myself the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (59, 36, D) a Compendium of Siegecraft (59, 37, D) a blade talisman (60, 36, D) a staff of fire (unseen) (60, 37, D) a +1 chain mail of poison resistance (unseen) (61, 8, D) a staff of cold (unseen) (61, 16, D) a +1 leather armour of cold resistance (unseen) (61, 36, D) the +11 flail "Rudol" {spect, rC++} rC++: It greatly protects you from cold. (unseen) (61, 37, D) the Enchiridion on Lithic Sciomancy Spells Type Level a - Martyr's Knell Necromancy/Summoning 4 b - Cigotuvi's Putrefaction Necromancy/Air 4 c - Hellfire Mortar Fire/Earth/Forgecraft 7 (unseen) (62, 0, D) a staff of earth (unseen) (62, 1, D) a +2 broad axe of freezing (unseen) (62, 9, D) the staff of Pishral {^Fragile rF+ rN++ SInv Necro} [staff of death] ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. (unseen) (62, 16, D) a +2 vampiric glaive (unseen) (62, 17, D) a sack of spiders (62, 26, D) a staff of alchemy (62, 27, D) a staff of cold (unseen) (62, 29, D) a +0 battleaxe a +0 robe (62, 36, D) an amulet of magic regeneration (62, 37, D) a +1 heavy battleaxe (unseen) (63, 0, D) a +4 shortbow of electrocution (unseen) (63, 8, D) a staff of air (unseen) (63, 16, D) a +3 scale mail of positive energy (unseen) (63, 21, D) 2 atropa-tipped darts (63, 26, D) the ring "Ireri" {Int+6 Dex+4} [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+4: It affects your dexterity (+4). (63, 36, D) a +0 mace of draining (unseen) (63, 37, D) a +1 shortbow of freezing (unseen) (64, 17, D) a staff of death (unseen) (64, 26, D) a +0 mace of protection (unseen) (64, 27, D) a +1 flail of protection (unseen) (65, 26, D) a +3 demon whip of venom (unseen) (68, 1, D) a +0 trident (69, 0, D) a +0 heavy arbalest (unseen) (69, 2, D) a +0 trident 3 boomerangs (69, 3, D) a +0 trident a merfolk corpse (skeletalised by now) (69, 36, D) a +3 great sword of draining (unseen) (69, 38, D) a +2 robe of positive energy (still there?) a +0 scythe (still there?) the human corpse of Sigmund (still there?) (70, 29, D) a +0 spear a +0 buckler a black bear corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (70, 36, D) a phantom mirror (70, 37, D) the +1 ring mail of the New World {rF+ rN+ Slay+2} rF+: It protects you from fire. rN+: It protects you from negative energy. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (70, 39, D) a +0 ring mail a +1 flail of protection (70, 40, D) a +0 robe a +0 mace the orc corpse of Blorkula the Orcula (70, 41, D) a +2 robe of cold resistance (still there?) a +0 dagger (still there?) a wand of flame (19) (still there?) (71, 9, D) an ugly thing corpse (skeletalised by now) (71, 16, D) Resikupt's Vellum of the Welkin and Venom Spells Type Level a - Swiftness Air 3 b - Petrify Alchemy/Earth 4 c - Alistair's Walking Alembic Alchemy/Forgecraft 5 d - Eringya's Noxious Bog Alchemy 6 (unseen) (71, 17, D) the +6 flail of Ymuazy {pain, rPois Str+2} rPois: It protects you from poison. Str+2: It affects your strength (+2). (unseen) (71, 26, D) the rimehorn talisman of Ecseexkil {rElec Str+3} [rimehorn talisman] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). (71, 27, D) the staff "Gesenar" {Summ Earth} [staff of earth] Summ: It increases the power of your Summonings spells. Earth: It increases the power of your Earth spells. (71, 29, D) a +0 spear (71, 36, D) a +3 leather armour of cold resistance (71, 37, D) the ring "Diqitavo" {rN+ Int+3 Dex+3 Stlth+} [ring of positive energy] rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (71, 38, D) a +0 robe a +0 club the human corpse of Jessica (71, 39, D) a +6 ring of intelligence (still there?) a +2 scimitar of flaming (still there?) the octopode corpse of Erica (still there?) (71, 40, D) 2 boomerangs (72, 8, D) a ring of flight (72, 9, D) a +3 mace of protection an ugly thing corpse (skeletalised by now) (72, 16, D) a +2 ring mail of willpower (unseen) (72, 17, D) a +6 dagger of venom (unseen) (72, 26, D) the staff of the Final Hells {rPois rF++ SInv Fire} [staff of fire] rPois: It protects you from poison. rF++: It greatly protects you from fire. SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. (unseen) (72, 27, D) a +6 scimitar of freezing (unseen) (72, 28, D) a +0 spear (72, 29, D) a +0 short sword a +0 robe a +0 buckler (72, 30, D) a black bear corpse (skeletalised by now) (72, 37, D) a storm talisman (72, 39, D) a +0 robe (still there?) a +0 giant spiked club (still there?) a wand of polymorph (13) (still there?) a +0 cloak (still there?) a +2 quarterstaff of chaos (still there?) the ogre corpse of Erolcha (still there?) (72, 40, D) a +0 leather armour a +0 short sword a wand of polymorph (11) (73, 1, D) a +1 vampiric battleaxe (unseen) (73, 17, D) a staff of air (73, 26, D) a +1 chain mail of cold resistance (unseen) (73, 27, D) an orb of wrath (unseen) (73, 36, D) a +1 leather armour of fire resistance (unseen) (73, 37, D) an amulet of guardian spirit (74, 2, D) a +0 club an orc corpse (skeletalised by now) (74, 8, D) a shapeshifter corpse (skeletalised by now) (75, 1, D) a +3 leather armour of cold resistance (unseen) (75, 2, D) a +0 whip an orc corpse (skeletalised by now)