myself the Dungeon (0, 35, D) a +0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (0, 50, D) a manual of Axes (0, 51, D) the quill talisman "Petufeap" {rC++ Will+ Int+2 Dex-5} [quill talisman] rC++: It greatly protects you from cold. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). (unseen) (0, 52, D) a +1 hand axe of freezing (unseen) (1, 50, D) a +2 leather armour of willpower (unseen) (1, 51, D) a phial of floods (1, 52, D) a +6 ring of strength (2, 14, D) a +1 mace of protection (unseen) (2, 15, D) a staff of air (unseen) (2, 16, D) a staff of air (unseen) (2, 18, D) the +8 spear of the Sharing Queen {venom, Dex+2} (still there?) Dex+2: It affects your dexterity (+2). a +0 chain mail (still there?) an orc corpse (skeletalised by now) (still there?) (2, 33, D) the +2 pair of boots "Vohus" {rPois rC- Dex+3 SInv} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (2, 34, D) a +1 antimagic dagger (2, 36, D) a +0 rapier of speed (still there?) a +0 robe (still there?) a +0 buckler (still there?) a ring of ice (still there?) a spriggan corpse (skeletalised by now) (still there?) (2, 50, D) a +1 falchion of freezing (2, 51, D) a +3 heavy shortbow (2, 52, D) a +5 ring of evasion (2, 54, D) a +0 scimitar (2, 55, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a book of Scorching (3, 16, D) a ring of see invisible (3, 18, D) a +2 long sword (still there?) a +0 chain mail (still there?) an orc corpse (skeletalised by now) (still there?) (3, 19, D) a +0 battleaxe a +0 chain mail (3, 32, D) a +1 leather armour of fire resistance (3, 34, D) a +0 hand axe a +0 animal skin a spriggan corpse (skeletalised by now) (3, 50, D) the +7 rapier of Intimidation {elec, rPois rF+++ MP+4 Stlth-} rPois: It protects you from poison. rF+++: It renders you almost immune to fire. MP+4: It affects your magic capacity (+4). Stlth-: It makes you less stealthy. (3, 52, D) a +1 great mace of holy wrath (unseen) (3, 56, D) a +0 dire flail (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (4, 14, D) a +1 long sword of distortion (4, 15, D) a +1 ring mail of poison resistance (4, 16, D) a staff of earth (unseen) (4, 33, D) a +0 quarterstaff (4, 36, D) a +0 war axe (still there?) a +0 animal skin (still there?) the +6 falchion of Fortitude {protect, *Rage Str+3 Dex+3} (still there?) *Rage: It berserks you when you make melee attacks (+20% chance). Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). a +0 animal skin (still there?) a spriggan corpse (skeletalised by now) (still there?) (4, 50, D) a +4 vampiric lajatang (4, 51, D) the +9 morningstar of Jataal {pain, rElec rF+ Str+2 Int+2} rElec: It insulates you from electricity. rF+: It protects you from fire. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). (4, 52, D) the staff "Newtslayer" {rElec Air Earth} [staff of earth] rElec: It insulates you from electricity. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. (4, 55, D) a +0 dire flail (5, 14, D) a +3 war axe (5, 17, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (5, 18, D) 4 large rocks a stone giant corpse (skeletalised by now) (5, 19, D) 5 large rocks (5, 21, D) 7 large rocks (5, 33, D) a +2 heavy battleaxe (unseen) (5, 37, D) a +0 club a +0 longbow a satyr corpse (skeletalised by now) (5, 50, D) a staff of earth (5, 52, D) a wellspring talisman (6, 14, D) a +0 partisan (6, 15, D) a +0 partisan of protection (unseen) (6, 16, D) the +4 great sword of Gongim {pain, rElec rF+++} rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. (6, 