Dungeon Sprint DCSS version 0.34-a0-986-g934f5e3708 (webtiles) character file. Game seed: 4128883775778110889 3780 myself the Demagogue of Despair (level 9, 0/67 HPs) Began as a Demonspawn Necromancer on Oct 22, 2025. Was a High Priest of Kikubaaqudgha. Slain by a merfolk ... wielding a +0 trident (14 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:07:53 (482 turns). myself the Demagogue of Despair (DsNe) Turns: 482, Time: 00:07:53 Health: 0/67 AC: 28 Str: 9 XL: 9 Next: 95% Magic: 19/21 EV: 1 Int: 29 God: Kikubaaqudgha [*****.] Gold: 0 SH: 0 Dex: 20 Spells: 20/24 levels left rFire . . . (100%) j - +11 Screaming Sword {sonic wave} rCold . . . (100%) k - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . (50%) l - +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} rPois . (100%) (no helmet) rElec + (33%) (no helmet) rCorr + (50%) (no cloak) SInv . (no gloves) Will ++... (no boots) Stlth (no amulet) HPRegen 0.31/turn e - +6 ring of dexterity MPRegen 0.17/turn o - ring of Fallacy {Will+ Int+6} %: no teleportation @: fugue, studying Translocations A: hooves 2, rugged brown scales 1, demonic guardian 1, foul stench 1 a: Renounce Religion, Unearth Wretches, Sign of Ruin You were in the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was extremely pleased with you. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger j - the +11 Screaming Sword (weapon) {sonic wave} (You found it in the Dungeon) m - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Armour b - a +0 robe k - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). l - the +15 Maxwell's patent armour (worn) {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Jewellery c - a ring of flight d - a +6 ring of dexterity e - a +6 ring of dexterity (worn) f - a +6 ring of intelligence g - a +6 ring of intelligence h - a +6 ring of strength i - a +6 ring of strength n - a +4 ring of slaying o - the ring of Fallacy (worn) {Will+ Int+6} (You found it in the Dungeon) [ring of intelligence] Will+: It increases your willpower. Int+6: It affects your intelligence (+6). p - a ring of resist corrosion q - a ring of see invisible Wands f - a wand of mindburst (7) b - a wand of acid (7) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions g - 8 potions of magic b - 10 potions of curing w - 7 potions of heal wounds h - 6 potions of haste B - 3 potions of berserk rage d - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance m - 5 potions of might Miscellaneous g - a +1 phantom mirror Skills: + Level 4.5 Fighting * Level 11.2 Long Blades + Level 5.4 Armour + Level 4.6 Dodging + Level 4.4 Stealth * Level 8.2 Spellcasting + Level 16.7 Necromancy You had 20 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 2% 1 b - Fugue of the Fallen Necr 83% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 100% 2d14 3% 2 Sublimation of Blood Necr 83% N/A 3% 2 Vampiric Draining Necr 83% 2d11 7% 3 Animate Dead Necr 83% N/A 22% 4 Dispel Undead Necr 83% 3d27 22% 4 Curse of Agony Necr 83% N/A 52% 5 Kiss of Death Conj/Necr 100% 2d13 56% 1 Death Channel Necr 41% N/A 98% 6 Inner Flame Hex/Fire 11% N/A 100% 3 Anguish Hex/Necr 28% N/A 100% 4 Rimeblight Ice/Necr 28% 2d7 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have hoof-like feet. You are partially covered in rugged brown scales. (AC +1, +3% HP) A weak demonic guardian rushes to your aid. You may rarely emit foul miasma when damaged in melee. Message History You hit the merfolk. The +11 Screaming Sword roars, "I AM PAIN SEEKING EXPRESSION!" You send a blast of sound all around you. The merfolk is lightly wounded. The merfolk is moderately wounded. You kill the centaur! Kikubaaqudgha accepts your kill. The cyclops is heavily wounded. The merfolk is heavily wounded. The centaur is severely wounded. Your kick misses the merfolk. The merfolk is heavily wounded. The wailing of tortured souls fills the air! Your ufetubus barely misses the merfolk. x2 The merfolk hits you with a +0 trident! You emit a cloud of foul miasma! The merfolk hits you with a +2 vampiric trident! * * * LOW HITPOINT WARNING * * * The merfolk hits you but does no damage. You feel much better. Your ufetubus hits the merfolk but does no damage. Your ufetubus hits the merfolk. The centaur shoots an arrow. The arrow hits you but does no damage. The merfolk is engulfed in dark miasma. The merfolk is poisoned. The merfolk hits you but does no damage. The merfolk hits you with a +2 vampiric trident! The merfolk hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * Your ufetubus hits the merfolk. x2 You closely miss the merfolk. The merfolk is moderately wounded. The wailing of tortured souls fills the air! The centaur shoots an arrow. The arrow hits you but does no damage. Your ufetubus misses the merfolk. Your ufetubus hits the merfolk but does no damage. The merfolk is engulfed in dark miasma. The merfolk looks even sicker. The merfolk seems to slow down. You kill the merfolk! Kikubaaqudgha accepts your kill. The merfolk barely misses you. The merfolk hits you with a +0 trident! You die... Kikubaaqudgha rasps: You have failed me! Welcome... death! ▓..