myself the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman the blade talisman of the Crucible of Flesh {*Silence rPois Will+++ Str+4} [blade talisman] *Silence: It may silence you when you take damage. rPois: It protects you from poison. Will+++: It greatly increases your willpower. Str+4: It affects your strength (+4). a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (19, 1, D) a scroll of brand weapon (20, 1, D) a +3 dagger of draining (unseen) (21, 1, D) a +2 leather armour of poison resistance (unseen) (21, 4, D) a +0 flail (22, 1, D) a +3 mace of holy wrath (unseen) (23, 1, D) a staff of air (unseen) (24, 1, D) a staff of fire (unseen) (24, 3, D) an iron dragon corpse (24, 4, D) 2 large rocks (24, 5, D) 3 large rocks a stone giant corpse (25, 1, D) a +2 plate armour of willpower (unseen) (26, 1, D) a sack of spiders (26, 4, D) 4 large rocks (27, 1, D) a +0 mace a scroll of brand weapon (28, 1, D) the Opusculum on Rot Spells Type Level a - Dispel Undead Necromancy 4 b - Haunt Necromancy/Summoning 7 (unseen) (29, 1, D) an amulet of faith (34, 28, D) the staff of Law {^Fragile rElec rN+ Will+ Hexes Necro} [staff of death] ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. (unseen) (35, 14, D) a +2 morningstar of draining (unseen) (35, 15, D) a +1 chain mail of willpower (unseen) (35, 19, D) a +2 heavy battleaxe (still there?) a green draconian corpse (skeletalised by now) (still there?) (35, 28, D) a +3 battleaxe (unseen) (35, 29, D) a +0 cloak of stealth (35, 32, D) a +0 dire flail of protection (still there?) a +0 plate armour (still there?) (36, 1, D) a +0 giant spiked club (still there?) Doaf's Volume of the Burn and Damage (still there?) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Conjure Ball Lightning Conjuration/Air 6 c - Starburst Conjuration/Fire 6 an ogre corpse (skeletalised by now) (still there?) (36, 14, D) a staff of fire (unseen) (36, 15, D) the +6 glaive of Misconduct {heavy, rElec rPois rC++} rElec: It insulates you from electricity. rPois: It protects you from poison. rC++: It greatly protects you from cold. (unseen) (36, 19, D) a +0 long sword a black draconian corpse (skeletalised by now) (36, 32, D) a +0 great sword a +0 plate armour (36, 33, D) a +0 long sword a +0 plate armour a human corpse (37, 0, D) a +6 spear (37, 3, D) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (37, 4, D) a +0 troll leather armour a troll corpse (skeletalised by now) (37, 14, D) a staff of cold (unseen) (37, 15, D) a +2 sling of flaming (unseen) (37, 18, D) a +0 hand axe (37, 19, D) a +0 flail (37, 29, D) a +4 ring of slaying (37, 31, D) a +0 chain mail (37, 32, D) a +0 great sword a +0 plate armour (37, 33, D) a +2 bardiche of venom a +0 chain mail (38, 0, D) a Codex of Conductivity (38, 1, D) 2 large rocks a +2 quarterstaff of speed a cyclops corpse (skeletalised by now) (38, 2, D) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (38, 4, D) 3 large rocks a stone giant corpse (skeletalised by now) (38, 14, D) a staff of fire (unseen) (38, 15, D) the +9 war axe of Division {freeze, rElec rN++ Str-4} rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Str-4: It affects your strength (-4). (unseen) (38, 19, D) a +0 battleaxe a white draconian corpse (skeletalised by now) (38, 20, D) a +0 trident (38, 30, D) a +2 glaive of protection (still there?) a +0 arbalest (still there?) a yaktaur corpse (still there?) (38, 32, D) a +0 long sword a +0 plate armour (38, 33, D) a +0 battleaxe a +0 plate armour a human corpse (39, 1, D) the +3 battleaxe "Ecaor" {flame, rC+ Str+5} rC+: It protects you from cold. Str+5: It affects your strength (+5). (39, 3, D) 2 large rocks a stone giant corpse (skeletalised by now) (39, 4, D) 2 large rocks a cyclops