Dungeon Sprint DCSS version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 9898071608805116718 997 myself the Thaumaturge (level 8, -13/52 HPs) Began as a Djinni Fire Elementalist on Nov 12, 2025. Was an Elder of Qazlal. Mangled by a +2 dire flail of protection (28 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:04:29 (372 turns). myself the Thaumaturge (Djinni Fire Elementalist) Turns: 372, Time: 00:04:30 Health: -13/52 AC: 2 Str: 7 XL: 8 Next: 42% Gold: 0 EV: 13 Int: 37 God: Qazlal [****..] SH: 5 Dex: 14 rFire + + . p - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold x . . l - orb {guile} rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... s - +6 ring of intelligence Stlth + t - +6 ring of intelligence HPRegen 0.28/turn %: no teleportation, repel missiles, infuse magic (-14 HP) @: flying, studying 2 skills A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Upheaval, Elemental Force You were in the Dungeon. You worshipped Qazlal. Qazlal was greatly pleased with you. You visited 1 branch Inventory: Hand Weapons p - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). C - the +2 Maxwell's thermic engine {flame, freeze, rev} (You found it in the Dungeon) Armour a - a +0 robe (worn) l - an orb of guile (worn) Jewellery j - the ring "Rull" {+Blink rPois MP+9 Dex+5} (You found it in the Dungeon) [ring of magical power] +Blink: It lets you blink. rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). Dex+5: It affects your dexterity (+5). q - a +6 ring of dexterity r - a +6 ring of dexterity s - a +6 ring of intelligence (worn) t - a +6 ring of intelligence (worn) u - a +6 ring of strength v - a +6 ring of strength z - a ring of resist corrosion D - the ring of the Commoners {MP+9 Str+2 SInv Stlth+} (You found it in the Dungeon) [ring of magical power] MP+9: It affects your magic capacity (+9). Str+2: It affects your strength (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Wands w - a wand of mindburst (7) x - a wand of iceblast (7) y - a wand of acid (7) Scrolls f - 4 scrolls of blinking m - 7 scrolls of fog n - 5 scrolls of identify o - 2 scrolls of fear Potions b - 10 potions of curing c - 9 potions of heal wounds d - 6 potions of haste e - 3 potions of berserk rage g - 2 potions of brilliance h - 2 potions of invisibility i - 4 potions of resistance k - 5 potions of might Miscellaneous A - a +0 Gell's gravitambourine (2/2) B - a +0 phantom mirror Skills: + Level 1.2 Fighting + Level 2.3 Staves + Level 5.6 Dodging + Level 3.6 Stealth + Level 12.5 Spellcasting + Level 12.5 Conjurations + Level 12.5 Hexes + Level 12.5 Summonings + Level 12.5 Necromancy + Level 12.5 Translocations + Level 12.5 Forgecraft + Level 12.5 Fire Magic + Level 12.5 Ice Magic + Level 12.5 Air Magic + Level 12.5 Earth Magic + Level 12.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 0% 1 b - Scorch Fire 100% 2d9 0% 2 c - Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 d - Inner Flame Hex/Fire 86% N/A 1% 3 e - Flame Wave Conj/Fire 86% 2d18 1% 4 f - Freeze Ice 100% 1d10 0% 1 g - Jinxbite Hex 100% N/A 0% 2 h - Sigil of Binding Hex 86% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Okay, then. Casting: Scorch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Scorch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Aiming: Upheaval Press: ? - help, Dir - move target Aim: a +2 dire flail of protection Magma suddenly erupts from the ground! The blast of magma engulfs the +2 dire flail of protection. The +2 dire flail of protection partially resists. The +2 dire flail of protection is moderately damaged. The deep elf pyromancer casts a spell. The deep elf pyromancer blinks! Casting: Scorch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the fire elemental. The fire elemental completely resists. The deep elf pyromancer points at you and mumbles some strange words. The bolt of fire hits the fire elemental. The fire elemental completely resists. The bolt of fire hits the +2 dire flail of protection. The +2 dire flail of protection resists. The bolt of fire hits you! You resist. Casting: Scorch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the +4 heavy war axe. The +4 heavy war axe resists. The +4 heavy war axe is lightly damaged. The +4 heavy war axe's fire resistance burns away. The +2 dire flail of protection hits you! * * * LOW HITPOINT WARNING * * * The deep elf pyromancer casts a spell at you. The bolt of fire misses the +2 dire flail of protection. The bolt of fire misses you. The +2 dire flail of protection hits you!! Ouch! That really hurt! You die... ▓..:)|..