18, D) a +3 heavy trident (still there?) a +0 chain mail (still there?) an orc corpse (skeletalised by now) (still there?) (6, 20, D) a +0 long sword a +0 plate armour a ring of flight (6, 21, D) a +5 dire flail of holy wrath (still there?) a +4 plate armour of fire resistance (still there?) an orc corpse (skeletalised by now) (still there?) (6, 33, D) a staff of conjuration (unseen) (6, 34, D) a staff of conjuration (still there?) a +0 robe (still there?) a staff of cold (still there?) (6, 37, D) a caustic shrike corpse (skeletalised by now) (6, 39, D) an eleionoma corpse (skeletalised by now) (6, 40, D) a +2 flail of holy wrath a +0 robe a +0 buckler (6, 50, D) a +5 shortbow of flaming (6, 51, D) a staff of air (6, 52, D) a staff of fire (6, 55, D) a +0 dire flail (still there?) the ring of Midsummer {rElec rPois rC- Will++} (still there?) [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. a green draconian corpse (skeletalised by now) (still there?) (6, 56, D) a +0 scimitar of protection (unseen) (7, 15, D) a +0 dagger (7, 16, D) a staff of alchemy a +2 robe of fire resistance an orc corpse (skeletalised by now) (7, 17, D) a +3 orcbow a +0 chain mail a +8 vampiric scimitar a +0 robe an orc corpse (skeletalised by now) (7, 19, D) 4 large rocks a stone giant corpse (skeletalised by now) (7, 20, D) a +0 great mace (still there?) a +2 chain mail of poison resistance (still there?) the ring of Qowe {rElec Dex+6} (still there?) [ring of dexterity] rElec: It insulates you from electricity. Dex+6: It affects your dexterity (+6). an orc corpse (skeletalised by now) (still there?) (7, 21, D) 3 large rocks (7, 32, D) a staff of air (7, 33, D) a +1 scale mail of willpower (7, 34, D) a phial of floods (7, 35, D) a +0 flail a +0 animal skin (7, 36, D) a caustic shrike corpse (skeletalised by now) (7, 39, D) a dire elephant corpse (skeletalised by now) (7, 40, D) a caustic shrike corpse (skeletalised by now) (7, 50, D) a ring of ice (7, 51, D) a +0 short sword (7, 52, D) a +2 spectral quarterstaff (7, 55, D) a golden dragon corpse (skeletalised by now) (7, 56, D) a +0 short sword a white draconian corpse (skeletalised by now) (8, 15, D) a +0 dagger (8, 16, D) a +5 great sword of electrocution (8, 18, D) a +0 long sword a +0 plate armour a ring of flight an orc corpse (skeletalised by now) (8, 20, D) 3 large rocks (8, 21, D) a +0 long sword a +0 plate armour a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) (8, 22, D) a +0 war axe of holy wrath (still there?) a +0 chain mail (still there?) a juggernaut corpse (skeletalised by now) (still there?) (8, 34, D) a staff of death (8, 35, D) a +0 spear a +0 longbow a satyr corpse (skeletalised by now) (8, 36, D) a +0 spear a +0 longbow (8, 37, D) an eleionoma corpse (skeletalised by now) (8, 51, D) a book of Displacement (8, 54, D) a staff of alchemy (8, 58, D) a +2 heavy scimitar (unseen) (9, 16, D) a +4 falchion of holy wrath (unseen) (9, 19, D) 4 large rocks a +0 war axe a +0 plate armour (9, 33, D) a staff of air (unseen) (9, 34, D) a staff of alchemy (9, 37, D) a +0 robe (9, 38, D) an eleionoma corpse (skeletalised by now) (9, 50, D) a staff of cold (9, 51, D) a +7 scimitar of freezing (unseen) (9, 52, D) the +2 scimitar of Wounding {flame, Will+} Will+: It increases your willpower. (9, 54, D) a golden dragon corpse (skeletalised by now) (9, 56, D) a +0 dire flail of draining (still there?) a green draconian corpse (skeletalised by now) (still there?) (9, 