myself the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 4, D) a fortress talisman (still there?) a wellspring talisman (still there?) a spider talisman (still there?) a serpent talisman (still there?) a blade talisman (still there?) the lupine talisman of the Tundras {rElec rPois Dex-2 Stlth+} (still there?) [lupine talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. an inkwell talisman (still there?) a quill talisman (still there?) (10, 7, D) a wand of mindburst (7) a wand of quicksilver (7) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (19, 0, D) a staff of earth (unseen) (19, 1, D) a +2 chain mail of willpower (19, 16, D) a +0 short sword (19, 17, D) a +0 flail (19, 33, D) a +5 vampiric war axe (unseen) (20, 0, D) the staff "Caompewn" {rElec rPois rC- Str+3 Air} [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Air: It increases the power of your Air spells. (unseen) (20, 1, D) a +6 ring of dexterity (20, 16, D) a scroll of brand weapon (20, 17, D) a +0 short sword (20, 33, D) Sif Muna's Encyclopedia of Misfortune Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Sigil of Binding Hexes 3 c - Discord Hexes 8 (unseen) (21, 0, D) a staff of fire (unseen) (21, 1, D) a ring of willpower (21, 17, D) a +2 robe (unseen) (21, 33, D) a Codex of Conductivity (21, 34, D) a +0 pair of boots of rampaging (22, 0, D) a +0 trident of flaming (unseen) (22, 1, D) a sack of spiders (22, 16, D) a +3 leather armour of fire resistance (22, 17, D) a +0 long sword (22, 33, D) a +3 leather armour of cold resistance (22, 34, D) a scroll of brand weapon (23, 0, D) a +0 pair of gloves of infusion (23, 1, D) a +1 great mace of protection (unseen) (23, 17, D) a +1 chain mail of fire resistance (23, 18, D) a staff of alchemy (unseen) (23, 21, D) a +0 short sword (23, 22, D) a +0 cloak a green draconian skeleton (23, 33, D) a staff of earth (unseen) (23, 34, D) the +1 leather armour "Jiol" {Fly rN+ rCorr Dex-5} Fly: It grants you flight. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). (24, 0, D) the +7 swamp dragon scales of Iguo {+Inv rPois} +Inv: It lets you turn invisible. rPois: It protects you from poison. (24, 1, D) a ring of fire (24, 5, D) a +0 antimagic hand cannon (still there?) a yaktaur skeleton (still there?) (24, 16, D) a staff of cold (24, 17, D) a staff of death (unseen) (24, 18, D) a +1 robe of willpower (unseen) (24, 21, D) a +1 quarterstaff of draining (still there?) a +0 cloak (still there?) a +2 mace of protection (still there?) a ring of see invisible (still there?) a +0 scimitar (still there?) (24, 22, D) a +0 rapier (still there?) a +0 cloak (still there?) a +0 mace (still there?) the +1 flail of Nutococw {heavy, Will+ Dex+3} (still there?) Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). a +0 long sword (still there?) a +0 cloak (still there?) a +0 kite shield (still there?) a green draconian skeleton (still there?) a yellow draconian skeleton (still there?) (24, 23, D) a +1 short sword of flaming (still there?) a +0 morningstar (still there?) (24, 33, D) the ring of Heshryc {Slay+4 SInv} [ring of slaying] Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. (unseen) (24, 34, D) a medusa talisman (25, 4, D) a +0 arbalest (still there?) the +3 mace of Ofimos {drain, Str+2 Int+5 SInv Stlth+} (still there?) Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +0 arbalest (still there?) a +0 battleaxe (still there?) a +0 plate armour (still there?) a yaktaur skeleton (still there?) a human skeleton (still there?) (25, 5, D) a +0 arbalest a +0 battleaxe a +0 plate armour 3 large rocks a +0 great sword a +0 chain mail a human skeleton a human skeleton (25, 6, D) a +0 battleaxe a +0 chain mail a +0 battleaxe a +0 plate armour a human skeleton (25, 17, D) a +1 scale mail of willpower (25, 18, D) an amulet of reflection (25, 19, D) a +2 long sword of holy wrath (unseen) (25, 21, D) a +0 flail of holy wrath (still there?) a +0 long sword (still there?) a +0 cloak (still there?) a +0 glaive (still there?) a yellow draconian skeleton (still there?) (25, 22, D) a +0 flail (25, 23, D) the +0 great sword of Instinct {freeze, rN+} (still there?) rN+: It protects you from negative energy. a +0 scimitar (still there?) a +3 long sword (still there?) a +2 cloak (still there?) a yellow draconian skeleton (still there?) a red draconian skeleton (still there?) (25, 33, D) a +5 short sword of protection (unseen) (25, 34, D) a +0 flail of protection (unseen) (25, 39, D) a salamander corpse (26, 0, D) a +3 long sword (unseen) (26, 1, D) a +1 plate armour of fire resistance (26, 4, D) a +0 battleaxe (still there?) a +0 chain mail (still there?) the ring of Past Mistakes {rF+ rC- Str+3 Int+5 Slay+3 Fire} (still there?) