myself the Dungeon (0, 35, D) a +0 short sword a +0 cloak (0, 51, D) the +3 great sword of Callousness {protect, rF++ Int+3} rF++: It greatly protects you from fire. Int+3: It affects your intelligence (+3). (unseen) (0, 52, D) a +5 ring of evasion (1, 32, D) the +1 short sword "Imp's Death Toll" {freeze, Str-2 Dex+3 Stlth+} Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (unseen) (1, 33, D) a +2 scale mail of fire resistance (unseen) (1, 34, D) a ring of flight (1, 50, D) a staff of death (1, 51, D) a +4 shortbow of flaming (unseen) (1, 52, D) a +1 flail of holy wrath (unseen) (2, 15, D) a +4 falchion of flaming (unseen) (2, 16, D) the +2 leather armour of Beogh's Condemnation {rC- rN+ rCorr} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (unseen) (2, 34, D) a +1 whip of draining (unseen) (2, 36, D) a +0 scimitar a black draconian skeleton (2, 51, D) the +9 partisan of Defence by Offence {flame, rN+++} rN+++: It renders you almost immune to negative energy. (unseen) (2, 52, D) a +1 vampiric short sword (unseen) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a +3 heavy quarterstaff (unseen) (3, 15, D) the +8 orcbow of Defence {heavy, rPois rF+++ Str-2 Dex-4 SInv} rPois: It protects you from poison. rF+++: It renders you almost immune to fire. Str-2: It affects your strength (-2). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. (unseen) (3, 16, D) a +6 ring of intelligence (3, 18, D) a +0 battleaxe a white draconian corpse (skeletalised by now) (3, 32, D) a staff of cold (3, 33, D) the +0 plate armour of Yzuk {Will++} Will++: It greatly increases your willpower. (unseen) (3, 34, D) an amulet of regeneration (3, 37, D) a +0 short sword (3, 50, D) the +8 shortbow "Leasesa" {freeze, rElec rPois Str+3} rElec: It insulates you from electricity. rPois: It protects you from poison. Str+3: It affects your strength (+3). (3, 51, D) a +2 short sword of holy wrath (unseen) (3, 52, D) the +6 whip of Caugga Xomi {freeze, Will- Str+5 Dex+3} Will-: It decreases your willpower. Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). (unseen) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (4, 14, D) a +2 heavy sling (unseen) (4, 15, D) a +1 spear of venom (unseen) (4, 16, D) a staff of earth (unseen) (4, 18, D) a +0 glaive a ring of willpower a purple draconian corpse (skeletalised by now) (4, 32, D) a +0 vampiric short sword (4, 33, D) a +0 scimitar (4, 34, D) a +3 rapier of venom (unseen) (4, 36, D) a +0 scimitar a red draconian skeleton (4, 37, D) a +3 heavy great mace (still there?) a +0 flail (still there?) a ring of ice (still there?) a red draconian skeleton (still there?) (4, 38, D) a +0 halberd a black draconian skeleton (4, 50, D) a Handbook of Applied Construction (4, 52, D) a +8 chain mail of ponderousness (unseen) (5, 14, D) a +0 leather armour of willpower (unseen) (5, 16, D) a +4 ring of protection (5, 33, D) a +2 robe of positive energy (unseen) (5, 34, D) a +1 pair of boots of rampaging (5, 36, D) a +0 glaive a +0 mace a green draconian skeleton a red draconian skeleton (5, 37, D) a +0 battleaxe a +0 flail a green draconian skeleton (5, 50, D) a +2 antimagic hand axe (5, 51, D) a +6 ring of strength (6, 15, D) a +3 leather armour of cold resistance (unseen) (6, 32, D) a book of the Fortress (6, 34, D) the +2 glaive "Urunk" {freeze, Will++ rCorr MP+7 Int+3} Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. MP+7: It affects your magic capacity (+7). Int+3: It affects your intelligence (+3). (unseen) (6, 35, D) a +0 dire flail (6, 51, D) the scarab talisman of Disaster {Fly Will- Slay+6 SInv} [scarab talisman] Fly: It grants you flight. Will-: It decreases your willpower. