myself the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} (59, 37, D) a staff of cold (unseen) (60, 37, D) a +0 morningstar of draining (unseen) (61, 0, D) a ring of poison resistance (61, 12, D) a +0 dagger a +0 robe (61, 37, D) a ring of fire (61, 39, D) a +1 demon trident (still there?) the +6 plate armour "Yhaupreu" {*Slow Regen+ Str+2 Int+2} (still there?) *Slow: It may slow you when you take damage. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). a human corpse (still there?) (62, 0, D) a staff of alchemy (62, 8, D) a +3 orcbow of electrocution (62, 9, D) a +2 chain mail of fire resistance (unseen) (62, 12, D) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +2 robe of fire resistance an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (62, 17, D) a Grand Grimoire (62, 26, D) a +2 great sword of freezing (62, 37, D) the ring "Raapuasm" {rN+ rCorr Int+5} [ring of positive energy] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). (unseen) (62, 43, D) a +0 great sword of flaming (unseen) (63, 0, D) a +2 scale mail of cold resistance (unseen) (63, 16, D) the +7 glaive of Anguish {flame, Dex+6} Dex+6: It affects your dexterity (+6). (63, 17, D) a +0 plate armour of fire resistance (63, 23, D) a boomerang (63, 27, D) a +0 robe of positive energy (unseen) (63, 37, D) the +3 partisan of Forgiveness {flame, Will++} Will++: It greatly increases your willpower. (unseen) (64, 17, D) a +2 vampiric glaive (unseen) (64, 26, D) a staff of earth (unseen) (64, 27, D) a ring of ice (65, 26, D) a +0 troll leather armour (67, 0, D) the +6 hand axe "Sexzoys" {heavy, Str+3} Str+3: It affects your strength (+3). (unseen) (69, 0, D) the +6 war axe of Yjibaczu {spect, Str+3} Str+3: It affects your strength (+3). (unseen) (69, 41, D) a +0 dagger a +0 scale mail an elf skeleton (70, 8, D) a +1 heavy falchion (unseen) (70, 10, D) a +0 club a draconian corpse (skeletalised by now) (70, 13, D) a +0 falchion (70, 37, D) the +0 sling "Juho" {flame, Int+6} Int+6: It affects your intelligence (+6). (unseen) (70, 43, D) a +0 short sword a +0 leather armour a +0 buckler (71, 11, D) a +0 trident a draconian corpse (skeletalised by now) (71, 12, D) a +0 flail (71, 16, D) a +0 trident of freezing (unseen) (71, 17, D) the +0 sling of Quick Duty {heavy, rPois rC+} rPois: It protects you from poison. rC+: It protects you from cold. (71, 26, D) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. (unseen) (71, 40, D) a +0 dagger a +0 robe (71, 41, D) a +0 dagger a +0 robe (71, 42, D) a +0 short sword a +0 ring mail a +0 buckler an elf corpse (71, 43, D) a javelin (72, 8, D) a +1 demon trident of flaming (72, 9, D) a +0 leather armour of fire resistance (unseen) (72, 12, D) a +0 club a draconian corpse (skeletalised by now) (72, 16, D) a +1 trident of protection (72, 17, D) a +0 spear of flaming (still there?) a +0 robe (still there?) My Sojourn through Swampland (still there?) a naga corpse (skeletalised by now) (still there?) (72, 18, D) a +0 battleaxe a +0 robe (72, 20, D) a +0 short sword a +0 robe (72, 21, D) a ball python corpse (skeletalised by now) (72, 26, D) a +2 scimitar of protection (72, 27, D) a staff of death (72, 36, D) a staff of conjuration (73, 1, D) a +2 scale mail of cold resistance (unseen) (73, 3, D) a shapeshifter corpse (skeletalised by now) (73, 16, D) a staff of air (unseen) (73, 17, D) a +2 rapier of venom (unseen) (73, 27, D) a +1 partisan of freezing (73, 39, D) a +0 shortbow a +0 dagger a +0 leather armour