myself the Dungeon (1, 34, D) the +7 chain mail "Qopoax" {rPois rC+} rPois: It protects you from poison. rC+: It protects you from cold. (2, 14, D) a staff of cold (unseen) (2, 15, D) a +2 leather armour of fire resistance (2, 16, D) a staff of fire (unseen) (2, 34, D) the amulet of Irros {Reflect Rampage SH+5 SInv} [amulet of reflection] Reflect: It reflects blocked missile attacks. Rampage: It bestows one free step when moving towards enemies. SH+5: It affects your SH (+5). SInv: It lets you see invisible. Cheibriados disapproves of the use of such an item. (unseen) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a staff of conjuration (unseen) (3, 15, D) a +1 ring mail of fire resistance (3, 34, D) a staff of earth (unseen) (3, 35, D) a caustic shrike corpse (3, 38, D) a caustic shrike corpse (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a staff of death (unseen) (4, 34, D) a lightning rod (4/4) (5, 15, D) a +1 battleaxe of freezing (5, 34, D) a book of Iron (5, 35, D) a +0 great sword a +0 chain mail (6, 15, D) the +9 shortbow "Cikhlal" {heavy, Will+ Dex+3} Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (unseen) (6, 16, D) a +0 flail of protection (unseen) (6, 34, D) a book of Wicked Creation (6, 37, D) a caustic shrike corpse (7, 14, D) a staff of cold (unseen) (7, 15, D) a +3 plate armour of poison resistance (7, 16, D) a +0 pair of boots of flying (7, 22, D) a +1 whip (7, 34, D) Sif Muna's Papyrus of Frore Execration Spells Type Level a - Jinxbite Hexes 2 b - Frozen Ramparts Ice 3 c - Polar Vortex Ice 9 (unseen) (7, 40, D) a +0 giant club an iron giant corpse (8, 14, D) the Treatise on Flammable Cold Spells Type Level a - Inner Flame Hexes/Fire 3 b - Hoarfrost Cannonade Ice/Forgecraft 5 c - Sculpt Simulacrum Ice/Alchemy 6 (8, 16, D) a +1 battleaxe of freezing (unseen) (8, 17, D) a raiju skeleton (8, 34, D) the +7 partisan of Decaying Tenacity {holy, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (8, 40, D) a +0 giant club (9, 15, D) a +2 arbalest of freezing (unseen) (9, 16, D) a staff of air (unseen) (9, 34, D) an amulet of regeneration (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman the blade talisman "Kurenom" {rPois Int+3} [blade talisman] rPois: It protects you from poison. Int+3: It affects your intelligence (+3). a lupine talisman an inkwell talisman a quill talisman (10, 15, D) the +1 trident of Building Execution {chaos, rElec Int+3 Dex-5} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). Cheibriados disapproves of the use of such an item. (unseen) (10, 34, D) the ring of Medusak {rC++ Slay+3 SInv} [ring of protection from cold] rC++: It greatly protects you from cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. (unseen) (10, 37, D) a caustic shrike corpse (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (11, 16, D) a +0 plate armour of cold resistance (11, 34, D) the staff of the Unseen Realm {rElec rF+ rCorr Int-2 Necro Fire} [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. (unseen) (12, 14, D) a +0 mace of holy wrath (unseen) (12, 16, D) a staff of fire (unseen) (12, 34, D) the +0 leather armour of Ennui {rF+ Str+3} rF+: It protects you from fire. Str+3: It affects your strength (+3). (13, 34, D) a phantom mirror (17, 2, D) the +0 morningstar of Responsibility {drain, rC+ Will+ Int+4 Dex-2} (still there?) rC+: It protects you from cold. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). a +0 ring mail (still there?) an elf skeleton (still there?) (19, 0, D) the +6 orcbow "Baikhar" {speed, Stlth+} Stlth+: It makes you more stealthy. Cheibriados disapproves of the use of such an item. (unseen) (19, 1, D) a staff of alchemy (unseen) (19, 16, D) a +5 short sword of protection (unseen) (19, 17, D) a +1 falchion of flaming (20, 0, D) a +0 pair of gloves of hurling (20, 1, D) a staff of earth (unseen) (20, 2, D) a +0 dagger a +0 robe (20, 16, D) a +0 heavy hand axe (unseen) (20, 32, D) a staff of conjuration (21, 1, D) a +3 battleaxe of flaming (21, 2, D) a +0 long sword a +0 robe (21, 3, D) a +0 rapier a +0 robe an elf skeleton (21, 34, D) a storm talisman (22, 0, D) a +0 dagger (22, 1, D) a +6 whip of flaming (unseen) (22, 5, D) a +0 long sword a +0 scale mail (22, 32, D) a +0 heavy arbalest (unseen) (22, 34, D) the +5 bardiche "Gaif Zoy" {chaos, rPois Int+4} rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Cheibriados disapproves of the use of such an item. (unseen) (23, 0, D) a +0 helmet of intelligence (23, 1, D) a staff of alchemy (unseen) (23, 4, D) a +0 rapier a +0 leather armour an elf skeleton (23, 5, D) a +0 short sword a +0 robe an elf skeleton (23, 17, D) the +4 pair of gloves of the Lobster {rPois Dex+3} rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). (23, 18, D) the staff of the Boiling Point {^Drain rPois rC+ Conj} [staff of conjuration] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rC+: It protects you from cold. Conj: It increases the power of your Conjurations spells. (unseen) (23, 32, D) a +3 vampiric glaive (unseen) (24, 0, D) a +0 short sword (24, 1, D) a +0 long sword (still there?) a +0 robe (still there?) the staff of Darkness {rF+ Fire Alch} (still there?) [staff of fire] rF+: It protects you from fire. Fire: It increases the power of your Fire spells. Alch: It increases the power of your Alchemy spells. (24, 3, D) a +0 short sword a +0 shortbow a +0 leather armour (24, 4, D) a +0 longbow a +0 leather armour a +0 long sword a +0 robe a +0 buckler an elf skeleton (24, 16, D) a +0 robe (24, 17, D) an amulet of magic regeneration (24, 22, D) a +1 orcbow of draining (still there?) a staff of alchemy (still there?) (24, 32, D) a scroll of brand weapon (24, 33, D) a +2 sling of draining (24, 34, D) the staff of Valiance {Dex+2 Conj} [staff of conjuration] Dex+2: It affects your dexterity (+2). Conj: It increases the power of your Conjurations spells. (25, 1, D) a staff of conjuration (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) the Writings on the Tempest (still there?) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Cigotuvi's Putrefaction Necromancy/Air 4 c - Magnavolt Earth/Air 7 d - Maxwell's Capacitive Coupling Air 8 (25, 16, D) the ring "Kaulluw" {rC+ rCorr} [ring of resist corrosion] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. a ring of ice the ring of Patience {rElec Int+3 Dex+6 Stlth-} [ring of dexterity] rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. the amulet "Vatwept" {Spirit rC+ Will+ Dex-2} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rC+: It protects you from cold. Will+: It increases your willpower. Dex-2: It affects your dexterity (-2). an amulet of reflection a ring of willpower an amulet of regeneration a +6 ring of strength an amulet of faith a ring of magical power the ring of Gajuy {Fly rCorr Str+3} [ring of resist corrosion] Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). a +5 ring of evasion a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight 10 potions of haste a large rock a +0 flail (26, 1, D) the +10 arbalest of Resourcefulness {freeze, rElec Stlth+} rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (unseen) (26, 3, D) a +0 short sword a +0 leather armour (26, 16, D) a book of the Wilderness (26, 32, D) a staff of conjuration (26, 33, D) a +1 broad axe of venom (26, 34, D) a +4 flail of protection (unseen) (27, 1, D) the +6 sling "Xotu" {flame, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (unseen) (27, 2, D) a +0 dagger a +0 robe (27, 5, D) a +6 vampiric hand axe (unseen) (27, 17, D) the +0 quarterstaff of Fogetz {vamp, rF+ Int+3} rF+: It protects you from fire. Int+3: It affects your intelligence (+3). (27, 32, D) a +1 plate armour of cold resistance (27, 33, D) a staff of fire (28, 0, D) a +2 leather armour of poison resistance (28, 1, D) the +0 ring mail of Resonance {+Inv Fly rN++ Slay-4} +Inv: It lets you turn invisible. Fly: It grants you flight. rN++: It greatly protects you from negative energy. Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). (28, 2, D) a +0 longbow a +0 leather armour (28, 16, D) a +2 chain mail of positive energy (28, 32, D) the +6 partisan "Nem Vun" {flame, rElec rPois MP-10 Int+7} rElec: It insulates you from electricity. rPois: It protects you from poison. MP-10: It affects your magic capacity (-10). Int+7: It affects your intelligence (+7). (29, 0, D) the Spellbook of Wild Omens Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Summon Mana Viper Hexes/Summoning 5 (29, 1, D) a +0 antimagic trident (still there?) a +0 heavy quarterstaff (still there?) (29, 3, D) a +0 rapier a +0 leather armour (29, 16, D) a +0 sling of draining (unseen) (29, 17, D) a +2 heavy hand axe (unseen) (29, 32, D) a condenser vane (29, 33, D) the +3 flail "Toontun" {protect, Str+6} Str+6: It affects your strength (+6). (unseen) (34, 28, D) a staff of earth (unseen) (35, 14, D) the +3 chain mail "Util" {^Contam rF+ rC++ Dex+4} ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rC++: It greatly protects you from cold. Dex+4: It affects your dexterity (+4). (35, 28, D) a +2 long sword of distortion (unseen) (35, 29, D) a ring of flight (36, 0, D) a +3 war axe (unseen) (36, 1, D) a +6 spear (unseen) (36, 5, D) a +0 halberd of flaming (still there?) a +0 chain mail (still there?) (36, 14, D) a +1 hand axe of electrocution (36, 15, D) the +10 hand axe of Rara Cir {speed, ^Drain Int+2 Dex+6} ^Drain: It drains your maximum health when unequipped. Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). Cheibriados disapproves of the use of such an item. (36, 28, D) a staff of conjuration (unseen) (36, 29, D) a staff of air (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) (36, 33, D) a very ugly thing corpse (skeletalised by now) (37, 1, D) a book of Blood (37, 5, D) a +0 great sword a +0 chain mail a ring of resist corrosion (37, 15, D) a +4 vampiric glaive (37, 28, D) the staff of Qepu {Fly Int-3 Dex+3 Conj} [staff of conjuration] Fly: It grants you flight. Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). Conj: It increases the power of your Conjurations spells. (unseen) (38, 1, D) the +4 great sword "Suiss" {heavy, rPois Int-5 Dex+2 Stlth+} rPois: It protects you from poison. Int-5: It affects your intelligence (-5). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (unseen) (38, 2, D) a +0 arbalest (38, 5, D) a +3 partisan of venom (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (38, 14, D) +1 acid dragon scales (38, 15, D) a +5 short sword of venom (38, 28, D) a +6 shortbow of draining (39, 0, D) a staff of air (39, 1, D) a +2 robe of fire resistance (39, 3, D) a +2 battleaxe (still there?) a +0 plate armour (still there?) (39, 4, D) a +0 dire flail a +0 plate armour (39, 5, D) a +1 sling of electrocution (still there?) a +0 glaive (still there?) a +0 plate armour (still there?) a +0 battleaxe (still there?) a +0 plate armour (still there?) (39, 6, D) a +0 great mace a +0 chain mail 4 large rocks a +0 war axe a +0 plate armour a +2 tower shield a human corpse (skeletalised by now) a human corpse (skeletalised by now) (39, 7, D) a +3 dire flail of holy wrath a +0 chain mail a human corpse (skeletalised by now) (39, 14, D) a +2 leather armour of