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). SInv: It lets you see invisible. (unseen) (7, 16, D) a staff of earth (unseen) (7, 21, D) a +9 heavy club (still there?) a +0 hand axe (still there?) (7, 32, D) a +0 quarterstaff of speed (unseen) (7, 34, D) a +2 flail of protection (unseen) (7, 35, D) a +0 glaive a +0 battleaxe a purple draconian skeleton (7, 36, D) a +0 cloak (still there?) an amulet of the acrobat (still there?) a +0 short sword (still there?) a +0 cloak (still there?) a +1 cloak (still there?) a green draconian skeleton (still there?) a green draconian skeleton (still there?) (7, 37, D) the +2 quarterstaff of Big Damage {freeze, +Blink rC+} (still there?) +Blink: It lets you blink. rC+: It protects you from cold. a +2 heavy morningstar (still there?) a +0 war axe (still there?) a black draconian skeleton (still there?) (7, 38, D) a +0 halberd a +0 battleaxe a green draconian skeleton (7, 39, D) a +3 flail a green draconian corpse (skeletalised by now) (7, 50, D) a staff of earth (unseen) (7, 51, D) the +1 sling of the Sage {flame, Str+3 Int+2} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). (unseen) (8, 16, D) the +3 long sword of Bontuet {heavy, rPois Str+4} rPois: It protects you from poison. Str+4: It affects your strength (+4). (unseen) (8, 18, D) a +0 mace a white draconian corpse (skeletalised by now) (8, 20, D) a +0 hand axe (8, 21, D) a +0 war axe a black draconian corpse (skeletalised by now) (8, 22, D) a +0 short sword (8, 32, D) Huukh's Atlas of Twisted Rime Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Maxwell's Portable Piledriver Translocation 3 c - Dispersal Translocation 6 (8, 34, D) a +6 ring of intelligence (8, 37, D) a +0 halberd (still there?) a +1 cloak (still there?) a ring of positive energy (still there?) a red draconian skeleton (still there?) (8, 38, D) a +3 vampiric great sword (still there?) a +0 cloak (still there?) an amulet of regeneration (still there?) (8, 50, D) the +0 spear of Profit {antimagic, rN+ Int+2} rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). (unseen) (8, 52, D) the staff "Digaf" {rN+++ Dex+4 Necro} [staff of death] rN+++: It renders you almost immune to negative energy. Dex+4: It affects your dexterity (+4). Necro: It increases the power of your Necromancy spells. (unseen) (9, 13, D) an amulet of reflection the ring "Rokhla" {Will+ Dex+2 Slay+2} [ring of willpower] Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a ring of willpower the amulet of Qothui {Harm Acrobat rPois Int+2} [amulet of the acrobat] Harm: It increases damage dealt and taken. Acrobat: It increases your evasion after moving or waiting. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). the ring of Areer {rCorr SInv} [ring of resist corrosion] rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. an amulet of faith the amulet "Parui" {Spirit +Blink Str+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. +Blink: It lets you blink. Str+3: It affects your strength (+3). a ring of fire a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight an orb of light a +0 robe a +0 hand axe (9, 14, D) a staff of fire (unseen) (9, 16, D) a +1 orcbow of flaming (unseen) (9, 20, D) a +0 mace a red draconian corpse (skeletalised by now) (9, 33, D) a +1 mace of protection (unseen) (9, 34, D) a +3 chain mail of willpower (9, 35, D) a +0 dagger a +0 cloak (9, 37, D) a +1 scimitar of draining (still there?) a yellow draconian skeleton (still there?) (9, 38, D) a +0 trident a red draconian skeleton (9, 51, D) a book of Maladies (9, 52, D) an amulet of faith (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 16, D) a +5 rapier of flaming (unseen) (10, 32, D) a staff of fire (10, 36, D) a +5 heavy flail (still there?) a black draconian skeleton (still there?) (10, 37, D) a +0 flail (10, 38, D) a +0 cloak (still there?) a +0 rapier (still there?) a +2 cloak (still there?) (10, 50, D) a +3 rapier of protection (10, 51, D) a +1 war axe of flaming (unseen) (10, 52, D) a Handbook of Applied Construction (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (11, 14, D) a staff of air (11, 15, D) a +3 vampiric