corpse (skeletalised by now) (39, 6, D) a +0 battleaxe of freezing (still there?) a frost giant corpse (skeletalised by now) (still there?) (39, 15, D) a +2 falchion of protection (unseen) (39, 18, D) a +0 halberd a +0 halberd a purple draconian corpse (skeletalised by now) (39, 19, D) a +0 partisan (39, 28, D) a +2 chain mail of poison resistance (unseen) (39, 29, D) a +2 dagger of venom (39, 31, D) a +0 battleaxe (still there?) a +0 plate armour (still there?) the ring of the Archfiend {rElec rF+ rC+ Stlth-} (still there?) [ring of protection from cold] rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Stlth-: It makes you less stealthy. a human corpse (still there?) (39, 32, D) a +0 long sword a +0 chain mail (39, 33, D) 6 large rocks (still there?) a +3 great sword (still there?) a +0 plate armour (still there?) a human corpse (still there?) (40, 2, D) 4 large rocks a cyclops corpse (skeletalised by now) (40, 3, D) a +0 giant club a +0 giant club (40, 15, D) a staff of conjuration (unseen) (40, 18, D) a +0 halberd a +4 ring of protection (40, 19, D) a +0 halberd (40, 29, D) the +1 robe of the Stone Wall {rPois Str+5 Dex-4 SInv} rPois: It protects you from poison. Str+5: It affects your strength (+5). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. (40, 31, D) a +0 bardiche a +0 chain mail (40, 33, D) a +0 long sword a +0 plate armour a human corpse (41, 1, D) the +9 dagger "Ixerchodo" {elec, rPois Str+2} rPois: It protects you from poison. Str+2: It affects your strength (+2). (unseen) (41, 2, D) 2 large rocks a +0 giant spiked club an ogre corpse (skeletalised by now) (41, 14, D) a +0 short sword (41, 15, D) the +4 dire flail of the Heavens {freeze, +Blink rElec} +Blink: It lets you blink. rElec: It insulates you from electricity. (41, 18, D) a staff of cold (unseen) (41, 19, D) a +0 short sword a black draconian corpse (skeletalised by now) (41, 28, D) a +4 mace of protection (41, 29, D) a +3 antimagic long sword (41, 31, D) a +0 partisan (still there?) a +0 chain mail (still there?) a +4 war axe of electrocution (still there?) a +0 chain mail (still there?) a +0 tower shield (still there?) a human corpse (still there?) (41, 33, D) a +0 great mace a +0 plate armour (42, 0, D) a +1 mace of holy wrath (unseen) (42, 1, D) the +5 orcbow "Petenk" {freeze, +Blink rF+ Will-} +Blink: It lets you blink. rF+: It protects you from fire. Will-: It decreases your willpower. (unseen) (42, 15, D) a staff of death (42, 17, D) the +1 battleaxe of Hyciubesk {protect, rF+ Will+} rF+: It protects you from fire. Will+: It increases your willpower. (unseen) (42, 29, D) a +0 war axe of electrocution (42, 31, D) 5 large rocks a stone giant corpse (42, 32, D) a +0 battleaxe a +0 plate armour (43, 14, D) a +0 glaive (43, 17, D) the +3 orcbow of Currency {flame, rPois rC+++ rCorr Dex+2} (still there?) rPois: It protects you from poison. rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). a +0 mace (still there?) a yellow draconian corpse (skeletalised by now) (still there?) (43, 28, D) a +0 broad axe (49, 0, D) a +0 long sword (49, 1, D) a +2 arbalest of flaming (unseen) (49, 15, D) the +5 arbalest of the Mouth {penet, rPois rC+++ Int-3 Dex-4} (still there?) rPois: It protects you from poison. rC+++: It renders you almost immune to cold. Int-3: It affects your intelligence (-3). Dex-4: It affects your dexterity (-4). a +0 trident (still there?) a yellow draconian skeleton (still there?) (49, 24, D) the staff of Cheibriados's Favour {rF+ Int+2 Conj Fire} [staff of fire] rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. (unseen) (49, 26, D) a +0 partisan of flaming (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (49, 37, D) a +2 robe (50, 0, D) a +1 plate armour of poison