myself the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (19, 0, D) a ring of positive energy (19, 1, D) a +0 demon trident of draining (unseen) (20, 1, D) a +2 cloak of poison resistance (21, 0, D) the Vellum of Destructive Toxicants Spells Type Level a - Foxfire Conjuration/Fire 1 b - Kiss of Death Conjuration/Necromancy 1 c - Petrify Alchemy/Earth 4 d - Fire Storm Conjuration/Fire 9 Trog disapproves of the use of such an item. (21, 1, D) the +0 rapier "Demon's Doom" {flame, ^Drain rPois rC- Int+9} ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+9: It affects your intelligence (+9). (22, 1, D) a +0 heavy battleaxe (23, 0, D) a riddle talisman (23, 1, D) Regyquf's Compendium of Resurrection Spells Type Level a - Soul Splinter Necromancy 1 b - Vampiric Draining Necromancy 3 c - Cigotuvi's Putrefaction Necromancy/Air 4 d - Borgnjor's Revivification Necromancy 8 Trog disapproves of the use of such an item. (23, 18, D) the staff "Sarcophage" {rN+ Str+6 Necro} [staff of death] rN+: It protects you from negative energy. Str+6: It affects your strength (+6). Necro: It increases the power of your Necromancy spells. Trog disapproves of the use of such an item. (unseen) (24, 1, D) a +0 arbalest the granite talisman "Fipra" {Will- Int+3 Dex+3} [granite talisman] Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (24, 4, D) a +0 arbalest (still there?) the staff "Tuuz" {rF+ Stlth+ Conj Fire} (still there?) [staff of fire] rF+: It protects you from fire. Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. Trog disapproves of the use of such an item. (24, 18, D) a ring of wizardry (25, 2, D) 5 large rocks a +0 shortbow +2 shadow dragon scales a stone giant corpse (25, 3, D) 9 large rocks a +0 leather armour a +0 longbow a +0 arbalest an elf corpse a cyclops corpse a cyclops corpse (25, 4, D) 6 large rocks a +0 shortbow a centaur corpse a cyclops corpse (25, 18, D) a book of Weapons (26, 2, D) a +0 leather armour 2 silver javelins a +4 spear of freezing a +0 arbalest a +0 orcbow a +0 shortbow a +4 morningstar of distortion a +3 quick blade of protection a yaktaur corpse a centaur corpse (26, 3, D) 2 potions of brilliance 4 scrolls of amnesia an amulet of guardian spirit an amulet of the acrobat a +0 robe an orb of light the +7 great sword "Oguwid" {heavy, Str+4} Str+4: It affects your strength (+4). a +3 heavy executioner's axe a +0 hand axe (26, 24, D) a shard shrike corpse (26, 25, D) a +1 war axe of flaming (27, 2, D) a +0 orcbow (still there?) a +0 leather armour (still there?) a +0 longbow (still there?) a +0 orcbow (still there?) a +0 arbalest (still there?) a +2 morningstar of venom (still there?) a yaktaur corpse (still there?) a centaur corpse (still there?) (27, 3, D) a +0 leather armour a +0 longbow (28, 1, D) a ring of see invisible (28, 3, D) a +0 leather armour (still there?) 3 silver javelins (still there?) a +2 heavy spear (still there?) a +0 orcbow (still there?) a +4 scimitar of holy wrath (still there?) a centaur corpse (still there?) (29, 0, D) a +1 helmet of see invisible (29, 1, D) a staff of cold (unseen) (34, 28, D) a staff of fire (unseen) (35, 0, D) Sif Muna's Atlas of Vexatious Blueprints Spells Type Level a - Kinetic Grapnel Forgecraft 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Forge Phalanx Beetle Forgecraft 6 Trog disapproves of the use of such an item. (unseen) (35, 14, D) a +2 chain mail of poison resistance (35, 15, D) a +5 heavy spear (unseen) (35, 28, D) a staff of alchemy (unseen) (35, 29, D) a staff of air (unseen) (36, 1, D) a ring of magical power (36, 14, D) a +0 long sword (36, 15, D) a +2 great sword of holy wrath (unseen) (36, 