hand axe (11, 16, D) a staff of fire (11, 32, D) a +0 glaive (11, 34, D) the +5 hand axe "Jipluismy" {elec, rF++ Int+6} rF++: It greatly protects you from fire. Int+6: It affects your intelligence (+6). (unseen) (11, 36, D) a +0 halberd a green draconian skeleton (11, 37, D) a +0 scimitar a +0 trident a +0 whip a +0 cloak a white draconian skeleton a yellow draconian skeleton (11, 50, D) the +10 sling of Xygaxkol {heavy, ^Contam Fly rN++ Int+4} ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rN++: It greatly protects you from negative energy. Int+4: It affects your intelligence (+4). (11, 51, D) a blade talisman (11, 52, D) a +2 short sword of venom (12, 32, D) a staff of alchemy (unseen) (12, 36, D) a +1 great sword of holy wrath (still there?) a +0 cloak (still there?) (12, 37, D) the +4 short sword of Socs {spect, *Slow Fly rC++ Stlth+} (still there?) *Slow: It may slow you when you take damage. Fly: It grants you flight. rC++: It greatly protects you from cold. Stlth+: It makes you more stealthy. a red draconian skeleton (still there?) (12, 50, D) a +0 scimitar of electrocution (12, 52, D) an amulet of the acrobat (13, 32, D) a +0 mace (13, 33, D) a +0 war axe (13, 34, D) a +2 heavy quarterstaff (unseen) (13, 50, D) a +0 short sword of flaming (13, 51, D) an amulet of faith (13, 52, D) the ring "Sethoir" {rF+ rC+ rN+ rCorr Dex-4} [ring of positive energy] rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). (unseen) (14, 52, D) an amulet of guardian spirit (18, 48, D) the Volume of Doomed Orogeny Spells Type Level a - Grave Claw Necromancy 2 b - Passwall Earth 3 c - Petrify Alchemy/Earth 4 d - Haunt Necromancy/Summoning 7 (unseen) (18, 49, D) a +7 plate armour of ponderousness (unseen) (18, 50, D) the +0 battleaxe of the Equinox {drain, rC- Str-2 Int+5 Stlth+} rC-: It makes you vulnerable to cold. Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. (unseen) (19, 0, D) a +0 chain mail (19, 1, D) the +1 dagger of Disarray {venom, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (19, 16, D) a +2 ring mail of positive energy (unseen) (19, 17, D) a staff of death (unseen) (19, 32, D) a +2 falchion of flaming (unseen) (19, 33, D) a +3 chain mail of cold resistance (unseen) (19, 48, D) a book of Touch (19, 49, D) a +0 great sword of holy wrath (unseen) (20, 0, D) a +0 dagger of freezing (unseen) (20, 1, D) a +6 ring of intelligence (20, 17, D) a +2 heavy falchion (unseen) (20, 33, D) a +2 heavy hand axe (unseen) (20, 48, D) the +7 war axe "Gumeipag" {vamp, rElec rN++ MP+7 Stlth+} rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. MP+7: It affects your magic capacity (+7). Stlth+: It makes you more stealthy. (unseen) (20, 49, D) a staff of conjuration (unseen) (20, 50, D) a +3 falchion of freezing (still there?) a glowing shapeshifter skeleton (still there?) (21, 0, D) a +3 scale mail of positive energy (unseen) (21, 1, D) a +4 halberd (still there?) +0 pearl dragon scales (still there?) a +2 robe of willpower (still there?) (21, 3, D) a +1 long sword of flaming (still there?) a +0 plate armour (still there?) (21, 4, D) a +5 great sword (still there?) a +0 chain mail (still there?) (21, 17, D) a staff of alchemy (unseen) (21, 33, D) a staff of death (unseen) (21, 34, D) the +2 pair of boots of Teadydogh {Harm Str-5 Int+3} Harm: It increases damage dealt and taken. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). (21, 50, D) a glowing shapeshifter skeleton (22, 0, D) a +4 giant spiked club (22, 1, D) a +1 chain mail of willpower (unseen) (22, 16, D) an amulet of guardian spirit (22, 17, D) a staff of conjuration (22, 33, D) an amulet of faith (22, 34, D) the +5 short sword of Disembowelment {flame, Dex+3} (still there?) Dex+3: It affects your dexterity (+3). a rime drake corpse (skeletalised by now) (still there?) (22, 50, D) a +1 cloak of stealth (22, 51, D) a glowing shapeshifter skeleton a glowing shapeshifter skeleton (22, 52, D) a glowing shapeshifter skeleton (23, 0, D) the serpent talisman "Elutoled" {*Corrode rF++ Int+4} [serpent talisman] *Corrode: It may corrode you when you take damage. rF++: It greatly protects you from fire. Int+4: It affects your intelligence (+4). (unseen) (23, 1, D) a +3 leather armour of poison resistance (unseen) (23, 4, D) a +4 broad axe of draining (still there?) a +0 plate armour (still there?) (23, 16, D) a staff of earth (23, 17, D) the +2 orcbow of True Grit {elec, Stlth+} Stlth+: It makes you more stealthy. (unseen) (23, 33, D) the +2 broad axe of Afi Asie {elec, *Rage rElec Int+3 Stlth+} (still there?) *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. a rime drake corpse (skeletalised by now) (still there?) (23, 34, D) a +2 battleaxe of freezing (still there?) an amulet of magic regeneration (still there?) a +1 plate armour of fire resistance (still there?) a frost giant corpse (skeletalised by now) (still there?) (23, 35, D) a +0 battleaxe of freezing (still there?) a ring of protection from fire (still there?) a rime drake corpse (skeletalised by now) (still there?) (23, 37, D) a +1 battleaxe of freezing (unseen) (23, 48, D) the +4 rapier of Balance {flame, Fly Int+3} Fly: It grants you flight. Int+3: It affects your intelligence (+3). (23, 49, D) a +2 robe of resistance (23, 50, D) a +4 scale mail of poison resistance (unseen) (23, 51, D) a glowing shapeshifter skeleton a glowing shapeshifter skeleton (24, 0, D) a ring of protection from fire (24, 3, D) a +5 great sword a +0 chain mail a +0 scimitar a +0 chain mail a human corpse (skeletalised by now) (24, 17, D) a +1 morningstar of protection (unseen) (24, 18, D) a +6 ring of strength (24, 21, D) a ghoul corpse (skeletalised by now) (24, 23, D) a +1 whip (24, 32, D) the +0 cloak of Wariness {rPois rC+++ Int+5 Slay-6} rPois: It protects you from poison. rC+++: It renders you almost immune to cold. Int+5: It affects your intelligence (+5). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). (24, 34, D) +0 ice dragon scales (still there?) the staff "Ichoer" {SInv Earth} (still there?) [staff of earth] SInv: It lets you see invisible. Earth: It increases the power of your Earth spells. an ice dragon corpse (skeletalised by now) (still there?) (24, 35, D) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (24, 48, D) a staff of fire (24, 49, D) a book of Dangerous Friends (24, 50, D) a book of the Warp (25, 1, D) an amulet of magic regeneration (25, 3, D) a +2 scimitar of draining (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (25, 16, D) a +0 kite shield of protection (25, 19, D) a shadow dragon corpse (skeletalised by now) (25, 23, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (25, 32, D) a +2 orcbow of flaming (unseen) (25, 33, D) a +2 plate armour of cold resistance (25, 34, D) a +2 orcbow of draining (unseen) (25, 36, D) a polar bear corpse (skeletalised by now) (25, 48, D) a book of Party Tricks (25, 49, D) a staff of cold (25, 50, D) a staff of cold (unseen) (25, 53, D) a glowing shapeshifter skeleton (26, 0, D) a staff of fire (26, 1, D) a +3 hand cannon of flaming (26, 17, D) a +6 ring of strength (26, 32, D) a staff of cold (unseen) (26, 33, D) a ring of ice (26, 34, D) a ring of poison resistance (26, 48, D) a book of the Spheres (26, 49, D) the +10 falchion of the Enchanting Fool {flame, Dex+3} Dex+3: It affects your dexterity (+3). (26, 50, D) a +4 ring of protection a glowing shapeshifter skeleton a glowing shapeshifter skeleton a glowing shapeshifter skeleton (26, 54, D) a glowing shapeshifter skeleton (27, 0, D) a +0 whip of venom (27, 1, D) a staff of fire (27, 16, D) a staff of cold (unseen) (27, 17, D) a +4 heavy falchion (unseen) (27, 33, D) the +5 rapier of Autumn {freeze, rN++ Dex+2} rN++: It greatly protects you from negative energy. Dex+2: It affects your dexterity (+2). a rime drake corpse (skeletalised by now) (27, 48, D) a +4 ring of protection (27, 50, D) the +1 robe of Nyown {Int+2 Stlth+} Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (unseen) (27, 53, D) a glowing shapeshifter skeleton (27, 55, D) a glowing shapeshifter corpse (skeletalised by now) (28, 0, D) a staff of earth (28, 1, D) a talisman of death (28, 16, D) a staff of alchemy (unseen) (28, 17, D) a +4 ring of protection (28, 48, D) a staff of air (unseen) (28, 49, D) a book of Callings a glowing shapeshifter skeleton a glowing shapeshifter skeleton (28, 50, D) a +0 quarterstaff of speed (28, 53, D) a glowing shapeshifter skeleton (29, 0, D) a +3 heavy spear (unseen) (29, 16, D) the +7 morningstar "Bung" {heavy, *Slow Will++} *Slow: It may slow you when you take damage. Will++: It greatly increases your willpower. (unseen) (29, 17, D) the +4 short sword of Dividends {freeze, rC+ Dex+4} rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). (unseen) (29, 32, D) a +1 short sword of freezing (unseen) (29, 33, D) a +2 long sword of holy wrath (unseen) (29, 48, D) a +4 halberd of venom (unseen) (29, 49, D) a +0 kite shield of reflection a glowing shapeshifter skeleton (29, 50, D) a +5 sling of draining a glowing shapeshifter skeleton (29, 52, D) a glowing shapeshifter skeleton (30, 48, D) a book of the Hunter (30, 49, D) a staff of conjuration a glowing shapeshifter skeleton (30, 52, D) a glowing shapeshifter skeleton (31, 48, D) a book of Duality (31, 50, D) a glowing shapeshifter skeleton (31, 51, D) a glowing shapeshifter skeleton a glowing shapeshifter skeleton (31, 52, D) a glowing shapeshifter skeleton (32, 48, D) a +6 ring of strength (32, 49, D) a +2 orcbow of flaming (32, 50, D) a glowing shapeshifter skeleton (33, 48, D) 4 scrolls of enchant weapon (33, 49, D) a +3 double sword of holy wrath (unseen) (33, 50, D) a glowing shapeshifter skeleton (34, 48, D) the +1 glaive of Annoyance {speed, +Blink Fly Str-2 Dex+3} +Blink: It lets you blink. Fly: It grants you flight. Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). Cheibriados disapproves of the use of such an item. (unseen) (34, 49, D) the +2 mace "Ypifi" {flame, rF+ rC++ Str-3 Int+3} rF+: It protects you from fire. rC++: It greatly protects you from cold. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). (unseen) (35, 0, D) the +1 pair of boots of Gytuo {rPois rN+ Dex-4} rPois: It protects you from poison. rN+: It protects you from negative energy. Dex-4: It affects your dexterity (-4). (35, 14, D) a book of Minor Magic (35, 15, D) a +2 plate armour of willpower (unseen) (35, 29, D) a +4 arbalest of electrocution (unseen) (36, 1, D) a staff of death (36, 14, D) the staff of the Valley {rElec rPois rN+ MP+9 Alch} [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Alch: It increases the power of your Alchemy spells. (unseen) (36, 15, D) a +0 whip of holy wrath (unseen) (36, 28, D) a +2 spectral giant spiked club (37, 0, D) a +1 quarterstaff of draining (37, 1, D) a riddle talisman (37, 5, D) a +2 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (37, 14, D) the quicksilver dragon scales of the Enchanted Forest {rF++ Will+ Str+3 Int-5} rF++: It greatly protects you from fire. Will+: It increases your willpower. Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). (37, 15, D) the +1 chain mail of Bellicose the Leaf {rCorr} rCorr: It protects you from acid and corrosion. (37, 28, D) the +1 scale mail "Ublonk" {rCorr Str+4 Dex+2} rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). (37, 29, D) a +1 heavy arbalest (unseen) (38, 0, D) a +2 leather armour of cold resistance (38, 3, D) a +5 heavy demon blade (still there?) a +0 chain mail (still there?) a ring of willpower (still there?) a human corpse (skeletalised by now) (still there?) (38, 5, D) a +2 great sword of flaming (unseen) (38, 14, D) a riddle talisman (38, 20, D) a +1 broad axe of distortion a +2 leather armour