myself the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (19, 1, D) a +3 vampiric spear (unseen) (20, 1, D) a tin of tremorstones (2/2) (21, 1, D) a +2 great sword of protection (unseen) (22, 1, D) a +2 chain mail of poison resistance (23, 1, D) the staff of Ashenzari's Esteem {rElec rF+ rCorr Dex+4 Air} [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). Air: It increases the power of your Air spells. (unseen) (23, 9, D) a komodo dragon corpse (24, 1, D) a staff of death (unseen) (25, 1, D) a staff of conjuration (unseen) (26, 1, D) a +2 rapier of flaming (unseen) (27, 1, D) a +0 chain mail of fire resistance (28, 1, D) the staff of the Shining Light {*Slow Will- Str+4 Conj Necro} [staff of conjuration] *Slow: It may slow you when you take damage. Will-: It decreases your willpower. Str+4: It affects your strength (+4). Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. (unseen) (29, 1, D) the +7 short sword "Beetlebane" {elec, Will- rCorr Int+2 Dex+6} Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). (unseen) (35, 0, D) the +3 hand axe of the Enchanting Gods {venom, rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. (unseen) (35, 14, D) a staff of alchemy (unseen) (35, 15, D) the +7 glaive "Secret Weapon" {pain, Dex+5} Dex+5: It affects your dexterity (+5). (unseen) (35, 28, D) a +6 vampiric hand axe (unseen) (35, 29, D) a +3 heavy great mace (unseen) (36, 0, D) a serpent talisman (36, 14, D) a staff of air (unseen) (36, 15, D) a staff of earth (unseen) (36, 28, D) a +2 whip of electrocution (unseen) (36, 29, D) the ring "Pyasidgh" {rF+ rC- Stlth+ Fire} [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. (unseen) (37, 15, D) an amulet of reflection (37, 29, D) a +3 dagger of holy wrath (unseen) (37, 33, D) a +2 halberd a +0 chain mail (37, 34, D) a +0 long sword (still there?) the +8 arbalest of Cheibriados, Hugging {heavy, rN+ rCorr Int+2 Stlth+} (still there?) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. a +0 plate armour (still there?) 3 large rocks (still there?) (37, 35, D) a +0 great sword a +0 chain mail a +0 long sword a +0 chain mail a +0 battleaxe a +0 chain mail a human corpse a human corpse (38, 14, D) a +2 ring mail of willpower (38, 29, D) a +0 lajatang of electrocution (unseen) (38, 34, D) a +0 war axe of flaming a +0 plate armour a +2 tower shield a +3 battleaxe a +0 chain mail a +0 long sword a +0 chain mail a human corpse a human corpse (38, 36, D) a +0 battleaxe (still there?) a +0 plate armour (still there?) the ring "Ajevok" {rF+ rN+ rCorr Dex+3 Stlth+} (still there?) [ring of positive energy] rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. a +0 war axe (still there?) a +0 chain mail (still there?) a human corpse (still there?) a human corpse (still there?) (39, 0, D) a +4 chain mail of fire resistance (39, 15, D) the +3 plate armour "Ygiul" {rC++} rC++: It greatly protects you from cold. (39, 28, D) a +0 dagger of speed (39, 29, D) a ring of protection from cold (39, 34, D) a +0 long sword (still there?) a +0 chain mail (still there?) a +0 kite shield (still there?) a +2 war axe (still there?) a +0 plate armour (still there?) (39, 35, D) a +0 great sword a +0 plate armour 4 large rocks a human corpse a stone giant corpse (39, 36, D) a +0 long sword (still there?) a +2 heavy arbalest (still there?) a +0 plate armour (still there?) a +0 arbalest (still there?) the ring "Kihic" {rElec Str+6 Stlth+} (still there?) [ring of strength] rElec: It insulates you from electricity. Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. a +0 great sword (still there?) a +0 chain mail (still there?) a human corpse (still there?) (39, 37, D) a +1 dire flail (still there?) a +0 plate armour (still there?) a human corpse (still there?) (40, 5, D) a ghost moth corpse (40, 14, D) a staff of cold (unseen) (40, 15, D) a +0 arbalest of draining (unseen) (40, 28, D) a +0 dagger of draining (unseen) (41, 0, D) a +5 heavy spear (unseen) (41, 1, D) the staff "Lut Omao" {rF+ rN+ Necro} [staff of death] rF+: It protects you from fire. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. (unseen) (41, 14, D) the dragon-coil talisman "Plog" {rElec} [dragon-coil talisman] rElec: It insulates you from electricity. (unseen) (41, 15, D) a +0 sling of flaming (unseen) (41, 19, D) a +4 scimitar of flaming (unseen) (41, 29, D) a +1 sling of draining (42, 0, D) the +9 broad axe "Jegristir" {antimagic, rCorr} rCorr: It protects you from acid and corrosion. (unseen) (42, 1, D) an amulet of magic regeneration (42, 14, D) a +0 heavy sling (unseen) (42, 15, D) a +2 plate armour of poison resistance (43, 14, D) a +2 falchion of electrocution (unseen) (43, 15, D) a +1 buckler of protection (49, 12, D) a +2 antimagic spear (unseen) (49, 36, D) a +6 great mace of draining (unseen) (49, 37, D) a staff of fire (unseen) (50, 0, D) an amulet of guardian spirit (50, 1, D) a +1 long sword of holy wrath (unseen) (50, 12, D) a +2 robe of cold resistance (unseen) (50, 13, D) a +0 short sword of speed (unseen) (50, 15, D) a +0 giant club (50, 24, D) the +9 shadow dragon scales of Renucw {Int+2 Dex+3 Stlth++++} Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). Stlth++++: It makes you much more stealthy. (50, 25, D) a +2 double sword of holy wrath (unseen) (50, 28, D) a ball python corpse (skeletalised by now) (50, 29, D) a +0 spear a +0 robe a naga corpse (skeletalised by now) (50, 30, D) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (51, 0, D) a +2 scale mail of cold resistance (51, 1, D) a +4 quarterstaff of draining (unseen) (51, 12, D) a staff of death (unseen) (51, 13, D) the staff of Cymo Bai {^Drain rC+ rCorr Str+4 Dex+2 Stlth+ Ice} [staff of cold] ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. (unseen) (51, 15, D) a +0 hand axe a +0 mace a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (51, 25, D) a +2 great sword of holy wrath (unseen) (51, 27, D) a +0 halberd (51, 36, D) the Collected Works on the Undead and Position Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Vampiric Draining Necromancy 3 c - Dispel Undead Necromancy 4 (unseen) (51, 37, D) the +2 chain mail of the Hot Ocelot {Regen+ Str+6} Regen+: It increases your rate of health regeneration. Str+6: It affects your strength (+6). (51, 40, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (52, 1, D) +0 swamp dragon scales (52, 15, D) a +2 heavy trident a +0 plate armour a +0 giant club an orc corpse (skeletalised by now) an ogre corpse (skeletalised by now) (52, 16, D) a +0 whip a +0 ring mail a +0 great sword a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (52, 24, D) a +3 ring mail of willpower (52, 25, D) the +4 war axe of Sharp Expedience {heavy, *Corrode +Blink rC+} *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. rC+: It protects you from cold. (unseen) (52, 27, D) a +0 glaive a +0 robe a naga corpse (skeletalised by now) (52, 28, D) a +0 whip a +0 robe a naga corpse (skeletalised by now) (52, 29, D) a water moccasin corpse (skeletalised by now) (52, 36, D) a +3 shortbow of freezing (52, 40, D) a ghoul corpse (skeletalised by now) (53, 0, D) the staff of Gefais {Dex+8 Earth} [staff of earth] Dex+8: It affects your dexterity (+8). Earth: It increases the power of your Earth spells. (53, 1, D) a staff of earth (unseen) (53, 12, D) a serpent talisman (53, 13, D) a +2 quarterstaff of speed (unseen) (53, 16, D) a +0 partisan a +0 plate armour a +0 giant club an orc corpse (skeletalised by now) (53, 27, D) a +0 war axe a +0 robe a naga corpse (skeletalised by now) (53, 37, D) the +1 mace "Duttaq" {spect, Int+5} Int+5: It affects your intelligence (+5). (unseen) (54, 0, D) a +0 whip of distortion (54, 12, D) a +0 long sword (54, 13, D) a +1 morningstar of protection (unseen) (54, 16, D) a +0 giant club an ogre corpse (skeletalised by now) (54, 24, D) a staff of death (unseen) (54, 25, D) the staff "Vuuli" {Summ Earth} [staff of earth] Summ: It increases the power of your Summonings spells. Earth: It increases the power of your Earth spells. (unseen) (55, 1, D) a scroll of fog (55, 12, D) a +2 great sword of freezing (unseen) (55, 13, D) a +2 glaive of protection (unseen) (55, 24, D) a +0 heavy orcbow (unseen) (59, 37, D) a +2 dagger of electrocution (unseen) (59, 40, D) a +0 short sword a +0 arbalest a +0 chain mail a ring of poison