myself the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (19, 0, D) a staff of cold (unseen) (19, 1, D) a staff of fire (unseen) (20, 0, D) a +2 antimagic sling (unseen) (20, 1, D) the +5 flail of the Hurtling Tick {pain, rN+ Will++} rN+: It protects you from negative energy. Will++: It greatly increases your willpower. (unseen) (20, 22, D) a +0 quarterstaff a +0 robe a spriggan corpse (21, 0, D) the +7 shortbow "Orb Guardian's Curse" {antimagic, rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. (unseen) (21, 1, D) a +1 cloak of preservation (22, 0, D) a staff of earth (22, 1, D) a staff of conjuration (23, 1, D) an amulet of the acrobat (23, 18, D) the staff "Qanom" {rN+ Str+6 Necro} [staff of death] rN+: It protects you from negative energy. Str+6: It affects your strength (+6). Necro: It increases the power of your Necromancy spells. (unseen) (24, 0, D) a staff of death (unseen) (24, 1, D) a +2 chain mail of fire resistance (unseen) (24, 18, D) a staff of death (unseen) (24, 21, D) a torpor snail corpse (24, 23, D) a dire elephant corpse (25, 0, D) a +2 hand axe of draining (25, 1, D) a staff of earth (unseen) (25, 18, D) a +5 vampiric halberd (unseen) (25, 25, D) a skyshark corpse (26, 0, D) the +0 plate armour "Sixots" {Harm Int+2} Harm: It increases damage dealt and taken. Int+2: It affects your intelligence (+2). (26, 1, D) a +3 glaive of venom (unseen) (26, 22, D) a +0 quarterstaff a +0 robe a spriggan corpse (26, 24, D) a torpor snail corpse (27, 0, D) a +2 scimitar of protection (28, 0, D) a book of Party Tricks (29, 0, D) a book of Metalworking (29, 1, D) a ring of positive energy (34, 28, D) a book of Party Tricks (35, 0, D) a +2 scimitar of distortion (unseen) (35, 14, D) a staff of conjuration (unseen) (35, 15, D) a +2 robe of willpower (unseen) (35, 28, D) the staff of the Spider {rPois rN++ Alch} [staff of alchemy] rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Alch: It increases the power of your Alchemy spells. (unseen) (35, 29, D) a +2 helmet of see invisible (unseen) (36, 0, D) a ring of positive energy (36, 1, D) a book of Flames (36, 15, D) a +0 quarterstaff a +0 robe a lightning rod (4/4) a spriggan corpse (skeletalised by now) (36, 16, D) a cane toad corpse (skeletalised by now) (36, 28, D) a +0 flail (36, 29, D) a +0 giant spiked club (still there?) a +1 great sword of electrocution (still there?) a +0 chain mail (still there?) a book of Spatial Translocations (still there?) (36, 30, D) a +0 flail a +0 orcbow a +0 plate armour an orc corpse (skeletalised by now) (36, 31, D) a +0 arbalest a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) (36, 32, D) a +0 war axe a +0 plate armour an orc corpse (skeletalised by now) (37, 0, D) a +2 chain mail of poison resistance (unseen) (37, 1, D) a +1 chain mail of fire resistance (unseen) (37, 18, D) a yak corpse (skeletalised by now) (37, 28, D) a +4 heavy halberd (unseen) (37, 29, D) a Necronomicon (37, 30, D) a +0 dire flail a +0 plate armour a +4 ring of protection an orc corpse (skeletalised by now) (37, 32, D) 5 large rocks (38, 0, D) a staff of conjuration (unseen) (38, 1, D) a +0 shortbow of flaming (unseen) (38, 15, D) the +1 ring mail of the Equinox {Rampage *Corrode rElec Dex+2} Rampage: It bestows one free step when moving towards enemies. *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). Cheibriados disapproves of the use of such an item. (unseen) (38, 19, D) a +0 quarterstaff a +0 robe a hydra corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (38, 29, D) a +5 shortbow of draining (unseen) (38, 30, D) a +0 dire flail a +0 chain mail (38, 31, D) a +0 long sword a +0 chain mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (38, 33, D) a +0 giant club (38, 34, D) a +0 dire flail a +0 dire flail a two-headed ogre corpse (skeletalised by now) (39, 1, D) a lupine talisman (39, 19, D) a water moccasin corpse (skeletalised by now) (39, 20, D) a cane toad corpse (skeletalised by now) (39, 29, D) a +0 giant club a scarf of harm (39, 30, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (39, 34, D) a +0 battleaxe (still there?) a +0 plate armour of fire resistance (still there?) an orc corpse (skeletalised by now) (still there?) (40, 1, D) a +4 halberd of flaming (40, 15, D) an amulet of guardian spirit (40, 16, D) a +2 antimagic rapier (still there?) a +0 animal skin (still there?) a spriggan corpse (skeletalised by now) (still there?) (40, 18, D) a +0 quarterstaff a +0 animal skin (40, 29, D) a +0 great mace of draining (unseen) (41, 0, D) a +3 mace of protection (unseen) (41, 1, D) a +2 short sword of flaming (unseen) (41, 15, D) a +1 heavy hand axe (unseen) (41, 18, D) a +0 robe (41, 29, D) a staff of alchemy (unseen) (41, 31, D) a +1 scimitar of electrocution (still there?) a +0 plate armour (still there?) an orc corpse (skeletalised by now) (still there?) (41, 33, D) a +0 war axe of distortion (still there?) a +0 plate armour (still there?) (42, 0, D) a ring of poison resistance (42, 1, D) a ring of fire (42, 14, D) a staff of alchemy (42, 15, D) a +3 leather armour of willpower (unseen) (42, 28, D) a staff of earth (unseen) (42, 29, D) the +6 chain mail of the Isitwalangcengce {+Inv Will+ Int+4} +Inv: It lets you turn invisible. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). (unseen) (42, 31, D) a +0 giant club (42, 32, D) a troll corpse (skeletalised by now) (43, 15, D) the +6 glaive "Secai" {freeze, Int+5} Int+5: It affects your intelligence (+5). (unseen) (43, 16, D) a +0 hand axe a +0 animal skin a ring of magical power a cane toad corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (43, 28, D) a +0 battleaxe (43, 29, D) the +0 leather armour "Arhewef" {Str+2} Str+2: It affects your strength (+2). (unseen) (44, 28, D) a ring of resist corrosion (48, 40, D) a +3 broad axe (still there?) a +0 chain mail (still there?) a +1 kite shield of positive energy (still there?) (49, 0, D) a staff of air (unseen) (49, 1, D) a fortress talisman (49, 5, D) a +1 heavy demon trident (still there?) a +0 chain mail (still there?) (49, 12, D) a +2 dire flail of protection (unseen) (49, 24, D) a staff of alchemy (unseen) (49, 39, D) a +0 vampiric great sword (still there?) a +0 plate armour (still there?) a +0 arbalest (still there?) a yaktaur corpse (skeletalised by now) (still there?) (50, 0, D) a staff of air (unseen) (50, 12, D) the +2 robe of the Pooka {Will+ Dex+3} Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (unseen) (50, 13, D) a +5 spectral quarterstaff (unseen) (50, 16, D) a cane toad corpse (skeletalised by now) (50, 24, D) the +7 spear of Yloucep {spect, rElec rPois Will+ Dex-4} rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. Dex-4: It affects your dexterity (-4). (unseen) (50, 37, D) a staff of death (50, 39, D) a +0 long sword a +0 plate armour a human corpse (skeletalised by now) (50, 40, D) a +0 battleaxe a +0 plate armour a human corpse (skeletalised by now) (51, 12, D) the +0 scimitar of Dishonour {venom, +Blink} +Blink: It lets you blink. (unseen) (51, 13, D) a +3 chain mail of positive energy (unseen) (51, 16, D) a komodo dragon corpse (skeletalised by now) (51, 17, D) a +0 quarterstaff a +0 animal skin a +0 hand axe a +0 animal skin a spriggan corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (51, 25, D) a +3 heavy spear (unseen) (51, 36, D) a staff of earth (unseen) (51, 37, D) a +2 scale mail of fire resistance (51, 39, D) a +1 glaive (still there?) a +0 plate armour (still there?) (51, 40, D) a staff of air (still there?) a +0 arbalest (still there?) a ring of protection from cold (still there?) a +0 great sword (still there?) a +0 chain mail (still there?) (51, 42, D) a +0 great sword a +0 plate armour a +6 ring of intelligence (52, 0, D) a staff of death (52, 1, D) a staff of fire (52, 5, D) a +3 demon whip of distortion (still there?) a +0 chain mail (still there?) (52, 13, D) the staff of Yredelemnul's Pride {rF+++ rC+ Fire} [staff of fire] rF+++: It renders you almost immune to fire. rC+: It protects you from cold. Fire: It increases the power of your Fire spells. (unseen) (52, 16, D) a +1 antimagic rapier (still there?) a +0 animal skin (still there?) a spriggan corpse (skeletalised by now) (still there?) (52, 17, D) a water moccasin corpse (skeletalised by now) (52, 18, D) a hydra corpse (skeletalised by now) (52, 24, D) a +0 rapier of flaming (52, 25, D) a staff of conjuration (unseen) (52, 39, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (53, 0, D) a staff of earth (unseen) (53, 13, D) a +2 pair of gloves of stealth (53, 15, D) a +1 short sword of venom a +0 robe (53, 24, D) a +4 ring mail of willpower (53, 25, D) a staff of fire (unseen) (53, 36, D) the +2 pair of gloves of Gallantry {rPois rCorr Int-5 Dex+6} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). Dex+6: It affects your dexterity (+6). (53, 37, D) a +0 arbalest a +1 spear of flaming (54, 0, D) a +0 plate armour (54, 1, D) a +2 scimitar of holy wrath (unseen) (54, 13, D) a +2 flail of protection (unseen) (54, 25, D) the +0 plate armour of Ashenzari, Threshing {rElec MP+6} rElec: It insulates you from