Dungeon Sprint DCSS version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 3028001311343753921 621 myself the Thaumaturge (level 7, -7/45 HPs) Began as a Djinni Conjurer on Nov 6, 2025. Was a Believer of Qazlal. Mangled by a merfolk ... wielding a +0 trident (23 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:04:07 (205 turns). myself the Thaumaturge (Djinni Conjurer) Turns: 205, Time: 00:04:08 Health: -7/45 AC: 2 Str: 6 XL: 7 Next: 75% Gold: 0 EV: 12 Int: 44 God: Qazlal [**....] SH: 3 Dex: 11 rFire + + . o - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold x . . z - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec . (no helmet) rCorr . (no cloak) SInv . (no gloves) Will ..... (no amulet) Stlth ++ t - +6 ring of intelligence HPRegen 0.27/turn s - +6 ring of intelligence %: no teleportation, infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Upheaval You were in the Dungeon. You worshipped Qazlal. Qazlal was pleased with you. You visited 1 branch Inventory: Hand Weapons o - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Armour a - a +0 robe (worn) p - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). z - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Jewellery q - a +6 ring of dexterity r - a +6 ring of dexterity s - a +6 ring of intelligence (worn) t - a +6 ring of intelligence (worn) u - a +6 ring of strength v - a +6 ring of strength Wands w - a wand of mindburst (7) x - a wand of iceblast (7) y - a wand of acid (7) Scrolls f - 4 scrolls of blinking l - 7 scrolls of fog m - 5 scrolls of identify n - a scroll of fear Potions b - 10 potions of curing c - 7 potions of heal wounds d - 6 potions of haste e - 3 potions of berserk rage g - 2 potions of brilliance h - 2 potions of invisibility i - 4 potions of resistance k - 5 potions of might Miscellaneous j - a +0 phial of floods Skills: + Level 0.2 Fighting + Level 5.0 Dodging + Level 3.6 Stealth + Level 11.7 Spellcasting + Level 11.7 Conjurations + Level 11.7 Hexes + Level 11.7 Summonings + Level 11.7 Necromancy + Level 11.7 Translocations + Level 11.7 Forgecraft + Level 11.7 Fire Magic + Level 11.7 Ice Magic + Level 11.7 Air Magic + Level 11.7 Earth Magic + Level 11.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 0% 2 c - Fulminant Prism Conj/Alch 46% 3d21 1% 4 d - Iskenderun's Mystic Conj/Tloc 92% 2d18 (+2d11% 4 e - Apportation Tloc 100% N/A 0% 1 f - Momentum Strike Conj/Tloc 100% 3d10 0% 2 g - Mephitic Cloud Conj/Alch/Air 92% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The mystic blast hits the merfolk!! You feel better. The merfolk is severely wounded. The merfolk is knocked back by the mystic blast. The mystic blast hits the merfolk! The merfolk is heavily wounded. The merfolk is knocked back by the mystic blast. The merfolk throws a boomerang. The boomerang hits you! Your Dodging skill increases to level 5! Your Spellcasting skill increases to level 11! Your Conjurations skill increases to level 11! Your Hexes skill increases to level 11! Your Summonings skill increases to level 11! Your Necromancy skill increases to level 11! Your Translocations skill increases to level 11! Your Forgecraft skill increases to level 11! Your Fire Magic skill increases to level 11! Your Ice Magic skill increases to level 11! Your Air Magic skill increases to level 11! Your Earth Magic skill increases to level 11! Your Alchemy skill increases to level 11! The merfolk throws a boomerang. The boomerang closely misses you. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the merfolk. You feel better. The merfolk is heavily wounded. The merfolk is knocked back by the mystic blast. The merfolk hits you from afar with a +0 trident. The merfolk throws a boomerang. The boomerang closely misses you. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the merfolk! You feel better. The merfolk is severely wounded. The merfolk is knocked back by the mystic blast. The merfolk slams into the unnaturally hard rock wall. The merfolk is severely wounded. The merfolk hits you from afar with a +0 trident!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓.ß©ß.▓ ▓.=[[.▓.[)..▓.....▓ ▓m.m..▓.†...▓.[.[.▓ ▓...○.▓.....▓.....▓ ▓..@).▓.....▓.....▓ ▓...§.▓.....▓..©..▓ ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 2 merfolk. Vanquished Creatures 2 merfolk (D) An ogre (shapeshifter) (D) A wolf (D) An iguana (D) A ribbon worm (shapeshifter) (D) A jackal (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | myself the Djinni Conjurer began the quest for the Orb. 0 | D | myself set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 10 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 10 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 27 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 79 | D | Reached XP level 2. HP: 21/21 MP: 0/0 84 | D | Became a worshipper of Qazlal Stormbringer 96 | D | Entered arena 2. 96 | D | Noticed an ogre 96 | D | Noticed a water moccasin 96 | D | Found a transporter. 106 | D | a water moccasin changed into a ribbon worm 107 | D | Killed an ogre 108 | D | Reached XP level 3. HP: 25/25 MP: 0/0 108 | D | Learned a level 1 spell: Apportation 108 | D | Reached XP level 4. HP: 31/31 MP: 0/0 121 | D | Entered arena 3. 121 | D | Noticed a wolf 121 | D | Found a transporter. 123 | D | Reached * piety under Qazlal 126 | D | Killed a wolf 127 | D | Reached XP level 5. HP: 24/35 MP: 0/0 127 | D | Learned a level 2 spell: Momentum Strike 128 | D | Reached XP level 6. HP: 22/40 MP: 0/0 195 | D | Entered arena 4. 195 | D | Noticed a merfolk 195 | D | Noticed a merfolk 195 | D | Noticed a merfolk 195 | D | Noticed a merfolk 195 | D | Found a transporter. 200 | D | Killed a merfolk 200 | D | Reached ** piety under Qazlal 201 | D | Reached skill level 10 in Spellcasting 201 | D | Reached skill level 10 in Conjurations 201 | D | Reached skill level 10 in Hexes 201 | D | Reached skill level 10 in Summonings 201 | D | Reached skill level 10 in Necromancy 201 | D | Reached skill level 10 in Translocations 201 | D | Reached skill level 10 in Forgecraft 201 | D | Reached skill level 10 in Fire Magic 201 | D | Reached skill level 10 in Ice Magic 201 | D | Reached skill level 10 in Air Magic 201 | D | Reached skill level 10 in Earth Magic 201 | D | Reached skill level 10 in Alchemy 201 | D | Reached XP level 7. HP: 43/45 MP: 0/0 201 | D | Learned a level 3 spell: Mephitic Cloud 201 | D | Killed a merfolk 202 | D | Reached skill level 5 in Dodging 205 | D | Mangled by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 6 8 9 10 11 | 11.7 Conjurations | 6 8 9 10 11 | 11.7 Hexes | 6 8 9 10 11 | 11.7 Summonings | 6 8 9 10 11 | 11.7 Necromancy | 6 8 9 10 11 | 11.7 Translocations | 6 8 9 10 11 | 11.7 Forgecraft | 6 8 9 10 11 | 11.7 Fire Magic | 6 8 9 10 11 | 11.7 Ice Magic | 6 8 9 10 11 | 11.7 Air Magic | 6 8 9 10 11 | 11.7 Earth Magic | 6 8 9 10 11 | 11.7 Alchemy | 6 8 9 10 11 | 11.7 Dodging | 3 4 5 | 5.0 Stealth | 2 3 | 3.6 Fighting | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 7 | 5 | || 12 Iskenderun's Myst | | 7 | 3 || 10 Fulminant Prism | | 1 | || 1 Searing Ray | | 1 | || 1 Use: Potion | 4 | | || 4 Scroll | 1 | | || 1 Armour: Robe | 3 | 1 | 3 || 7 Dodge: Dodged | 4 | | 2 || 6