positive energy (39, 28, D) a +2 heavy dire flail (unseen) (39, 29, D) a +1 falchion of draining (39, 32, D) a shapeshifter corpse (skeletalised by now) (39, 33, D) a glowing shapeshifter corpse (skeletalised by now) a very ugly thing corpse (skeletalised by now) (39, 35, D) an ugly thing corpse (skeletalised by now) (40, 5, D) a +3 great sword a +0 plate armour a human corpse (skeletalised by now) (40, 6, D) a +0 war axe a +0 plate armour a human corpse (skeletalised by now) (40, 15, D) a +1 chain mail of positive energy (40, 28, D) a +3 short sword of electrocution (unseen) (40, 29, D) a staff of fire (40, 33, D) a glowing shapeshifter corpse (skeletalised by now) (41, 0, D) a +1 heavy war axe (41, 1, D) a +1 pair of boots of rampaging (41, 14, D) a +1 glaive of venom (41, 15, D) a staff of air (41, 28, D) a book of the Fortress (41, 31, D) a glowing shapeshifter corpse (skeletalised by now) (42, 0, D) a +3 spear of venom (unseen) (42, 5, D) a +3 great sword (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (42, 29, D) an amulet of faith (43, 15, D) a staff of cold (unseen) (43, 28, D) a ring of protection from cold (43, 29, D) a +3 leather armour of willpower (43, 30, D) a glowing shapeshifter corpse (skeletalised by now) (43, 31, D) a glowing shapeshifter corpse (skeletalised by now) (44, 28, D) a +1 whip of electrocution (unseen) (49, 1, D) an amulet of reflection (49, 12, D) a +3 great sword of electrocution (unseen) (49, 24, D) a blade talisman (50, 0, D) a +0 flail of protection (50, 12, D) a +0 dagger a +2 ring mail of poison resistance a wand of flame (20) a book of Blood (50, 13, D) a +1 longbow of flaming (still there?) a +0 barding of fire resistance (still there?) the +5 trident of Sadaidd {venom, Int+3 SInv Stlth+} (still there?) Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the centaur corpse of Nessos (skeletalised by now) (still there?) (50, 14, D) a +2 dagger of venom (still there?) 5 curare-tipped darts (still there?) the kobold corpse of Sonja (skeletalised by now) (still there?) (50, 24, D) the +0 pair of gloves of Irrymp {Slay+5} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (50, 25, D) a +1 ring mail of willpower (50, 36, D) a staff of earth (51, 0, D) a +4 scale mail of willpower (51, 12, D) a +0 leather armour (51, 13, D) a +2 trident of flaming (unseen) (51, 25, D) the +8 sling "Zutannaq" {flame, rElec} rElec: It insulates you from electricity. (unseen) (51, 27, D) a +0 spear a +0 robe (51, 36, D) a +2 leather armour of fire resistance (51, 37, D) a +0 scimitar of freezing (unseen) (52, 1, D) the Atlas of the Schematic Torch Spells Type Level a - Foxfire Conjuration/Fire 1 b - Iskenderun's Battlesphere Conjuration/Forgecraft 4 c - Starburst Conjuration/Fire 6 d - Ignition Fire 8 (unseen) (52, 13, D) a +0 dire flail a +0 scale mail a staff of air (52, 15, D) a +1 scimitar of flaming (52, 17, D) a +2 battleaxe of draining (still there?) a +3 leather armour of cold resistance (still there?) a +5 ring of evasion (still there?) a maw talisman (still there?) (52, 24, D) the +4 scimitar of Juvu Sou {spect, rElec rF+ rC- Will+} rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. (52, 25, D) the +1 ring mail of Weifydap {Harm} Harm: It increases damage dealt and taken. (52, 30, D) a +3 great sword a +0 plate armour (52, 36, D) a staff of earth (unseen) (52, 37, D) a +0 great mace of protection (unseen) (53, 1, D) a +2 mace of holy wrath (unseen) (53, 12, D) +1 steam dragon scales (unseen) (53, 13, D) a +4 scimitar of flaming (still there?) a wand of acid (5) (still there?) a +6 ring of dexterity (still there?) a +2 dagger of electrocution (still there?) (53, 19, D) a +4 rapier of electrocution (still there?) a +1 cloak (still