resistance (unseen) (50, 1, D) a staff of fire (unseen) (50, 13, D) the +9 bardiche of the Necropolis {freeze, *Slow rF+++ Str-4 SInv} *Slow: It may slow you when you take damage. rF+++: It renders you almost immune to fire. Str-4: It affects your strength (-4). SInv: It lets you see invisible. (unseen) (50, 15, D) a +0 short sword (50, 16, D) a +0 cloak (50, 17, D) a +0 battleaxe (50, 18, D) a +0 long sword a green draconian skeleton (50, 25, D) a book of Metalworking (50, 30, D) a hell hog corpse (skeletalised by now) (50, 36, D) a ring of see invisible (50, 37, D) a +2 ring mail of willpower (51, 1, D) a +0 partisan (still there?) a +0 plate armour (still there?) a +3 dagger of flaming (still there?) (51, 2, D) a +2 heavy quarterstaff (still there?) a +0 chain mail (still there?) the ring of Gott {rPois rF+ Wiz Str+3} (still there?) [ring of wizardry] rPois: It protects you from poison. rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. Str+3: It affects your strength (+3). an orc corpse (skeletalised by now) (still there?) (51, 3, D) a +0 war axe a +0 orcbow a +0 plate armour an orc corpse (skeletalised by now) (51, 5, D) a +0 mace a +0 robe a +0 mace a +0 chain mail an orc corpse (skeletalised by now) (51, 12, D) the +6 shortbow of the Feather {heavy, rPois Will+ Int+3} rPois: It protects you from poison. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). (51, 13, D) the +8 lajatang "Celose" {heavy, rCorr Int+3} rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (unseen) (51, 18, D) a +0 dire flail a purple draconian skeleton (51, 25, D) a +2 plate armour of fire resistance (unseen) (51, 27, D) a hell hog corpse (skeletalised by now) (51, 30, D) a hell hog corpse (skeletalised by now) (51, 36, D) a +2 battleaxe of electrocution (unseen) (51, 37, D) a +4 sling (52, 0, D) a ring of magical power (52, 1, D) a staff of earth (unseen) (52, 3, D) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (52, 5, D) a +0 battleaxe (still there?) a +4 chain mail of fire resistance (still there?) an orc corpse (skeletalised by now) (still there?) (52, 6, D) a +0 war axe a +0 chain mail (52, 12, D) a +2 spear of venom (52, 13, D) a +2 robe of willpower (unseen) (52, 16, D) a +0 flail a +0 hand axe a purple draconian skeleton (52, 18, D) a +0 dire flail a +0 scimitar a purple draconian skeleton (52, 24, D) the +7 dagger "Z" {venom, rC+ Str+3} rC+: It protects you from cold. Str+3: It affects your strength (+3). (52, 25, D) a storm talisman (52, 28, D) a +2 long sword of flaming (still there?) a +0 plate armour (still there?) a hell hog corpse (skeletalised by now) (still there?) a human corpse (skeletalised by now) (still there?) (52, 29, D) a +2 great sword of flaming (unseen) (52, 36, D) a +1 vampiric whip (52, 42, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (53, 1, D) the +1 halberd of Vengeance {spect, Fly Dex+2} Fly: It grants you flight. Dex+2: It affects your dexterity (+2). (unseen) (53, 2, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (53, 12, D) a staff of fire (53, 13, D) a +5 giant spiked club (53, 18, D) a +0 mace a red draconian skeleton (53, 25, D) a staff of death (unseen) (53, 29, D) a +4 great mace of flaming (still there?) a +0 chain mail (still there?) a ring of flight (still there?) a human corpse (skeletalised by now) (still there?) (53, 36, D) a +1 scale mail of fire resistance (54, 0, D) a +1 dagger of holy wrath (54, 1, D) a +0 hand axe a +0 plate armour a book of Debilitation (54, 2, D) a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) (54, 12, D) a +1 leather armour of fire resistance (unseen) (54, 17, D) a +2 partisan of protection a purple draconian skeleton (54, 24, D) a staff of air (unseen) (55, 5, D) a +0 partisan a +0 