myself the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman the blade talisman of Modesty {rF+ Will- Str+5} [blade talisman] rF+: It protects you from fire. Will-: It decreases your willpower. Str+5: It affects your strength (+5). a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (61, 0, D) a staff of alchemy (unseen) (62, 0, D) a staff of fire (62, 1, D) a +4 ring of slaying (62, 8, D) the orb of the Game of Kings {light, Will+ Regen+ Dex-4} Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Dex-4: It affects your dexterity (-4). (62, 9, D) the +6 scale mail "Fami" {Harm Str+3 Dex-4 Stlth+} Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. (unseen) (62, 11, D) a shapeshifter corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (63, 0, D) the staff "Dragonbane" {rElec rF++ Air Alch} [staff of air] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. (unseen) (63, 11, D) an ugly thing corpse (skeletalised by now) (67, 0, D) the +0 robe "Daqacuzo" {*Silence rCorr Dex+4} *Silence: It may silence you when you take damage. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). (unseen) (67, 2, D) a +0 short sword a draconian corpse (skeletalised by now) (68, 2, D) a +0 trident a draconian corpse (skeletalised by now) (69, 0, D) a +0 broad axe of venom (unseen) (69, 1, D) a +0 trident a purple draconian corpse (skeletalised by now) (70, 8, D) a +0 buckler of reflection (unseen) (70, 9, D) the +3 hand axe "Urimp" {vamp, rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. (unseen) (70, 31, D) a +0 short sword a +0 ring mail (70, 32, D) a +0 short sword a +0 robe an elf corpse (71, 8, D) a dragon-coil talisman (71, 17, D) a +10 plate armour of ponderousness (unseen) (71, 26, D) the +0 robe of the Fiend {rC+++ Regen+ Int+3 Dex-4} rC+++: It renders you almost immune to cold. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). (unseen) (71, 27, D) Wuthihuw's Excursus on the Resplendent Geologist Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Permafrost Eruption Ice/Earth 6 (unseen) (71, 32, D) 2 atropa-tipped darts (72, 9, D) a sack of spiders (72, 17, D) the +2 leather armour of Precision Catastrophes {Harm Will+ Str+8 Dex-4} Harm: It increases damage dealt and taken. Will+: It increases your willpower. Str+8: It affects your strength (+8). Dex-4: It affects your dexterity (-4). (72, 21, D) 2 datura-tipped darts (72, 26, D) a scroll of brand weapon (72, 27, D) a +5 plate armour of ponderousness (unseen) (73, 1, D) a +0 broad axe of electrocution (unseen) (73, 17, D) an orb of light (unseen) (73, 26, D) a manual of Stealth (73, 27, D) a staff of cold (unseen) (75, 1, D) a +1 ring mail of poison resistance (unseen)