Dungeon Sprint DCSS version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 2270899281388255729 900000 myself the Spry (level 11, -1/94 HPs) Began as a Djinni Warper on Oct 15, 2025. Was a Follower of Makhleb. Slain by a meat berserker ... wielding a +9 battleaxe (21 damage) ... in the Dungeon (Sprint VIII: "Arena of Blood"). The game lasted 00:00:16 (9 turns). myself the Spry (Djinni Warper) Turns: 9, Time: 00:00:17 Health: -1/94 AC: 3 Str: 10 XL: 11 Next: 25% Gold: 0 EV: 19 Int: 16 God: Makhleb [*.....] SH: 0 Dex: 16 rFire + + . h - +∞ Axe of Woe rCold x . . (shield currently unavailable) rNeg . . . a - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.35/turn (no ring) %: no teleportation, infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 1 branch Inventory: Hand Weapons h - the +∞ Axe of Woe (weapon) (You found it in the Dungeon) Missiles c - 7 darts of dispersal (quivered) Armour a - a +0 leather armour (worn) Scrolls b - 2 scrolls of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - a potion of berserk rage Skills: + Level 14.5 Fighting + Level 3.8 Axes + Level 4.0 Throwing + Level 4.8 Armour + Level 15.7 Dodging + Level 14.5 Unarmed Combat + Level 2.9 Spellcasting + Level 2.9 Conjurations + Level 2.9 Hexes + Level 2.9 Summonings + Level 2.9 Necromancy + Level 2.9 Translocations + Level 2.9 Fire Magic + Level 2.9 Ice Magic + Level 2.9 Air Magic + Level 2.9 Earth Magic + Level 2.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 22% N/A 11% 2 b - Lesser Beckoning Tloc 22% N/A 11% 2 c - Teleport Other Tloc 11% N/A 22% 3 d - Maxwell's Portable P Tloc 11% (3-9)d3 22% 3 e - Vhi's Electric Charg Tloc/Air 22% N/A 58% 4 f - Shock Conj/Air 44% 1d5 8% 1 g - Searing Ray Conj 22% 2d5 11% 2 h - Swiftness Air 11% N/A 22% 3 i - Dispel Undead Necr 11% 3d9 58% 4 j - Alistair's Intoxicat Alch 7% N/A 90% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Makhleb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Spell assigned to 'f'. You have reached level 4! You feel clever. You have reached level 5! The power to cast Searing Ray wells up from within. Spell assigned to 'g'. You have reached level 6! You have reached level 7! The power to cast Swiftness wells up from within. Spell assigned to 'h'. You have reached level 8! You feel clever. You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 The power to cast Dispel Undead wells up from within. Spell assigned to 'i'. You have reached level 10! You have reached level 11! The power to cast Alistair's Intoxication wells up from within. Spell assigned to 'j'. Unknown command. Press < or > to pray at altars. Unknown command. Press < or > to pray at altars. A meat berserker comes into view. It is wielding a +9 battleaxe. A bag of meat comes into view. It is wielding a +9 war axe. The bag of meat shouts! You hit the bag of meat. You chop the bag of meat into pieces. You kill the bag of meat! Makhleb accepts your kill. You can now gain health from killing. You hear a shout! The meat berserker rages. The meat berserker hits you with a +9 battleaxe!!!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * A meat berserker comes into view. It is wielding a +9 battleaxe. The meat berserker hits you with a +9 battleaxe!! You die... #.. ..# #.. ..# .###.. ..###. ......###...... ....._..... #....O# . #_.<._# . ....#.o...#.... ......O@)...o.. ......###....O. .###.. ..###. #.. ..# #. .# .. .. .. .. You could see 3 meat berserkers and 2 bags of meat. Vanquished Creatures 2 orcs (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +∞ Axe of Woe 0 | D | myself the Djinni Warper began the quest for the Orb. 0 | D | myself set off with the following spells memorised: Blink, | Lesser Beckoning, Teleport Other, Maxwell's Portable | Piledriver, Vhi's Electric Charge. 0 | D | Reached XP level 1. HP: 18/18 MP: 0/0 3 | D | Noticed a bag of meat 3 | D | Noticed a bag of meat 4 | D | Became a worshipper of Makhleb the Destroyer 5 | D | Noticed a bag of meat 5 | D | Noticed a meat berserker 7 | D | Killed a bag of meat 8 | D | Reached skill level 15 in Dodging 8 | D | Reached XP level 2. HP: 42/42 MP: 0/0 8 | D | Reached XP level 3. HP: 48/48 MP: 0/0 8 | D | Learned a level 1 spell: Shock 8 | D | Reached XP level 4. HP: 54/54 MP: 0/0 8 | D | Reached XP level 5. HP: 59/59 MP: 0/0 8 | D | Learned a level 2 spell: Searing Ray 8 | D | Reached XP level 6. HP: 66/66 MP: 0/0 8 | D | Reached XP level 7. HP: 71/71 MP: 0/0 8 | D | Learned a level 3 spell: Swiftness 8 | D | Reached XP level 8. HP: 77/77 MP: 0/0 8 | D | Reached XP level 9. HP: 83/83 MP: 0/0 8 | D | Learned a level 4 spell: Dispel Undead 8 | D | Reached XP level 10. HP: 89/89 MP: 0/0 8 | D | Reached XP level 11. HP: 94/94 MP: 0/0 8 | D | Learned a level 5 spell: Alistair's Intoxication 8 | D | Noticed a meat berserker 8 | D | Noticed a bag of meat 9 | D | Killed a bag of meat 9 | D | Reached * piety under Makhleb 9 | D | Noticed a meat berserker 9 | D | Slain by a meat berserker Illustrated notes Levels and vault maps discovered: D: meatsprint Skill XL: | 1 | ---------------+----+----- Fighting | 14 | 14.5 Axes | 3 | 3.8 Throwing | 4 | 4.0 Armour | 4 | 4.8 Dodging | 15 | 15.7 Unarmed Combat | 14 | 14.5 Spellcasting | | 2.9 Conjurations | | 2.9 Hexes | | 2.9 Summonings | | 2.9 Necromancy | | 2.9 Translocations | | 2.9 Fire Magic | | 2.9 Ice Magic | | 2.9 Air Magic | | 2.9 Earth Magic | | 2.9 Alchemy | | 2.9 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Executioner's axe | 1 | | | 1 || 2 Armour: Leather armour | | | | 2 || 2