myself the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman the quill talisman of the Four Bones {+Inv rElec rF+ Stlth-} [quill talisman] +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rF+: It protects you from fire. Stlth-: It makes you less stealthy. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (19, 0, D) the ring "Vuupeez" {Fly rN+ Will+ Int+4} [ring of flight] Fly: It grants you flight. rN+: It protects you from negative energy. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). (unseen) (19, 1, D) a ring of resist corrosion (19, 16, D) a ring of resist corrosion (19, 17, D) the +4 glaive of Beyond {protect, Int+5} Int+5: It affects your intelligence (+5). (unseen) (19, 33, D) the +4 dagger "Cahosoith" {heavy, rElec rPois rC- Str+4} rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). (unseen) (20, 0, D) a +2 orcbow of flaming (unseen) (20, 1, D) a +1 helmet of intelligence (20, 6, D) a +1 scimitar of flaming (still there?) +0 fire dragon scales (still there?) a fire dragon corpse (skeletalised by now) (still there?) (20, 7, D) a +4 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (20, 8, D) a hell hog corpse (skeletalised by now) (20, 16, D) a +2 short sword of venom (unseen) (20, 17, D) a book of Weapons (20, 32, D) a +0 tower shield of reflection (unseen) (20, 33, D) a book of the Hunter (21, 0, D) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. (unseen) (21, 1, D) the +3 broad axe "Omeekk" {freeze, Str-5 Dex+3} Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). (21, 6, D) a fire dragon corpse (skeletalised by now) (21, 7, D) a hell hog corpse (skeletalised by now) (21, 8, D) a +5 antimagic war axe a +0 antimagic battleaxe (21, 16, D) the Atlas of Transmutation and Mechanisms Spells Type Level a - Detonation Catalyst Fire/Alchemy 5 b - Nazja's Percussive Tempering Forgecraft 5 c - Diamond Sawblades Forgecraft 7 Trog disapproves of the use of such an item. (unseen) (21, 17, D) the staff of Ciffojal {*Corrode rPois Str+7 Int+5 Alch} [staff of alchemy] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Str+7: It affects your strength (+7). Int+5: It affects your intelligence (+5). Alch: It increases the power of your Alchemy spells. Trog disapproves of the use of such an item. (unseen) (21, 32, D) a staff of earth (unseen) (21, 33, D) the +0 robe "Ilooscha" {+Inv Int+3} +Inv: It lets you turn invisible. Int+3: It affects your intelligence (+3). (unseen) (21, 34, D) a staff of alchemy (unseen) (22, 0, D) the staff "Edibraeh" {rElec rF+ rN+ Necro} [staff of death] rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Trog disapproves of the use of such an item. (unseen) (22, 1, D) a +2 battleaxe of flaming (22, 6, D) a +3 scimitar of flaming (22, 7, D) a +3 scimitar of flaming a +2 great sword of flaming (22, 16, D) a staff of fire (unseen) (22, 32, D) a phantom mirror (22, 33, D) a staff of conjuration (unseen) (22, 34, D) a +0 scale mail of willpower (23, 0, D) the +1 dagger "Yweysur" {freeze, Str+6} Str+6: It affects your strength (+6). (unseen) (23, 1, D) a +3 mace of protection (23, 8, D) a hell hog corpse (skeletalised by now) (23, 17, D) a +2 scale mail of cold resistance (23, 18, D) a +2 heavy battleaxe (unseen) (23, 32, D) a There-And-Back Book (23, 33, D) a staff of cold (unseen) (23, 34, D) a +4 ring of slaying (23, 39, D) a +7 eveningstar (24, 1, D) a staff of cold (24, 16, D) a +0 chain mail of cold resistance (24, 17, D) an amulet of faith (24, 18, D) a +4 ring of slaying (24, 22, D) a +0 scimitar of flaming a +3 scimitar of flaming a +0 demon whip of pain (24, 32, D) a scroll of brand weapon (24, 33, D) the ring of Geabesch {Str+6 Int+3 Stlth+} [ring of strength] Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (unseen) (24, 34, D) a staff of earth (unseen) (24, 38, D) a +6 antimagic war axe (25, 0, D) a +0 flail of pain (25, 1, D) Esitz's Guidebook on the Elliptic Iceberg Spells Type Level a - Ozocubu's Armour Ice 3 b - Summon Ice Beast Ice/Summoning 3 c - Teleport Other Translocation 3 d - Ozocubu's Refrigeration Ice 7 Trog disapproves of the use of such an