myself the Dungeon (0, 33, D) a ring of positive energy a +6 ring of dexterity a +6 ring of intelligence a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence 18 potions of haste an orb of light a +0 hand axe (0, 50, D) a +0 antimagic spear (unseen) (0, 51, D) a +0 spectral quarterstaff (unseen) (0, 52, D) a +0 plate armour of poison resistance (unseen) (1, 32, D) the medusa talisman of Ziplef {rC+} [medusa talisman] rC+: It protects you from cold. (unseen) (1, 34, D) the ring "Ekubbuet" {rF+ Int+9 Dex+2} [ring of intelligence] rF+: It protects you from fire. Int+9: It affects your intelligence (+9). Dex+2: It affects your dexterity (+2). (1, 50, D) a staff of fire (unseen) (2, 14, D) the +3 chain mail of the Seven of Wands {Harm *Silence rElec} Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. (unseen) (2, 16, D) a +0 dire flail a staff of earth (2, 32, D) the staff "Gesseo" {rPois Dex+2 Alch} [staff of alchemy] rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). Alch: It increases the power of your Alchemy spells. (unseen) (2, 50, D) a +2 ring mail of cold resistance (unseen) (2, 51, D) a book of Spectacle (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a +0 heavy hand axe (unseen) (3, 15, D) a staff of air (unseen) (3, 32, D) a staff of conjuration (unseen) (3, 33, D) the +10 arbalest of the Lurker {heavy, rElec rF+ Dex+3} rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). (3, 34, D) a +2 plate armour of poison resistance (3, 50, D) a +1 robe of fire resistance (unseen) (3, 51, D) a staff of fire (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (4, 14, D) a +0 morningstar of pain (unseen) (4, 32, D) a +0 flail (4, 33, D) a staff of fire (4, 34, D) a staff of earth (4, 50, D) a +6 orcbow of flaming (unseen) (4, 51, D) a +4 ring of protection (5, 14, D) a +0 halberd of protection (unseen) (5, 15, D) the ring of Velleity {rC+ rN+ EV+5 Dex+3} [ring of evasion] rC+: It protects you from cold. rN+: It protects you from negative energy. EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). (5, 16, D) a +0 robe (5, 32, D) a +0 dire flail (5, 34, D) a staff of fire (5, 38, D) a +0 dire flail a +0 trident a white draconian corpse (skeletalised by now) a red draconian corpse (skeletalised by now) (5, 50, D) a +4 chain mail of positive energy (unseen) (5, 52, D) an amulet of guardian spirit (5, 57, D) a titan skeleton (6, 15, D) a +2 mace of protection (6, 18, D) 5 large rocks a stone giant skeleton a quicksilver dragon skeleton (6, 32, D) a +2 trident of protection (unseen) (6, 33, D) a staff of fire (unseen) (6, 37, D) a +0 mace of holy wrath (still there?) a +0 battleaxe (still there?) (6, 38, D) a +0 mace an amulet of guardian spirit a yellow draconian corpse (skeletalised by now) (6, 50, D) a blade talisman (6, 51, D) the +0 plate armour of Trumpets {rF++} rF++: It greatly protects you from fire. (unseen) (6, 52, D) a staff of air (6, 57, D) a shard shrike skeleton (7, 14, D) the +2 chain mail of Bibrilig {Harm rElec rN+ Dex-5} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex-5: It affects your dexterity (-5). (unseen) (7, 15, D) a ring of fire (7, 16, D) an amulet of the acrobat (7, 20, D) an iron dragon skeleton (7, 21, D) 3 large rocks (7, 22, D) an iron dragon skeleton (7, 32, D) a +0 dire flail (7, 36, D) a +0 battleaxe a purple draconian corpse (skeletalised by now) (7, 37, D) a +0 mace a +0 battleaxe a ring of fire a +0 dire flail a +6 ring of intelligence (7, 38, D) a +0 dire flail a yellow draconian corpse (skeletalised by now) (7, 39, D) a +11 antimagic club (still there?) a storm dragon corpse (skeletalised by now) (still there?) (7, 50, D) the staff of Notwum {^Drain rF+ rC+ rN+ Necro} [staff of death] ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. (unseen) (7, 51, D) a +1 great mace of holy wrath (unseen) (7, 52, D) a +3 mace of draining (8, 14, D) the +3 shortbow of Xom {flame, rPois rC+ Int+5} rPois: It protects you from poison. rC+: It protects you from cold. Int+5: It affects your intelligence (+5). (8, 15, D) a sack of spiders (8, 16, D) an amulet of faith (8, 19, D) 5 large rocks a stone giant skeleton (8, 21, D) an iron dragon skeleton (8, 32, D) a +0 quarterstaff of draining (unseen) (8, 36, D) the +8 glaive "Embalmer" {drain, Fly} (still there?) Fly: It grants you flight. a purple draconian corpse (skeletalised by now) (still there?) (8, 37, D) a +3 battleaxe a yellow draconian corpse (skeletalised by now) (8, 38, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (8, 51, D) a granite talisman (9, 14, D) a +7 vampiric whip (9, 32, D) a +2 scimitar of flaming (unseen) (9, 33, D) a +0 mace of holy wrath (9, 34, D) a staff of conjuration (9, 36, D) the +9 mace of the Original Sin {freeze, rElec rN++ Int-2} (still there?) rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Int-2: It affects your intelligence (-2). a green draconian corpse (skeletalised by now) (still there?) (9, 37, D) a +0 scimitar (9, 38, D) a +0 long sword a +0 cloak a red draconian corpse (skeletalised by now) (9, 51, D) a +2 leather armour of cold resistance (9, 52, D) a staff of alchemy (unseen) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 