33, D) a +0 battleaxe a +0 chain mail (37, 0, D) a +5 vampiric broad axe (37, 1, D) a +4 ring of protection (37, 14, D) a +0 long sword (37, 15, D) a staff of death (unseen) (37, 28, D) a +1 pair of boots of stealth (37, 33, D) a +0 dire flail (still there?) a +0 chain mail (still there?) a +0 flail (still there?) a +0 robe (still there?) a staff of fire (still there?) a +0 orcbow (still there?) a +0 giant spiked club (still there?) an orc corpse (skeletalised by now) (still there?) a kobold corpse (skeletalised by now) (still there?) (37, 34, D) a +2 vampiric broad axe a +0 plate armour an orc corpse (skeletalised by now) (38, 0, D) the +3 rapier "Egaash Tafu" {flame, rF+ rC+ Dex+7} rF+: It protects you from fire. rC+: It protects you from cold. Dex+7: It affects your dexterity (+7). (38, 1, D) a ring of protection from cold (38, 15, D) a +4 partisan of protection (unseen) (38, 29, D) a book of Cryoformation (38, 33, D) a +0 mace a +0 chain mail a +0 long sword a +2 plate armour of poison resistance a +0 tower shield an orc corpse (skeletalised by now) (38, 34, D) a +1 antimagic war axe a +3 broad axe a +3 antimagic broad axe (39, 0, D) a +1 long sword of holy wrath (unseen) (39, 1, D) a +4 sling of electrocution (39, 14, D) the staff "Kemuz" {rF+ rC+ Int+4 Fire Ice} [staff of fire] rF+: It protects you from fire. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. Trog disapproves of the use of such an item. (39, 15, D) a +1 halberd of freezing (still there?) a +3 leather armour of cold resistance (still there?) (39, 16, D) a +1 broad axe of venom (still there?) a +0 robe (still there?) (39, 19, D) a +0 long sword a +0 robe (39, 28, D) the staff "Gourche" {rF+ Dex+2 Conj} [staff of conjuration] rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). Conj: It increases the power of your Conjurations spells. Trog disapproves of the use of such an item. (unseen) (39, 29, D) the Quarto of the Schematic Anticline Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Forge Blazeheart Golem Fire/Forgecraft 4 d - Hoarfrost Cannonade Ice/Forgecraft 5 e - Spellspark Servitor Conjuration/Forgecraft 7 Trog disapproves of the use of such an item. (39, 32, D) a +0 trident a +0 plate armour an orc corpse (skeletalised by now) (39, 33, D) a +0 hand axe (still there?) a +0 plate armour (still there?) a staff of death (still there?) a +0 robe (still there?) a +0 battleaxe (still there?) a +0 plate armour (still there?) a +0 broad axe (still there?) a +0 plate armour (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) a warg corpse (skeletalised by now) (still there?) (39, 34, D) a +1 heavy battleaxe (still there?) a +0 chain mail (still there?) the ring "Devoo" {rF+ rC+ rN+} (still there?) [ring of positive energy] rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. the staff of Inconvenience {+Blink rF- Dex+5 Earth Alch} (still there?) [staff of earth] +Blink: It lets you blink. rF-: It makes you vulnerable to fire. Dex+5: It affects your dexterity (+5). Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. Trog disapproves of the use of such an item. a +2 robe of resistance (still there?) an orc corpse (skeletalised by now) (still there?) a warg corpse (skeletalised by now) (still there?) (39, 35, D) a +0 mace a +0 robe (40, 0, D) a +1 quarterstaff of holy wrath (unseen) (40, 1, D) a book of Movement (40, 2, D) a +3 heavy broad axe a +2 heavy war axe (40, 14, D) a +0 pair of gloves of dexterity (40, 15, D) a +2 scimitar of freezing (still there?) a +0 dagger (still there?) a +0 leather armour (still there?) the ring "Zoigon" {rF+ MP+9 Dex+4} (still there?) [ring of magical power] rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Dex+4: It affects your dexterity (+4). an elf skeleton (still there?) (40, 16, D) a +5 antimagic broad axe (40, 17, D) a +0 short sword a +0 shortbow a +0 leather armour a +2 heavy mace an elf corpse (skeletalised by now) (40, 20, D) a +4 short sword of venom (still there?) a +0 leather armour (still there?) (41, 0, D) a ring of resist corrosion (41, 1, D) a staff of earth (unseen) (41, 14, D) the +2 cloak of the Lion {rC+} rC+: It protects you from cold. (41, 15, D) a +0 short sword (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) a +3 mace of protection (still there?) a Codex of Conductivity (still there?) (41, 16, D) a +2 broad axe of flaming a +4 quick blade of flaming a +1 broad axe of flaming (41, 17, D) a +0 rapier a +0 scale mail a +0 rapier a +0 rapier a +0 leather armour an elf skeleton (41, 20, D) a +0 rapier a +0 ring mail (41, 28, D) a +2 scale mail of cold resistance (41, 29, D) a +2 leather armour of poison resistance (42, 0, D) a ring of willpower (42, 1, D) a ring of resist corrosion (42, 15, D) a +0 long sword a +0 robe an elf skeleton (42, 16, D) a +0 short sword a +0 robe (42, 28, D) a +0 dagger (43, 14, D) a staff of air (unseen) (43, 15, D) a staff of fire (unseen) (43, 28, D) a +0 dagger (44, 28, D) a book of Transmutation (49, 0, D) a staff of air (unseen) (49, 1, D) a +3 rapier of speed (unseen) (49, 3, D) a +0 glaive a +0 chain mail (49, 12, D) a +1 vampiric dagger (unseen) (49, 24, D) a +2 falchion of flaming (unseen) (49, 36, D) a +0 buckler a +0 short sword (49, 37, D) a +5 battleaxe of electrocution (unseen) (49, 41, D) a +0 short sword a +0 ring mail a +0 buckler an elf skeleton (50, 1, D) a +1 helmet of intelligence (50, 3, D) a +0 glaive a +0 plate armour an orc skeleton (50, 4, D) a +0 giant spiked club a +0 dagger a +0 robe a +0 giant spiked club an ogre skeleton (50, 5, D) a +0 hand axe a +0 plate armour an orc skeleton (50, 12, D) 4 potions of haste (50, 13, D) a +2 falchion of holy wrath (unseen) (50, 24, D) a +2 orcbow of draining (unseen) (50, 25, D) a +0 flail of protection (unseen) (50, 36, D) a +0 rapier (50, 37, D) a +2 heavy halberd (unseen) (50, 39, D) a +3 halberd of freezing (still there?) a +0 ring mail (still there?) (50, 40, D) a +2 vampiric battleaxe (still there?) a +0 robe (still there?) a +0 scimitar (still there?) a +0 shortbow (still there?) a +0 robe (still there?) the ring "Suih" {^Drain rF+ rC- rN++ rCorr Dex-5 Fire} (still there?) [ring of fire] ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). Fire: It increases the power of your Fire spells. an elf skeleton (still there?) (50, 41, D) a +3 war axe of flaming (51, 1, D) a +2 triple sword of protection (unseen) (51, 4, D) a +0 giant spiked club a +0 short sword a +0 plate armour an ogre skeleton an orc skeleton (51, 5, D) a +2 heavy executioner's axe (51, 12, D) a +3 chain mail of poison resistance (51, 13, D) a staff of air (unseen) (51, 24, D) a +3 vampiric short sword (unseen) (51, 25, D) a +2 scale mail of positive energy (51, 40, D) a +1 heavy war axe a +0 dagger a +0 scale mail a +0 rapier a +0 robe an elf skeleton an elf skeleton (52, 0, D) a staff of air (52, 1, D) a +0 broad axe of distortion (unseen) (52, 3, D) a +0 glaive a +0 chain mail an orc skeleton (52, 4, D) a +0 flail (still there?) a +0 plate armour (still there?) the ring "Keott" {rPois rF+ rC+ MP-9 Str+3} (still there?) [ring of protection from fire] rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. MP-9: It affects your magic capacity (-9). Str+3: It affects your strength (+3). a +2 hand axe of freezing (still there?) a +0 plate armour (still there?) a +0 giant spiked club (still there?) an orc skeleton (still there?) an ogre skeleton (still there?) (52, 5, D) a +0 dire flail a +1 plate armour of willpower a +0 dagger a +0 robe an orc skeleton (52, 12, D) +0 acid dragon scales (52, 13, D) a +2 robe of cold resistance (unseen) (52, 17, D) a +0 battleaxe of freezing (52, 18, D) +0 ice dragon scales an ice dragon skeleton (52, 25, D) a staff of fire (52, 36, D) the +3 plate armour of the Watchman {rN+ Int+2} rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). (52, 37, D) a +2 spear of flaming (unseen) (52, 40, D) a +0 shortbow a +0 leather armour (53, 0, D) a +0 robe (53, 1, D) a staff of air (unseen) (53, 12, D) the +1 robe of Utemoq {rPois Dex-5 Archmagi} rPois: It protects you from poison. Dex-5: It affects your dexterity (-5). Archmagi: It increases the power of your magical spells. (53, 13, D) an amulet of reflection (53, 17, D) a +1 battleaxe of freezing (still there?) a polar bear skeleton (still there?) (53, 18, D) a +5 war axe of flaming a +3 heavy dagger (53, 24, D) an amulet of the acrobat (53, 25, D) a +1 vampiric spear (unseen) (53, 37, D) a scroll of brand weapon (54, 0, D) a +2 halberd of venom (54, 1, D) a +3 leather armour of willpower (54, 13, D) an amulet of regeneration (54, 17, D) a +0 battleaxe of freezing (unseen) (54, 24, D) the +10 falchion of the Onslaught {spect, ^Fragile rElec rN+ Str+3} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). (unseen) (54, 25, D) the ring of the Country {^Contam Str+3 Dex+3 Slay+4} [ring of slaying] ^Contam: It causes magical contamination when unequipped. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (unseen) (54, 28, D) a +5 antimagic battleaxe (54, 29, D) a +8 antimagic broad axe (54, 36, D) a book of Metalworking (54, 38, D) a +0 shortbow (still there?) a +0 dagger of pain (still there?) a +3 leather armour (still there?) an elf skeleton (still there?) (55, 12, D) a +1 chain mail of poison resistance (55, 13, D) a +2 leather armour of positive energy (55, 24, D) a +0 troll leather armour (59, 36, D) a +1 scale mail of poison resistance (59, 37, D) a staff of alchemy (unseen) (60, 36, D) a +2 battleaxe of electrocution (unseen) (60, 37, D) the Book of the Engineer and the Excursion Spells Type Level a - Hoarfrost Cannonade Ice/Forgecraft 5 b - Dispersal Translocation 6 c - Disjunction Translocation 8 Trog disapproves of the use of such an item. (unseen) (61, 0, D) a staff of fire (unseen) (61, 2, D) a +0 trident (61, 8, D) a ring of positive energy (61, 11, D) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (61, 16, D) a +2 scale mail of willpower (61, 26, D) a +2 great sword of distortion (unseen) (61, 36, D) a staff of air (61, 37, D) a +2 spear of flaming (61, 42, D) a +4 broad axe (61, 43, D) the +0 broad axe "Letetest" {heavy, Will+} Will+: It increases your willpower. (62, 0, D) the Folio of the Oath Spells Type Level a - Dazzling Flash Hexes/Fire 3 b - Cause Fear Hexes 4 c - Sphinx Sisters Hexes/Summoning 7 Trog disapproves of the use of such an item. (62, 1, D) a +0 trident the +8 war axe of Okawaru's Envy {holy, rCorr Dex+3} rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). (62, 2, D) a +0 trident (62, 3, D) a throwing net (62, 9, D) A Codex of Superlative Spells Spells Type Level a - Splinterfrost Shell Ice/Forgecraft 7 b - Summon Hydra Summoning 7 Trog disapproves of the use of such an item. (unseen) (62, 11, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (62, 12, D) a +3 heavy demon blade (62, 16, D) a staff of cold (unseen) (62, 17, D) a +3 scale mail of fire resistance (62, 26, D) a +6 ring