myself the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman (still there?) a wellspring talisman (still there?) a spider talisman (still there?) a serpent talisman (still there?) the blade talisman of Kikubaaqudgha {+Blink} (still there?) [blade talisman] +Blink: It lets you blink. a lupine talisman (still there?) an inkwell talisman (still there?) a quill talisman (still there?) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (36, 1, D) the +2 dagger "Oxtunn" {freeze, *Noise rElec rCorr Str+3} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). (unseen) (37, 1, D) a scroll of brand weapon (38, 1, D) an amulet of guardian spirit (38, 7, D) 3 large rocks a stone giant corpse (38, 9, D) 4 large rocks (39, 1, D) the Codex of the Red-Hot Blizzard Spells Type Level a - Foxfire Conjuration/Fire 1 b - Dazzling Flash Hexes/Fire 3 c - Splinterfrost Shell Ice/Forgecraft 7 d - Ignition Fire 8 (unseen) (40, 1, D) a +2 robe (unseen) (40, 9, D) a +0 longbow a +0 leather armour an elf corpse (41, 1, D) a scroll of brand weapon (42, 1, D) a ring of flight (48, 38, D) a bullfrog corpse (skeletalised by now) (49, 1, D) a +2 scale mail of poison resistance (49, 3, D) a ball python skeleton (49, 12, D) the +10 arbalest "Xixyu" {flame, rElec rF- rN+++ rCorr} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. (unseen) (49, 24, D) the +10 spear of Extermination {venom, Str+3} Str+3: It affects your strength (+3). (unseen) (49, 36, D) a +1 buckler of fire resistance (50, 0, D) a +1 battleaxe of holy wrath (50, 1, D) a staff of alchemy (unseen) (50, 2, D) a water moccasin skeleton (50, 13, D) a +2 robe of willpower (50, 24, D) a +4 ring of protection (50, 25, D) a staff of conjuration (unseen) (50, 39, D) a water moccasin corpse (skeletalised by now) (51, 0, D) the +6 flail of Hepliaklqana's Envy {antimagic, rN+ Int+3} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (51, 1, D) the +8 mace of Prudence {heavy, *Rage MP+10 Int+5} (still there?) *Rage: It berserks you when you make melee attacks (+20% chance). MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). a ball python skeleton (still there?) (51, 3, D) an anaconda skeleton (51, 5, D) a black mamba skeleton (51, 7, D) a +0 mace a +0 robe a naga skeleton (51, 8, D) a +0 dire flail a naga skeleton (51, 12, D) a +2 demon blade of freezing (unseen) (51, 13, D) a shapeshifter corpse (skeletalised by now) (51, 14, D) a +0 rapier a +0 robe an elf corpse (skeletalised by now) (51, 18, D) a +0 long sword a +0 leather armour (51, 20, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (51, 25, D) a +1 quarterstaff of speed (unseen) (51, 36, D) a +0 glaive of flaming (unseen) (51, 37, D) a +0 long sword of holy wrath (unseen) (52, 6, D) a guardian serpent skeleton (52, 8, D) a +0 spear a naga skeleton (52, 15, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (52, 17, D) a +0 long sword a +0 robe (52, 18, D) a +0 long sword a +0 robe a +0 longbow a +0 leather armour a +6 ring of intelligence an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (52, 24, D) a +5 glaive of venom (unseen) (52, 36, D) a +4 halberd of freezing (unseen) (52, 37, D) a +1 crystal plate armour (52, 43, D) a cane toad corpse (skeletalised by now) (53, 1, D) a +1 orcbow of freezing (unseen) (53, 6, D) a black mamba skeleton (53, 7, D) an adder skeleton (53, 8, D) a +0 hand axe a +0 robe (53, 13, D) a +2 spectral quarterstaff (unseen) (53, 14, D) a +0 shortbow (still there?) a staff of conjuration (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (53, 18, D) a +3 vampiric battleaxe (unseen) (53, 25, D) a ring of poison resistance (53, 36, D) the +0 scale mail "Mofor" {MP+9} MP+9: It affects your magic capacity (+9). (53, 37, D) a +0 short sword of venom (still there?) a bullfrog corpse (skeletalised by now) (still there?) (54, 0, D) a staff of conjuration (unseen) (54, 1, D) the +4 falchion of Autumn {vamp, Dex+4} Dex+4: It affects your dexterity (+4). (unseen) (54, 12, D) a Young Poisoner's Handbook (54, 13, D) a +0 glaive of freezing (unseen) (54, 24, D) a +6 antimagic arbalest (unseen) (54, 36, D) a +0 dagger of venom (unseen) (55, 0, D) the Quarto of Ectoplasm Spells Type Level a - Vampiric Draining Necromancy 3 b - Dispel Undead Necromancy 4 c - Haunt Necromancy/Summoning 