myself the Dungeon [Shop] Ifroptaps's Jewellery Emporium a +6 ring of strength (720 gold) a ring of flight (350 gold) the amulet "Wezixzo" {rElec rF+ Will- RegenMP+ Dex+4} (1104 gold) [amulet of magic regeneration] rElec: It insulates you from electricity. rF+: It protects you from fire. Will-: It decreases your willpower. RegenMP+: It increases your rate of magic regeneration. Dex+4: It affects your dexterity (+4). an amulet of guardian spirit (600 gold) the ring of Adeax {*Corrode rF+ MP+8 Int+6} (1224 gold) [ring of intelligence] *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. MP+8: It affects your magic capacity (+8). Int+6: It affects your intelligence (+6). the ring of Juagg {rElec Will+ rCorr Str+3 Int+3} (1044 gold) [ring of resist corrosion] rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). an amulet of reflection (unknown) (600 gold) a ring of protection from cold (500 gold) an amulet of magic regeneration (600 gold) [Shop] Cimeylyu's Antique Armour Shop a +1 kite shield of reflection (272 gold) the +3 leather armour of the Loofah {Fly rElec Will- Int+4} (634 gold) Fly: It grants you flight. rElec: It insulates you from electricity. Will-: It decreases your willpower. Int+4: It affects your intelligence (+4). a +0 chain mail of willpower (221 gold) a +2 chain mail of positive energy (340 gold) the +2 leather armour of the Forsaken Eyes {rF+ Regen+ Dex+3} (549 gold) rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). a +2 plate armour of fire resistance (595 gold) (1, 19, D) a +0 rapier a +0 cloak (2, 15, D) a +3 scale mail of fire resistance (2, 16, D) the +7 shortbow of Tenacity {freeze, rF+ rN+ Dex+2 Stlth+} rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (2, 19, D) a +2 glaive of venom a +0 cloak (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 16, D) a Trismegistus Codex (3, 19, D) a +0 glaive (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +0 dagger (4, 15, D) a +0 helmet of see invisible (4, 16, D) a +0 heavy war axe (4, 18, D) a +0 long sword a +0 cloak (4, 19, D) a +0 flail (4, 20, D) a +2 great mace of protection a +0 hand axe a +0 mace a +0 war axe a +0 short sword a +0 cloak (4, 21, D) a +0 cloak a +0 broad axe (4, 22, D) a +0 hand axe (5, 14, D) a +2 robe of fire resistance (5, 15, D) a +0 short sword (5, 16, D) a +2 scale mail of positive energy (5, 18, D) a +0 dire flail a +0 trident (5, 19, D) a +0 halberd (5, 20, D) a +0 long sword a +0 cloak a staff of conjuration a +1 cloak a +0 scimitar a +4 mace of protection a +0 cloak a +0 short sword (5, 22, D) a +0 mace an amulet of faith (5, 45, D) 135 gold pieces (5, 46, D) 162 gold pieces (5, 47, D) 297 gold pieces (still there?) a +5 dagger of venom (still there?) a +0 robe (still there?) a ring of willpower (still there?) (6, 16, D) the +4 scimitar "Ytastag" {protect, rPois Str+3 Int+2} rPois: It protects you from poison. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). (6, 18, D) a +0 short sword a +0 dire flail (6, 20, D) a +0 hand axe (6, 21, D) a +0 war axe a +0 long sword a +0 battleaxe (6, 22, D) a +0 dire flail (6, 45, D) 234 gold pieces (still there?) a +1 spectral quarterstaff (still there?) a +0 robe (still there?) (6, 47, D) 297 gold pieces (7, 14, D) a staff of death (7, 16, D) the +3 short sword of Uxzi Jivo {flame, rF+ rCorr} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (7, 19, D) a +0 long sword (7, 22, D) a +0 halberd (7, 45, D) 126 gold pieces (7, 47, D) 126 gold pieces (still there?) a +0 quarterstaff of speed (still there?) a +0 robe (still there?) a +2 spectral quarterstaff (still there?) a +0 robe (still there?) the ring "Anov" {*Slow rElec rF- rC+ Str-5 Slay+6 Ice} (still there?) [ring of ice] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str-5: It affects your strength (-5). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Ice: It increases the power of your Ice spells. (8, 15, D) a +0 rapier (8, 16, D) the +2 robe of Muacakle {rPois Archmagi} rPois: It protects you from poison. Archmagi: It increases the power of your magical spells. (8, 20, D) a +0 heavy halberd a +0 cloak of poison resistance (9, 14, D) a +0 dagger (9, 15, D) a +4 giant club (9, 16, D) a +4 halberd of protection (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 46, D) 36 gold pieces (still there?) the +5 short sword of Laceration {freeze, Str+6 Stlth+} (still there?) Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. a +1 robe of fire resistance (still there?) the amulet of the Four Winds {rN+ Will+++ Clar} (still there?) [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (11, 15, D) a +0 arbalest of freezing (12, 14, D) a staff of earth (12, 15, D) a +0 halberd (12, 16, D) a lupine talisman (19, 0, D) a staff of cold (19, 1, D) the +7 bardiche of Internal Strife {flame, *Noise Fly rN+ Int+2} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). (19, 16, D) a +1 antimagic hand axe (unseen) (19, 17, D) a +4 flail of holy wrath (unseen) (19, 32, D) a staff of air (unseen) (19, 33, D) Sif Muna's Meditations on the Grisly Wyrd Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Dazzling Flash Hexes/Fire 3 c - Cause Fear Hexes 4 d - Borgnjor's Vile Clutch Necromancy/Earth 5 e - Death Channel Necromancy 6 (unseen) (20, 0, D) a staff of earth (20, 1, D) a +1 robe of fire resistance (20, 32, D) the +3 sling "Guged" {chaos, *Corrode Dex+5} *Corrode: It may corrode you when you take damage. Dex+5: It affects your dexterity (+5). (unseen) (20, 33, D) the staff of Vosesoen {rPois Int+4 Dex+5 Ice Alch} [staff of alchemy] rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Dex+5: It affects your dexterity (+5). Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. (unseen) (21, 1, D) a +3 sling of flaming (21, 16, D) a +2 heavy hand axe (21, 17, D) a staff of fire (21, 32, D) an amulet of the acrobat (21, 34, D) a +6 flail of holy wrath (unseen) (21, 40, D) a +0 quarterstaff a +0 robe (22, 1, D) the +1 demon trident "Feutayki" {drain, Int+3} Int+3: It affects your intelligence (+3). (22, 16, D) a staff of death (22, 17, D) the Papyrus of the Earthen Congregation Spells Type Level a - Sandblast Earth 1 b - Leda's Liquefaction Alchemy/Earth 4 c - Eringya's Surprising Crocodile Summoning 4 d - Summon Cactus Giant Summoning 6 (22, 18, D) a ring of resist corrosion a ring of ice a +6 ring of strength a ring of willpower a +6 ring of intelligence a +4 ring of slaying a ring of ice a ring of see invisible a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight an orb of light a +0 robe a +0 hand axe (22, 22, D) a +4 scimitar of flaming a +0 scimitar of flaming a +1 great sword of flaming a +2 great sword of flaming (22, 32, D) a +4 plate armour of fire resistance (22, 33, D) a ring of resist corrosion (22, 34, D) a lightning rod (4/4) (22, 39, D) a +0 quarterstaff a +0 robe a +0 quarterstaff a +0 robe (22, 41, D) a +0 robe (22, 42, D) a +0 quarterstaff a +0 robe a +0 quarterstaff a +0 robe (23, 0, D) a +1 dagger of venom (23, 1, D) a +3 chain mail of fire resistance (23, 17, D) a +1 heavy shortbow (23, 32, D) the +0 scimitar of Massacring {spect, rElec rF- rC+ rCorr} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (unseen) (23, 42, D) a +0 quarterstaff a +0 robe (23, 43, D) a +0 demon trident of venom a +0 robe (24, 0, D) a +4 shortbow (24, 1, D) a +1 heavy bardiche (24, 16, D) a +1 great sword of flaming (unseen) (24, 22, D) a +2 great sword of flaming (24, 23, D) a +2 great sword of flaming (24, 32, D) a +0 quarterstaff (24, 33, D) a +0 ring mail of fire resistance (25, 0, D) a +0 buckler of poison resistance (25, 1, D) a +10 plate armour of ponderousness (25, 16, D) a +0 spear of venom (unseen) (25, 18, D) the staff of Elyvilon, Shifting {rElec Will+ Str+2 Air} [staff of air] rElec: It insulates you from electricity. Will+: It increases your willpower. Str+2: It affects your strength (+2). Air: It increases the power of your Air spells. (unseen) (25, 22, D) a +1 scimitar of flaming (25, 33, D) a +2 plate armour of cold resistance (26, 0, D) a staff of death (26, 16, D) a +2 mace of protection (unseen) (26, 17, D) a +1 mace of holy wrath (26, 32, D) a +3 sling of electrocution (26, 33, D) a Grand Grimoire (26, 34, D) a +2 mace of holy wrath (27, 0, D) a +3 war axe of venom (27, 1, D) a staff of death (27, 16, D) an amulet of guardian spirit (27, 17, D) a staff of air (27, 32, D) a +2 spectral quarterstaff (28, 1, D) a staff of death (28, 17, D) a staff of earth (29, 0, D) a +0 dagger of venom (29, 1, D) a staff of air (29, 16, D) a +1 troll leather armour (unseen) (29, 17, D) the +6 great sword of the Real Monster {antimagic, rF+ SInv} rF+: It protects you from fire. SInv: It lets you see invisible. (unseen) (29, 32, D) a +2 arbalest of electrocution (unseen) (29, 33, D) a +3 heavy hand axe (unseen) (34, 28, D) a staff of fire (unseen) (35, 0, D) +0 swamp dragon scales (35, 14, D) the ring of Gozag, Hammering {^Drain Fly rPois rF+ rC- Fire} [ring of fire] ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Fire: It increases the power of your Fire spells. (unseen) (35, 15, D) a staff of fire (unseen) (35, 28, D) a storm talisman (35, 29, D) a +0 pair of boots of rampaging (36, 0, D) a +1 ring mail of willpower (36, 1, D) a +1 rapier of speed (unseen) (36, 14, D) a +1 arbalest of freezing (unseen) (36, 15, D) a +0 pair of gloves of strength (36, 28, D) a staff of earth (unseen) (36, 29, D) a +6 ring of dexterity (37, 0, D) a +4 ring of protection (37, 1, D) a +4 dagger of pain (unseen) (37, 14, D) a ring of protection from fire (37, 15, D) a +1 vampiric hand axe (unseen) (37, 28, D) a +0 partisan of freezing (unseen) (37, 29, D) the +4 leather armour of the Bursted God {rCorr Int+2} rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). (38, 0, D) a book of Displacement (38, 1, D) a +3 broad axe of flaming (unseen) (38, 14, D) a +1 vampiric hand axe (unseen) (38, 15, D) a +6 heavy war axe (unseen) (38, 28, D) a +2 dire flail of draining (unseen) (38, 29, D) the +7 scimitar of the Twisting Potoo {spect, Will+ Str+2} Will+: It increases your willpower. Str+2: It affects your strength (+2). (39, 0, D) a +1 shortbow of draining (unseen) (39, 14, D) a +0 robe (39, 28, D) a staff of death (39, 29, D) the +0 robe "Nymp" {rF- Will+ Archmagi} rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Archmagi: It increases the power of your magical spells. (unseen) (40, 0, D) a +5 long sword of electrocution (40, 15, D) a +2 arbalest (40, 28, D) a +3 chain mail of willpower (40, 29, D) an amulet of guardian spirit (41, 15, D) a +1 vampiric battleaxe (41, 28, D) a +1 ring mail of poison resistance (41, 29, D) a +2 plate armour of willpower (43, 14, D) a ring of fire (43, 29, D) a +2 pair of gloves of infusion (44, 28, D) a +4 whip of freezing (unseen) (49, 0, D) the +5 shortbow "Kadon" {flame, ^Fragile Int+3 SInv} ^Fragile: It will be destroyed if unequipped. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (unseen) (49, 1, D) a +2 vampiric halberd (unseen) (49, 12, D) a staff of earth (unseen) (49, 24, D) a ring of magical power (49, 36, D) a +1 great sword of flaming (unseen) (49, 37, D) a +1 great mace of protection (unseen) (49, 40, D) a +1 great sword of flaming (50, 12, D) a staff of earth (50, 13, D) the +6 hand axe "Tormentor" {holy, rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. (50, 24, D) a +3 antimagic shortbow (unseen) (50, 25, D) a +2 arbalest of freezing (unseen) (50, 36, D) a staff of air (unseen) (51, 1, D) the +1 robe of the Wheelwright {Str+3} Str+3: It affects your strength (+3). (unseen) (51, 12, D) the +9 lajatang of the Endless Expanse {vamp, rC+} rC+: It protects you from cold. (51, 25, D) a +1 shortbow of flaming (unseen) (51, 39, D) a +0 demon whip a +0 plate armour (51, 40, D) a +3 lajatang of speed a +1 great sword of flaming a +0 demon trident a +0 chain mail (51, 41, D) a +1 demon whip of flaming a +0 plate armour a +1 great sword of flaming (52, 1, D) a +1 sling of draining (unseen) (52, 12, D) a staff of cold (52, 24, D) a staff of cold (52, 25, D) a +1 rapier of flaming (unseen) (52, 36, D) a staff of alchemy (52, 37, D) a +4 scale mail of poison resistance (53, 0, D) a +1 war axe of electrocution (53, 1, D) a +0 long sword of freezing (unseen) (53, 12, D) the +9 short sword "Dedohan" {protect, rElec Int+4 SInv} rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. (unseen) (53, 24, D) a +3 plate armour of cold resistance (53, 36, D) a +2 leather armour of willpower (54, 1, D) a book of the Wilderness (54, 12, D) a +3 antimagic halberd (unseen) (54, 13, D) a staff of fire (unseen) (55, 0, D) a ring of positive energy (55, 1, D) the +5 ring mail of Fykuothy {Fly} Fly: It