myself the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (19, 1, D) a bullfrog corpse (19, 2, D) a basilisk corpse (19, 16, D) a ring of poison resistance (19, 17, D) a ring of see invisible (20, 0, D) the +2 hand axe "Okabb" {freeze, rCorr Int+2} rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). (unseen) (20, 1, D) a +2 quarterstaff of speed (20, 16, D) a ring of flight (20, 17, D) a +4 great sword of holy wrath (unseen) (21, 0, D) a +1 spectral quarterstaff (unseen) (21, 2, D) a komodo dragon corpse (21, 3, D) a komodo dragon corpse (21, 16, D) a scroll of brand weapon (21, 17, D) the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. (unseen) (22, 1, D) a staff of fire (still there?) a bullfrog corpse (still there?) (22, 16, D) a +5 ring of evasion (22, 17, D) a ring of fire (23, 1, D) the +6 sling of the Tomato {heavy, ^Fragile rF+ Str+7 Dex-2} (still there?) ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. Str+7: It affects your strength (+7). Dex-2: It affects your dexterity (-2). a black mamba corpse (still there?) (23, 2, D) a komodo dragon corpse (23, 16, D) a +3 plate armour of fire resistance (unseen) (23, 17, D) a staff of alchemy (unseen) (23, 18, D) a staff of fire (unseen) (23, 20, D) a torpor snail corpse (23, 23, D) a +0 quarterstaff a +0 robe (24, 1, D) a cane toad corpse (24, 2, D) a cane toad corpse a polar bear corpse (24, 4, D) a komodo dragon corpse (24, 5, D) a komodo dragon corpse (24, 16, D) the staff "Zeidoe" {rPois Conj Alch} [staff of alchemy] rPois: It protects you from poison. Conj: It increases the power of your Conjurations spells. Alch: It increases the power of your Alchemy spells. (unseen) (24, 17, D) an amulet of the acrobat (24, 18, D) a +2 war axe of flaming (still there?) a caustic shrike corpse (still there?) (24, 22, D) a catoblepas corpse (25, 16, D) a sack of spiders (25, 17, D) a sack of spiders (25, 18, D) the +4 spear "Xuquil" {venom, rElec rC+ Dex+2} rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). (unseen) (26, 0, D) a +4 flail of draining (26, 2, D) a cane toad corpse (26, 16, D) the staff "Nutuhimi" {+Blink rF+ Will+ Conj Ice} [staff of conjuration] +Blink: It lets you blink. rF+: It protects you from fire. Will+: It increases your willpower. Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. (unseen) (26, 17, D) a book of Hexes (27, 0, D) a +3 short sword of venom (27, 1, D) a +1 long sword of freezing (still there?) a bullfrog corpse (still there?) (27, 16, D) a book of Beasts (27, 17, D) a +1 trident of protection (unseen) (27, 21, D) a +0 quarterstaff a +0 robe a spriggan corpse (28, 1, D) an amulet of magic regeneration (28, 2, D) a water moccasin corpse (28, 16, D) a staff of conjuration (unseen) (28, 17, D) a +1 sling of freezing (unseen) (29, 0, D) the +9 hand axe of Death {speed, rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. Cheibriados disapproves of the use of such an item. (unseen) (29, 1, D) a +5 rapier of speed (unseen) (29, 16, D) the Elucidation of Talus Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Awaken Armour Earth/Forgecraft 4 (unseen) (29, 17, D) the +2 plate armour "Wacuceh" {rElec rPois rF++ Str-5} rElec: It insulates you from electricity. rPois: It protects you from poison. rF++: It greatly protects you from fire. Str-5: It affects your strength (-5). (unseen) (35, 0, D) a +1 antimagic whip (unseen) (35, 14, D) the +1 plate armour of the Filigreed God {rPois} rPois: It protects you from poison. (unseen) (35, 15, D) a +4 heavy glaive (unseen) (35, 28, D) a +3 falchion of holy wrath (36, 1, D) a +3 giant club (36, 28, D) a +3 scale mail of fire resistance (36, 29, D) a staff of air (37, 0, D) a +2 orcbow of flaming (37, 1, D) the +0 morningstar of Socw {freeze, rF+} rF+: It protects you from fire. (unseen) (37, 14, D) a +0 kite shield of positive energy (37, 15, D) a +2 heavy morningstar (37, 28, D) a book of Transmutation (37, 29, D) a +2 heavy mace (38, 0, D) the +2 chain mail of Sif Muna's Anger {Rampage rF+ Str+3 Int+3} Rampage: It bestows one free step when moving towards enemies. rF+: It protects you from fire. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Cheibriados disapproves of the use of such an item. (38, 14, D) a +2 scimitar of holy wrath (unseen) (38, 29, D) a staff of earth (39, 6, D) a ghoul corpse (skeletalised by now) (39, 14, D) a hive talisman (39, 17, D) a shapeshifter corpse (skeletalised by now) (39, 19, D) a very ugly thing corpse (skeletalised by now) (39, 28, D) a staff of fire (39, 34, D) a ghoul corpse (skeletalised by now) (40, 0, D) a ring of flight (40, 1, D) a staff of earth (40, 14, D) the +1 orcbow of Ru's Envy {flame, ^Fragile Dex+4} ^Fragile: It will be destroyed if unequipped. Dex+4: It affects your dexterity (+4). (40, 15, D) a staff of conjuration (40, 16, D) a shapeshifter corpse (skeletalised by now) (40, 28, D) a +6 heavy longbow (40, 29, D) a +1 heavy battleaxe (unseen) (41, 15, D) a book of Dreams (41, 28, D) a +3 leather armour of fire resistance (41, 29, D) a +0 scale mail of poison resistance (unseen) (41, 32, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (42, 0, D) a +2 antimagic sling (unseen) (42, 14, D) a staff of alchemy (42, 15, D) a book of Dreams (42, 28, D) a book of Fire (42, 29, D) a staff of death (unseen) (43, 14, D) a +0 spear of freezing (unseen) (43, 15, D) the +9 swamp dragon scales of Peek-a-Boo {rPois rF++ rC+ Str+2} rPois: It protects you from poison. rF++: It greatly protects you from fire. rC+: It protects you from cold. Str+2: It affects your strength (+2). (43, 29, D) a staff of air (unseen) (44, 28, D) a There-And-Back Book (49, 0, D) a +1 war axe of pain (unseen) (49, 12, D) a +1 helmet of intelligence (unseen) (49, 24, D) a +6 ring of intelligence (49, 37, D) a +5 whip of electrocution (unseen) (50, 0, D) a +0 short sword (50, 1, D) a staff of fire (50, 12, D) a +1 pair of gloves of strength (50, 13, D) a +2 flail of holy wrath (50, 18, D) a +2 dire flail of venom a +0 cloak a black draconian skeleton (50, 24, D) the +7 halberd of the Seven Priests {antimagic, rN++ Str+2} rN++: It greatly protects you from negative energy. Str+2: It affects your strength (+2). (50, 25, D) a +1 shortbow of flaming (50, 36, D) the +6 falchion of Sin {antimagic, rC- rN++ Int+3 SInv} rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (50, 37, D) a +3 leather armour of cold resistance (unseen) (50, 40, D) an acid dragon corpse (skeletalised by now) (51, 1, D) a +0 great sword of protection a +0 robe a +6 arbalest (51, 3, D) a +3 hand axe of draining (unseen) (51, 12, D) a +0 flail (51, 13, D) a +0 hat of willpower (51, 16, D) a +0 battleaxe a yellow draconian skeleton (51, 18, D) a +0 battleaxe a yellow draconian skeleton (51, 19, D) a +0 long sword (51, 24, D) a +8 plate armour of ponderousness (unseen) (51, 25, D) a +1 great sword of flaming (51, 36, D) a +0 shortbow of flaming (51, 38, D) a hydra corpse (skeletalised by now) (52, 0, D) a +2 scale mail of positive energy (unseen) (52, 1, D) a +3 hand axe a +0 robe a riddle talisman (52, 3, D) a +0 hand axe (still there?) a +2 robe of positive energy (still there?) a +0 robe (still there?) (52, 4, D) a +0 heavy battleaxe (still there?) a +0 chain mail (still there?) a ring of wizardry (still there?) (52, 5, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (52, 6, D) a +0 glaive (52, 13, D) a +0 falchion of electrocution (52, 17, D) a +0 hand axe a ring of ice (52, 18, D) a +0 cloak a +6 ring of strength a +0 mace a green draconian skeleton (52, 19, D) a +0 scimitar (52, 24, D) a staff of alchemy (unseen) (52, 25, D) the +0 storm dragon scales of Benevolence {*Silence rElec Int+3 Slay+2 Stlth+} *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. (52, 28, D) a water moccasin corpse (skeletalised by now) (52, 30, D) a hydra corpse (skeletalised by now) (52, 36, D) a dragon-coil talisman (52, 38, D) a wyvern corpse (skeletalised by now) (52, 39, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (52, 40, D) a death drake corpse (skeletalised by now) (53, 2, D) a +0 scimitar a +0 robe (53, 8, D) a +0 long sword a +0 plate armour (53, 12, D) +2 storm dragon scales (53, 13, D) a staff of conjuration (53, 15, D) the +6 trident of Kyiph {distort, rElec Will- Str+6} rElec: It insulates you from electricity. Will-: It decreases your willpower. Str+6: It affects your strength (+6). (unseen) (53, 18, D) a +0 halberd a yellow draconian skeleton (53, 19, D) a +0 scimitar (53, 24, D) a staff of earth (53, 25, D) a ring of flight (53, 28, D) a yak corpse (skeletalised by now) (53, 30, D) an elephant corpse (skeletalised by now) (53, 37, D) a +2 robe of cold resistance (unseen) (53, 38, D) +0 acid dragon scales a steam dragon corpse (skeletalised by now) an acid dragon corpse (skeletalised by now) (54, 0, D) a +1 hat of stealth (unseen) (54, 1, D) a +4 battleaxe of freezing