myself the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 12, D) the +7 chain mail of Loss {+Blink Dex+4} +Blink: It lets you blink. Dex+4: It affects your dexterity (+4). (49, 24, D) the Incunable of Kindled Skeletons Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Sticky Flame Fire/Alchemy 4 c - Forge Blazeheart Golem Fire/Forgecraft 4 d - Animate Dead Necromancy 4 e - Detonation Catalyst Fire/Alchemy 5 Trog disapproves of the use of such an item. (unseen) (49, 36, D) a staff of air (unseen) (49, 37, D) the +9 arbalest "Inluem" {drain, rPois Dex+3} rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). (unseen) (50, 12, D) a book of Fire (50, 13, D) a +2 falchion of holy wrath (unseen) (50, 24, D) a +2 pair of boots of flying (50, 25, D) a staff of fire (unseen) (50, 27, D) a +3 heavy demon trident (still there?) a +0 chain mail (still there?) a human corpse (still there?) (50, 36, D) the staff "Kazxex" {rElec rC+ rCorr Dex+2 Fire Ice} [staff of cold] rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. Trog disapproves of the use of such an item. (unseen) (50, 37, D) a +2 orcbow of freezing (unseen) (50, 41, D) a bullfrog corpse (50, 42, D) a +2 antimagic broad axe (51, 13, D) a +3 partisan of holy wrath (unseen) (51, 25, D) the +5 sling of Spite {heavy, rElec Dex+5} rElec: It insulates you from electricity. Dex+5: It affects your dexterity (+5). (51, 27, D) a +2 halberd (still there?) a +1 plate armour of fire resistance (still there?) the ring of Lom Ump {rPois Will+ rCorr Int-2 Dex+5} (still there?) [ring of willpower] rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). Dex+5: It affects your dexterity (+5). (51, 36, D) the +4 shortbow of Alitzut {freeze, Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (unseen) (51, 41, D) a komodo dragon corpse a yak corpse a wyvern corpse (52, 12, D) a +2 dagger of protection (unseen) (52, 13, D) a +2 robe of cold resistance (unseen) (52, 25, D) the +7 orcbow of Dissent {heavy, Int+2 Dex+2} Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). (unseen) (52, 28, D) a +2 long sword of draining (still there?) a +0 plate armour (still there?) (52, 29, D) a +3 heavy executioner's axe (52, 36, D) a book of the Senses (52, 37, D) the staff of the Saviour {*Slow rPois rF+ Tloc Fire} [staff of fire] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rF+: It protects you from fire. Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. Trog disapproves of the use of such an item. (unseen) (53, 12, D) a +1 plate armour of cold resistance (53, 13, D) a +2 long sword of holy wrath (unseen) (53, 25, D) a book of Chaos (53, 28, D) a +2 heavy war axe (53, 29, D) a +4 great sword of flaming (still there?) a +0 plate armour (still there?) (53, 37, D) a +2 chain mail of willpower (54, 12, D) a +8 flail of draining (unseen) (54, 13, D) a lightning rod (4/4) (54, 25, D) the +5 chain mail "Lacisam" {rF+} rF+: It protects you from fire. (54, 26, D) a +3 great sword of flaming (still there?) a +0 plate armour (still there?) a ring of ice (still there?) (55, 13, D) a +1 orcbow of electrocution (unseen) (55, 24, D) a staff of air (unseen) (59, 37, D) a ring of fire (60, 36, D) the +3 chain mail "Ycacar" {Int+2 Dex+4} Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). (60, 37, D) a book of Frost (61, 0, D) a +2 leather armour of positive energy (61, 16, D) a ring of see invisible (61, 26, D) the staff of Caan {rPois rF+ rC+ Alch} [staff of alchemy] rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Alch: It increases the power of your Alchemy spells. Trog disapproves of the use of such an item. (unseen) (61, 37, D) the Book of Metallurgy Spells Type Level a - Alistair's Walking Alembic Alchemy/Forgecraft 5 b - Fortress Blast Forgecraft 6 c - Splinterfrost Shell Ice/Forgecraft 7 Trog disapproves of the use of such an item. (unseen) (61, 41, D) a +0 giant spiked club 5 large rocks a stone giant corpse (61, 42, D) a +0 giant club a +0 giant club 6 large rocks a cyclops corpse (61, 43, D) a +0 troll leather armour a troll corpse (62, 1, D) a staff of alchemy (62, 2, D) a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (62, 9, D) the +4 scale mail "Suhia" {Regen+ Slay+2} Regen+: It increases your rate of health regeneration. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (62, 10, D) a hell hound corpse (skeletalised by now) (62, 16, D) the Catalogue of Decaying Creation Spells Type Level a - Call Imp Summoning 2 b - Dispel Undead Necromancy 4 c - Summon Cactus Giant Summoning 6 Trog disapproves of the use of such an item. (62, 19, D) a wolf spider corpse (62, 26, D) a +0 short sword of venom (unseen) (62, 30, D) a black mamba corpse (62, 41, D) a +0 dire flail a +0 dire flail a +0 giant club a +0 giant spiked club a two-headed ogre corpse a two-headed ogre corpse an emperor scorpion corpse (62, 42, D) the +8 executioner's axe of Unpleasantness {heavy, rF+} rF+: It protects you from fire. a +1 heavy battleaxe (63, 0, D) the +0 plate armour of Snakes and Ladders {-Tele rPois Str+3 Stlth+} -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. (63, 2, D) a +0 rapier a +0 robe (63, 8, D) a Trismegistus Codex (63, 16, D) a +0 morningstar of venom (63, 17, D) a +2 dagger of venom (unseen) (63, 26, D) the staff "Mush" {rPois Dex+2 SInv Alch} [staff of alchemy] rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Alch: It increases the power of your Alchemy spells. Trog disapproves of the use of such an item. (63, 30, D) a yak corpse a bullfrog corpse (63, 31, D) a +7 heavy dagger (63, 36, D) a +0 heavy halberd (unseen) (63, 37, D) a +6 long sword of freezing (unseen) (63, 41, D) a +1 great sword of flaming (still there?) a +0 giant spiked club (still there?) a fire giant corpse (still there?) an ogre corpse (still there?) (64, 16, D) the orb of the Forest {*Rage, rElec Slay-6 Necro} rElec: It insulates you from electricity. Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). Necro: It increases the power of your Necromancy spells. (64, 17, D) a +3 chain mail of willpower (64, 20, D) a scorpion corpse (64, 26, D) a +0 ring mail of willpower (64, 27, D) a +1 scale mail of cold resistance (64, 30, D) a komodo dragon corpse (64, 41, D) a +0 giant club an ogre corpse (67, 0, D) a +2 pair of gloves of infusion (67, 2, D) an adder corpse (skeletalised by now) (68, 0, D) a book of the Hunter (68, 2, D) a water moccasin corpse (skeletalised by now) (69, 0, D) a +2 halberd of flaming (69, 2, D) an adder corpse (skeletalised by now) (69, 36, D) a +4 triple sword of freezing (70, 8, D) the +10 dagger "Ziahagarch" {elec, Int+4 Dex+2} Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). (70, 9, D) a +5 mace of holy wrath (unseen) (70, 36, D) a +2 orcbow of freezing (unseen) (70, 37, D) a staff of earth (70, 40, D) a wolf corpse (71, 12, D) a +4 heavy dagger (71, 16, D) a staff of conjuration (unseen) (71, 17, D) a staff of earth (unseen) (71, 20, D) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (71, 21, D) a +0 dire flail a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (71, 37, D) a staff of air (71, 39, D) a +0 spear (still there?) 4 curare-tipped darts (still there?) a hornet corpse (still there?) (71, 40, D) a +3 heavy broad axe a +0 quarterstaff a +0 robe a +0 short sword a +0 robe a +0 quarterstaff a +0 robe a spriggan corpse a wolf corpse (71, 41, D) a +7 heavy scimitar (72, 8, D) a +2 leather armour of positive energy (72, 16, D) the +1 rapier of Qoocwead {venom, rPois Will++ MP+7} rPois: It protects you from poison. Will++: It greatly increases your willpower. MP+7: It affects your magic capacity (+7). (72, 17, D) a staff of fire (unseen) (72, 20, D) a +0 giant club a +0 giant club a +0 troll leather armour a troll corpse (skeletalised by now) (72, 21, D) a +1 war axe of flaming (72, 27, D) a +0 heavy quarterstaff (unseen) (72, 31, D) a +2 antimagic long sword (72, 36, D) a +2 ring mail of cold resistance (72, 37, D) the +2 robe "Isug" {rN+ Str+2 Int-4} rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Int-4: It affects your intelligence (-4). (unseen) (72, 39, D) a +0 rapier a +0 robe (72, 40, D) a +0 spear a spriggan corpse (73, 1, D) a staff of death (unseen) (73, 16, D) the +9 mace of Zaplenips {elec, Str+2 Stlth+} Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (73, 20, D) a troll corpse (skeletalised by now) (73, 27, D) a +1 orcbow of freezing (unseen) (73, 36, D) a staff of death (unseen) (73, 37, D) a +3 halberd of freezing (still there?) an adder corpse (still there?) (75, 1, D) a +2 pair of boots of stealth