15, D) the +9 battleaxe "Bomupnis" {venom, Fly rElec Int+2} Fly: It grants you flight. rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). (10, 16, D) a +0 morningstar of protection (10, 32, D) a +4 double sword of venom (unseen) (10, 33, D) a +3 scale mail of willpower (10, 36, D) a +1 battleaxe of flaming (still there?) an amulet of guardian spirit (still there?) (10, 50, D) a +5 quarterstaff of speed (10, 52, D) the +5 chain mail of Nekon {-Tele Harm Dex+7} -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Dex+7: It affects your dexterity (+7). (unseen) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (11, 15, D) a book of Debilitation (11, 16, D) a +0 antimagic longbow (11, 32, D) a +2 arbalest of flaming (unseen) (11, 37, D) a golden dragon corpse (skeletalised by now) (11, 50, D) a book of Necromancy (11, 51, D) a +2 antimagic shortbow (11, 52, D) a +4 heavy orcbow (unseen) (12, 14, D) a +4 plate armour of cold resistance (unseen) (12, 15, D) a +6 ring of dexterity (12, 16, D) a sack of spiders (12, 32, D) a +4 scale mail of willpower (unseen) (12, 34, D) the +6 battleaxe of the Lachrymose God {spect, rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. (unseen) (12, 50, D) a +2 rapier of venom (12, 52, D) a +1 heavy morningstar (unseen) (13, 33, D) a staff of air (unseen) (13, 34, D) a staff of death (unseen) (13, 50, D) a +1 chain mail of willpower (13, 52, D) an amulet of faith (14, 50, D) a +4 quarterstaff of draining (unseen) (14, 52, D) the +5 mace "Demonbane" {flame, Str+3 SInv} Str+3: It affects your strength (+3). SInv: It lets you see invisible. (unseen) (18, 19, D) a +2 glaive of freezing (still there?) a +0 ring mail (still there?) (18, 48, D) a ring of magical power (18, 49, D) a book of Lightning (18, 50, D) a +1 heavy orcbow (unseen) (19, 0, D) a book of Blasting (19, 1, D) a ring of positive energy (19, 16, D) a +8 giant club (19, 17, D) a +2 short sword of holy wrath (unseen) (19, 32, D) a staff of alchemy (unseen) (19, 35, D) a +0 arbalest (19, 36, D) a +0 arbalest (still there?) the +5 halberd of Egarau Moha {protect, rF++ rCorr Int-5} (still there?) rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). (19, 49, D) a +0 dagger (19, 50, D) a +0 great mace (still there?) a +0 robe (still there?) an amulet of regeneration (still there?) a +4 demon whip of flaming (still there?) an orc corpse (skeletalised by now) (still there?) (19, 51, D) 3 large rocks (20, 0, D) a staff of fire (unseen) (20, 16, D) a +0 short sword (20, 17, D) a staff of alchemy (unseen) (20, 24, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (20, 33, D) a +3 leather armour of poison resistance (unseen) (20, 37, D) a +3 spear of venom (still there?) 3 silver javelins (still there?) the +0 chain mail "Hoackiopn" {Fly rPois rN+} (still there?) Fly: It grants you flight. rPois: It protects you from poison. rN+: It protects you from negative energy. a merfolk skeleton (still there?) (20, 50, D) a +4 spear of flaming (unseen) (20, 51, D) a +5 longbow of flaming (still there?) a +3 battleaxe of freezing (still there?) a +0 chain mail (still there?) (21, 0, D) a +2 pair of gloves of dexterity (unseen) (21, 2, D) a +0 short sword (21, 19, D) a staff of fire (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) a +0 shortbow (still there?) a +2 vampiric long sword (still there?) a +0 leather armour (still there?) an elf skeleton (still there?) (21, 33, D) a +0 shortbow (21, 34, D) an amulet of regeneration (21, 36, D) a +0 arbalest of flaming (still there?) a +3 battleaxe of electrocution (still there?) a +2 barding of stealth (still there?) (21, 37, D) 6 large rocks a stone giant skeleton (21, 49, D) an orb of guile (21, 50, D) a +2 great sword of electrocution (unseen) (21, 51, D) 4 large rocks (21, 52, D) a +0 dagger (still there?) a +2 robe of fire resistance (still there?) an orc corpse (skeletalised by now) (still there?) (22, 0, D) a +0 heavy battleaxe (unseen) (22, 6, D) a +1 whip of holy wrath (still there?) a +0 robe (still there?) (22, 16, D) a +2 scale mail of cold resistance (22, 17, D) a +0 leather armour (22, 19, D) a +0 rapier a +0 robe a +0 rapier a +0 rapier a +0 leather armour an elf skeleton (22, 34, D) a +0 longbow (still there?) a +0 leather armour (still there?) a +1 shortbow of freezing (still there?) an elf skeleton (still there?) (22, 35, D) the +11 sling of the Chewing Razorbill {antimagic, rF+ Str+4} (still there?) rF+: It protects you from fire. Str+4: It affects your strength (+4). a +0 arbalest (still there?) a yaktaur skeleton (still there?) (22, 50, D) a phial of floods (22, 52, D) a +0 battleaxe a +0 chain mail an orc corpse (skeletalised by now) (22, 53, D) a +0 great sword (still there?) a +2 plate armour of fire resistance (still there?) a +4 ring of protection (still there?) 