of willpower (38, 28, D) a staff of cold (38, 29, D) a +2 spear of freezing (still there?) a +0 robe (still there?) a ring of resist corrosion (still there?) (38, 30, D) a +5 flail (still there?) a +0 robe (still there?) (38, 32, D) a +0 dagger a +0 robe (39, 1, D) a staff of death (39, 2, D) a hell hog corpse (skeletalised by now) (39, 4, D) a +3 broad axe a +0 chain mail (39, 14, D) a +0 scimitar (39, 15, D) a +6 ring of intelligence (39, 16, D) a +3 partisan of venom (still there?) a +0 robe (still there?) a human corpse (skeletalised by now) (still there?) (39, 18, D) a +0 dagger a +0 robe (39, 20, D) a +0 long sword a +0 plate armour (39, 28, D) a blade talisman (39, 30, D) a +0 scimitar (39, 33, D) a +0 hand axe (40, 0, D) a staff of cold (40, 2, D) a +4 great sword of flaming a fire giant corpse (skeletalised by now) (40, 4, D) a +2 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (40, 15, D) a +0 dagger a +0 robe a talisman of death (40, 29, D) a +5 falchion of protection (unseen) (41, 2, D) a +0 partisan of flaming (still there?) a +0 plate armour (still there?) (41, 7, D) a +3 glaive (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (41, 16, D) a +0 mace a +0 robe (41, 28, D) the +6 glaive "Giantbane" {venom, Str+2} Str+2: It affects your strength (+2). (unseen) (41, 29, D) a +2 chain mail of poison resistance (unseen) (41, 51, D) a shard shrike corpse (42, 0, D) a +4 scale mail of fire resistance (unseen) (42, 14, D) a +0 dagger (42, 28, D) a staff of earth (unseen) (42, 29, D) a staff of air (unseen) (43, 14, D) a +1 falchion of protection (unseen) (43, 28, D) a +1 war axe of freezing (unseen) (43, 29, D) a +4 falchion (still there?) a +0 robe (still there?) the +0 ring mail of the Blue Moon {rC+ Int+2} (still there?) rC+: It protects you from cold. Int+2: It affects your intelligence (+2). (43, 53, D) the +7 glaive of the Grinning Stoat {antimagic, rCorr Dex+3} (still there?) rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). a ring of protection from cold (still there?) (44, 28, D) a +2 hand axe of electrocution (unseen) (44, 51, D) a +2 ring mail of cold resistance (unseen) (45, 51, D) the +8 demon blade of Sitetog {venom, rPois rF+} rPois: It protects you from poison. rF+: It protects you from fire. (unseen) (45, 57, D) a shard shrike corpse (46, 51, D) a +2 leather armour of poison resistance (unseen) (46, 57, D) a shard shrike corpse (47, 51, D) the +7 barding of Tartarus {Int+4} Int+4: It affects your intelligence (+4). (unseen) (48, 51, D) the +1 great sword "Demonslayer" {freeze, Str+4 SInv} Str+4: It affects your strength (+4). SInv: It lets you see invisible. (unseen) (49, 1, D) the staff "Huapn" {rC+ rN+ rCorr Necro} [staff of death] rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Necro: It increases the power of your Necromancy spells. (49, 24, D) a ring of ice (49, 25, D) 4 large rocks a cyclops corpse (skeletalised by now) (49, 36, D) a +0 heavy hand axe (unseen) (49, 37, D) a staff of alchemy (unseen) (49, 39, D) a +2 long sword of flaming (still there?) a +0 chain mail (still there?) (49, 54, D) a shard shrike corpse (50, 2, D) a +0 heavy trident a merfolk corpse (skeletalised by now) (50, 6, D) a sea snake corpse (skeletalised by now) (50, 24, D) a staff of earth (unseen) (50, 27, D) a +0 giant spiked club (50, 37, D) the +5 partisan of Resourcefulness {freeze, rElec rPois rCorr} rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (50, 38, D) a +5 great sword (still there?) a +0 plate armour (still there?) (51, 1, D) a +0 spear (still there?) the +10 plate armour of Dowdy Joy {rN+} (still there?) rN+: It protects you from negative energy. a merfolk corpse (skeletalised by now) (still there?) (51, 2, D) a +0 spear a +0 trident (51, 5, D) a +3 rapier of flaming (still there?) a +0 robe (still there?) (51, 13, D) a staff of death (unseen) (51, 24, D) a +6 ring of dexterity (51, 28, D) 5 large rocks a stone giant corpse (skeletalised by now) (51, 29, D) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (51, 36, D) a +6 ring of dexterity (51, 37, D) a staff of cold (unseen) (51, 38, D) a +2 broad axe a +0 chain mail (52, 3, D) a +2 rapier of draining (still there?) a +0 robe (still there?) a +2 mace of holy wrath (still there?) 