of dexterity (62, 27, D) a +1 partisan of freezing (unseen) (62, 36, D) the +1 shortbow of Ceqoegot {heavy, Str+4} Str+4: It affects your strength (+4). (unseen) (62, 37, D) the Textbook on Bitter Stolen Souls Spells Type Level a - Soul Splinter Necromancy 1 b - Grave Claw Necromancy 2 c - Metabolic Englaciation Hexes/Ice 5 Trog disapproves of the use of such an item. (unseen) (63, 0, D) a +2 glaive of venom (unseen) (63, 2, D) a +0 trident (63, 8, D) a ring of protection from fire (63, 17, D) the +5 flail of Fortitude {freeze, rN++ Will+ rCorr Dex-3} rN++: It greatly protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). (63, 26, D) a +3 heavy war axe (63, 27, D) the +5 flail of Daffeemm {pain, rElec Str-3 Dex-3 SInv} rElec: It insulates you from electricity. Str-3: It affects your strength (-3). Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. (63, 29, D) a +2 antimagic battleaxe (63, 32, D) a +2 heavy executioner's axe (63, 36, D) a +6 ring of intelligence (63, 37, D) a scroll of brand weapon (64, 16, D) the +5 morningstar of the Shining Light {pain, rElec Str+4} rElec: It insulates you from electricity. Str+4: It affects your strength (+4). (unseen) (64, 17, D) a +4 scale mail of poison resistance (64, 26, D) the ring "Acutteatu" {rPois Slay+4} [ring of slaying] rPois: It protects you from poison. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (unseen) (64, 27, D) a ring of resist corrosion (65, 26, D) a +3 hand axe of venom (unseen) (67, 0, D) a book of the Warp (68, 0, D) an amulet of magic regeneration (70, 8, D) a staff of death (unseen) (70, 9, D) the +7 chain mail of Sato {rPois rCorr Dex+2} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). (70, 36, D) a +2 plate armour of fire resistance (70, 37, D) a +2 great sword of electrocution (unseen) (70, 39, D) a +0 trident a merfolk corpse (skeletalised by now) (71, 8, D) a +1 battleaxe of flaming (71, 16, D) a +1 hand axe of electrocution (unseen) (71, 17, D) My Sojourn through Swampland (71, 19, D) a +0 battleaxe a +0 robe (71, 26, D) a book of Transmutation (71, 27, D) a +2 vampiric spear (unseen) (71, 31, D) a +3 heavy war axe (71, 39, D) a +0 trident a +0 shortbow a centaur corpse (skeletalised by now) a wind drake corpse (skeletalised by now) (71, 40, D) a +0 shortbow a centaur corpse (skeletalised by now) (71, 41, D) a +1 dire flail (72, 8, D) a +3 sling of freezing (unseen) (72, 9, D) a +2 vampiric rapier (unseen) (72, 17, D) a staff of earth (72, 19, D) a +0 trident a +0 robe (72, 20, D) a ball python corpse (skeletalised by now) (72, 26, D) the +4 falchion of the Orcish Mines {drain, rC+ Dex+4} rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). (72, 27, D) a +3 vampiric long sword (72, 36, D) the +0 ring mail of the Bagpipe {rPois Regen+ Str-2 Dex+2} rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Str-2: It affects your strength (-2). Dex+2: It affects your dexterity (+2). (72, 39, D) a +0 trident a boomerang a merfolk corpse (skeletalised by now) (72, 40, D) a +0 shortbow a centaur corpse (skeletalised by now) (73, 1, D) a +4 giant spiked club (unseen) (73, 16, D) a +6 ring of dexterity (73, 17, D) a +3 trident of freezing (unseen) (73, 19, D) a +0 partisan a +0 robe (73, 26, D) a staff of conjuration (unseen) (73, 27, D) a +3 leather armour of fire resistance (73, 36, D) Sif Muna's Dissertation on the Becharming Cumulonimbus Spells Type Level a - Slow Hexes 1 b - Dimensional Bullseye Hexes/Translocation 4 c - Magnavolt Earth/Air 7 Trog disapproves of the use of such an item. (73, 37, D) a book of Cryoformation (73, 39, D) a +0 orcbow (75, 1, D) a +2 scimitar of protection (unseen)