3 large rocks (still there?) a +3 long sword of holy wrath (still there?) a +0 chain mail (still there?) (23, 1, D) a staff of fire (23, 17, D) a +0 long sword (23, 18, D) a book of Wicked Creation (23, 19, D) a +0 longbow a +0 leather armour (23, 20, D) a +0 long sword a +0 robe an elf skeleton (23, 21, D) a +0 rapier (still there?) a +0 rapier (still there?) a +2 robe of positive energy (still there?) (23, 23, D) a +0 shortbow a +0 vampiric hand axe a +0 robe (23, 32, D) a staff of air (23, 33, D) a staff of cold (unseen) (23, 35, D) a +0 arbalest a staff of fire a +0 leather armour (23, 37, D) 6 large rocks (23, 38, D) a +1 spear of venom 3 javelins the +0 chain mail of Good Intentions {rC+ Int+4 Dex-2} rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). (23, 48, D) a +1 orcbow of electrocution (unseen) (23, 50, D) a +3 great sword of holy wrath (still there?) a +0 plate armour (still there?) a scarf of shadows (still there?) an orc corpse (skeletalised by now) (still there?) (23, 51, D) a +7 war axe of venom (still there?) a +0 chain mail (still there?) an orc corpse (skeletalised by now) (still there?) (23, 54, D) a +0 great sword (still there?) a +3 chain mail of poison resistance (still there?) (24, 0, D) the +8 sling "Beneidye" {elec, rF- Will+++ Dex+3} rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. Dex+3: It affects your dexterity (+3). (24, 3, D) a +0 sling (still there?) a +3 rapier of speed (still there?) a +0 robe (still there?) a +0 buckler (still there?) (24, 4, D) a +1 glaive of holy wrath (unseen) (24, 16, D) a staff of earth (24, 17, D) a +0 short sword (24, 20, D) a +0 short sword a +0 robe a +0 long sword a +0 ring mail an elf skeleton an elf skeleton (24, 24, D) a +3 antimagic short sword a +0 robe (24, 25, D) a +0 dagger a +0 robe (24, 32, D) a +0 leather armour (24, 34, D) a +1 shortbow of electrocution (24, 35, D) a +0 longbow (still there?) the +9 plate armour of the Ward {rF+} (still there?) rF+: It protects you from fire. an elf skeleton (still there?) (24, 36, D) a +0 heavy arbalest (still there?) a ring of see invisible (still there?) a +0 spear (still there?) 2 silver javelins (still there?) a +0 leather armour (still there?) a centaur skeleton (still there?) a merfolk skeleton (still there?) (24, 37, D) 4 large rocks (24, 39, D) 4 large rocks (24, 48, D) a wellspring talisman (24, 49, D) a +0 dagger (24, 50, D) a ring of resist corrosion (24, 51, D) a +3 broad axe of electrocution (still there?) a +0 robe (still there?) (24, 53, D) a +0 battleaxe a +0 chain mail (25, 0, D) a +1 falchion of flaming (unseen) (25, 16, D) a +7 antimagic arbalest (25, 17, D) a +2 chain mail of cold resistance (unseen) (25, 18, D) a +5 trident (25, 19, D) a +0 long sword a +0 longbow a +0 leather armour an elf skeleton (25, 21, D) a +0 dagger a +0 robe (25, 35, D) 3 large rocks a cyclops skeleton (25, 36, D) a +0 shortbow a +0 war axe a +0 robe a +0 arbalest a +0 flail a +0 robe a naga skeleton a naga skeleton (25, 37, D) a +0 arbalest (still there?) a +1 heavy trident (still there?) a +0 leather armour (still there?) (25, 39, D) 6 large rocks a stone giant skeleton (25, 48, D) a +0 trident (25, 49, D) a +0 war axe (25, 50, D) a staff of fire (unseen) (25, 51, D) 5 large rocks (still there?) a +2 dire flail (still there?) a +0 chain mail (still there?) a +0 mace (still there?) a +0 scale mail (still there?) an orc corpse (skeletalised by now) (still there?) (25, 52, D) 3 large rocks (26, 0, D) a +1 ring mail of willpower (unseen) (26, 1, D) a +3 scale mail of fire resistance (unseen) (26, 3, D) a +0 sling (still there?) a +1 long sword of flaming (still there?) a +0 robe (still there?) a +0 buckler (still there?) (26, 4, D) an apis corpse (skeletalised by now) (26, 16, D) a staff of alchemy (26, 20, D) a +0 long sword a +0 robe an elf skeleton (26, 32, D) a +0 mace (26, 34, D) a +5 broad axe of venom (still there?) a +0 orcbow (still there?) a scroll of brand weapon (still there?) a centaur skeleton (still there?) (26, 35, D) a +0 arbalest (26, 36, D) a +0 arbalest (still there?) a +7 dagger of venom (still there?) a naga skeleton (still there?) (26, 48, D) a lightning rod (4/4) (26, 49, D) a staff of air (26, 50, D) a ring of ice (26, 51, D) 5 large rocks a stone giant corpse (skeletalised by now) (26, 52, D) 3 large rocks a +0 war axe a +0 robe an orc corpse (skeletalised by now) (26, 53, D) a +0 broad axe a +0 robe 4 large rocks a stone giant corpse (skeletalised by now) (26, 54, D) a +2 heavy great sword a +0 chain mail a +1 arbalest of flaming a +2 plate armour of willpower (26, 55, D) a +0 long sword a +2 chain mail of poison resistance a ring of wizardry a +0 great mace a +0 chain mail an orc corpse (skeletalised by now) (27, 0, D) a staff of conjuration (unseen) (27, 1, D) a +2 robe of cold resistance (unseen) (27, 16, D) the staff of the First Allies {rN+ Int+4 Stlth+ Necro} [staff of death] rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. (27, 17, D) a staff of death (unseen) (27, 21, D) a +0 short sword a +0 short sword a +0 leather armour an elf skeleton (27, 34, D) a +0 orcbow a sack of spiders a centaur skeleton (27, 35, D) a +0 arbalest an amulet of reflection (27, 36, D) a +0 longbow a +0 leather armour an elf skeleton (27, 48, D) a +0 dagger (27, 50, D) a ring of flight (27, 51, D) a staff of fire (still there?) a +0 robe (still there?) 9 large rocks (still there?) (27, 52, D) the +9 rapier of Desperation {flame, rN+ rCorr Str-5 Int+3} (still there?) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). a +0 robe (still there?) a +0 great sword (still there?) a +0 arbalest (still there?) a +3 plate armour of willpower (still there?) an orc corpse (skeletalised by now) (still there?) (27, 55, D) a +1 great mace (still there?) a +2 chain mail of willpower (still there?) an orc corpse (skeletalised by now) (still there?) (28, 0, D) a +2 plate armour of poison resistance (unseen) (28, 1, D) a talisman of death (28, 16, D) a +0 short sword (28, 17, D) the +8 orcbow of Tomorrow {drain, rN+ Dex+5} rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). (unseen) (28, 19, D) a +0 rapier a +0 ring mail an elf skeleton (28, 32, D) 4 scrolls of enchant armour (28, 33, D) a +2 cloak of poison resistance (28, 34, D) a +0 shortbow a centaur skeleton (28, 35, D) a +0 shortbow (28, 36, D) a +2 falchion of holy wrath (still there?) a +0 orcbow (still there?) (28, 50, D) a +1 halberd (still there?) a +0 chain mail (still there?) a book of Spatial Translocations (still there?) (28, 52, D) 4 large rocks (28, 54, D) a +3 long sword of electrocution (still there?) a +0 plate armour (still there?) a +0 kite shield (still there?) a +3 spectral quarterstaff (still there?) a +0 plate armour (still there?) an orc corpse (skeletalised by now) (still there?) (28, 55, D) a +0 vampiric battleaxe (still there?) a +0 plate armour (still there?) an orc corpse (skeletalised by now) (still there?) (29, 0, D) a +5 spectral quarterstaff (unseen) (29, 1, D) the +1 leather armour of Ezant {Rampage *Corrode rPois rN+++} Rampage: It bestows one free step when moving towards enemies. *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Cheibriados disapproves of the use of such an item. (unseen) (29, 33, D) a serpent talisman (29, 48, D) a book of Winter (29, 49, D) a staff of death (29, 50, D) a +0 partisan (still there?) a +2 robe of willpower (still there?) a staff of earth (still there?) (29, 54, D) 5 large rocks (30, 19, D) a +0 rapier a +0 ring mail (30, 23, D) a +1 rapier of venom (still there?) a +0 robe (still there?) (30, 48, D) a staff of fire (unseen) (30, 49, D) a +0 dagger (30, 50, D) a ring of see invisible (30, 52, D) 6 large rocks (30, 54, D) a +0 great mace of protection (still there?) a +2 chain mail of fire resistance (still there?) the amulet of Trepidation {Fly RegenMP+ Int+2} (still there?) [amulet of magic regeneration] Fly: It grants you flight. RegenMP+: It increases your rate of magic regeneration. Int+2: It affects your intelligence (+2). (31, 48, D) the Quarto of Malediction and Incineration Spells Type Level a - Scorch Fire 2 b - Detonation Catalyst Fire/Alchemy 5 c - Yara's Violent Unravelling Hexes/Alchemy 5 d - Sphinx Sisters Hexes/Summoning 7 (31, 49, D) Olaoclu's Lessons on Combustion and Conjury Spells Type Level a - Inner Flame Hexes/Fire 3 b - Ignite Poison Fire/Alchemy 4 c - Bombard Conjuration/Earth 6 (31, 50, D) a ring of fire (31, 51, D) 3 large rocks a stone giant corpse (skeletalised by now) (31, 52, D) a +0 war axe a +0 plate armour an orc corpse (skeletalised by now) (32, 48, D) a staff of cold (unseen) (32, 49, D) the +1 robe of the Lute {rN+} rN+: It protects you from negative energy. (32, 50, D) a +4 falchion of holy wrath (32, 52, D) 6 large rocks a stone giant corpse (skeletalised by now) (33, 48, D) Great Wizards, Vol. II (33, 49, D) a book of Conjurations (33, 50, D) a lightning rod (4/4) (34, 28, D) a +0 long sword (34, 48, D) a book of Wicked Creation (34, 49, D) a +0 heavy halberd (unseen) (35, 15, D) a talisman of death (35, 28, D) 4 potions of haste (35, 29, D) a +2 battleaxe of venom (still there?) Valyng's Lessons on Forces and the Geodesic (still there?) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Bombard Conjuration/Earth 6 d - Disjunction Translocation 8 (35, 30, D) the +10 glaive "Mucyijia" {heavy, rC+ rCorr Dex+3 Stlth+} (still there?) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. a +0 shortbow (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (35, 31, D) a +1 lajatang of speed (still there?) a +0 robe (still there?) (36, 0, D) a hive talisman (36, 1, D) a +0 antimagic short sword (36, 14, D) a staff of death (unseen) (36, 15, D) the staff "Puso" {rC+ Int+3 Summ Ice} [staff of cold] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Summ: It increases the power of your Summonings spells. Ice: It increases the power of your Ice spells. (unseen) (36, 16, D) a +0 robe a ring of protection from fire (36, 18, D) a +0 dagger of protection (still there?) a +0 robe (still there?) a human corpse (skeletalised by now) (still there?) (36, 28, D) a +0 long sword (36, 29, D) a +2 chain mail of cold resistance (unseen) (36, 30, D) a +1 glaive of freezing (unseen) (36, 31, D) a +0 short sword a +0 shortbow a +0 robe an elf corpse (skeletalised by now) (37, 0, D) a staff of air (unseen) (37, 1, D) a +2 leather armour of fire resistance (37, 15, D) a +1 orcbow of draining (unseen) (37, 18, D) a +0 mace a +0 robe (37, 31, D) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (37, 36, D) a +0 short sword a +0 robe (38, 14, D) a +0 flail (38, 18, D) a