grants you flight. (55, 12, D) a staff of alchemy (unseen) (55, 13, D) a staff of earth (unseen) (55, 24, D) a +3 chain mail of poison resistance (59, 36, D) a staff of earth (unseen) (59, 37, D) the +2 spear "Suisuses" {antimagic, Str+2 Int+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). (unseen) (60, 36, D) a +6 bardiche of flaming (unseen) (61, 0, D) the staff of Precise Incision {rN+ Necro Tloc Fire} [staff of death] rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. (unseen) (61, 2, D) a +0 club (61, 16, D) a +2 spear of freezing (unseen) (61, 26, D) a staff of cold (unseen) (61, 36, D) a +5 halberd of venom (62, 2, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (62, 8, D) a +3 flail of draining (62, 9, D) a +1 heavy dire flail (62, 16, D) a Fen Folio (62, 17, D) a +3 vampiric short sword (unseen) (62, 26, D) a staff of cold (unseen) (62, 27, D) a +4 executioner's axe of venom (62, 29, D) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (62, 30, D) a +0 giant club (62, 36, D) the +0 leather armour of Meysinid {rPois rC+ Str-5 SInv} rPois: It protects you from poison. rC+: It protects you from cold. Str-5: It affects your strength (-5). SInv: It lets you see invisible. (62, 37, D) a ring of wizardry (63, 0, D) a +3 halberd of venom (unseen) (63, 3, D) a +0 dagger of electrocution a +0 robe (63, 8, D) a staff of air (unseen) (63, 16, D) a talisman of death (63, 17, D) a +2 antimagic trident (63, 26, D) a +6 great mace of distortion (63, 29, D) 6 large rocks a +0 giant club a +0 giant club (63, 37, D) a +3 leather armour of willpower (64, 16, D) a book of Power (64, 26, D) the +4 orcbow of Nightmares {flame, rPois Int+5 Stlth-} rPois: It protects you from poison. Int+5: It affects your intelligence (+5). Stlth-: It makes you less stealthy. (unseen) (64, 27, D) the staff "Gram" {rN+ Will- Str+4 Dex+3 SInv Necro} [staff of death] rN+: It protects you from negative energy. Will-: It decreases your willpower. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. (unseen) (65, 26, D) the staff "Saym" {+Blink rElec rCorr Int+3 Air} [staff of air] +Blink: It lets you blink. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Air: It increases the power of your Air spells. (unseen) (65, 29, D) a +0 giant club (67, 0, D) the +6 halberd of Devotion {pain, rPois rC++} rPois: It protects you from poison. rC++: It greatly protects you from cold. (unseen) (68, 0, D) a ring of flight (70, 8, D) the +5 orcbow "Yraerori" {elec, Dex+5 SInv} Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. (unseen) (70, 11, D) a +0 flail (70, 12, D) a +0 flail a +0 leather armour (70, 29, D) a +0 scythe a +0 robe (70, 31, D) a +0 glaive a +0 robe (70, 36, D) a staff of fire (unseen) (70, 37, D) the +0 orcbow of Action {flame, rF- rC+ MP+12} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. MP+12: It affects your magic capacity (+12). (71, 8, D) the +0 ring mail of Shielding {Str+3} Str+3: It affects your strength (+3). (71, 9, D) a +0 trident (71, 10, D) a +0 trident (71, 17, D) a +2 flail of holy wrath (71, 26, D) a +2 pair of boots of flying (71, 27, D) a +6 ring of strength (71, 30, D) a +0 rapier a +2 leather armour of poison resistance (71, 36, D) a +0 heavy spear (unseen) (71, 37, D) a +4 vampiric spear (unseen) (71, 39, D) a +1 spectral quarterstaff a +0 robe (72, 8, D) the +0 plate armour "Zethiu" {Will+ Stlth+} Will+: It increases your willpower. Stlth+: It makes you more stealthy. (72, 10, D) a +0 dagger a +0 robe (72, 17, D) a riddle talisman (72, 27, D) a +3 scale mail of fire resistance (72, 29, D) a +0 club a +0 robe (72, 30, D) a +0 dagger a +0 robe (72, 36, D) an amulet of magic regeneration (72, 37, D) a +2 orcbow of draining (72, 38, D) a +0 spear (72, 39, D) a +1 spectral quarterstaff a +0 robe (73, 16, D) a ring of protection from cold (73, 26, D) the +1 war axe of Distant Worlds {heavy, *Corrode rElec Will+++ Dex+2} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. Dex+2: It affects your dexterity (+2). (unseen) (73, 30, D) a +3 quarterstaff of chaos a +0 cloak (73, 36, D) a ring of poison resistance (73, 37, D) a storm talisman (73, 39, D) a +0 short sword a +0 robe (73, 40, D) a +0 spear (75, 1, D) a staff of cold (unseen)