item. (unseen) (25, 16, D) a staff of air (25, 17, D) a +0 quarterstaff of speed (unseen) (25, 18, D) a staff of fire (unseen) (25, 22, D) +0 fire dragon scales a fire dragon skeleton (25, 23, D) a +7 broad axe a +3 antimagic quarterstaff (25, 32, D) a phantom mirror (25, 33, D) a +2 broad axe of flaming (unseen) (25, 34, D) a +2 pair of gloves of stealth (26, 16, D) a book of Iron (26, 17, D) a +2 scale mail of cold resistance (26, 21, D) a +4 scimitar of flaming (unseen) (26, 22, D) a +2 executioner's axe of flaming a +2 demon whip of freezing a hell hog skeleton (26, 32, D) a +4 great mace of protection (unseen) (26, 33, D) a staff of alchemy (unseen) (26, 34, D) a +0 broad axe of holy wrath (unseen) (27, 0, D) a +1 chain mail of cold resistance (27, 1, D) an amulet of faith (27, 17, D) a +3 ring mail of cold resistance (27, 21, D) a +1 great sword of flaming (unseen) (27, 32, D) a +3 leather armour of willpower (27, 33, D) a +2 robe of fire resistance (unseen) (27, 34, D) a +2 plate armour of cold resistance (28, 0, D) a staff of death (unseen) (28, 1, D) the +8 spear of Indomitability {speed, Will+ Dex+5} Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). (unseen) (28, 16, D) a book of the Grave (28, 17, D) a +0 hand axe a +0 robe an orb of light (28, 32, D) Ycrozes's Disquisition on the Geodesic Spells Type Level a - Dimensional Bullseye Hexes/Translocation 4 b - Passage of Golubria Translocation 4 Trog disapproves of the use of such an item. (unseen) (28, 33, D) a book of Minor Magic (29, 0, D) a +3 orcbow (unseen) (29, 1, D) a +2 robe of fire resistance (unseen) (29, 16, D) a book of the Dragon (29, 17, D) a +2 plate armour of cold resistance (29, 32, D) a +2 leather armour of poison resistance (29, 33, D) a staff of cold (unseen) (34, 28, D) a +3 long sword of holy wrath (unseen) (35, 0, D) the ring "Uhuoffov" {rC+ Int+5 Dex-3 Stlth+} [ring of protection from cold] rC+: It protects you from cold. Int+5: It affects your intelligence (+5). Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. (unseen) (35, 28, D) a book of Cantrips (35, 29, D) a +3 glaive of venom (unseen) (36, 0, D) a staff of alchemy (unseen) (36, 1, D) a ring of resist corrosion (36, 14, D) a book of the Wilderness (36, 15, D) the +1 quick blade "Beteorgh" {flame, ^Fragile Fly rCorr Dex-5} ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). (36, 18, D) a +0 scimitar a +0 plate armour a +0 halberd a +0 plate armour an orc corpse (skeletalised by now) (36, 19, D) a +0 great sword a +0 chain mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (36, 20, D) a +0 war axe a +0 chain mail (36, 29, D) a +1 short sword of venom (unseen) (37, 0, D) the +3 arbalest "Death Rattle" {drain, Dex+4} Dex+4: It affects your dexterity (+4). (unseen) (37, 1, D) a +2 pair of boots of stealth (37, 15, D) the Spellbook of Toxins and the Throng Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Summon Forest Summoning/Translocation 5 d - Summon Hydra Summoning 7 Trog disapproves of the use of such an item. (37, 18, D) a +0 short sword (still there?) a +0 chain mail (still there?) the Charlatan's Orb {orb Charlatan} (still there?) It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. the +8 mace "Vehorph" {reap, rF- rCorr Str+6} (still there?) rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). a +0 robe (still there?) a +0 war axe (still there?) a +0 plate armour (still there?) a ring of willpower (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) (37, 19, D) a +1 antimagic broad axe a +3 antimagic demon whip a +7 antimagic glaive (37, 20, D) a +0 short sword a +2 chain mail of cold resistance a +0 flail a +0 robe a +0 giant club an ogre corpse (skeletalised by now) (37, 28, D) a +4 mace of protection (37, 29, D) the +10 orcbow of Earthquakes {freeze, rPois Int+3 Dex+3} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (unseen) (38, 0, D) a staff of air (unseen) (38, 14, D) a +1 pair of boots of rampaging (38, 15, D) the +0 helmet of the Heavens {Str+4} Str+4: It affects your strength (+4). (38, 18, D) a +2 dire flail of holy wrath (still there?) a +0 chain mail (still there?) a staff of conjuration (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) (38, 19, D) a +0 war axe a +0 robe a +0 giant club an orc corpse (skeletalised by now) (38, 20, D) a +0 giant spiked club an ogre corpse (skeletalised by now) (38, 28, D) a +6 spear of venom (38, 29, D) a +0 trident of venom (unseen) (39, 0, D) a +2 antimagic quarterstaff (39, 1, D) a +4 rapier of draining (unseen) (39, 14, D) the +3 dagger "Ox" {pain, Str-2 Dex+3 Stlth+} Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (39, 33, D) a yak corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (40, 0, D) a +0 heavy great sword (40, 1, D) the staff of the Living Dead {rPois rF+ Int+6 Fire} [staff of fire] rPois: It protects you from poison. rF+: It protects you from fire. Int+6: It affects your intelligence (+6). Fire: It increases the power of your Fire spells. Trog disapproves of the use of such an item. (unseen) (40, 6, D) a +2 heavy war axe a +3 antimagic war axe (40, 14, D) a staff of air (40, 15, D) a staff of fire (40, 29, D) a +0 chain mail of fire resistance (40, 33, D) a polar bear corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) a polar bear corpse (skeletalised by now) a yak corpse (skeletalised by now) (40, 34, D) a +2 broad axe of flaming a +2 broad axe of flaming a +4 battleaxe (41, 0, D) a +3 ring mail of poison resistance (41, 1, D) a +1 pair of gloves of hurling (41, 14, D) a +0 dagger (41, 28, D) a +0 pair of boots of rampaging (41, 29, D) a +2 morningstar of flaming (41, 33, D) a yak corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (42, 1, D) a +2 ring mail of fire resistance (42, 14, D) a +0 dagger (42, 15, D) a +2 heavy morningstar (unseen) (42, 28, D) a ring of flight (42, 29, D) the +9 orcbow of the Modern God {heavy, rElec rCorr Int-5 SInv} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. (43, 14, D) a staff of death (unseen) (43, 15, D) a +2 hand axe of electrocution (unseen) (43, 28, D) a +0 chain mail of cold resistance (44, 28, D) Ranaxaga's Treatise on Resplendent Tinctures Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Stone Arrow Conjuration/Earth 3 c - Detonation Catalyst Fire/Alchemy 5 d - Lehudib's Crystal Spear Conjuration/Earth 8 Trog disapproves of the use of such an item. (unseen) (48, 39, D) a +0 war axe a +0 ring mail an orc corpse (skeletalised by now) (49, 0, D) a +1 pair of gloves of dexterity (49, 1, D) a staff of earth (49, 12, D) a +1 vampiric falchion (unseen) (49, 24, D) a +4 dagger of venom (unseen) (49, 36, D) a +0 long sword (49, 37, D) a +1 scimitar of electrocution (unseen) (49, 39, D) the +9 glaive of Dithmenos {flame, rPois MP+7 Int+2 Dex-2} (still there?) rPois: It protects you from poison. MP+7: It affects your magic capacity (+7). Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). a +0 chain mail (still there?) an orc corpse (skeletalised by now) (still there?) (50, 0, D) a staff of cold (unseen) (50, 1, D) a +2 robe of positive energy (50, 12, D) a +2 orcbow of draining (unseen) (50, 13, D) a book of Callings (50, 24, D) a storm talisman (50, 25, D) a book of Duality (50, 28, D) a +0 glaive a +0 plate armour a human corpse (skeletalised by now) (50, 29, D) a +1 dire flail (still there?) a +0 plate armour (still there?) (50, 30, D) a +2 great mace of draining (still there?) a +0 plate armour (still there?) (50, 31, D) a +0 long sword a +0 chain mail a human corpse (skeletalised by now) (50, 36, D) a staff of cold (unseen) (50, 37, D) a serpent talisman (50, 38, D) a +0 short sword a +0 leather armour (50, 39, D) a +0 hand axe a +0 plate armour a +0 giant club a +0 troll leather armour an orc corpse (skeletalised by now) an ogre corpse (skeletalised by now) a troll corpse (skeletalised by now) (50, 40, D) a +3 heavy war axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (51, 0, D) the +7 whip "Vojef" {heavy, rElec rN+ Will+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. (unseen) (51, 5, D) a +3 broad axe a +0 plate armour a human corpse (skeletalised by now) (51, 6, D) a +5 war axe of flaming a +0 plate armour a human corpse (skeletalised by