staff of fire (still there?) a +0 robe (still there?) (38, 20, D) a +5 sling of flaming (still there?) a +1 scale mail of fire resistance (still there?) (38, 29, D) the +5 glaive of Muepeguo {protect, ^Fragile rElec rC+ rN++} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. (unseen) (38, 30, D) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (38, 31, D) a +0 rapier a +0 leather armour a ring of wizardry an elf corpse (skeletalised by now) (38, 48, D) a book of Ice (38, 49, D) a +4 orcbow of freezing (unseen) (38, 50, D) the +2 pair of gloves of Bitterness {Harm rElec Will+ Str-2} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Will+: It increases your willpower. Str-2: It affects your strength (-2). (unseen) (39, 0, D) the staff of the Ass {rN+ Str+4 Necro} [staff of death] rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Necro: It increases the power of your Necromancy spells. (39, 1, D) a +2 robe of cold resistance (unseen) (39, 14, D) a spider talisman (39, 15, D) a +0 glaive of flaming (39, 16, D) a +0 dagger a +0 robe (39, 19, D) a +0 dagger a +0 robe (39, 20, D) a +2 battleaxe (still there?) a +0 plate armour (still there?) (39, 21, D) a ghoul corpse (skeletalised by now) (39, 28, D) a +0 short sword (39, 29, D) a +2 robe of willpower (unseen) (39, 31, D) a +0 long sword a +0 robe (39, 32, D) a +0 dagger a +0 robe (39, 33, D) a +2 dagger of protection (still there?) a +0 scale mail (still there?) a +0 longbow (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) an elf corpse (skeletalised by now) (still there?) (39, 48, D) a +2 short sword of venom (unseen) (39, 49, D) a ring of positive energy (39, 50, D) a +1 heavy mace (unseen) (40, 0, D) the +8 quarterstaff "Jinguh" {heavy, rElec Will+ Str+3} rElec: It insulates you from electricity. Will+: It increases your willpower. Str+3: It affects your strength (+3). (40, 1, D) the +2 rapier "Worm" {drain, rC- Will+ Dex+4} rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). (unseen) (40, 28, D) a book of the Fortress (40, 29, D) a book of Party Tricks (40, 31, D) a +0 short sword (still there?) the +0 plate armour of the Other World {rC- Will+++ Int+4} (still there?) rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. Int+4: It affects your intelligence (+4). an elf corpse (skeletalised by now) (still there?) (40, 48, D) a +6 ring of dexterity (40, 49, D) the staff of Dried Tears {rElec Will+ Int-2 Ice Air Earth} [staff of air] rElec: It insulates you from electricity. Will+: It increases your willpower. Int-2: It affects your intelligence (-2). Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. (unseen) (40, 50, D) a book of the Fortress (41, 1, D) a staff of earth (unseen) (41, 14, D) the Unrestrained Analects (41, 15, D) a +2 orcbow of freezing (41, 16, D) a +0 dagger a +0 robe (41, 28, D) a staff of earth (unseen) (41, 29, D) a +4 glaive of protection (still there?) a book of the Earth (still there?) (41, 31, D) a +0 shortbow (still there?) a +0 dagger (still there?) a +2 leather armour of positive energy (still there?) (41, 48, D) a +3 heavy great sword (41, 49, D) a staff of fire (41, 50, D) the ring "Wiutseg" {rF++ SInv} [ring of see invisible] rF++: It greatly protects you from fire. SInv: It lets you see invisible. (42, 0, D) a +4 spear of freezing (unseen) (42, 1, D) the +10 quarterstaff "Oxtoxin" {protect, rCorr Int+3} rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (unseen) (42, 14, D) a scroll of brand weapon (42, 15, D) a staff of air (42, 17, D) a +0 robe a +6 ring of intelligence (42, 28, D) a +0 robe (42, 29, D) the +9 halberd "Asiede" {heavy, Int+4 Dex+3} Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). (unseen) (42, 32, D) a +0 dagger a +0 robe a +4 ring of protection an elf corpse (skeletalised by now) (42, 48, D) a +2 mace of holy wrath (42, 49, D) a scarf of harm (42, 50, D) a ring of poison resistance (43, 28, D) a +6 ring of dexterity (43, 29, D) a Trismegistus Codex (43, 32, D) a +2 longbow of electrocution (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (43, 48, D) the +5 long sword of Glory {spect, Int+3} Int+3: It affects your intelligence (+3). (43, 49, D) a ring of resist corrosion (43, 50, D) a staff of death (unseen) (44, 48, D) a fortress talisman (44, 49, D) the Spellbook of the Graveyard and Angles Spells Type Level a - Grave Claw Necromancy 2 b - Dispel Undead Necromancy 4 c - Summon Forest Summoning/Translocation 5 (unseen) (44, 50, D) a book of Blasting (44, 51, D) a book of Wicked Creation (45, 48, D) the +7 great mace of Extermination {venom, ^Fragile Str+4 SInv Stlth+} ^Fragile: It will be destroyed if unequipped. Str+4: It affects your strength (+4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (45, 49, D) a +2 heavy sling (unseen) (45, 51, D) 4 scrolls of enchant weapon (46, 48, D) a +2 robe of willpower (46, 49, D) a book of Unlife (46, 50, D) a +3 orcbow of electrocution (unseen) (46, 51, D) the staff "Ubrud" {*Corrode rElec MP+5 Int-5 Stlth+ Ice Air} [staff of air] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. MP+5: It affects your magic capacity (+5). Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. (unseen) (47, 48, D) a +6 vampiric whip (47, 49, D) a Trismegistus Codex (47, 50, D) a staff of alchemy (unseen) (47, 51, D) a +0 great sword of holy wrath (unseen) (48, 49, D) an amulet of the acrobat (48, 50, D) a +0 scimitar of electrocution (unseen) (48, 51, D) a +4 glaive of protection (unseen) (49, 0, D) a +1 heavy war axe (unseen) (49, 24, D) a +6 mace of protection (unseen) (49, 36, D) a staff of earth (unseen) (49, 48, D) 4 scrolls of enchant armour (49, 49, D) the staff of Evil {rN+ Stlth+ Summ Necro} [staff of death] rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. (49, 50, D) a staff of air (unseen) (50, 0, D) a +0 kite shield of protection (50, 1, D) the staff "Wulowil" {rF+ Int+3 Dex+3 Fire} [staff of fire] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. (unseen) (50, 5, D) a +0 demon whip a +0 plate armour a human skeleton (50, 13, D) a ring of poison resistance (50, 26, D) a +5 scimitar (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (50, 36, D) a +3 scimitar (50, 37, D) a +2 arbalest of draining (50, 49, D) a staff of earth (unseen) (50, 50, D) an amulet of faith (51, 1, D) a +2 dagger of protection (unseen) (51, 6, D) a +1 great sword of flaming (still there?) a fire giant skeleton (still there?) (51, 7, D) a +1 great sword of flaming (still there?) a hell hog corpse (skeletalised by now) (still there?) (51, 12, D) the +0 arbalest of Anxiety {drain, rC+} rC+: It protects you from cold. (51, 13, D) a +3 short sword of electrocution (unseen) (51, 28, D) a +0 long sword a +0 chain mail (51, 36, D) the +4 hand axe of Yredelemnul {drain, +Blink Int+2} +Blink: It lets you blink. Int+2: It affects your intelligence (+2). (unseen) (51, 37, D) a +3 ring mail of willpower (51, 38, D) a +3 heavy battleaxe (still there?) a +0 plate armour (still there?) (51, 40, D) a +1 great sword of flaming (unseen) (51, 48, D) the ring of Wocy {Will+ Int+7} [ring of willpower] Will+: It increases your willpower. Int+7: It affects your intelligence (+7). (51, 49, D) the -2 pair of gloves "Paruhyut" {rElec Int+5} rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). (unseen) (51, 50, D) a +0 chain mail of cold resistance (unseen) (52, 0, D) a staff of earth (52, 1, D) a book of Unlife (52, 6, D) a +2 great sword of flaming a fire giant skeleton (52, 12, D) a staff of air (52, 13, D) a +1 scale mail of cold resistance (unseen) (52, 26, D) a +0 plate armour (52, 27, D) a +3 broad axe a +0 chain mail of willpower a human corpse (skeletalised by now) (52, 36, D) a +0 plate armour (52, 39, D) a +0 demon blade of flaming (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (52, 48, D) a +3 great sword of protection (unseen) (52, 49, D) a +2 scale mail of fire resistance (unseen) (52, 50, D) a book of the Spheres (53, 0, D) the staff "Narafrei" {rN+ Dex+5 Necro} [staff of death] rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). Necro: It increases the power of your Necromancy spells. (53, 1, D) the +0 pair of gloves "Imeah" {rElec rC- Will+ Stlth+} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (unseen) (53, 5, D) a hell hog skeleton (53, 6, D) a +1 great sword of flaming (still there?) a fire giant skeleton (still there?) (53, 7, D) a hell hog corpse (skeletalised by now) (53, 12, D) the staff "Puolea" {rC+ Will+ Ice} [staff of cold] rC+: It protects you from cold. Will+: It increases your willpower. Ice: It increases the power of your Ice spells. (unseen) (53, 24, D) a +4 glaive (53, 25, D) a +2 orcbow of electrocution (53, 28, D) a +4 glaive of flaming (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (53, 36, D) a staff of alchemy (unseen) (53, 39, D) a hell hog corpse (skeletalised by now) (53, 41, D) a +5 demon whip (still there?) a +4 chain mail of ponderousness (still there?) a human corpse (skeletalised by now) (still there?) (53, 48, D) a staff of cold (unseen) (53, 49, D) the -1 pair of gloves "Axit" {*Corrode rElec Dex+4} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). (unseen) (53, 50, D) a +0 great sword of flaming (unseen) (54, 0, D) a +2 heavy orcbow (54, 1, D) a book of Fire (54, 12, D) a +4 falchion of holy wrath (unseen) (54, 13, D) the +0 leather armour of Duck's Teeth {+Inv rPois rF+++ Stlth-} +Inv: It lets you turn invisible. rPois: It protects you from poison. rF+++: It renders you almost immune to fire. Stlth-: It makes you less stealthy. (unseen) (54, 24, D) the +1 cloak of Music {rC- Dex+7} rC-: It makes you vulnerable to cold. Dex+7: It affects your dexterity (+7). (54, 28, D) a +2 demon blade (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (54, 36, D) a +3 leather armour of fire resistance (unseen) (54, 39, D) a hell hog corpse (skeletalised by now) (54, 48, D) a +2 heavy mace (unseen) (54, 49, D) a staff of alchemy (unseen) (54, 50, D) a +0 troll leather armour (55, 1, D) the +0 flail of Lifethiu {flame, rC+ Str-2 Dex+2 SInv} rC+: It protects you from cold. Str-2: It affects your strength (-2). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (unseen) (55, 12, D) a staff of fire (unseen) (55, 13, D) a staff of earth (unseen) (58, 47, D) a scroll of fog (58, 48, D) a storm talisman (58, 49, D) a staff of alchemy (unseen) (59, 36, D) a staff of cold (unseen) (59, 39, D) a +0 heavy war axe (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (59, 47, D) a +2 dagger of venom (unseen) (59, 49, D) a +3 leather armour of positive energy (unseen) (60, 18, D) a wolf corpse (skeletalised by now) (60, 36, D) a +0 chain mail (60, 37, D) a +1 rapier of venom (60, 39, D) a +2 demon trident (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (60, 47, D) a book of Blood (60, 48, D) a staff of death (61, 0, D) the +1 falchion "Qairhys" {freeze, Fly Stlth+} Fly: It grants you flight. Stlth+: It makes you more stealthy. (unseen) (61, 8, D) a staff of fire (unseen) (61, 11, D) a +0 rapier a +0 robe a black bear corpse (skeletalised by now) (61, 16, D) the +2 leather armour of Undesirable Species {rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. (unseen) (61, 18, D) a wolf corpse (skeletalised by now) (61, 26, D) a +6 ring of intelligence (61, 36, D) a +0 orcbow of flaming (unseen) (61, 37, D) a +1 broad axe the +0 chain mail of Lugonu's Whim {^Drain rC+ Int+4 Stlth+} ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. a +3 battleaxe a +0 plate armour the +0 pearl dragon scales of Somewhere Else {rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. a human corpse (skeletalised by now) (61, 39, D) a hell hog corpse (skeletalised by now) (61, 42, D) a +1 great sword of flaming (unseen) (61, 47, D) a +0 flail (61, 48, D) a +0 flail of protection (61, 49, D) an amulet of the acrobat (62, 1, D) the staff of Giurr {rPois rF+ Will+ Alch} [staff of alchemy] rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. Alch: It increases the power of your Alchemy spells. (62, 9, D) a +3 flail of holy wrath (62, 11, D) a +0 dagger a +0 robe a +0 buckler (62, 20, D) a +0 spear (62, 26, D) a staff of alchemy (unseen) (62, 27, D) a +0 long sword (still there?) a +0 leather armour (still there?) the ring "Buas" {Will+ Slay+4} (still there?) [ring of slaying] Will+: It increases your willpower. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (62, 28, D) a +0 long sword a +0 robe (62, 37, D) a staff of cold (62, 47, D) a +0 long sword (62, 48, D) a staff of earth (62, 49, D) a +5 trident of freezing (62, 52, D) a +0 hand axe a purple draconian skeleton (62, 53, D) a +0 hand axe (63, 0, D) a +2 leather armour of poison resistance (unseen) (63, 8, D) a +1 halberd of protection (unseen) (63, 11, D) a +0 short sword of speed (still there?) a +0 robe (still there?) a spriggan corpse (skeletalised by now) (still there?) (63, 17, D) a black bear corpse (skeletalised by now) (63, 19, D) a +0 short sword a +0 robe (63, 26, D) a +2 vampiric lajatang (63, 27, D) a +0 hand axe of freezing (still there?) the staff of Ascent {rC+ rN+ Necro} (still there?) [staff of death] rC+: It protects you from cold. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. (63, 28, D) a +0 short sword a +0 robe (63, 29, D) a +0 short sword a +0 robe (63, 36, D) a +2 cloak of stealth (63, 37, D) a +6 ring of strength (63, 47, D) the staff of Kindness {rCorr Int+2 Earth} [staff of earth] rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Earth: It increases the power of your Earth spells. (unseen) (63, 49, D) the +0 leather armour of Bitterness {Will+} Will+: It increases your willpower. (63, 50, D) a +4 glaive of venom (unseen) (64, 16, D) a +1 long sword of holy wrath (unseen) (64, 17, D) a +2 scale mail of fire resistance (unseen) (64, 19, D) a +4 spear (still there?) a spriggan corpse (skeletalised by now) (still there?) (64, 26, D) a +2 long sword of flaming (unseen) (64, 42, D) a +4 demon trident of draining (still there?) a +0 chain mail (still there?) (64, 47, D) the Almanac of Thunder and Chrysopoeia Spells Type Level a - Static Discharge Conjuration/Air 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 (unseen) (64, 49, D) a +2 robe of willpower (64, 50, D) a +3 ring mail of cold resistance (unseen) (64, 53, D) a +0 scimitar a red draconian skeleton (64, 54, D) a +0 scimitar (65, 26, D) a ring of see invisible (65, 27, D) a +2 longbow of electrocution (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) (65, 47, D) a +1 shortbow of draining (unseen) (65, 48, D) a +0 pair of gloves of stealth (unseen) (65, 49, D) the staff of Vanity {rPois rC++ Ice} [staff of cold] rPois: It protects you from poison. rC++: It greatly protects you from cold. Ice: It increases the power of your Ice spells. (65, 52, D) a +5 spear of freezing (unseen) (65, 54, D) a +6 morningstar of protection (still there?) a +0 long sword (still there?) (65, 56, D) a +0 mace a storm dragon skeleton a quicksilver dragon skeleton (66, 48, D) a +0 short sword (66, 49, D) a ring of protection from cold (66, 50, D) the +1 scimitar "Raisin" {freeze, rN+ Will- Str+6} rN+: It protects you from negative energy. Will-: It decreases your willpower. Str+6: It affects your strength (+6). (66, 51, D) the Papyrus of the Changed Xenolith Spells Type Level a - Awaken Armour Earth/Forgecraft 4 b - Sticky Flame Fire/Alchemy 4 c - Alistair's Walking Alembic Alchemy/Forgecraft 5 (unseen) (66, 52, D) a +0 hand axe a +4 ring of