +0 club a +0 scale mail (68, 2, D) a +0 dagger a +0 robe a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (69, 0, D) a +1 heavy war axe (unseen) (69, 36, D) a +2 scale mail of fire resistance (unseen) (70, 8, D) a +2 robe of positive energy (unseen) (70, 9, D) the ring "Ineox" {rF-- rC+ Str+3 SInv Ice} [ring of ice] rF--: It makes you very vulnerable to fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. (70, 36, D) a +2 hand axe of flaming (unseen) (70, 39, D) a ball python corpse (skeletalised by now) (70, 41, D) a +0 flail a +0 robe (70, 42, D) a +0 halberd a +0 short sword a naga corpse (skeletalised by now) (71, 8, D) a staff of earth (unseen) (71, 17, D) a +6 ring of strength (71, 26, D) the dreamshard necklace {*Dream Acrobat} [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion after moving or waiting. (71, 27, D) the +1 leather armour "Qits" {^Contam rCorr Stlth+} ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (unseen) (71, 30, D) a +3 quarterstaff of chaos (still there?) a +0 cloak (still there?) a wand of polymorph (5) (still there?) the gnoll corpse of Crazy Yiuf (skeletalised by now) (still there?) (71, 31, D) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (71, 36, D) the +6 war axe of Puicyiq {vamp, rPois rF++ Int-4 Stlth+} rPois: It protects you from poison. rF++: It greatly protects you from fire. Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. (71, 37, D) a +4 heavy shortbow (71, 41, D) a +0 flail a +0 robe a naga corpse (skeletalised by now) (71, 42, D) 3 javelins a water moccasin corpse (skeletalised by now) (72, 9, D) a +1 dire flail of holy wrath (72, 16, D) a staff of earth (72, 17, D) a +1 heavy shortbow (unseen) (72, 26, D) the +0 orcbow "Gudux" {freeze, rC+} rC+: It protects you from cold. (72, 27, D) the amulet "Pecw" {-Tele Fly rElec Regen+ rCorr} [amulet of regeneration] -Tele: It prevents most forms of teleportation. Fly: It grants you flight. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (72, 29, D) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (72, 31, D) a boomerang (72, 40, D) a +0 trident (73, 1, D) a staff of earth (unseen) (73, 16, D) a +0 dagger of electrocution (unseen) (73, 31, D) a +0 dagger a +0 robe a +0 short sword a +0 scale mail (73, 32, D) a +0 long sword a +0 robe the orc corpse of Blorkula the Orcula (skeletalised by now) (73, 36, D) a +2 spear of venom (unseen) (73, 37, D) a +3 quick blade of protection (unseen) (75, 1, D) a dragon-coil talisman