myself the Dungeon (1, 32, D) a +0 partisan of pain (unseen) (2, 14, D) a +0 demon whip (2, 15, D) a +2 scale mail of fire resistance (2, 16, D) a +2 heavy sling (unseen) (2, 32, D) a +2 demon blade of electrocution (unseen) (2, 33, D) a +5 partisan of distortion (2, 34, D) a +0 dagger of venom (unseen) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a phial of floods (3, 15, D) a +0 orcbow of freezing (unseen) (3, 16, D) a +4 chain mail of positive energy (3, 32, D) a staff of conjuration (unseen) (3, 33, D) a +0 chain mail (3, 34, D) a +0 robe (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a staff of alchemy (unseen) (4, 15, D) the +1 leather armour "Hutyeph" {rElec rN+ Int-2} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int-2: It affects your intelligence (-2). (4, 16, D) a staff of cold (unseen) (4, 32, D) a +2 battleaxe of freezing (unseen) (4, 34, D) a staff of earth (unseen) (4, 42, D) a +1 whip of holy wrath (still there?) a +1 leather armour of cold resistance (still there?) (4, 60, D) a shard shrike corpse (5, 14, D) a +1 leather armour of willpower (5, 15, D) a +0 arbalest of flaming (unseen) (5, 24, D) a +0 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) a fire dragon corpse (skeletalised by now) (still there?) (5, 25, D) a +1 demon whip of draining (5, 32, D) a Trismegistus Codex (5, 33, D) a +2 robe of fire resistance (unseen) (5, 47, D) a dire elephant corpse (6, 14, D) a staff of alchemy (unseen) (6, 15, D) a +1 war axe of freezing (6, 16, D) a +0 antimagic demon whip (6, 23, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (6, 24, D) a +1 scimitar of flaming a +0 great sword of flaming (6, 26, D) a +2 flail of protection (unseen) (6, 33, D) a +3 executioner's axe of electrocution (unseen) (6, 34, D) a ring of magical power (6, 41, D) the +10 morningstar "Gojuygero" {vamp, MP+5 Str+4 Int-4} (still there?) MP+5: It affects your magic capacity (+5). Str+4: It affects your strength (+4). Int-4: It affects your intelligence (-4). a +4 scale mail of fire resistance (still there?) an amulet of the acrobat (still there?) (7, 15, D) a +1 short sword of speed (unseen) (7, 22, D) a +0 vampiric demon whip (still there?) the ring of Zaipu {Fly rCorr Str+3} (still there?) [ring of flight] Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). a hell hound corpse (skeletalised by now) (still there?) (7, 24, D) a +4 scimitar of flaming (unseen) (7, 32, D) the +7 eveningstar "Coapsuif" {spect, rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. (unseen) (7, 33, D) a +2 rapier of electrocution (unseen) (7, 34, D) a +2 chain mail of cold resistance (8, 14, D) a +3 leather armour of fire resistance (8, 15, D) a staff of air (unseen) (8, 23, D) a +2 demon whip of flaming (still there?) the amulet "Roitzunk" {Reflect +Blink SH+5} (still there?) [amulet of reflection] Reflect: It reflects blocked missile attacks. +Blink: It lets you blink. SH+5: It affects your SH (+5). (8, 25, D) a +0 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (8, 32, D) a +2 vampiric war axe (8, 33, D) an amulet of reflection (8, 34, D) a +2 long sword of holy wrath (9, 14, D) a +2 long sword of draining (unseen) (9, 15, D) a +4 mace of protection (9, 24, D) a +1 demon whip of venom (unseen) (9, 32, D) a +2 leather armour of willpower (9, 33, D) a phial of floods (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 14, D) the +10 great sword of the Messenger {antimagic, rElec rC+ Str-2} rElec: It insulates you from electricity. rC+: It protects you from cold. Str-2: It affects your strength (-2). (10, 15, D) a +4 partisan of venom (10, 16, D) a scroll of brand weapon (10, 24, D) a +1 scimitar of flaming (unseen) (10, 26, D) a +0 demon whip of electrocution (unseen) (10, 32, D) a +6 flail of holy wrath (unseen) (10, 33, D) a +1 dagger of electrocution (10, 34, D) a staff of fire (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 14, D) an amulet of regeneration (11, 15, D) a lightning rod (4/4) (11, 16, D) a book of Movement (11, 32, D) a staff of air (unseen) (11, 33, D) a ring of ice (12, 14, D) a +1 war axe of flaming (unseen) (12, 32, D) a book of Decay (12, 33, D) a +4 heavy quarterstaff (unseen) (12, 34, D) 4 scrolls of enchant armour (13, 32, D) a +1 double sword of holy wrath (unseen) (13, 33, D) a book of Scorching (13, 34, D) a scroll of brand weapon (19, 0, D) a +0 hand axe of draining (unseen) (19, 1, D) a book of the Grave (19, 16, D) the amulet "Zauvos" {Spirit Rampage MP+4} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Rampage: It bestows one free step when moving towards enemies. MP+4: It affects your magic capacity (+4). (unseen) (19, 17, D) a phial of floods (19, 32, D) a +1 ring mail of willpower (19, 33, D) the +1 trident of Efuib {freeze, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (20, 0, D) a staff of death (unseen) (20, 1, D) a +0 helmet of intelligence (20, 16, D) a +2 long sword of protection (unseen) (20, 17, D) a staff of air (unseen) (20, 32, D) a Young Poisoner's Handbook (20, 33, D) a +1 scimitar of draining (unseen) (21, 0, D) a +0 robe (21, 1, D) a +2 quarterstaff of draining (21, 16, D) a +2 falchion of draining (unseen) (21, 17, D) a staff of fire (unseen) (21, 20, D) a polar bear corpse (skeletalised by now) (21, 32, D) a staff of fire (unseen) (21, 33, D) a fortress talisman (21, 34, D) a +6 long sword of electrocution (unseen) (22, 1, D) an amulet of reflection (22, 3, D) a glowing shapeshifter corpse (skeletalised by now) (22, 16, D) a +0 morningstar of holy wrath (unseen) (22, 17, D) the storm talisman of Teodaol {rN+} [storm talisman] rN+: It protects you from negative energy. (unseen) (22, 32, D) a book of Dreams (22, 34, D) the +0 ring mail "Qeagoria" {rC+ Int+4} rC+: It protects you from cold. Int+4: It affects your intelligence (+4). (23, 0, D) a ring of ice (23, 1, D) a staff of fire (unseen) (23, 3, D) a glowing shapeshifter corpse (skeletalised by now) (23, 4, D) a +2 arbalest of freezing a shapeshifter corpse (skeletalised by now) (23, 16, D) a +1 great sword of holy wrath (unseen) (23, 17, D) +2 golden dragon scales (unseen) (23, 18, D) a +2 plate armour of cold resistance (23, 21, D) a +0 battleaxe of freezing (still there?) a polar bear corpse (skeletalised by now) (still there?) a frost giant corpse (skeletalised by now) (still there?) (23, 33, D) a +0 scimitar of electrocution (23, 34, D) a +6 ring of strength (23, 38, D) a +0 robe (still there?) a +2 spectral lajatang (still there?) a +0 robe (still there?) a +1 quick blade of draining (still there?) a +0 robe (still there?) a +0 buckler (still there?) a ring of magical power (still there?) a dire elephant corpse (skeletalised by now) (still there?) a caustic shrike corpse (skeletalised by now) (still there?) (23, 39, D) a +0 longbow (still there?) a +0 club (still there?) a +1 vampiric broad axe (still there?) a +0 animal skin (still there?) a satyr corpse (skeletalised by now) (still there?) (24, 0, D) a +2 quarterstaff of speed (unseen) (24, 1, D) a book of Flames (24, 4, D) a glowing shapeshifter corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (24, 16, D) a +1 short sword of electrocution (unseen) (24, 17, D) a +2 robe of fire resistance (unseen) (24, 18, D) a ring of magical power (24, 21, D) +0 ice dragon scales (still there?) a +0 battleaxe of freezing (still there?) an ice dragon corpse (skeletalised by now) (still there?) a frost giant corpse (skeletalised by now) (still there?) (24, 32, D) the ring of Iwiff {MP+9 Int+3} [ring of magical power] MP+9: It affects your magic capacity (+9). Int+3: It affects your intelligence (+3). (unseen) (24, 34, D) a +5 ring of evasion (24, 38, D) a wand of charming (8) a +0 heavy flail a +0 robe a +0 buckler an eleionoma corpse (skeletalised by now) a dire elephant corpse (skeletalised by now) an eleionoma corpse (skeletalised by now) a caustic shrike corpse (skeletalised by now) a caustic shrike corpse (skeletalised by now) (24, 39, D) a dire elephant corpse (skeletalised by now) (25, 0, D) the +1 triple sword "Pagoohik" {flame, rPois Str+3 Stlth-} rPois: It protects you from poison. Str+3: It affects your strength (+3). Stlth-: It makes you less stealthy. (unseen) (25, 1, D) a +1 spear of venom (unseen) (25, 4, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (25, 5, D) a glowing shapeshifter corpse (skeletalised by now) (25, 17, D) the +10 lajatang of Mairaot {freeze, Str+3} Str+3: It affects your strength (+3). (unseen) (25, 32, D) a +2 whip of pain (unseen) (25, 34, D) a +6 ring of dexterity (25, 38, D) a +1 quarterstaff of speed (still there?) a +0 robe (still there?) a +0 robe (still there?) a +5 quick blade of electrocution (still there?) a +0 robe (still there?) a +0 buckler (still there?) a spriggan corpse (skeletalised by now) (still there?) a spriggan corpse (skeletalised by now) (still there?) a caustic shrike corpse (skeletalised by now) (still there?) (25, 39, D) the +3 scimitar "Pimaesec" {flame, rElec rC+ Str+3} rElec: It insulates you from electricity. rC+: It protects you from cold. Str+3: It affects your strength (+3). a +0 animal skin a spriggan corpse (skeletalised by now) a caustic shrike corpse (skeletalised by now) (25, 40, D) a +0 war axe a +0 animal skin a spriggan corpse (skeletalised by now) (26, 0, D) a staff of fire (unseen) (26, 1, D) a +2 scale mail of cold resistance (26, 4, D) a glowing shapeshifter corpse (skeletalised by now) (26, 5, D) an ugly thing corpse (skeletalised by now) (26, 16, D) an amulet of regeneration (26, 17, D) a +2 mace of draining (26, 32, D) a +1 rapier of flaming (unseen) (26, 33, D) a +5 hand cannon of freezing (26, 39, D) a +0 quarterstaff (still there?) a +0 antimagic longbow (still there?) a satyr corpse (skeletalised by now) (still there?) (27, 0, D) a +8 mace of protection (unseen) (27, 1, D) a +2 orcbow of freezing (unseen) (27, 5, D) a glowing shapeshifter corpse (skeletalised by now) (27, 6, D) an ugly thing corpse (skeletalised by now) (27, 16, D) a +0 halberd of protection (unseen) (27, 33, D) a +3 rapier of venom (unseen) (27, 34, D) a +1 heavy partisan (27, 39, D) a +0 quarterstaff a +0 animal skin (28, 0, D) a book of Chaos (28, 1, D) a scroll of brand weapon (28, 5, D) a glowing shapeshifter corpse (skeletalised by now) (28, 16, D) the staff "Lisivul" {Str+3 Int-5 Conj Fire} [staff of conjuration] Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. (unseen) (28, 17, D) a staff of earth (unseen) (28, 32, D) a +2 leather armour of cold resistance (28, 33, D) a wand of mindburst (7) a +6 ring of strength a +6 ring of strength an amulet of reflection (29, 0, D) a staff of conjuration (unseen) (29, 1, D) the +3 shortbow of Junawk {elec, Dex+2} Dex+2: It affects your dexterity (+2). (unseen) (29, 16, D) a +2 leather armour of willpower (29, 17, D) the ring "Doiser" {^Drain rC+ Str+6 Int+3 Slay+3} [ring of strength] ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (unseen) (29, 32, D) a staff of cold (unseen) (29, 33, D) a +0 quarterstaff (35, 0, D) a +0 war axe (35, 15, D) a +0 rapier of venom (35, 28, D) a granite talisman (36, 0, D) a +1 heavy orcbow (unseen) (36, 1, D) a +5 shortbow of freezing (unseen) (36, 28, D) a +2 scale mail of fire resistance (36, 29, D) the +3 hand axe "Beif" {heavy, ^Drain rN++} ^Drain: It drains your maximum health when unequipped. rN++: It greatly protects you from negative energy. (37, 0, D) a +2 tower shield of fire resistance (unseen) (37, 1, D) a +2 robe of fire resistance (unseen) (37, 15, D) a staff of conjuration (37, 28, D) a book of Annihilations (37, 29, D) a +2 plate armour of poison resistance (38, 0, D) a +0 hand axe (38, 1, D) a +2 leather armour of fire resistance (38, 6, D) a +2 vampiric glaive (still there?) a red draconian corpse (skeletalised by now) (still there?) (38, 7, D) a +2 scimitar of electrocution (still there?) a +0 battleaxe (still there?) a +0 long sword (still there?) a +0 cloak (still there?) a red draconian corpse (skeletalised by now) (still there?) (38, 8, D) a +0 battleaxe a green draconian corpse (skeletalised by now) (38, 28, D) a +1 pair of gloves of dexterity (38, 29, D) the +0 ring mail "Seklau" {rElec rF+ Will+ Stlth-} rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. Stlth-: It makes you less stealthy. (39, 0, D) Neol's Compilation of Shocking Cleavage Spells Type Level a - Sandblast Earth 1 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Passwall Earth 3 d - Freezing Cloud Conjuration/Ice/Air 5 (unseen) (39, 1, D) a +1 scimitar of flaming (unseen) (39, 7, D) a +0 war axe a +0 cloak a ring of poison resistance a +0 war axe a black draconian corpse (skeletalised by now) (39, 14, D) a +0 war axe the +6 lajatang "Qoka" {venom, Fly rCorr Int+2 SInv} Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (39, 15, D) the +10 lajatang of Success {venom, *Rage rPois Will+ Int+3} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). (unseen) (39, 28, D) a staff of earth (unseen) (39, 29, D) the rimehorn talisman of Autumn {Fly Will+ Dex+3} [rimehorn talisman] Fly: It grants you flight. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (39, 31, D) a +0 arbalest a +0 barding a yaktaur corpse (skeletalised by now) (39, 32, D) a +4 short sword of venom (still there?) a +0 arbalest (still there?) (40, 1, D) a +0 ring mail of fire resistance (40, 7, D) a +0 mace a +0 war axe a black draconian corpse (skeletalised by now) (40, 8, D) a +0 long sword (still there?) a +0 halberd (still there?) the +5 orcbow of Cuasof {freeze, rF+ Str+4 Dex+5} (still there?) rF+: It protects you from fire. Str+4: It affects your strength (+4). Dex+5: It affects your dexterity (+5). a yellow draconian corpse (skeletalised by now) (still there?) (40, 9, D) a +0 short sword a +0 cloak a yellow draconian corpse (skeletalised by now) (40, 31, D) 6 large rocks a cyclops corpse (skeletalised by now) (40, 32, D) a +2 arbalest of freezing a +0 arbalest a +0 spear 2 silver javelins a +0 leather armour a merfolk corpse (skeletalised by now) (40, 33, D) 4 large rocks (40, 34, D) 2 large rocks a cyclops corpse (skeletalised by now) (41, 1, D) a staff of earth (unseen) (41, 6, D) a +0 dagger a +0 cloak (41, 14, D) a +5 demon trident of freezing (41, 15, D) a +1 vampiric lajatang (41, 29, D) a book of Spatial Translocations (41, 31, D) a +0 arbalest (41, 32, D) a +0 orcbow a centaur corpse (skeletalised by now) (42, 1, D) the +2 halberd "Laczeal" {distort, rElec Will+ Str+2} rElec: It insulates you from electricity. Will+: It increases your willpower. Str+2: It affects your strength (+2). (42, 14, D) a +5 heavy spear (unseen) (42, 28, D) a book of Flames (42, 29, D) a +2 short sword of venom (42, 31, D) a +0 arbalest a +0 arbalest a yaktaur corpse (skeletalised by now) a yaktaur corpse (skeletalised by now) (42, 32, D) a +0 orcbow (still there?) a +0 orcbow (still there?) the +10 lajatang of Drought {pain, SInv} (still there?) SInv: It lets you see invisible. a +0 arbalest (still there?) 