electricity. MP+6: It affects your magic capacity (+6). (unseen) (54, 36, D) a +0 scale mail of fire resistance (unseen) (55, 0, D) a staff of death (unseen) (55, 1, D) a +2 halberd of protection (unseen) (55, 5, D) a +3 partisan (still there?) a +4 ring mail of fire resistance (still there?) (55, 12, D) a sanguine talisman (55, 13, D) a +1 scale mail of poison resistance (unseen) (55, 24, D) +2 storm dragon scales (unseen) (59, 37, D) a +0 orcbow a scroll of brand weapon (59, 39, D) a +0 longbow a +0 leather armour (60, 37, D) a +3 scale mail of willpower (unseen) (60, 38, D) a +0 arbalest (61, 3, D) a +0 short sword a +0 robe a black bear corpse (skeletalised by now) (61, 16, D) the +7 short sword "Bingo" {flame, Int+5} Int+5: It affects your intelligence (+5). (unseen) (61, 36, D) a +1 buckler of cold resistance (61, 37, D) a +0 spear (still there?) 3 javelins (still there?) a +0 leather armour (still there?) a +2 trident of protection (still there?) (61, 39, D) a +0 arbalest (61, 41, D) 5 large rocks (62, 0, D) the staff "Aceirer" {Conj Forge} [staff of conjuration] Conj: It increases the power of your Conjurations spells. Forge: It increases the power of your Forgecraft spells. (62, 16, D) a Necronomicon (62, 17, D) a +0 dagger (still there?) a +0 ring mail (still there?) the ring of Ikhlemea {rPois rCorr Stlth+} (still there?) [ring of resist corrosion] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. an orc corpse (skeletalised by now) (still there?) (62, 20, D) a +0 dagger a +0 robe (62, 27, D) a staff of cold (unseen) (62, 36, D) a +2 short sword of holy wrath (62, 37, D) a +0 orcbow of freezing (unseen) (62, 38, D) 4 large rocks a +0 shortbow a stone giant corpse (skeletalised by now) a centaur corpse (skeletalised by now) (62, 41, D) a +0 orcbow a centaur corpse (skeletalised by now) (63, 3, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (63, 18, D) a +0 dagger a +0 robe (63, 19, D) a +0 mace a +0 chain mail (63, 20, D) a +0 short sword a +0 plate armour (63, 26, D) the +10 hand cannon of Cowardice {heavy, rElec} rElec: It insulates you from electricity. (63, 38, D) a +0 shortbow a centaur corpse (skeletalised by now) (64, 16, D) a staff of earth (unseen) (64, 17, D) a +3 ring mail of fire resistance (unseen) (64, 18, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (64, 20, D) a +0 short sword an orc corpse (skeletalised by now) (64, 26, D) the +5 dagger "Piriq" {drain, rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. (unseen) (64, 27, D) the staff of Res Nullius {rC+ rCorr Ice} [staff of cold] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Ice: It increases the power of your Ice spells. (unseen) (65, 26, D) a +3 leather armour of willpower (unseen) (69, 0, D) a +4 great sword of electrocution (unseen) (69, 36, D) a +2 ring mail of fire resistance (unseen) (70, 8, D) a +1 great sword of holy wrath (unseen) (70, 9, D) a ball python corpse (skeletalised by now) (70, 21, D) a +0 dire flail a +0 robe (70, 37, D) a staff of fire (unseen) (71, 8, D) a staff of alchemy (71, 16, D) a +2 short sword of venom (unseen) (71, 21, D) a +0 scythe a +0 robe (71, 22, D) a +0 club a +0 robe a +2 quarterstaff of chaos a +0 cloak of preservation (71, 26, D) a +4 chain mail of cold resistance (unseen) (71, 27, D) the +9 great sword "Ruc Duv" {drain, Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (71, 36, D) the +11 dagger "Xuzacoash" {freeze, MP+9} MP+9: It affects your magic capacity (+9). (71, 37, D) a +2 plate armour of fire resistance (unseen) (72, 8, D) the +10 plate armour of the Slorg {rElec Str+2 Int-5} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). (unseen) (72, 9, D) a staff of conjuration (unseen) (72, 17, D) a +3 leather armour of cold resistance (unseen) (72, 22, D) a +2 rapier of freezing (still there?) a +1 chain mail of willpower (still there?) the elf corpse of Duvessa (skeletalised by now) (still there?) (72, 26, D) a +0 heavy partisan (72, 27, D) a +3 ring mail of fire resistance (unseen) (72, 36, D) the +9 spear of Distraction {heavy, rCorr MP+4} rCorr: It protects you from acid and corrosion. MP+4: It affects your magic capacity (+4). (73, 1, D) a +3 spear of flaming (unseen) (73, 17, D) the +9 flail of the Fray {flame, +Blink rF+} +Blink: It lets you blink. rF+: It protects you from fire. (unseen) (73, 22, D) a +0 dagger a +0 robe a wand of flame (16) the elf corpse of Dowan (skeletalised by now) (73, 26, D) a ring of see invisible (73, 27, D) a staff of earth (unseen) (73, 36, D) a +1 scale mail of willpower (unseen)