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Fire: It increases the power of your Fire spells. a +4 scimitar of holy wrath (still there?) a +0 plate armour (still there?) a +0 kite shield (still there?) a +0 war axe (still there?) a +0 plate armour (still there?) a human skeleton (still there?) a human skeleton (still there?) (26, 6, D) a +0 dire flail (still there?) a +0 plate armour (still there?) a +2 great sword (still there?) a +0 chain mail (still there?) a human skeleton (still there?) (26, 16, D) a +0 flail (26, 21, D) a +4 vampiric spear a +0 scimitar a ring of protection from fire a white draconian skeleton (26, 22, D) a +0 rapier a +0 cloak an amulet of magic regeneration a +0 long sword a +0 cloak (26, 23, D) a +0 war axe (26, 33, D) a +3 demon trident of venom (unseen) (26, 34, D) an amulet of reflection (27, 1, D) the ring "Osuick" {Str+4 Int+6} [ring of intelligence] Str+4: It affects your strength (+4). Int+6: It affects your intelligence (+6). (27, 4, D) a +0 war axe a +0 chain mail a +0 kite shield a human skeleton (27, 5, D) a +2 long sword of holy wrath (still there?) a +0 chain mail (still there?) a +0 kite shield (still there?) a human skeleton (still there?) (27, 6, D) a +0 battleaxe a +0 chain mail (27, 33, D) a +0 mace of pain (unseen) (27, 34, D) a scroll of brand weapon (28, 5, D) a +0 arbalest a yaktaur skeleton (28, 17, D) a staff of earth (28, 18, D) a +0 glaive (28, 33, D) a book of Flames (29, 0, D) a staff of death (unseen) (29, 16, D) a +0 long sword (29, 33, D) a book of Power (34, 28, D) a staff of alchemy (unseen) (35, 0, D) a +0 great mace of distortion (unseen) (35, 14, D) the +8 partisan "Qumny" {heavy, rF- rCorr Str+6} rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). (unseen) (35, 15, D) a staff of death (unseen) (35, 29, D) the amulet of Idealism {+Blink rPois rN+ RegenMP+ Dex+3} [amulet of magic regeneration] +Blink: It lets you blink. rPois: It protects you from poison. rN+: It protects you from negative energy. RegenMP+: It increases your rate of magic regeneration. Dex+3: It affects your dexterity (+3). (unseen) (36, 0, D) a staff of death (unseen) (36, 1, D) a staff of earth (unseen) (36, 14, D) a staff of air (unseen) (36, 15, D) a +2 ring mail of poison resistance (36, 28, D) a +0 animal skin (36, 37, D) a -2 glaive a +4 ring mail of willpower a wand of warping (3) (37, 1, D) a staff of cold (37, 5, D) a +4 rapier of venom a +0 robe a spriggan corpse (skeletalised by now) a basilisk corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (37, 14, D) a +3 glaive of venom (unseen) (37, 15, D) a +1 antimagic flail a +0 robe the +9 demon blade of the Other Side {flame, Stlth+} Stlth+: It makes you more stealthy. (37, 28, D) a +2 scale mail of fire resistance (37, 29, D) the staff "Joimiaho" {+Blink rElec rF- rN+ SInv Air} [staff of air] +Blink: It lets you blink. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. Air: It increases the power of your Air spells. (38, 0, D) the +0 chain mail "Celeq" {Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (38, 1, D) a +0 mace of venom (unseen) (38, 5, D) a +0 antimagic flail (still there?) a +0 animal skin (still there?) a rime drake corpse (skeletalised by now) (still there?) a spriggan corpse (skeletalised by now) (still there?) (38, 7, D) a blink frog corpse (skeletalised by now) (38, 15, D) a staff of air (38, 19, D) a +0 hand axe (still there?) a +0 chain mail (still there?) a +2 scimitar of flaming (still there?) the human