there?) a +0 pair of gloves (still there?) the human corpse of Nikola (skeletalised by now) (still there?) (53, 25, D) a +0 halberd a +0 robe a scroll of acquirement (53, 29, D) a +0 scimitar (53, 36, D) the +6 arbalest "Menotig" {freeze, Dex+5} Dex+5: It affects your dexterity (+5). (unseen) (53, 37, D) the staff "Umaun" {Will+ Str+3 SInv Earth} [staff of earth] Will+: It increases your willpower. Str+3: It affects your strength (+3). SInv: It lets you see invisible. Earth: It increases the power of your Earth spells. (unseen) (54, 0, D) a staff of fire (54, 1, D) a +0 morningstar of freezing (unseen) (54, 12, D) a +1 heavy quarterstaff (unseen) (54, 13, D) the hive talisman of Beogh's Outrage {Harm rPois rF++ Int-3} (still there?) [hive talisman] Harm: It increases damage dealt and taken. rPois: It protects you from poison. rF++: It greatly protects you from fire. Int-3: It affects your intelligence (-3). the human corpse of Prince Ribbit (skeletalised by now) (still there?) (54, 14, D) a +7 club (still there?) a +0 robe (still there?) (54, 25, D) a +0 short sword a +0 chain mail of poison resistance a +2 scale mail of cold resistance (54, 36, D) a +1 robe of willpower (unseen) (55, 1, D) an amulet of magic regeneration (55, 12, D) a +0 glaive (still there?) 6 javelins (still there?) a +3 chain mail (still there?) a staff of earth (still there?) the orc corpse of Urug (skeletalised by now) (still there?) (55, 13, D) a staff of alchemy (unseen) (55, 24, D) a +0 robe (59, 36, D) a +4 short sword of venom (unseen) (60, 17, D) a +2 dagger of freezing (still there?) a +0 robe (still there?) (60, 36, D) the +0 whip "Ucaphorr" {flame, rElec rN+ Dex-5 Stlth+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. (60, 37, D) the ring of Wustreq {rPois Will+ Int+2 SInv} [ring of see invisible] rPois: It protects you from poison. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (unseen) (61, 8, D) a +4 shortbow of draining (unseen) (61, 16, D) a hive talisman (61, 17, D) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (61, 26, D) a +3 plate armour of cold resistance (61, 36, D) a +1 heavy battleaxe (unseen) (61, 37, D) a staff of alchemy (62, 0, D) a +1 heavy battleaxe (unseen) (62, 1, D) a +2 plate armour of fire resistance (62, 8, D) a +2 plate armour of fire resistance (62, 9, D) a staff of earth (62, 16, D) the +4 ice dragon scales of Gluttony {rF- rC++ rN+ Will+} rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. (unseen) (62, 17, D) a +4 orcbow (unseen) (62, 26, D) a +4 plate armour of cold resistance (62, 27, D) the +5 leather armour of the Worm {rN+ Will++ Dex-5 Stlth+} rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. a rime drake corpse (skeletalised by now) (62, 36, D) the +7 war axe of the Scuffed God {flame, +Blink rElec Will+} +Blink: It lets you blink. rElec: It insulates you from electricity. Will+: It increases your willpower. (62, 37, D) the staff of Truth {rElec rPois Str+3 Stlth+ Hexes Air} [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. Hexes: It increases the power of your Hexes spells. Air: It increases the power of your Air spells. (63, 0, D) the +10 great sword of Unreason {venom, *Noise rN+ Str-4 Dex+3 Stlth+} *Noise: It may make a loud noise when swung. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (unseen) (63, 8, D) a +2 hand axe of freezing (unseen) (63, 12, D) a water moccasin corpse (skeletalised by now) (63, 16, D) a staff of conjuration (63, 19, D) a wolf corpse (skeletalised by now) (63, 20, D) a black bear corpse (skeletalised by now) (63, 26, D) a +5 ring of evasion (63, 27, D) +0 steam dragon scales the staff "Noexej" {rElec rPois Dex+4 Earth} [staff of earth] rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). Earth: It increases the power of your Earth spells. a steam dragon corpse (skeletalised by now) (63, 36, D) the maw talisman "Roclaot" {Harm Will+++ MP+8 Int-3} [maw talisman] Harm: It increases damage dealt and taken. Will+++: It greatly increases your willpower. MP+8: It affects your magic capacity (+8). Int-3: It affects your intelligence (-3). (unseen) (64, 16, D) a +6 vampiric lajatang (unseen) (64, 17, D) a staff of conjuration (unseen) (64, 19, D) a wolf corpse (skeletalised by now) (65, 20, D) a black bear corpse (skeletalised by now) (67, 0, D) a ring of fire (67, 3, D) a +0 dagger a +0 robe (68, 0, D) a staff of cold (68, 3, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (69, 0, D) a +3 flail of holy wrath (unseen) (69, 3, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (69, 36, D) the ring of Kossiamo {rF++ Dex+9} [ring of dexterity] rF++: It greatly protects you from fire. Dex+9: It affects your dexterity (+9). (unseen) (70, 9, D) the +2 robe "Afyoved" {Fly Regen+ SInv} Fly: It grants you flight. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. (unseen) (70, 11, D) a +0 dagger a +0 robe (70, 12, D) a wolf corpse (skeletalised by now) (70, 36, D) a +1 short sword of electrocution (unseen) (70, 39, D) a +0 spear (71, 8, D) a +3 flail of holy wrath (71, 11, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (71, 16, D) a +0 hand axe of flaming (unseen) (71, 17, D) a staff of death (unseen) (71, 20, D) a +0 rapier a +0 scale mail an elf corpse (skeletalised by now) (71, 21, D) a +0 short sword a +0 robe a +0 buckler an elf corpse (skeletalised by now) (71, 26, D) a +0 mace of draining (unseen) (71, 27, D) a +3 demon whip of electrocution (unseen) (71, 28, D) a +0 morningstar a +0 ring mail (71, 31, D) a +1 dire flail of protection (still there?) a +0 animal skin (still there?) a +0 war axe (still there?) a +0 war axe (still there?) a +0 scale mail (still there?) a goblin corpse (skeletalised by now) (still there?) (71, 36, D) a +2 sling (71, 37, D) the +5 great sword of Uncomfortable Rashes {flame, rPois Dex+3} (still there?) rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). a wolf corpse (skeletalised by now) (still there?) (71, 38, D) a +0 quarterstaff a +0 robe (71, 40, D) a black bear corpse (skeletalised by now) (72, 8, D) the +0 ring mail of the Thistle {Dex+6} Dex+6: It affects your dexterity (+6). (72, 11, D) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (72, 16, D) a +2 scimitar of draining (72, 17, D) a +2 robe of positive energy (unseen) (72, 20, D) a +0 long sword a +0 leather armour a +0 buckler (72, 26, D) a staff of alchemy (72, 31, D) a +0 great mace a +0 leather armour a human corpse (skeletalised by now) (72, 36, D) a book of Necromancy (72, 37, D) the +2 pair of gloves "Waxza" {*Slow Dex+3 Stlth+} *Slow: It may slow you when you take damage. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (73, 1, D) a +2 robe of willpower (unseen) (73, 16, D) a lupine talisman (73, 19, D) a +0 dagger a +0 shortbow a +0 leather armour (73, 20, D) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (73, 21, D) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (73, 26, D) a phial of floods (73, 27, D) a +0 arbalest (still there?) the Papyrus of the Mortuary (still there?) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Fugue of the Fallen Necromancy 3 c - Dispel Undead Necromancy 4 d - Infestation Necromancy 8 (73, 31, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (73, 36, D) the +5 kite shield "Ewonat" {Str-4 Int+3 Stlth+} Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (unseen) (73, 37, D) a +4 ring of slaying (74, 38, D) a +0 rapier a +0 robe (75, 1, D) a +3 dagger of protection (unseen)