myself the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 37, D) a +3 chain mail of positive energy (unseen) (49, 39, D) a +1 great mace (still there?) a +0 plate armour (still there?) (50, 37, D) a +2 ring mail of cold resistance (still there?) a hell hog corpse (still there?) (50, 40, D) a +2 halberd of flaming (still there?) a +0 plate armour (still there?) (51, 37, D) a book of Movement (51, 41, D) a +2 great sword of flaming (still there?) a fire giant corpse (still there?) (52, 37, D) a +1 sling of draining (unseen) (52, 38, D) a +3 war axe of flaming (still there?) a +0 chain mail (still there?) (53, 37, D) a +3 great sword of draining (still there?) a +0 plate armour (still there?) a +1 falchion of holy wrath (still there?) (53, 38, D) a +1 great sword of flaming (unseen) (59, 37, D) a +2 mace a +0 robe a +0 dagger of draining (60, 36, D) a +0 dagger of freezing (unseen) (60, 37, D) a ring of poison resistance (61, 8, D) a +2 vampiric rapier (unseen) (61, 16, D) a ring of poison resistance (61, 26, D) a staff of fire (unseen) (61, 28, D) a +0 war axe a +0 plate armour a +0 arbalest a human corpse (skeletalised by now) a yaktaur corpse (skeletalised by now) (61, 31, D) a +0 long sword (still there?) a +0 chain mail (still there?) a +3 great sword (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (61, 36, D) a +2 leather armour of cold resistance (unseen) (61, 37, D) a +6 trident of pain (61, 39, D) a +0 robe (62, 16, D) a book of Wicked Creation (62, 26, D) a +0 orcbow of freezing (unseen) (62, 28, D) a +0 war axe a +0 chain mail a human corpse (skeletalised by now) (62, 31, D) a +0 war axe a +0 plate armour a human corpse (skeletalised by now) (62, 36, D) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). Cheibriados disapproves of the use of such an item. (62, 37, D) a +3 war axe a +0 robe a +1 sling of draining (62, 39, D) a +0 dagger a +0 robe a human corpse (63, 3, D) a hell hound corpse (skeletalised by now) (63, 8, D) a +0 heavy morningstar (unseen) (63, 12, D) a shapeshifter corpse (skeletalised by now) (63, 16, D) the staff of Heente Otou {rElec rC+ Int+3 Dex+3 Ice} [staff of cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Ice: It increases the power of your Ice spells. (unseen) (63, 17, D) a +2 battleaxe of flaming (63, 31, D) a +0 great sword a +0 chain mail a human corpse (skeletalised by now) (63, 37, D) a +2 triple crossbow of flaming (64, 16, D) the +2 pair of gloves "Qoaff" {Rampage rF++} Rampage: It bestows one free step when moving towards enemies. rF++: It greatly protects you from fire. Cheibriados disapproves of the use of such an item. (64, 27, D) the staff of the Whelk {SInv Earth} [staff of earth] SInv: It lets you see invisible. Earth: It increases the power of your Earth spells. (unseen) (64, 31, D) a +0 arbalest (65, 26, D) a staff of death (unseen) (67, 0, D) a +5 shortbow of electrocution (unseen) (67, 4, D) a +0 dagger a +0 robe (68, 0, D) a +2 dagger of electrocution (68, 3, D) a +0 dagger a +0 robe (69, 0, D) a +0 falchion of holy wrath (unseen) (69, 4, D) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (69, 9, D) an acid dragon corpse (skeletalised by now) (69, 22, D) a +0 hand axe (69, 23, D) a +0 club (69, 37, D) a +0 rapier of venom a +0 ring mail (70, 10, D) a swamp drake corpse (skeletalised by now) (70, 36, D) a +0 long sword a +0 robe a +2 helmet of see invisible an elf corpse (70, 37, D) a +0 shortbow (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) the +8 orcbow "Eloxea" {heavy, ^Contam rF+ rN++ Will-} (still there?) ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. (71, 8, D) a +0 rapier of venom (unseen) (71, 21, D) a +0 glaive a green draconian corpse (skeletalised by now) (71, 22, D) a +0 dire flail a +0 hand axe a yellow draconian corpse (skeletalised by now) (71, 23, D) a +0 dagger (71, 27, D) a +0 dagger (still there?) a +0 robe (still there?) Bageiv's Octavo of Alluring Grit (still there?) Spells Type Level a - Tukima's Dance Hexes 3 b - Petrify Alchemy/Earth 4 c - Metabolic Englaciation Hexes/Ice 5 d - Lehudib's Crystal Spear Conjuration/Earth 8 (71, 28, D) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (71, 36, D) a +1 shortbow of freezing (unseen) (71, 37, D) a +0 long sword (still there?) a +0 ring mail (still there?) the +8 hand axe "Beetlebane" {venom, rElec Dex+4} (still there?) rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). an elf corpse (still there?) (71, 39, D) a +2 short sword of electrocution a +0 robe a +0 buckler an elf corpse (72, 8, D) a staff of death (unseen) (72, 9, D) a +3 hand axe of flaming (unseen) (72, 17, D) a +2 dagger of venom (unseen) (72, 27, D) a +0 orcbow a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (72, 28, D) a +0 flail a +0 chain mail (72, 36, D) a +0 heavy hand axe (still there?) the amulet "Zamoe" {Reflect rPois SH+5} (still there?) [amulet of reflection] Reflect: It reflects blocked missile attacks. rPois: It protects you from poison. SH+5: It affects your SH (+5). (72, 37, D) a +0 dagger a +0 longbow a +0 leather armour a book of Wicked Creation an elf corpse (73, 17, D) the +6 lajatang of Inviting Destruction {heavy, Str+3} Str+3: It affects your strength (+3). (unseen) (73, 27, D) a +0 club a +0 ring mail a medusa talisman an orc corpse (skeletalised by now) (73, 28, D) a +0 short sword an orc corpse (skeletalised by now) (73, 36, D) a +0 rapier (still there?) a +0 robe (still there?) the ring "Domoddan" {rC+ rN+ Str-3 Dex+6} (still there?) [ring of dexterity] rC+: It protects you from cold. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Dex+6: It affects your dexterity (+6). (73, 37, D) a staff of alchemy (unseen) (73, 38, D) a +0 rapier (still there?) a +1 ring mail of fire resistance (still there?) (74, 2, D) a +0 long sword a +0 robe (75, 1, D) a medusa talisman