plate armour (55, 12, D) a +0 hand axe (55, 13, D) a +4 ring of slaying (56, 15, D) a +0 mace (59, 36, D) a staff of fire (unseen) (59, 37, D) a staff of death (unseen) (59, 39, D) a +2 demon blade of flaming (still there?) a +0 chain mail (still there?) (60, 36, D) a +2 plate armour of willpower (unseen) (60, 39, D) a +2 demon blade of draining a +0 chain mail a human corpse (skeletalised by now) (61, 0, D) a +2 chain mail of poison resistance (unseen) (61, 8, D) a staff of death (unseen) (61, 16, D) a staff of alchemy (unseen) (61, 26, D) a staff of alchemy (unseen) (61, 37, D) a +0 great mace a +0 chain mail a human corpse (skeletalised by now) (62, 1, D) a +4 scimitar of holy wrath (62, 3, D) a wolf corpse (skeletalised by now) (62, 8, D) a +1 dagger of draining (62, 9, D) a +5 vampiric whip (62, 17, D) an amulet of faith (62, 26, D) a staff of conjuration (unseen) (62, 28, D) a hell hound corpse (skeletalised by now) (62, 36, D) a +2 ring mail of poison resistance (unseen) (62, 38, D) a +5 heavy partisan (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (63, 8, D) a +4 vampiric demon whip (unseen) (63, 16, D) a +3 scale mail of cold resistance (unseen) (63, 26, D) the +1 ring mail of Estrun {Fly rC- rCorr MP-12} Fly: It grants you flight. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. MP-12: It affects your magic capacity (-12). (63, 36, D) a +4 ring of protection (63, 37, D) a +0 scale mail of willpower (unseen) (64, 16, D) a +2 glaive of flaming (unseen) (64, 17, D) a +2 crystal plate armour (unseen) (67, 0, D) a +1 vampiric partisan (unseen) (68, 3, D) a river rat corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (69, 0, D) a staff of fire (unseen) (69, 36, D) the +9 broad axe of Uskayaw, Winnowing {flame, rC+ Int+5} rC+: It protects you from cold. Int+5: It affects your intelligence (+5). (unseen) (70, 8, D) a +1 longbow of flaming (unseen) (70, 9, D) a +2 dagger of venom (still there?) a +0 robe (still there?) a +0 orcbow of freezing (still there?) (70, 10, D) a +0 dagger a +0 robe (70, 17, D) a wind drake corpse (skeletalised by now) (70, 36, D) a +2 heavy battleaxe (unseen) (70, 37, D) a staff of fire (unseen) (71, 8, D) a +0 hand axe a +0 heavy mace (71, 9, D) a +2 dagger of venom a +0 robe an orc corpse (skeletalised by now) (71, 17, D) a staff of cold (unseen) (71, 26, D) a +2 shortbow of electrocution (unseen) (71, 27, D) a +1 dagger of protection (unseen) (71, 29, D) a +0 rapier a +0 robe (71, 37, D) a hive talisman (72, 8, D) a staff of death (unseen) (72, 9, D) a +0 dagger (still there?) a +0 robe (still there?) a +3 leather armour of fire resistance (still there?) an orc corpse (skeletalised by now) (still there?) (72, 16, D) a +1 dire flail of protection (unseen) (72, 17, D) a wind drake corpse (skeletalised by now) (72, 18, D) a +0 trident a merfolk corpse (skeletalised by now) (72, 20, D) a +0 trident a merfolk corpse (skeletalised by now) (72, 26, D) a +2 short sword of speed (72, 27, D) the staff of Lonuf {rN++ Necro} [staff of death] rN++: It greatly protects you from negative energy. Necro: It increases the power of your Necromancy spells. (72, 28, D) a +0 spear a +0 rapier a +0 robe (72, 36, D) a staff of cold (unseen) (72, 37, D) a +3 battleaxe of freezing (unseen) (73, 3, D) a ball python corpse (skeletalised by now) (73, 16, D) a ring of poison resistance (73, 17, D) a +0 shortbow a lightning rod (4/4) a centaur corpse (skeletalised by now) (73, 18, D) a +1 trident of venom (unseen) (73, 26, D) a +0 short sword a +0 robe a book of the Moon (73, 27, D) a +2 plate armour of cold resistance (unseen) (73, 36, D) a +0 quarterstaff of draining (unseen) (73, 37, D) a +2 spear of venom (unseen) (75, 1, D) a +2 heavy war axe (unseen)