6 large rocks (still there?) a centaur corpse (skeletalised by now) (still there?) a centaur corpse (skeletalised by now) (still there?) a stone giant corpse (skeletalised by now) (still there?) (43, 14, D) a +1 plate armour of poison resistance (43, 15, D) the staff "Muxoz" {rF+ rC- Will- Int+7 SInv Fire} [staff of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. Int+7: It affects your intelligence (+7). SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. (unseen) (43, 29, D) the +8 lajatang "Vaym" {pain, rPois rN+ SInv} rPois: It protects you from poison. rN+: It protects you from negative energy. SInv: It lets you see invisible. (unseen) (43, 32, D) a +0 arbalest 2 large rocks a yaktaur corpse (skeletalised by now) (43, 33, D) a +0 arbalest (49, 1, D) a +4 ring of slaying (49, 12, D) the Guidebook on Topomancy Spells Type Level a - Borgnjor's Vile Clutch Necromancy/Earth 5 b - Bombard Conjuration/Earth 6 c - Permafrost Eruption Ice/Earth 6 (unseen) (49, 37, D) an orb of energy (unseen) (50, 1, D) the riddle talisman of Wrong Decisions {*Silence rElec rPois SInv} [riddle talisman] *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. (unseen) (50, 3, D) a +0 chain mail (still there?) a +1 partisan (still there?) a +6 ring of strength (still there?) (50, 4, D) a hell hog corpse (skeletalised by now) (50, 5, D) a +0 plate armour (still there?) a +4 battleaxe of draining (still there?) a +0 chain mail (still there?) a +5 demon whip of flaming (still there?) a human corpse (skeletalised by now) (still there?) (50, 12, D) +1 fire dragon scales (unseen) (50, 13, D) a ring of positive energy (50, 24, D) a book of Storms (50, 25, D) the +2 morningstar of Chagrin {pain, rElec rPois Dex-4 SInv} rElec: It insulates you from electricity. rPois: It protects you from poison. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. (50, 37, D) an orb of mayhem (unseen) (51, 1, D) a ring of flight (51, 4, D) a +0 great sword of flaming (still there?) a +0 great sword of flaming (still there?) a +1 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) a fire giant corpse (skeletalised by now) (still there?) a fire giant corpse (skeletalised by now) (still there?) (51, 12, D) a +2 broad axe of electrocution (unseen) (51, 13, D) a +1 leather armour of cold resistance (51, 24, D) a blade talisman (51, 25, D) the +8 orcbow "Baakuask" {freeze, rN+ Str+3} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). (51, 37, D) the +1 leather armour of the Slorg {Str+3} Str+3: It affects your strength (+3). (52, 1, D) a +2 mace of protection (unseen) (52, 5, D) a +0 great sword of flaming (still there?) a +0 chain mail (still there?) a +3 broad axe of draining (still there?) a fire giant corpse (skeletalised by now) (still there?) (52, 6, D) a +1 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (52, 12, D) a +2 leather armour of willpower (52, 13, D) a +3 long sword of draining (unseen) (52, 24, D) a staff of death (52, 36, D) a ring of protection from fire (53, 1, D) the +8 war axe "Roanicwo" {protect, Str+8} Str+8: It affects your strength (+8). (53, 12, D) a +0 spectral quarterstaff (53, 13, D) a +1 robe of fire resistance (unseen) (53, 24, D) a +1 ring mail of fire resistance (53, 25, D) the +6 great sword of Untimely Demise {venom, MP+7} MP+7: It affects your magic capacity (+7). (53, 36, D) the +1 leather armour of the Dice {Str-3 Int+7 Dex-2} Str-3: It affects your strength (-3). Int+7: It affects your intelligence (+7). Dex-2: It affects your dexterity (-2). (54, 0, D) a staff of conjuration (unseen) (54, 1, D) a book of the Moon (54, 12, D) a staff of earth (54, 13, D) an amulet of reflection (54, 24, D) a book of Debilitation (54, 25, D) Sif Muna's Grimoire of Assembled Direction Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Dragon's Call Summoning 9 (unseen) (54, 36, D) the +1 pair of boots of Repulsion {rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. (55, 0, D) the +6 sling of the Divine God {heavy, MP+8 Dex+3 SInv} MP+8: It affects your magic capacity (+8). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (unseen) (55, 1, D) a book of Battle (55, 24, D) the ring of Yesterday {^Drain +Blink rF+ rC- rCorr Str+5 Int+3 Fire} [ring of fire] ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). Fire: It increases the power of your Fire spells. (unseen) (59, 36, D) a staff of earth (unseen) (59, 37, D) a staff of fire (unseen) (60, 37, D) a +2 cloak of poison resistance (unseen) (60, 41, D) a hell hound corpse (skeletalised by now) (60, 42, D) a +0 great sword of flaming (unseen) (61, 0, D) a +4 glaive of protection (unseen) (61, 8, D) a +3 scimitar of freezing (unseen) (61, 11, D) a human corpse (skeletalised by now) (61, 12, D) a human corpse (skeletalised by now) (61, 16, D) a staff of conjuration (unseen) (61, 26, D) a +2 quarterstaff of draining (unseen) (61, 37, D) a +2 ring mail of fire resistance (61, 41, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (62, 0, D) a scroll of fog (62, 8, D) a staff of death (unseen) (62, 9, D) a +0 rapier of draining (unseen) (62, 11, D) a human corpse (skeletalised by now) (62, 16, D) a +1 shortbow of electrocution (unseen) (62, 17, D) the staff of Ikoy {*Corrode rPois rF+ rC+ rN+ Will+ Necro} [staff of death] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Necro: It increases the power of your Necromancy spells. (unseen) (62, 19, D) a +0 spear a +0 robe (62, 26, D) the +9 mace "Ypablilu" {antimagic, rN+++ Int-5 Stlth-} rN+++: It renders you almost immune to negative energy. Int-5: It affects your intelligence (-5). Stlth-: It makes you less stealthy. (unseen) (62, 27, D) the +1 ring mail of Fedhas's Benevolence {rN+} rN+: It protects you from negative energy. (62, 37, D) a +2 vampiric morningstar (62, 41, D) a +1 great sword of flaming (62, 43, D) a +3 scimitar of flaming (unseen) (63, 11, D) a human corpse (skeletalised by now) (63, 17, D) a staff of cold (unseen) (63, 18, D) a +0 flail a +0 robe a naga corpse (skeletalised by now) (63, 19, D) a +0 club a naga corpse (skeletalised by now) (63, 20, D) a black mamba corpse (skeletalised by now) (63, 27, D) the +2 robe of Largesse {^Contam Int+7} ^Contam: It causes magical contamination when unequipped. Int+7: It affects your intelligence (+7). (63, 36, D) the +4 morningstar of Toicaim {venom, ^Drain rC+ rN+ Int+3} ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (unseen) (63, 37, D) a +2 helmet of see invisible (64, 16, D) a staff of conjuration (unseen) (64, 19, D) a +0 dire flail a naga corpse (skeletalised by now) (64, 26, D) a staff of alchemy (unseen) (64, 27, D) a book of Blasting (65, 26, D) a +3 ring mail of fire resistance (67, 0, D) a +1 mace of draining (unseen) (68, 0, D) a staff of conjuration (69, 0, D) a +1 antimagic rapier (unseen) (69, 36, D) a +2 hand axe of distortion (unseen) (69, 38, D) a +0 shortbow (70, 29, D) a ball python skeleton (70, 37, D) a staff of air (unseen) (70, 39, D) a +0 trident a boomerang a merfolk corpse (skeletalised by now) (70, 40, D) a +0 orcbow (71, 11, D) a river rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (71, 17, D) a +3 leather armour of willpower (71, 27, D) a +0 robe of willpower (unseen) (71, 29, D) a +0 hand axe a +0 robe (71, 37, D) a +2 vampiric hand axe (unseen) (71, 39, D) a +0 trident a wind drake corpse (skeletalised by now) (71, 40, D) a wind drake corpse (skeletalised by now) (72, 9, D) a book of Storms (72, 11, D) an iguana corpse (skeletalised by now) (72, 16, D) a staff of air (72, 17, D) the Unrestrained Analects (72, 29, D) a +0 spear a naga skeleton (72, 30, D) a black mamba skeleton (72, 36, D) a +2 bardiche of venom (72, 37, D) a +0 orcbow a +2 helmet of intelligence a centaur corpse (skeletalised by now) (72, 39, D) a wind drake corpse (skeletalised by now) (73, 1, D) an amulet of magic regeneration (73, 16, D) a staff of death (unseen) (73, 29, D) a ball python skeleton (73, 30, D) an adder skeleton (73, 37, D) the +7 spear of Hubris {heavy, rElec rC- Str-4 Int+7} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str-4: It affects your strength (-4). Int+7: It affects your intelligence (+7). (73, 39, D) a wind drake corpse (skeletalised by now) (75, 1, D) the +2 shortbow of the Eleven Tusks {drain, Int+3} Int+3: It affects your intelligence (+3). (unseen)