a +0 robe (54, 18, D) a +0 halberd a red draconian skeleton (54, 25, D) a +2 bardiche of flaming (still there?) a wolf corpse (skeletalised by now) (still there?) (54, 30, D) a yak corpse (skeletalised by now) (54, 36, D) the +0 plate armour of Defence {-Tele rPois rN+++ Dex+3} -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Dex+3: It affects your dexterity (+3). (unseen) (55, 12, D) a staff of fire (unseen) (55, 13, D) a staff of air (unseen) (55, 24, D) a +2 scale mail of willpower (unseen) (59, 37, D) a +0 giant club an amulet of reflection (59, 38, D) a +0 giant club (59, 39, D) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (60, 36, D) a staff of alchemy (60, 38, D) a +0 giant spiked club (61, 8, D) a +2 vampiric double sword (61, 26, D) a +1 triple sword of protection (unseen) (61, 36, D) the +1 war axe of Cruel Justice {drain, rF+ rN+ Str+3} rF+: It protects you from fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). (61, 37, D) a staff of death (unseen) (61, 38, D) a +0 halberd a +0 plate armour a +0 giant club an ogre corpse (skeletalised by now) (61, 39, D) a +0 great mace a +0 chain mail a +0 war axe a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (62, 0, D) a ring of fire (62, 1, D) a +2 falchion of distortion (unseen) (62, 8, D) a +2 scale mail of poison resistance (unseen) (62, 9, D) a staff of death (unseen) (62, 17, D) a +3 heavy flail (unseen) (62, 26, D) a +0 sling of freezing (unseen) (62, 37, D) the +1 robe "Ekulullewn" {Dex+5} Dex+5: It affects your dexterity (+5). (unseen) (62, 38, D) a +2 hand axe of freezing (still there?) a +0 plate armour (still there?) (63, 0, D) a staff of cold (unseen) (63, 8, D) a +1 robe (unseen) (63, 16, D) a +6 ring of intelligence a +6 ring of dexterity a +1 helmet of intelligence 6 potions of haste an orb of light a +0 hand axe a +0 robe a +0 helmet of see invisible (63, 17, D) a +2 mace of protection (unseen) (63, 21, D) an ugly thing corpse (skeletalised by now) (63, 26, D) a +0 mace of protection (63, 37, D) a +4 ring of protection (64, 17, D) a +0 long sword of electrocution (unseen) (64, 18, D) a shapeshifter corpse (skeletalised by now) (64, 26, D) the staff of Reinforcement {rF++ Str+2 Dex+4 Fire} [staff of fire] rF++: It greatly protects you from fire. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). Fire: It increases the power of your Fire spells. (unseen) (64, 27, D) the +6 morningstar of Hies {flame, rElec Str+3} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). (unseen) (65, 26, D) a +10 plate armour of ponderousness (unseen) (67, 0, D) a +0 war axe of freezing (unseen) (68, 0, D) a +1 ring mail of fire resistance (unseen) (68, 3, D) a +0 whip a +0 dagger a +0 robe (69, 3, D) a +0 dagger a +0 robe (69, 37, D) a +3 great sword a +0 robe (70, 9, D) the +0 robe "Beomp" {rElec Stlth+} rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (unseen) (70, 36, D) the +2 shortbow "Earthworm" {drain, rCorr Str+7 Int-2 Dex-2} rCorr: It protects you from acid and corrosion. Str+7: It affects your strength (+7). Int-2: It affects your intelligence (-2). Dex-2: It affects your dexterity (-2). (70, 37, D) the +6 arbalest of Ranutrojif {freeze, rPois Int+4} rPois: It protects you from poison. Int+4: It affects your intelligence (+4). (unseen) (71, 16, D) a +2 heavy shortbow (unseen) (71, 26, D) a +1 leather armour of cold resistance (unseen) (71, 27, D) a staff of air (unseen) (71, 31, D) a +0 morningstar a draconian corpse (skeletalised by now) (71, 36, D) a ring of resist corrosion (71, 37, D) a book of Cryoformation (72, 8, D) a +1 spear of flaming (unseen) (72, 22, D) an ugly thing corpse (skeletalised by now) (72, 26, D) a +4 heavy hand axe (unseen) (72, 30, D) a +0 dagger a draconian corpse (skeletalised by now) (72, 32, D) a +0 scimitar (72, 33, D) a +0 short sword (72, 36, D) a +2 rapier of draining (unseen) (72, 37, D) the +8 battleaxe "Fiximap" {freeze, *Rage rF+ Str+6 Dex+2} *Rage: It berserks you when you make melee attacks (+20% chance). rF+: It protects you from fire. Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). (unseen) (73, 16, D) a +3 whip of venom (unseen) (73, 22, D) an ugly thing corpse (skeletalised by now) (73, 30, D) a +0 dagger a draconian corpse (skeletalised by now) (73, 31, D) a +0 halberd (73, 36, D) a book of Transmutation (73, 37, D) the +6 partisan of Law {flame, rF+ rCorr} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (unseen)