57, D) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 16, D) a staff of cold (unseen) (10, 17, D) a +2 dire flail (still there?) a +0 robe (still there?) (10, 20, D) the +8 quarterstaff of Wu Jian's Hatred {speed, Dex+5} (still there?) Dex+5: It affects your dexterity (+5). Cheibriados disapproves of the use of such an item. a +0 plate armour (still there?) (10, 32, D) an amulet of the acrobat (10, 34, D) a +0 longbow a +0 club an amulet of guardian spirit a satyr corpse (skeletalised by now) (10, 35, D) the +7 spear of Oozing Pus {elec, rF++ rC+ Dex+2} (still there?) rF++: It greatly protects you from fire. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). a +0 animal skin (still there?) (10, 37, D) a +0 robe (10, 50, D) a box of beasts (10, 51, D) the storm talisman "Jeevot" {Str+5} [storm talisman] Str+5: It affects your strength (+5). (unseen) (10, 52, D) a phial of floods (10, 54, D) a +0 war axe (still there?) the amulet of Xom's Hope {rPois rC- Regen+ MP+8 Int+4} (still there?) [amulet of regeneration] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. MP+8: It affects your magic capacity (+8). Int+4: It affects your intelligence (+4). a red draconian corpse (skeletalised by now) (still there?) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 14, D) a +0 war axe (11, 15, D) a staff of conjuration (11, 16, D) an amulet of guardian spirit (11, 17, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (11, 32, D) a staff of conjuration (unseen) (11, 33, D) 4 potions of haste (11, 34, D) a book of Scorching (11, 35, D) a +0 quarterstaff a +0 robe a ring of magical power (11, 51, D) a staff of air (unseen) (11, 55, D) a +0 partisan (12, 14, D) a +0 hand axe (12, 15, D) a storm talisman (12, 17, D) a +5 battleaxe of freezing a +0 ring mail an orc corpse (skeletalised by now) (12, 32, D) a +0 antimagic war axe (unseen) (12, 33, D) a +1 heavy sling (12, 34, D) a +1 falchion of holy wrath (12, 50, D) the staff "Hipudghih" {rElec Will+ Air} [staff of air] rElec: It insulates you from electricity. Will+: It increases your willpower. Air: It increases the power of your Air spells. (12, 51, D) a box of beasts (12, 52, D) a +1 sling of flaming (13, 32, D) a staff of air (unseen) (13, 33, D) a +6 ring of strength (13, 34, D) a ring of poison resistance (13, 50, D) a +2 helmet of see invisible (unseen) (13, 51, D) the +1 war axe "Hujunes" {holy, Int+3} Int+3: It affects your intelligence (+3). (13, 52, D) a +2 vampiric trident (13, 53, D) a +0 trident (14, 50, D) a +2 pair of boots of rampaging (14, 51, D) a +1 sling of draining (unseen) (19, 1, D) an amulet of magic regeneration (19, 17, D) the +4 mace "Ygel" {freeze, Will+ Int+5} Will+: It increases your willpower. Int+5: It affects your intelligence (+5). (unseen) (19, 18, D) the +9 halberd of the Realm of Zot {heavy, rPois Str-5 SInv} (still there?) rPois: It protects you from poison. Str-5: It affects your strength (-5). SInv: It lets you see invisible. a +0 robe (still there?) (19, 32, D) a +2 war axe of electrocution (unseen) (19, 33, D) a +2 dire flail of protection (unseen) (19, 48, D) a +1 hand cannon of flaming (19, 49, D) the ring "Balunuc" {rCorr Str+6} [ring of strength] rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). (19, 50, D) a ring of see invisible (20, 0, D) the +0 hand axe of Fate {reap, rF++ rC- Will+++ MP-8} rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. MP-8: It affects your magic capacity (-8). (20, 1, D) a +0 trident of protection (20, 32, D) a