slaying a +0 halberd (66, 53, D) a +0 flail (66, 55, D) a +0 hand axe a +0 war axe a green draconian skeleton (67, 0, D) a +0 robe (67, 3, D) a +0 club (67, 47, D) a staff of alchemy (67, 50, D) a staff of cold (67, 54, D) +0 golden dragon scales a +0 long sword a golden dragon skeleton a purple draconian skeleton (67, 55, D) a +0 flail an amulet of faith a +0 mace a black draconian skeleton a green draconian skeleton (67, 56, D) +0 golden dragon scales a +0 scimitar a golden dragon skeleton a green draconian skeleton (67, 57, D) a +0 short sword a black draconian skeleton (68, 2, D) a +0 short sword a +0 chain mail (68, 3, D) a +0 dagger an orc corpse (skeletalised by now) (68, 47, D) a +5 ring of evasion (68, 48, D) a +0 hand axe (68, 49, D) a +1 scimitar of flaming (68, 50, D) a book of Power (68, 52, D) the +4 arbalest of the Scavenger {penet, rElec rC- Will++} (still there?) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. a +2 heavy battleaxe (still there?) (68, 54, D) a +1 great sword of holy wrath (still there?) a +2 battleaxe of draining (still there?) a white draconian skeleton (still there?) a yellow draconian skeleton (still there?) (68, 55, D) the +0 falchion of Hedwide {speed, Will+ rCorr} (still there?) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Cheibriados disapproves of the use of such an item. a +0 mace of holy wrath (still there?) a red draconian skeleton (still there?) a purple draconian skeleton (still there?) (68, 56, D) a +2 heavy arbalest a +0 halberd a yellow draconian skeleton (69, 0, D) a +4 hand axe of draining (unseen) (69, 36, D) a +0 arbalest (still there?) a +2 arbalest of flaming (still there?) (69, 47, D) a +1 pair of boots of stealth (69, 49, D) a +3 plate armour of willpower (69, 50, D) a staff of alchemy (69, 53, D) a +1 vampiric lajatang (unseen) (69, 55, D) a +0 dire flail a black draconian skeleton (70, 37, D) the staff of Urisch {*Slow Will+ Int+5 Earth} [staff of earth] *Slow: It may slow you when you take damage. Will+: It increases your willpower. Int+5: It affects your intelligence (+5). Earth: It increases the power of your Earth spells. (unseen) (70, 38, D) a +0 halberd a +0 chain mail a +0 morningstar a +0 arbalest a +0 scale mail a human corpse (skeletalised by now) (70, 39, D) a +0 scale mail a human corpse (skeletalised by now) (70, 47, D) a +0 glaive (70, 48, D) a +2 spectral giant club (70, 49, D) the rimehorn talisman of Lugonu, Destroying {rElec SInv} [rimehorn talisman] rElec: It insulates you from electricity. SInv: It lets you see invisible. (71, 8, D) a ring of resist corrosion (71, 17, D) a staff of conjuration (71, 21, D) 6 large rocks (71, 27, D) a +2 vampiric halberd (unseen) (71, 36, D) a +2 morningstar of holy wrath (71, 37, D) a +1 crystal plate armour (unseen) (71, 38, D) a +0 halberd a +0 plate armour a +0 arbalest (71, 40, D) a +0 great mace a +0 plate armour a human corpse (skeletalised by now) (71, 41, D) a +0 dire flail a +0 ring mail a human corpse (skeletalised by now) (71, 47, D) a +0 mace (71, 48, D) the +2 short sword of the Cup {pain, rF- rC+ Will++ Int+2} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will++: It greatly increases your willpower. Int+2: It affects your intelligence (+2). (unseen) (71, 49, D) the ring of Jivvuwk {Will+ Str+2 Dex+3} [ring of willpower] Will+: It increases your willpower. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). (72, 8, D) the +9 long sword of Nicweom Eruh {pain, Dex+4} Dex+4: It affects your dexterity (+4). (unseen) (72, 16, D) a +1 spear of freezing (unseen) (72, 21, D) a +0 giant club a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (72, 26, D) a +2 spear of freezing (72, 27, D) a +4 halberd of flaming (unseen) (72, 36, D) a staff of air (72, 39, D) a +2 long sword of protection a +0 chain mail a +0 kite shield a human corpse (skeletalised by now) (72, 48, D) Great Wizards, Vol. VII (72, 49, D) a staff of cold (73, 2, D) a +1 war axe of pain (73, 16, D) the +5 dagger of the Revolution {elec, rPois rN+ Will-} rPois: It protects you from poison. rN+: It protects you from negative energy. Will-: It decreases your willpower. (unseen) (73, 17, D) a scroll of brand weapon (73, 21, D) a +0 giant club (73, 22, D) a +0 giant club an ogre corpse (skeletalised by now) (73, 26, D) the +0 ring mail of Quddoss {rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. (unseen) (73, 27, D) the +0 pair of boots of Birdsong {rC++ Str-3} rC++: It greatly protects you from cold. Str-3: It affects your strength (-3). (73, 47, D) My Sojourn through Swampland (73, 48, D) the +6 dagger of Cafomir {freeze, rElec rCorr Str+4} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). (73, 49, D) a scroll of brand weapon (74, 2, D) a +0 dagger (74, 48, D) a +2 robe of resistance (unseen) (74, 49, D) a +4 giant club (75, 1, D) a +0 spectral quarterstaff (unseen) (75, 47, D) a +5 double sword of freezing (unseen) (75, 48, D) the +8 rapier of Imminent Death {holy, ^Contam rN+ Will- Str+9} ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. Will-: It decreases your willpower. Str+9: It affects your strength (+9). (unseen) (75, 49, D) a +0 mace