Dungeon Sprint DCSS version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 10485248740177370552 400000 myself the Magician (level 1, -56/15 HPs) Began as a Djinni Conjurer on Oct 28, 2025. Annihilated by a meat berserker ... wielding a +9 battleaxe (71 damage) ... in the Dungeon (Sprint VIII: "Arena of Blood"). The game lasted 00:00:04 (4 turns). myself the Magician (Djinni Conjurer) Turns: 4, Time: 00:00:05 Health: -56/15 AC: 2 Str: 6 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . g - +∞ Axe of Woe rCold x . . [offhand occupied] rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no teleportation, infuse magic (-57 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons g - the +∞ Axe of Woe (weapon) (You found it in the Dungeon) Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: - Level 2.1 Dodging - Level 1.5 Stealth - Level 3.4 Spellcasting - Level 3.4 Conjurations - Level 3.4 Hexes - Level 3.4 Summonings - Level 3.4 Necromancy - Level 3.4 Translocations - Level 3.4 Forgecraft - Level 3.4 Fire Magic - Level 3.4 Ice Magic - Level 3.4 Air Magic - Level 3.4 Earth Magic - Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Makhleb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ -- -- -- The Arena Of Blood -- -- -- -- -- -- -- -- You descend into the pit of gibs and meat, -- -- The sunken abyss of the depraved, -- -- The mill of turgid gutspawn. -- -- The writhen instruments serve in adoration, -- -- Immured beneath a rotten throne. -- -- -- -- Before you lies the servitor of chaos, -- -- The cleaver, -- -- The blasphemer, -- -- The destroyer, -- -- The Axe of Woe. -- -- -- -- Vessel of Makhleb, -- -- You are the unmaker, -- -- You bring the rapture, -- -- The murmurs of the thralls rise... -- -- The theatre of blood begins. -- -- -- ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Welcome, myself the Djinni Conjurer. [Dungeon Sprint] Press ? for a list of commands and other information. Found the +∞ Axe of Woe. Found four burning altars of Makhleb. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. g - the +∞ Axe of Woe g - the +∞ Axe of Woe (weapon) The meat berserker appears out of thin air! A meat berserker comes into view. It is wielding a +9 battleaxe. A meat berserker comes into view. It is wielding a +9 battleaxe. A bag of meat comes into view. It is wielding a +9 war axe. x2 There is a burning altar of Makhleb here. The bag of meat shouts! You slash the meat berserker! You slaughter the meat berserker joyfully. You kill the meat berserker! You hear a shout! The meat berserker rages. A bag of meat comes into view. It is wielding a +9 war axe. The meat berserker hits you with a +9 battleaxe!!! Ouch! That really hurt! You die... .. ..... #. ..o# #.. ...# . .###.. ...###.. ......###...... ......_....O #....)# #_.<.@# #....O# ......_..... ......###...... .###.. ...###.. #.. ...# . #. ..o# .. ....o You could see a meat berserker (berserk) and 3 bags of meat. Vanquished Creatures An ogre (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +∞ Axe of Woe 0 | D | myself the Djinni Conjurer began the quest for the Orb. 0 | D | myself set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Got the +∞ Axe of Woe 2 | D | Noticed a meat berserker 2 | D | Noticed a meat berserker 3 | D | Noticed a bag of meat 3 | D | Noticed a bag of meat 4 | D | Killed a meat berserker 4 | D | Noticed a bag of meat 4 | D | Annihilated by a meat berserker Illustrated notes Levels and vault maps discovered: D: meatsprint Action || total ---------------------------++------- Melee: Executioner's axe || 1 Armour: Robe || 1