2 silver javelins (still there?) a +0 leather armour (still there?) a merfolk corpse (skeletalised by now) (still there?) (52, 5, D) a +0 trident a +0 leather armour (52, 12, D) a +3 ring mail of poison resistance (52, 13, D) the +4 short sword "Kanipt" {freeze, rC+} rC+: It protects you from cold. (unseen) (52, 24, D) the staff of Puckish Expedience {rPois Tloc Alch} [staff of alchemy] rPois: It protects you from poison. Tloc: It increases the power of your Translocations spells. Alch: It increases the power of your Alchemy spells. (unseen) (52, 26, D) a +0 giant club a +0 giant club a +0 troll leather armour a troll corpse (skeletalised by now) (52, 29, D) a +0 battleaxe of freezing (52, 30, D) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (52, 37, D) a +1 glaive of freezing (unseen) (52, 40, D) a +2 halberd a +0 chain mail (53, 0, D) a +0 spear (53, 1, D) the +6 halberd "Ukhogo" {heavy, *Corrode +Blink Str+3 Int+5} *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). (unseen) (53, 13, D) a +3 ring mail of fire resistance (unseen) (53, 14, D) a +3 long sword of flaming (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (53, 17, D) a +1 great mace of distortion (still there?) a +0 plate armour (still there?) (53, 24, D) a +1 scale mail of fire resistance (53, 25, D) a staff of earth (53, 27, D) 4 large rocks (53, 36, D) a +0 plate armour (53, 37, D) the +7 rapier of Ontomm {vamp, ^Drain *Slow rElec rN+++} (still there?) ^Drain: It drains your maximum health when unequipped. *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. a +0 plate armour (still there?) 4 potions of haste (still there?) (53, 38, D) a +3 battleaxe of flaming (still there?) a +2 plate armour of fire resistance (still there?) (54, 0, D) a +0 spear (54, 1, D) a +3 spear of flaming (still there?) a silver javelin (still there?) a +0 leather armour (still there?) a +5 ring of evasion (still there?) a book of Displacement (still there?) a merfolk corpse (skeletalised by now) (still there?) (54, 12, D) a staff of death (unseen) (54, 13, D) a fortress talisman (54, 25, D) the +10 chain mail of Kumidyv {rF++} rF++: It greatly protects you from fire. (54, 36, D) a +1 long sword of flaming (unseen) (55, 0, D) the +10 plate armour "Epofysko" {+Blink rPois SInv} +Blink: It lets you blink. rPois: It protects you from poison. SInv: It lets you see invisible. (unseen) (55, 1, D) a ring of poison resistance (55, 3, D) a +0 demon whip of venom (still there?) a javelin (still there?) a +0 leather armour (still there?) (55, 12, D) the amulet "Quocofacs" {Regen+ Str+2} [amulet of regeneration] Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). (unseen) (55, 13, D) a book of Blasting (55, 24, D) a ring of flight (59, 36, D) a +1 pair of boots of rampaging (59, 37, D) a +0 trident (still there?) a +3 ring mail of fire resistance (still there?) (60, 37, D) a +7 great mace of protection (61, 0, D) a +2 robe of positive energy (unseen) (61, 8, D) the +4 battleaxe of Oxo Booru {heavy, SInv} SInv: It lets you see invisible. (unseen) (61, 16, D) a +4 scimitar of electrocution (unseen) (61, 26, D) a +1 mace of protection (unseen) (61, 36, D) a +3 heavy trident (unseen) (61, 37, D) the +1 robe of Negric {Regen+ Str+2} Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). (unseen) (62, 8, D) the +1 robe "Amio" {rElec Str+3} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). (62, 17, D) the +9 war axe of Sin {flame, *Rage Dex+6} (still there?) *Rage: It berserks you when you make melee attacks (+20% chance). Dex+6: It affects your dexterity (+6). a black mamba corpse (skeletalised by now) (still there?) (62, 27, D) a +3 scimitar of electrocution (unseen) (62, 29, D) a +0 mace a +0 short sword a draconian corpse (skeletalised by now) (62, 30, D) a +0 dagger (62, 36, D) a +2 leather armour of fire resistance (unseen) (62, 37, D) a staff of alchemy (unseen) (63, 0, D) a +0 heavy glaive (unseen) (63, 8, D) a +2 flail of protection (unseen) (63, 16, D) a ball python corpse (skeletalised by now) (63, 19, D) a water moccasin corpse (skeletalised by now) (63, 26, D) a +2 vampiric spear (63, 27, D) a +0 dagger (still there?) a +2 shortbow of electrocution (still there?) (63, 29, D) a +0 short sword (63, 30, D) a +0 trident a white draconian corpse (skeletalised by now) (63, 36, D) a +4 ring mail of fire resistance (unseen) (63, 37, D) a +4 great sword of holy wrath (unseen) (64, 16, D) a +1 scimitar of protection (unseen) (64, 17, D) the staff of Trauma {rF- rN++ Str+3 Tloc Earth} (still there?) [staff of earth] rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Str+3: It affects your strength (+3). Tloc: It increases the power of your Translocations spells. Earth: It increases the power of your Earth spells. a water moccasin corpse (skeletalised by now) (still there?) (64, 27, D) a +2 scale mail of poison resistance (64, 29, D) a +0 short sword (64, 30, D) a +0 long sword a yellow draconian corpse (skeletalised by now) (65, 26, D) a ring of positive energy (68, 0, D) a +2 whip of flaming (unseen) (69, 0, D) a +1 spear of venom (unseen) (69, 9, D) a +0 falchion a +0 ring mail an orc corpse (skeletalised by now) (69, 36, D) a staff of air (unseen) (69, 37, D) a +0 whip (70, 8, D) a staff of alchemy (unseen) (70, 9, D) a +0 dagger (still there?) a +0 robe (still there?) a staff of alchemy (still there?) an orc corpse (skeletalised by now) (still there?) (70, 36, D) a +0 mace (still there?) a +0 scale mail (still there?) a +4 orcbow of draining (still there?) an orc corpse (skeletalised by now) (still there?) (70, 37, D) a +0 whip a +0 ring mail a Grand Grimoire an orc corpse (skeletalised by now) (71, 8, D) a +1 falchion of freezing (71, 9, D) a +0 hand axe an orc corpse (skeletalised by now) (71, 10, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (71, 16, D) the +3 scale mail "Emaeqeg" {+Blink} +Blink: It lets you blink. (unseen) (71, 17, D) a staff of alchemy (unseen) (71, 26, D) a ring of poison resistance (71, 27, D) the +7 captain's cutlass {speed, disarm} Cheibriados disapproves of the use of such an item. (unseen) (71, 36, D) a +0 war axe the +4 partisan "Puan" {heavy, rPois} rPois: It protects you from poison. (71, 37, D) the +1 robe of Words of Power {rCorr Str+4 Dex-2} rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). (71, 38, D) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (72, 8, D) a +2 heavy hand axe (unseen) (72, 9, D) a +0 club a book of Party Tricks an orc corpse (skeletalised by now) (72, 36, D) a +0 dagger (still there?) a +0 ring mail (still there?) the +6 broad axe "Vixtag" {flame, rF+ Int+4 Dex-4 Stlth+} (still there?) rF+: It protects you from fire. Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. (72, 37, D) a +0 long sword (still there?) a +1 chain mail of cold resistance (still there?) an inkwell talisman (still there?) an orc corpse (skeletalised by now) (still there?) (72, 38, D) a +0 falchion (73, 3, D) an iguana corpse (skeletalised by now) (73, 16, D) a staff of earth (unseen) (73, 17, D) a staff of air (unseen) (73, 26, D) a +3 ring mail of willpower (unseen) (73, 27, D) a +2 robe (unseen) (73, 36, D) a +0 falchion of holy wrath (unseen) (73, 37, D) a +3 leather armour of positive energy (unseen) (74, 37, D) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (75, 1, D) the +4 dire flail "Vykketys" {heavy, +Blink Stlth+} +Blink: It lets you blink. Stlth+: It makes you more stealthy. (unseen)