resistance (60, 36, D) a +2 leather armour of positive energy (60, 37, D) the staff of the Crushed Wars {Fly rElec rC+ SInv Ice} [staff of cold] Fly: It grants you flight. rElec: It insulates you from electricity. rC+: It protects you from cold. SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. (unseen) (60, 39, D) a +0 great sword a +0 plate armour (60, 40, D) a +2 great mace (still there?) a +0 plate armour (still there?) a +6 ring of strength (still there?) an orc corpse (skeletalised by now) (still there?) (61, 0, D) a +1 long sword of flaming (unseen) (61, 2, D) a +0 dagger a +0 robe (61, 3, D) a +0 dagger a +0 robe (61, 8, D) a +2 shortbow of freezing (unseen) (61, 26, D) a +3 short sword of speed (unseen) (61, 37, D) a +0 giant club a tin of tremorstones (2/2) an ogre corpse (skeletalised by now) (61, 38, D) a +0 glaive a +0 chain mail an orc corpse (skeletalised by now) (61, 39, D) a +0 giant spiked club (62, 1, D) a +0 short sword a +2 heavy partisan (62, 16, D) the +0 cloak of Feasting {Int+3} Int+3: It affects your intelligence (+3). (62, 17, D) a +1 sling of draining (unseen) (62, 19, D) a +0 trident (62, 20, D) a wind drake corpse (skeletalised by now) a wind drake corpse (skeletalised by now) (62, 27, D) a +1 kite shield of protection (unseen) (62, 36, D) a +1 hand cannon of draining (still there?) the +7 lajatang of Order {silver, rMut} (still there?) rMut: It protects you from mutation. a book of Power (still there?) (62, 38, D) a +0 dire flail a +4 plate armour (62, 39, D) a +0 dagger a +0 robe (63, 2, D) a +0 dagger a +0 robe (63, 17, D) a +3 falchion of flaming (unseen) (63, 20, D) a wind drake corpse (skeletalised by now) (63, 21, D) a +0 trident a merfolk corpse (skeletalised by now) (63, 26, D) a +3 vampiric short sword (63, 27, D) a staff of conjuration (unseen) (63, 30, D) an iguana corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (63, 37, D) a +0 glaive (still there?) a +0 plate armour (still there?) the +7 sceptre of Torment {pain, torment} (still there?) an orc corpse (skeletalised by now) (still there?) (64, 16, D) an amulet of faith (64, 17, D) a staff of fire (unseen) (64, 20, D) a +0 trident a merfolk corpse (skeletalised by now) (64, 27, D) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. (65, 19, D) a +0 orcbow a centaur corpse (skeletalised by now) (65, 29, D) a bullfrog corpse (skeletalised by now) (68, 3, D) a shapeshifter corpse (skeletalised by now) (69, 36, D) a +4 chain mail of poison resistance (70, 8, D) +0 ice dragon scales (70, 11, D) a +0 club a draconian corpse (skeletalised by now) (70, 12, D) a +0 mace (70, 36, D) a +0 crystal plate armour (71, 8, D) a staff of death (71, 10, D) a +0 hand axe (71, 26, D) a book of Air (71, 27, D) the +3 ring mail of Insecurity {rF++ rCorr} rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. (71, 29, D) a +0 spear a spriggan corpse (skeletalised by now) (71, 36, D) a +5 falchion of draining (71, 37, D) a +4 falchion of venom (72, 9, D) a +5 falchion of holy wrath (unseen) (72, 11, D) a +0 flail (72, 27, D) the +0 plate armour "Kehan" {rC+} rC+: It protects you from cold. (72, 28, D) a +0 spear 4 curare-tipped darts (72, 30, D) a +0 spear 3 curare-tipped darts (72, 36, D) the +1 leather armour of the Untouchables {-Tele rF+++ rCorr MP+10} -Tele: It prevents most forms of teleportation. rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. MP+10: It affects your magic capacity (+10). (72, 37, D) a +1 robe of willpower (unseen) (73, 1, D) a +7 trident of freezing (unseen) (73, 2, D) a +0 short sword a +0 robe (73, 16, D) the +0 swamp dragon scales of Immorality {rPois Dex+2} rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). (73, 26, D) a book of Cantrips (73, 27, D) the Information on Blows Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Rending Blade Conjuration/Forgecraft 4 c - Freezing Cloud Conjuration/Ice/Air 5 (unseen) (73, 28, D) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (73, 29, D) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (73, 36, D) an amulet of regeneration (73, 37, D) a +1 sling of flaming (unseen) (75, 1, D) a staff of air (unseen)