†.)..▓ ▓...©...▓ ▓▓▓▓▓▓▓▓▓ ▓..ß©ß..▓ ▓...[...▓ ▓..)}...▓ ▓..C....▓ ▓.mm§c..▓ ▓..@.5..▓ ▓.......▓ ▓.▓...▓.▓ ▓...©...▓ ▓▓▓▓▓▓▓▓▓ You could see 2 merfolk, a cyclops, a centaur and a friendly ufetubus (summoned). Vanquished Creatures 2 spriggan druids (D) 2 deep elf pyromancers (D) A meliai (D) A merfolk (D) A hornet (D) A glass eye (D) 2 spriggans (D) A water elemental (D) A water moccasin (D) 2 black bears (D) A centaur (D) A weeping skull (D) A crimson imp (D) A jelly (D) A drude (D) 3 adders (D) An endoplasm (D) 3 ball pythons (D) 26 creatures vanquished. Vanquished Creatures (collateral kills) A deep elf pyromancer (D) A brain worm (D) 2 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | myself the Demonspawn Necromancer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 11 | D | Reached skill level 9 in Necromancy 11 | D | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 11 | D | Reached XP level 2. HP: 19/19 MP: 5/5 17 | D | Got the +11 Singing Sword {sonic wave} 18 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 32 | D | Became a worshipper of Kikubaaqudgha 38 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 50 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 54 | D | Identified the inkwell talisman of Aceun {rF+ rC+ rN+} 60 | D | Entered arena 2. 60 | D | Found a transporter. 67 | D | Entered arena 3. 67 | D | Noticed a glass eye 67 | D | Found a transporter. 71 | D | Reached * piety under Kikubaaqudgha 71 | D | Received a gift from Kikubaaqudgha 74 | D | Reached skill level 10 in Necromancy 74 | D | Gained mutation: You have large cloven feet. [demonic | ancestry] 74 | D | Reached XP level 3. HP: 16/24 MP: 6/6 78 | D | Killed a glass eye 79 | D | Reached skill level 1 in Fighting 79 | D | Reached skill level 12 in Necromancy 79 | D | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 79 | D | Reached XP level 4. HP: 23/32 MP: 6/8 79 | D | Reached XP level 5. HP: 27/37 MP: 6/9 108 | D | Entered arena 4. 108 | D | Found a transporter. 112 | D | Reached ** piety under Kikubaaqudgha 114 | D | Reached skill level 13 in Necromancy 114 | D | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 114 | D | Reached XP level 6. HP: 23/44 MP: 7/12 115 | D | Reached skill level 5 in Long Blades 115 | D | Reached skill level 1 in Armour 117 | D | Got the ring of Fallacy {Will+ Int+6} 192 | D | Entered arena 5. 192 | D | Noticed a water elemental 192 | D | Noticed a deep elf pyromancer 192 | D | Noticed a deep elf pyromancer 192 | D | Noticed a deep elf pyromancer 192 | D | Found a transporter. 193 | D | Noticed a fire elemental 193 | D | Noticed a fire elemental 197 | D | Noticed a fire elemental 197 | D | Noticed a fire elemental 199 | D | Killed a deep elf pyromancer 200 | D | Reached skill level 5 in Spellcasting 200 | D | Reached skill level 14 in Necromancy 200 | D | Reached XP level 7. HP: 21/51 MP: 7/15 201 | D | Noticed a fire elemental 201 | D | Noticed a fire elemental 202 | D | Killed a water elemental 202 | D | Reached *** piety under Kikubaaqudgha 202 | D | Received a gift from Kikubaaqudgha 204 | D | Killed a deep elf pyromancer 205 | D | Reached skill level 15 in Necromancy 205 | D | Gained mutation: You have hoof-like feet. [demonic | ancestry] 205 | D | Reached XP level 8. HP: 30/58 MP: 7/17 206 | D | Killed a deep elf pyromancer 269 | D | Entered arena 6. 269 | D | Found a transporter. 271 | D | Reached **** piety under Kikubaaqudgha 273 | D | Reached XP level 9. HP: 55/65 MP: 19/19 308 | D | Learned a level 3 spell: Fugue of the Fallen 308 | D | Entered arena 7. 308 | D | Noticed a spriggan rider 308 | D | Noticed a spriggan druid 308 | D | Noticed a spriggan druid 310 | D | Found a transporter. 314 | D | Killed a spriggan rider 314 | D | Reached ***** piety under Kikubaaqudgha 314 | D | Killed a spriggan druid 315 | D | Reached skill level 10 in Long Blades 315 | D | Reached skill level 5 in Armour 315 | D | Reached skill level 16 in Necromancy 316 | D | Killed a spriggan druid 474 | D | Entered arena 8. 474 | D | Noticed a cyclops 476 | D | Found a transporter. 482 | D | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Necromancy | 9 10 12 13 14 15 16 | 16.7 Dodging | 2 3 4 | 4.6 Stealth | 2 3 4 | 4.4 Fighting | 1 2 3 4 | 4.5 Long Blades | 3 4 6 8 9 11 | 11.2 Spellcasting | 3 4 5 6 8 | 8.2 Armour | 2 3 4 5 | 5.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 4 | 2 | 9 || 15 Melee: Double sword | 8 | 7 | 14 || 29 Kick | | 1 | 2 || 3 Cast: Fugue of the Fall | | | 2 || 2 Invoke: Unearth Wretches | | 2 | || 2 Drink: Experience | 1 | | || 1 Heal wounds | | 1 | 2 || 3 Stab: Paralysed | | 1 | || 1 Armour: Plate armour | 14 | 22 | 55 || 91 Dodge: Dodged | 1 | | 3 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 491 | 433 | 58 | 315 | 0 | 1 | 491.0 | Dungeon | 491 | 433 | 58 | 315 | 0 | 1 | 491.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 491 daAuts