▓ ▓..")[..▓ ▓...e...▓ ▓..○e...▓ ▓.e○....▓ ..(☼(☼. ▓.▓○(E▓.▓ ▓...@...▓ ▓▓▓▓▓▓▓▓▓ You could see a deep elf death mage, 2 deep elf pyromancers, a fire elemental (summoned) and 3 dancing weapons. Vanquished Creatures A spriggan (D) 4 water moccasins (D) 2 black bears (D) A wolf (D) 2 scorpions (D) An iguana (D) A river rat (D) A jackal (D) 5 ball pythons (D) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | myself the Djinni Fire Elementalist began the quest for the | Orb. 0 | D | myself set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 8 | D | Found a transporter. 8 | D | Found a viscous altar of Jiyva. 8 | D | Found a corrupted altar of Lugonu. 8 | D | Found a hazy altar of Hepliaklqana. 8 | D | Found a burning altar of Makhleb. 8 | D | Found an opulent altar of Gozag. 16 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 35 | D | Reached XP level 2. HP: 21/21 MP: 0/0 49 | D | Became a worshipper of Qazlal Stormbringer 57 | D | Entered arena 2. 57 | D | Noticed a scorpion 57 | D | Noticed a scorpion 57 | D | Found a transporter. 60 | D | Killed a scorpion 61 | D | Reached XP level 3. HP: 25/25 MP: 0/0 61 | D | Learned a level 1 spell: Freeze 61 | D | Reached XP level 4. HP: 31/31 MP: 0/0 61 | D | Killed a scorpion 62 | D | Reached XP level 5. HP: 35/35 MP: 0/0 62 | D | Learned a level 2 spell: Jinxbite 65 | D | Got the ring "Rull" {+Blink rPois MP+9 Dex+5} 71 | D | Entered arena 3. 71 | D | Found a transporter. 73 | D | Reached * piety under Qazlal 89 | D | Entered arena 4. 89 | D | Noticed a water moccasin 89 | D | Noticed a water moccasin 89 | D | Found a transporter. 92 | D | Reached ** piety under Qazlal 97 | D | Killed a water moccasin 98 | D | Reached XP level 6. HP: 14/40 MP: 0/0 98 | D | Killed a water moccasin 99 | D | Reached skill level 10 in Spellcasting 99 | D | Reached skill level 10 in Conjurations 99 | D | Reached skill level 10 in Hexes 99 | D | Reached skill level 10 in Summonings 99 | D | Reached skill level 10 in Necromancy 99 | D | Reached skill level 10 in Translocations 99 | D | Reached skill level 10 in Forgecraft 99 | D | Reached skill level 10 in Fire Magic 99 | D | Reached skill level 10 in Ice Magic 99 | D | Reached skill level 10 in Air Magic 99 | D | Reached skill level 10 in Earth Magic 99 | D | Reached skill level 10 in Alchemy 99 | D | Reached XP level 7. HP: 15/45 MP: 0/0 99 | D | Learned a level 3 spell: Sigil of Binding 208 | D | Entered arena 5. 208 | D | Found the +2 Maxwell's thermic engine {flame, freeze, rev} 208 | D | Noticed a spriggan 208 | D | Found a transporter. 210 | D | Reached *** piety under Qazlal 213 | D | Killed a spriggan 214 | D | Reached skill level 1 in Staves 214 | D | Reached skill level 5 in Dodging 217 | D | Reached XP level 8. HP: 48/51 MP: 0/0 221 | D | Got the +2 Maxwell's thermic engine {flame, freeze, rev} 226 | D | Got the ring of the Commoners {MP+9 Str+2 SInv Stlth+} 228 | D | Entered arena 6. 228 | D | Found a transporter. 232 | D | Reached **** piety under Qazlal 242 | D | Reached skill level 1 in Fighting 369 | D | Entered arena 7. 369 | D | Noticed a deep elf death mage 369 | D | Noticed a +1 scimitar of protection 369 | D | Noticed a deep elf pyromancer 369 | D | Noticed a deep elf pyromancer 369 | D | Noticed a +4 heavy war axe 369 | D | Noticed a +2 dire flail of protection 372 | D | Mangled by a +2 dire flail of protection Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 6 7 8 9 10 12 | 12.5 Conjurations | 6 7 8 9 10 12 | 12.5 Hexes | 6 7 8 9 10 12 | 12.5 Summonings | 6 7 8 9 10 12 | 12.5 Necromancy | 6 7 8 9 10 12 | 12.5 Translocations | 6 7 8 9 10 12 | 12.5 Forgecraft | 6 7 8 9 10 12 | 12.5 Fire Magic | 6 7 8 9 10 12 | 12.5 Ice Magic | 6 7 8 9 10 12 | 12.5 Air Magic | 6 7 8 9 10 12 | 12.5 Earth Magic | 6 7 8 9 10 12 | 12.5 Alchemy | 6 7 8 9 10 12 | 12.5 Stealth | 2 3 | 3.6 Dodging | 3 4 5 | 5.6 Staves | 1 2 | 2.3 Fighting | 1 | 1.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Bo | | 5 | 3 || 8 Cast: Scorch | 3 | 4 | 11 || 18 Foxfire | | 8 | 7 || 15 Invoke: Upheaval | | | 1 || 1 Use: Potion | 1 | | 1 || 2 Armour: Robe | 3 | 7 | 24 || 34 Dodge: Dodged | | 4 | 29 || 33