7 (unseen) (55, 1, D) a book of the Hunter (55, 12, D) a +0 short sword (55, 13, D) a book of the Senses (55, 15, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (55, 24, D) a phial of floods (59, 36, D) a +0 falchion of electrocution (unseen) (59, 37, D) a +1 great sword of freezing (unseen) (60, 36, D) the wellspring talisman "Yraehif" {-Tele *Silence Will+++ rCorr} [wellspring talisman] -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (60, 37, D) the +1 chain mail of the Green Slorg {Fly Will+} Fly: It grants you flight. Will+: It increases your willpower. (61, 0, D) a staff of death (unseen) (61, 11, D) a river rat corpse (skeletalised by now) (61, 37, D) a staff of fire (62, 0, D) a +5 sling of freezing (unseen) (62, 1, D) a ring of flight (62, 9, D) a +0 rapier of protection (unseen) (62, 11, D) a river rat corpse (skeletalised by now) (62, 17, D) the +2 war axe of Untimely Demise {spect, Str+3 Int+4} Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). (unseen) (62, 26, D) the +10 flail of Earthquakes {venom, ^Drain Fly rC+ SInv} ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. rC+: It protects you from cold. SInv: It lets you see invisible. (unseen) (62, 30, D) a +0 dagger a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (62, 31, D) a +0 dagger an orc corpse (skeletalised by now) (62, 32, D) a +0 morningstar an orc corpse (skeletalised by now) (62, 36, D) a staff of alchemy (62, 37, D) a +3 chain mail of fire resistance (62, 42, D) a ghoul corpse (skeletalised by now) (63, 8, D) a +2 vampiric battleaxe (unseen) (63, 17, D) a +6 ring of strength (63, 27, D) a +0 short sword of electrocution (63, 30, D) a +0 dagger a +0 robe (63, 37, D) a +1 arbalest of draining (unseen) (64, 16, D) a staff of air (unseen) (64, 26, D) the +0 chain mail of Fuevu {Regen+} Regen+: It increases your rate of health regeneration. (64, 30, D) a +2 heavy hand axe a +0 leather armour a +0 battleaxe a +0 orcbow a +0 chain mail an orc corpse (skeletalised by now) (64, 31, D) a +0 dagger a +0 robe (65, 26, D) a +2 quarterstaff of draining (unseen) (67, 0, D) a +2 glaive of venom (unseen) (68, 0, D) a +2 longbow of freezing (68, 3, D) a wolf corpse (skeletalised by now) (69, 0, D) a staff of air (unseen) (69, 3, D) a +0 dagger a +0 robe a +0 buckler (69, 36, D) a +3 plate armour of positive energy (70, 8, D) a staff of cold (unseen) (70, 9, D) a +3 giant spiked club (unseen) (70, 36, D) a +0 trident of flaming (unseen) (70, 41, D) a black bear corpse (skeletalised by now) (70, 42, D) a +0 short sword a +0 robe (71, 8, D) a +2 pair of gloves of infusion (71, 16, D) the +2 long sword of Fortitude {freeze, rPois Int+2} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). (unseen) (71, 17, D) the +4 mace "Gonyzo" {drain, *Slow Str+4 Dex+7} *Slow: It may slow you when you take damage. Str+4: It affects your strength (+4). Dex+7: It affects your dexterity (+7). (unseen) (71, 20, D) a +0 dagger a +0 robe (71, 26, D) the +8 whip of the Big Bang {venom, Str+3 Dex+4} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). (71, 30, D) a +2 halberd of protection a naga corpse (skeletalised by now) (71, 31, D) a +0 mace (71, 36, D) a staff of air (unseen) (71, 40, D) a +0 spear a spriggan corpse (skeletalised by now) (71, 41, D) a +0 short sword a +0 robe a +0 buckler a +0 dagger a +0 robe a wolf corpse (skeletalised by now) (72, 8, D) a +2 robe of positive energy (unseen) (72, 9, D) the +1 scale mail of Repnifaj {Slay+6} Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). (72, 17, D) a blade talisman (72, 20, D) a +4 battleaxe a +0 robe a +0 flail a +0 robe (72, 26, D) a staff of death (72, 31, D) a water moccasin corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (72, 37, D) a +2 shortbow of draining (unseen) (72, 41, D) a +0 short sword a +0 robe (72, 42, D) a +0 rapier a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (72, 43, D) a black bear corpse (skeletalised by now) (73, 1, D) a +2 heavy orcbow (unseen) (73, 16, D) a +2 short sword of speed (unseen) (73, 17, D) a staff of air (unseen) (73, 26, D) a phial of floods (73, 31, D) a ball python corpse (skeletalised by now) (73, 36, D) a staff of fire (unseen) (73, 37, D) a +1 morningstar of freezing (unseen) (75, 1, D) a +1 spear of pain (unseen)