corpse of Terence (skeletalised by now) (still there?) (38, 20, D) 9 large rocks the cyclops corpse of Polyphemus (skeletalised by now) (38, 21, D) a +0 troll leather armour {Pargi} the troll corpse of Pargi (skeletalised by now) (38, 29, D) a +3 rapier of protection (38, 32, D) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (38, 33, D) a +1 whip of freezing (still there?) a +2 robe of positive energy (still there?) (38, 34, D) a +3 dire flail of protection (still there?) a +0 scale mail (still there?) the human corpse of Edmund (skeletalised by now) (still there?) (39, 0, D) a +1 chain mail of fire resistance (39, 1, D) a +1 short sword of venom (unseen) (39, 5, D) a +0 quarterstaff a +0 robe (39, 14, D) a +0 kite shield of fire resistance (unseen) (39, 17, D) a +3 dagger of chaos (still there?) a +0 robe (still there?) the human corpse of Psyche (skeletalised by now) (still there?) (39, 18, D) a +1 longbow of flaming (still there?) a +2 barding (still there?) the centaur corpse of Nessos (skeletalised by now) (still there?) (39, 19, D) a +0 club (still there?) a +0 leather armour (still there?) a wand of quicksilver (6) (still there?) a +1 triple sword of freezing (still there?) a +0 ring mail (still there?) a ring of resist corrosion (still there?) a maw talisman (still there?) the serpent talisman "Qoderesm" {Harm rCorr MP+11 Str-2} (still there?) [serpent talisman] Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. MP+11: It affects your magic capacity (+11). Str-2: It affects your strength (-2). the human corpse of Rupert (skeletalised by now) (still there?) (39, 28, D) a +0 short sword (39, 33, D) a +0 dire flail a +3 leather armour of cold resistance a ring of willpower a +4 scimitar of flaming a +4 ring of slaying the human corpse of Frances (skeletalised by now) (39, 35, D) a +2 great sword of protection a +0 leather armour the ring of Qemed {rF+ Will+ EV+5 Str-2 Stlth+} [ring of evasion] rF+: It protects you from fire. Will+: It increases your willpower. EV+5: It affects your evasion (+5). Str-2: It affects your strength (-2). Stlth+: It makes you more stealthy. the elf corpse of Duvessa (skeletalised by now) (40, 1, D) a sack of spiders (40, 6, D) a yak corpse (skeletalised by now) (40, 14, D) a +0 robe (40, 19, D) a +1 dagger of venom (still there?) a +0 robe (still there?) a staff of death (still there?) the orc corpse of Nergalle (skeletalised by now) (still there?) (40, 20, D) a +0 club (still there?) a +2 robe of positive energy (still there?) the human corpse of Jessica (skeletalised by now) (still there?) (40, 32, D) a +5 trident of venom (still there?) a +0 robe (still there?) a ring of flight (still there?) (40, 33, D) a +0 giant club a +0 robe a wand of warping (14) a ring of resist corrosion (41, 0, D) the amulet of Yduig {Harm +Blink Will- RegenMP+ Str+2} [amulet of magic regeneration] Harm: It increases damage dealt and taken. +Blink: It lets you blink. Will-: It decreases your willpower. RegenMP+: It increases your rate of magic regeneration. Str+2: It affects your strength (+2). (unseen) (41, 1, D) a staff of fire (unseen) (41, 14, D) a +3 dagger of venom (41, 29, D) a book of Fire (42, 1, D) a staff of fire (unseen) (42, 15, D) a +0 robe of cold resistance (42, 18, D) a +0 mace (still there?) a +2 dagger of flaming (still there?) a +0 leather armour (still there?) a wand of warping (13) (still there?) (43, 14, D) a staff of death (unseen) (43, 28, D) the +0 whip "Wodiqu Tevva" {flame, *Corrode rF+ Str+4 Dex+3} *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). (unseen) (49, 0, D) a +5 orcbow (unseen) (49, 1, D) a +6 ring of dexterity (49, 4, D) a +0 giant spiked club a +0 dire flail 7 large rocks (49, 5, D) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (49, 12, D) a +2 ring mail of fire resistance (49, 24, D) the +4 ring mail of Vapren {rF++ rC- Int+2} rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). (49, 36, D) a book of Minor Magic (49, 37, D) a +1 dagger of draining (50, 0, D) a +7 giant spiked club (unseen) (50, 1, D) a book of Cryoformation (50, 4, D) a +0 battleaxe of freezing (still there?) a frost giant corpse (skeletalised by now) (still there?) (50, 6, D) a +1 great sword of flaming (unseen) (50, 12, D) a +1 heavy war axe (unseen) (50, 13, D) the +9 rapier "Luofompa" {flame, rC+ rCorr} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (unseen) (50, 25, D) a staff of conjuration (unseen) (50, 37, D) a +1 sling of draining (unseen) (50, 39, D) a +0 longbow of draining (still there?) a +0 leather armour (still there?) (50, 40, D) a +0 dagger a +0 shortbow a +0 leather armour the ring of Pitzewec {rPois Int+6} [ring of intelligence] rPois: It protects you from poison. Int+6: It affects your intelligence (+6). an elf corpse (skeletalised by now) (51, 1, D) a staff of fire (unseen) (51, 4, D) 5 large rocks a +0 giant club a stone giant corpse (skeletalised by now) (51, 5, D) a +0 giant club an ogre corpse (skeletalised by now) (51, 12, D) a +2 scimitar of electrocution (unseen) (51, 13, D) a +0 spear of venom (unseen) (51, 24, D) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. (51, 25, D) the +1 longbow of Ketem {holy, rC+ Will+ rCorr} rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (51, 29, D) a +0 hand axe a +0 animal skin a spriggan corpse (skeletalised by now) a wyvern corpse (skeletalised by now) (51, 30, D) a komodo dragon corpse (skeletalised by now) (51, 36, D) a +0 spear of freezing (unseen) (51, 37, D) a +0 leather armour of poison resistance (51, 39, D) a +0 dagger a +0 ring mail a +0 dagger of venom a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (51, 41, D) a +2 rapier of venom (still there?) a +0 leather armour (still there?) a +0 long sword of distortion (still there?) a +0 robe (still there?) an elf corpse (skeletalised by now) (still there?) (52, 0, D) a +0 vampiric rapier (52, 1, D) a +0 halberd of protection (unseen) (52, 13, D) a +1 trident of protection (unseen) (52, 17, D) a +2 scimitar of flaming (still there?) a fire dragon corpse (skeletalised by now) (still there?) (52, 18, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (52, 24, D) the Verses on Fumes Spells Type Level a - Cigotuvi's Putrefaction Necromancy/Air 4 b - Conjure Ball Lightning Conjuration/Air 6 c - Maxwell's Capacitive Coupling Air 8 (unseen) (52, 36, D) a +1 helmet of see invisible (52, 39, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (53, 1, D) a +1 dagger of venom (unseen) (53, 13, D) a +8 chain mail of ponderousness (53, 17, D) a fire dragon corpse (skeletalised by now) a hell hound corpse (skeletalised by now) (53, 24, D) a staff of alchemy (unseen) (53, 29, D) a water moccasin corpse (skeletalised by now) (53, 30, D) a water moccasin corpse (skeletalised by now) a polar bear corpse (skeletalised by now) (53, 36, D) the Unrestrained Analects (53, 39, D) a +0 rapier a +0 robe an elf corpse (skeletalised by now) (53, 40, D) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (54, 0, D) a +4 chain mail of fire resistance (54, 12, D) a book of Ice (54, 17, D) +0 fire dragon scales (still there?) a +1 great sword of flaming (still there?) a fire dragon corpse (skeletalised by now) (still there?) a fire giant corpse (skeletalised by now) (still there?) (54, 24, D) a staff of earth (unseen) (54, 25, D) a +0 cloak of willpower (unseen) (54, 36, D) a staff of conjuration (unseen) (55, 0, D) a ring of poison resistance (55, 1, D) the Spellbook of Wildfire and Darkness Spells Type Level a - Detonation Catalyst Fire/Alchemy 5 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Death's Door Necromancy 9 (unseen) (55, 13, D) a staff of fire (unseen) (55, 24, D) a book of Iron (55, 43, D) a +0 dagger a +0 longbow a +0 leather armour (59, 40, D) a +0 halberd a +0 robe (59, 41, D) a +0 flail a +0 orcbow a +0 chain mail (60, 36, D) the -1 pair of boots of Cynicism {Regen+ Str+4} Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). (60, 37, D) a +2 ring mail of fire resistance (60, 38, D) a +0 dagger a +0 robe (60, 39, D) a +0 heavy war axe (still there?) a +0 orcbow (still there?) a +0 plate armour (still there?) (60, 40, D) a +0 glaive a +0 robe an orc corpse (skeletalised by now) (60, 41, D) a +0 giant club a +0 giant club a warg corpse (skeletalised by now) (61, 0, D) a +1 glaive of protection (unseen) (61, 2, D) a +0 whip an orc corpse (skeletalised by now) (61, 8, D) the +4 scimitar of Linearity {antimagic, rPois Int+3} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). (unseen) (61, 16, D) a +1 flail of protection (unseen) (61, 26, D) a +2 flail of protection (unseen) (61, 36, D) a +0 trident (61, 37, D) the lupine talisman "Xiceoloti" {rN+} [lupine talisman] rN+: It protects you from negative energy. (unseen) (61, 40, D) a +0 war axe a +0 chain mail a troll corpse (skeletalised by now) an orc corpse (skeletalised by now) (62, 1, D) a +0 short sword 2 boomerangs a +0 scale mail an orc corpse (skeletalised by now) (62, 2, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (62, 8, D) a +0 robe of willpower (unseen) (62, 16, D) a +4 morningstar of holy wrath (unseen) (62, 17, D) a +4 ring of slaying (62, 26, D) the +5 chain mail "Wedu" {rC+} rC+: It protects you from cold. (62, 27, D) a book of Ice (62, 36, D) a +2 robe of positive energy (unseen) (62, 37, D) a ring of protection from cold (62, 40, D) a +0 giant club (63, 0, D) a +2 scimitar of holy wrath (unseen) (63, 3, D) a +0 mace a +0 leather armour (63, 16, D) a +0 spectral quarterstaff (63, 17, D) the +2 leather armour of the New World {rC+} rC+: It protects you from cold. (63, 26, D) a +1 hand axe of flaming (63, 27, D) a +2 heavy hand axe (unseen) (63, 36, D) a +3 leather armour of positive energy (63, 37, D) a +0 heavy dire flail (unseen) (64, 16, D) a ring of flight (64, 17, D) a staff of fire (unseen) (64, 26, D) the +0 robe of Absence {Fly Will+ Slay+2} Fly: It grants you flight. Will+: It increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (unseen) (65, 26, D) a book of the Fortress (67, 3, D) a hell hound corpse (skeletalised by now) (68, 0, D) the +7 war axe of Inquiry {spect, MP+6 Str+4 SInv Stlth+} MP+6: It affects your magic capacity (+6). Str+4: It affects your strength (+4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (69, 0, D) a +3 vampiric halberd (unseen) (69, 36, D) a +5 battleaxe of venom (unseen) (69, 39, D) a +0 scimitar a naga corpse (skeletalised by now) (70, 8, D) a Treatise on Traps (70, 9, D) a +1 ring mail of cold resistance (70, 36, D) a staff of fire (unseen) (70, 37, D) a ring of resist corrosion (70, 39, D) a +0 spear (71, 8, D) the +1 shortbow of World's End {heavy, rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. (71, 16, D) a +1 halberd of distortion (unseen) (71, 19, D) a +0 dire flail (still there?) a +1 robe of cold resistance (still there?) a naga corpse (skeletalised by now) (still there?) (71, 26, D) a ring of protection from cold (71, 36, D) a +2 heavy war axe (unseen) (71, 37, D) a +1 plate armour of fire resistance (71, 39, D) a +0 short sword a +0 robe a +0 battleaxe a +1 flail of holy wrath a naga corpse (skeletalised by now) a naga corpse (skeletalised by now) (71, 40, D) a water moccasin corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (72, 8, D) a +1 ring mail of cold resistance (72, 9, D) a staff of alchemy (unseen) (72, 16, D) a +2 rapier of flaming (72, 17, D) a +3 chain mail of willpower (72, 19, D) a +0 flail a naga corpse (skeletalised by now) (72, 26, D) the +2 spear "Hulk" {holy, rC- Int+2 Dex+3} rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (72, 27, D) a staff of air (72, 28, D) a +0 flail a +0 barding (72, 30, D) a water moccasin corpse (skeletalised by now) (72, 36, D) a staff of alchemy (72, 37, D) a +2 spear of venom (unseen) (72, 41, D) a water moccasin corpse (skeletalised by now) (73, 4, D) a shapeshifter corpse (skeletalised by now) (73, 17, D) a +2 heavy great mace (unseen) (73, 18, D) a +0 halberd a +0 robe a naga corpse (skeletalised by now) (73, 19, D) a +0 club (73, 26, D) a staff of earth (unseen) (73, 36, D) the +1 ring mail "Hessu" {^Drain Str+5 Slay+5} ^Drain: It drains your maximum health when unequipped. Str+5: It affects your strength (+5). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (74, 3, D) an ugly thing corpse (skeletalised by now)