now) (51, 7, D) a +5 long sword of flaming (still there?) a +0 chain mail (still there?) (51, 12, D) a +1 scale mail of poison resistance (51, 13, D) a +1 orcbow of flaming (unseen) (51, 16, D) a very ugly thing corpse (skeletalised by now) (51, 24, D) a +2 flail of venom (unseen) (51, 25, D) a book of Burglary (51, 28, D) a +0 glaive a +0 chain mail an amulet of the acrobat a human corpse (skeletalised by now) (51, 29, D) a +0 battleaxe a +0 chain mail a +0 heavy battleaxe a +0 plate armour (51, 30, D) a +1 war axe the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (51, 36, D) a staff of air (51, 37, D) a +0 heavy mace (51, 38, D) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (51, 39, D) the +7 lajatang of Doubt {antimagic, rElec Int+2 Dex+3} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). a +0 robe an orc corpse (skeletalised by now) (51, 40, D) a +2 quarterstaff of speed (still there?) a +0 chain mail (still there?) a +0 club (still there?) a +0 leather armour (still there?) (51, 42, D) a +3 dagger (52, 0, D) a +5 short sword of speed (52, 1, D) a +2 robe (52, 5, D) a +5 broad axe (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (52, 6, D) a +2 flail of flaming a +10 rapier a +4 antimagic broad axe (52, 13, D) a +0 heavy mace (unseen) (52, 16, D) a glowing shapeshifter corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (52, 17, D) a +5 antimagic executioner's axe a +3 executioner's axe (52, 18, D) a shapeshifter skeleton (52, 25, D) a Trismegistus Codex (52, 28, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (52, 29, D) a +3 great sword (still there?) a +0 plate armour (still there?) a +1 great mace of holy wrath (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (52, 30, D) a +0 battleaxe a +0 chain mail a human corpse (skeletalised by now) (52, 36, D) a book of Armaments (52, 37, D) a staff of death (unseen) (53, 0, D) the +3 ring mail of Venlots {*Corrode rElec rPois Str+6} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Str+6: It affects your strength (+6). (53, 5, D) a +0 great mace a +0 chain mail (53, 6, D) a +1 great sword of flaming (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (53, 12, D) the +6 orcbow of Tihyf {heavy, rElec rCorr Str-3} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). (unseen) (53, 13, D) a +0 barding of cold resistance (53, 16, D) a shapeshifter corpse (skeletalised by now) (53, 17, D) a very ugly thing corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (53, 24, D) the Cyclopedia of the Fjord Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Bombard Conjuration/Earth 6 c - Hellfire Mortar Fire/Earth/Forgecraft 7 Trog disapproves of the use of such an item. (unseen) (53, 25, D) a Compendium of Siegecraft (53, 36, D) a +0 trident (53, 37, D) a +1 flail of protection (unseen) (54, 0, D) a book of Burglary (54, 1, D) the +9 glaive "Onlay" {drain, rElec rF- Will+} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. (unseen) (54, 12, D) the +2 shortbow "Dyitwima" {speed, rPois rC+} rPois: It protects you from poison. rC+: It protects you from cold. (unseen) (54, 13, D) a +0 scale mail of fire resistance (54, 24, D) a +0 scale mail of fire resistance (54, 25, D) a staff of conjuration (unseen) (54, 27, D) a +3 great sword (still there?) a +0 chain mail (still there?) (54, 36, D) a +0 dagger (55, 0, D) a +0 longbow of freezing (unseen) (55, 1, D) a book of Conjurations (55, 12, D) an amulet of magic regeneration (55, 13, D) the Unrestrained Analects (55, 24, D) a +0 short sword of freezing (unseen) (59, 36, D) a +2 ring mail of cold resistance (59, 37, D) a +1 chain mail of poison resistance (59, 42, D) a +2 heavy sling (unseen) (60, 36, D) a book of Duality (60, 37, D) a +3 heavy morningstar (unseen) (60, 42, D) a +0 dagger a +0 robe (61, 0, D) the +3 triple crossbow of Tenacity {drain, rElec rF- rN+ Str+3} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). (unseen) (61, 8, D) a staff of fire (unseen) (61, 16, D) the +7 trident of Ambiguity {flame, Int+2 Stlth+} Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (unseen) (61, 19, D) a +0 short sword a +0 robe (61, 36, D) a +2 rapier of draining (unseen) (61, 37, D) the +2 sling "Siehemi" {freeze, rElec rPois rN++ Dex+3} rElec: It insulates you from electricity. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). (unseen) (61, 42, D) a +0 dagger a +0 robe (61, 43, D) a +3 battleaxe of flaming a +3 heavy broad axe (62, 8, D) a staff of cold (62, 9, D) a +1 bardiche of venom (62, 16, D) a staff of alchemy (unseen) (62, 17, D) the Omnibus of the Illusory Blacksmith Spells Type Level a - Awaken Armour Earth/Forgecraft 4 b - Summon Hydra Summoning 7 Trog disapproves of the use of such an item. (unseen) (62, 20, D) a +3 heavy executioner's axe (62, 26, D) a staff of death (62, 27, D) a book of the Fortress (62, 42, D) a +0 robe a +0 long sword (63, 0, D) a ring of fire (63, 8, D) a book of the Senses (63, 16, D) a staff of alchemy (63, 17, D) a book of the Spheres (63, 26, D) a +4 flail of protection (unseen) (63, 27, D) a +1 morningstar of protection (unseen) (63, 31, D) a +5 great mace of flaming (63, 37, D) a staff of alchemy (unseen) (64, 16, D) a +5 vampiric battleaxe (unseen) (64, 17, D) a ring of poison resistance (64, 26, D) the +3 leather armour "Umeips" {rC+ Slay+2 SInv} rC+: It protects you from cold. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. (65, 26, D) a Young Poisoner's Handbook (67, 0, D) a +3 scale mail of cold resistance (69, 0, D) a +2 flail of protection (unseen) (69, 36, D) a ring of flight (70, 8, D) a staff of air (unseen) (70, 9, D) a book of Unlife (70, 20, D) a +0 trident a boomerang a merfolk skeleton (70, 36, D) the +0 robe of Experimentation {Rampage Fly rPois Int-5} Rampage: It bestows one free step when moving towards enemies. Fly: It grants you flight. rPois: It protects you from poison. Int-5: It affects your intelligence (-5). (unseen) (70, 39, D) a +0 whip a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) (70, 40, D) a +0 short sword an orc corpse (skeletalised by now) (71, 8, D) a +1 long sword of electrocution (71, 11, D) a +1 heavy halberd (71, 16, D) a ring of protection from cold (71, 17, D) the +0 long sword of Tomorrow {speed, rC- Will+ Str+3} rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Str+3: It affects your strength (+3). (unseen) (71, 26, D) a +3 chain mail of fire resistance (71, 27, D) a staff of death (unseen) (71, 30, D) a +0 giant club a +0 giant club (71, 31, D) 4 large rocks a cyclops corpse (skeletalised by now) (71, 36, D) a +0 flail of draining (71, 37, D) a +0 arbalest of freezing (unseen) (71, 39, D) a +0 short sword a +0 dagger a +0 robe a +0 glaive a +0 plate armour an orc corpse (skeletalised by now) (71, 40, D) a +3 executioner's axe (72, 8, D) a +2 ring mail of cold resistance (72, 9, D) the +8 sling of the Pits of Slime {antimagic, rN++} rN++: It greatly protects you from negative energy. (unseen) (72, 19, D) a +0 shortbow a centaur skeleton (72, 20, D) a +0 trident a merfolk skeleton a wind drake skeleton (72, 21, D) a wind drake skeleton (72, 26, D) a +1 robe (72, 27, D) a +4 falchion of holy wrath (72, 30, D) a +0 giant club a +2 heavy great mace a +0 giant club a two-headed ogre corpse (skeletalised by now) (72, 31, D) a +2 war axe of flaming (72, 37, D) a book of Touch (72, 39, D) a +0 dagger a +0 robe a +0 war axe an orc corpse (skeletalised by now) (72, 40, D) a +0 whip (73, 16, D) the Quarto of Nebulous Detritus Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Swiftness Air 3 c - Passwall Earth 3 d - Conjure Ball Lightning Conjuration/Air 6 e - Hellfire Mortar Fire/Earth/Forgecraft 7 Trog disapproves of the use of such an item. (unseen) (73, 17, D) the +3 leather armour of Resonance {rElec Will- SInv} rElec: It insulates you from electricity. Will-: It decreases your willpower. SInv: It lets you see invisible. (73, 19, D) a +0 shortbow a centaur skeleton (73, 26, D) a +2 vampiric war axe (unseen) (73, 27, D) a +2 scale mail of willpower (73, 30, D) a +0 giant club an ogre corpse (skeletalised by now) (73, 31, D) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (73, 36, D) a ring of flight (75, 1, D) a book of Spectacle