myself the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman the lupine talisman "Hoxtaha" {Dex+3} [lupine talisman] Dex+3: It affects your dexterity (+3). an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} (61, 8, D) a +4 spear of venom (unseen) (61, 16, D) My Sojourn through Swampland (62, 16, D) a phial of floods (62, 17, D) a book of Necromancy (62, 19, D) a +0 trident (62, 21, D) a wind drake corpse (63, 8, D) the +4 great mace "Xidd" {vamp, +Blink rElec} +Blink: It lets you blink. rElec: It insulates you from electricity. (63, 16, D) the +12 mace of Seoguast {freeze, rC+ Int-5 Dex+2} rC+: It protects you from cold. Int-5: It affects your intelligence (-5). Dex+2: It affects your dexterity (+2). (unseen) (63, 17, D) an amulet of magic regeneration (63, 23, D) a throwing net (64, 16, D) a book of Sloth (64, 17, D) a book of the Dragon (64, 20, D) a +0 trident (68, 0, D) the +0 dagger "Ziolal" {spect, rElec rF+ Dex+3} rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). (unseen) (68, 1, D) an adder corpse (68, 2, D) an adder corpse (69, 0, D) a +1 chain mail of cold resistance (unseen) (70, 8, D) a +0 glaive of freezing (unseen) (70, 9, D) a +2 battleaxe of flaming (unseen) (70, 10, D) a jackal corpse (71, 8, D) a staff of conjuration (unseen) (71, 10, D) an iguana corpse (71, 16, D) a book of the Senses (71, 17, D) a +0 dagger (still there?) a +0 robe (still there?) a +2 vampiric trident (still there?) an orc corpse (still there?) (71, 18, D) a +0 hand axe a +0 leather armour (71, 19, D) a +0 dagger a +0 robe an orc corpse (71, 26, D) the Writings on Isometric Mustering Spells Type Level a - Summon Small Mammal Summoning 1 b - Volatile Blastmotes Fire/Translocation 3 c - Summon Cactus Giant Summoning 6 (unseen) (71, 27, D) a +1 vampiric lajatang (unseen) (72, 8, D) the +2 short sword of Araatuso {flame, rC+ SInv} rC+: It protects you from cold. SInv: It lets you see invisible. a wolf corpse (72, 9, D) a +4 war axe of freezing (72, 10, D) a yak corpse (72, 17, D) a +0 heavy glaive (72, 18, D) a +0 short sword a +0 chain mail (72, 26, D) a staff of conjuration (unseen) (72, 27, D) a staff of conjuration (unseen) (73, 16, D) a +0 dagger of protection (unseen) (73, 17, D) a staff of alchemy (unseen) (73, 18, D) a +0 hand axe a +0 trident an orc corpse (74, 3, D) a +0 rapier a +0 leather armour an elf corpse (75, 3, D) a +0 short sword a +0 leather armour