ring of flight (20, 48, D) a +1 cloak of stealth (20, 49, D) a +1 great sword of holy wrath (unseen) (20, 51, D) a +1 quarterstaff of speed (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) (21, 0, D) a +1 hand axe of holy wrath (21, 17, D) a +0 dagger (21, 20, D) a +2 halberd (still there?) a +0 plate armour (still there?) the ring "Hupu" {+Blink rF+ Will+ SInv} (still there?) [ring of willpower] +Blink: It lets you blink. rF+: It protects you from fire. Will+: It increases your willpower. SInv: It lets you see invisible. (21, 33, D) the +5 ring mail of the Wumpus {rN+ MP+9 Int-4 Dex+4} rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). (21, 34, D) a staff of alchemy (unseen) (21, 49, D) the +1 pair of gloves of True Grit {Str+2} Str+2: It affects your strength (+2). (unseen) (21, 50, D) a glowing shapeshifter corpse (skeletalised by now) (22, 0, D) a +1 antimagic bardiche (22, 1, D) a +6 ring of strength (22, 32, D) a +2 dagger of venom (unseen) (22, 33, D) a +1 short sword of draining (22, 48, D) an amulet of reflection (22, 49, D) a ring of positive energy (22, 50, D) the +0 ring mail of Tomorrow {rF+ Stlth+} (still there?) rF+: It protects you from fire. Stlth+: It makes you more stealthy. a glowing shapeshifter corpse (skeletalised by now) (still there?) (22, 51, D) a glowing shapeshifter corpse (skeletalised by now) (23, 0, D) a +3 ring mail of willpower (unseen) (23, 16, D) a staff of fire (23, 18, D) a scarf of harm (unseen) (23, 19, D) the +1 dire flail "Killer Bee's Curse" {vamp, rElec rPois rF+ Stlth-} (still there?) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Stlth-: It makes you less stealthy. a +2 robe of positive energy (still there?) (23, 21, D) a +0 dagger a +0 robe (23, 32, D) the +7 plate armour of Suubeim {rElec Dex+3} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). (unseen) (23, 33, D) the +7 quick blade of Huunnod {pain, *Noise rC++ Dex+2} *Noise: It may make a loud noise when swung. rC++: It greatly protects you from cold. Dex+2: It affects your dexterity (+2). (23, 34, D) a +1 mace of protection (unseen) (23, 36, D) a caustic shrike skeleton (23, 42, D) a +0 giant club (23, 49, D) the amulet "Lagion" {rF++ RegenMP+} [amulet of magic regeneration] rF++: It greatly protects you from fire. RegenMP+: It increases your rate of magic regeneration. (23, 50, D) the +9 giant club "Trog's Indignation" {flame, Fly rF+ Str-2 Int+2} Fly: It grants you flight. rF+: It protects you from fire. Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). (23, 51, D) a glowing shapeshifter corpse (skeletalised by now) (24, 0, D) a +1 ring mail of fire resistance (unseen) (24, 1, D) a ring of protection from cold a ring of ice a ring of positive energy a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight 6 potions of haste an orb of light a +0 robe a +0 hand axe (24, 16, D) a staff of conjuration (unseen) (24, 17, D) a +0 trident (24, 18, D) a lupine talisman (24, 19, D) a +2 great mace (still there?) a +0 robe (still there?) (24, 32, D) a staff of air (unseen) (24, 33, D) the staff of Death {rElec Str+5 Stlth+ Air} [staff of air] rElec: It insulates you from electricity. Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. (24, 34, D) the staff of Ytomoan {rElec rPois Will- Int+7 Alch} [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. Will-: It decreases your willpower. Int+7: It affects your intelligence (+7). Alch: It increases the power of your Alchemy spells. (unseen) (24, 36, D) a +2 great sword (still there?) a +0 plate armour (still there?) (24, 40, D) a caustic shrike corpse (skeletalised by now) (24, 49, D) the amulet "Galeih" {Faith rElec rF+ Stlth+} [amulet of faith] Faith: It allows you to gain divine favour quickly. rElec: It insulates you from electricity. rF+: It protects you from fire. Stlth+: It makes you more stealthy. (24, 50, D) a +6 quarterstaff (unseen) (24, 52, D) a glowing shapeshifter corpse (skeletalised by now) (24, 54, D) a glowing shapeshifter corpse (skeletalised by now) (24, 57, D) a glowing shapeshifter corpse (skeletalised by now) (25, 0, D) a staff of alchemy (25, 1, D) the staff of Ajain {rPois Will+ Alch} [staff of alchemy] rPois: It protects you from poison. Will+: It increases your willpower. Alch: It increases the power of your Alchemy spells. (25, 16, D) a +1 short sword of protection (unseen) (25, 18, D) a +1 partisan of protection (25, 19, D) the +7 short sword "Tuseq" {pain, rN++ Stlth-} rN++: It greatly protects you from negative energy. Stlth-: It makes you less stealthy. a +0 robe the +7 dire flail "Evuyr" {flame, ^Fragile rElec Will++} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. a +0 plate armour (25, 20, D) a +0 long sword a +0 plate armour a +3 heavy glaive a +0 plate armour (25, 23, D) a +0 dire flail (25, 32, D) a +6 great mace of draining (25, 33, D) a staff of alchemy (25, 34, D) an amulet of reflection (25, 38, D) a +0 giant club an iron giant skeleton (25, 48, D) an amulet of regeneration (25, 49, D) a +4 trident of venom (25, 50, D) a ring of positive energy (25, 51, D) a glowing shapeshifter corpse (skeletalised by now) (25, 53, D) a glowing shapeshifter corpse (skeletalised by now) (25, 55, D) a glowing shapeshifter corpse (skeletalised by now) (26, 0, D) a storm talisman (26, 16, D) a staff of conjuration (unseen) (26, 17, D) a +0 dagger (26, 20, D) a +1 great mace (still there?) a +0 chain mail (still there?) a +0 great mace of draining (still there?) a +0 plate armour (still there?) (26, 34, D) a +2 arbalest of freezing (unseen) (26, 48, D) a box of beasts (26, 49, D) a +2 leather armour of poison resistance (26, 50, D) the staff of Disaster {rC+ Will+ Ice} (still there?) [staff of cold] rC+: It protects you from cold. Will+: It increases your willpower. Ice: It increases the power of your Ice spells. a glowing shapeshifter corpse (skeletalised by now) (still there?) (26, 52, D) a +5 ring of evasion (26, 55, D) a glowing shapeshifter corpse (skeletalised by now) (27, 1, D) the staff "Hiwki" {rF+ rCorr Fire} [staff of fire] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Fire: It increases the power of your Fire spells. (27, 32, D) a staff of cold (27, 33, D) a staff of death (unseen) (27, 34, D) the +4 trident of Spores {heavy, rPois Stlth+} rPois: It protects you from poison. Stlth+: It makes you more stealthy. (unseen) (27, 49, D) a +1 spectral quarterstaff (27, 50, D) the +5 morningstar of Valodi {antimagic, Str+3} Str+3: It affects your strength (+3). (unseen) (27, 54, D) a glowing shapeshifter corpse (skeletalised by now) (28, 0, D) the storm talisman of Sifup {rC+ MP+6 Dex+3 Slay+2} [storm talisman] rC+: It protects you from cold. MP+6: It affects your magic capacity (+6). Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (unseen) (28, 1, D) an amulet of magic regeneration (28, 16, D) a book of Power (28, 17, D) a +0 dagger (28, 19, D) a +0 great mace of protection (still there?) a +0 robe (still there?) (28, 33, D) a staff of cold (unseen) (28, 48, D) a condenser vane (28, 50, D) a +3 heavy shortbow (unseen) (28, 51, D) a glowing shapeshifter corpse (skeletalised by now) (28, 56, D) a glowing shapeshifter corpse (skeletalised by now) (29, 0, D) a staff of conjuration (unseen) (29, 1, D) a +2 orcbow of freezing (unseen) (29, 16, D) a +2 ring mail of willpower (unseen) (29, 32, D) a staff of alchemy (unseen) (29, 33, D) a +2 shortbow of freezing (unseen) (29, 48, D) a staff of fire (29, 49, D) the ring of Fexzokud {rN+ Will- rCorr Stlth+} [ring of resist corrosion] rN+: It protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (29, 50, D) a book of Unlife (30, 48, D) the +3 leather armour of Ytioblok {rF++ Will- Str+3} rF++: It greatly protects you from fire. Will-: It decreases your willpower. Str+3: It affects your strength (+3). (30, 49, D) the +8 great sword of the Unseen Realm {heavy, rElec} rElec: It insulates you from electricity. (30, 53, D) a glowing shapeshifter corpse (skeletalised by now) (31, 52, D) a glowing shapeshifter corpse (skeletalised by now) (32, 48, D) the +11 halberd of Qynirets {elec, ^Drain rElec rC+ Int+2} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). (32, 49, D) a +2 heavy spear (unseen) (32, 50, D) a staff of death (unseen) (32, 51, D) a glowing shapeshifter corpse (skeletalised by now) (33, 48, D) the ring of the Cuero {rC+ EV+5 Int+3} [ring of evasion] rC+: It protects you from cold. EV+5: It affects your evasion (+5). Int+3: It affects your intelligence (+3). (33, 49, D) a +0 falchion of protection (unseen) (33, 50, D) a ring of see invisible a glowing shapeshifter corpse (skeletalised by now) (34, 28, D) a +6 ring of dexterity (34, 48, D) an amulet of magic regeneration (34, 49, D) a +5 ring of evasion (34, 50, D) a staff of cold (unseen) (35, 0, D) a +5 falchion of holy wrath (unseen) (35, 14, D) a +1 heavy morningstar (unseen) (35, 15, D) a staff of air (unseen) (35, 28, D) a +1 quarterstaff of speed (unseen) (35, 29, D) a +4 heavy long sword (unseen) (35, 30, D) a +0 giant club a +0 giant spiked club (35, 31, D) 4 large rocks a cyclops corpse (skeletalised by now) (36, 0, D) the +7 rapier of Beyond {venom, rC+ rN+ rCorr} rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (unseen) (36, 14, D) the +5 halberd of the Nine Wonders {pain, rElec} rElec: It insulates you from electricity. (unseen) (36, 15, D) a ring of poison resistance (36, 28, D) a +1 scimitar of flaming (unseen) (36, 29, D) a ring of protection from fire (36, 30, D) a +0 giant spiked club (37, 0, D) a +2 ring mail of poison resistance (unseen) (37, 4, D) a +4 long sword of flaming (still there?) a +0 chain mail (still there?) (37, 14, D) a +3 ring mail of cold resistance (unseen) (37, 31, D) 4 large rocks a +0 giant spiked club a +0 giant spiked club a stone giant corpse (skeletalised by now) (37, 33, D) a +0 troll leather armour a troll corpse (skeletalised by now) (38, 0, D) a blade talisman (38, 1, D) a scarf of shadows (38, 2, D) a +5 war axe of distortion (still there?) a +0 plate armour (still there?) (38, 14, D) the +0 leather armour of Nemelex Xobeh's Envy {Rampage rF+} Rampage: It bestows one free step when moving towards enemies. rF+: It protects you from fire. Cheibriados disapproves of the use of such an item. (unseen) (38, 15, D) a staff of fire (38, 28, D) a +1 scale mail of willpower (38, 29, D) a staff of cold (38, 48, D) a +0 shortbow of freezing (unseen) (38, 50, D) a +2 scale mail of fire resistance (unseen) (39, 0, D) the +1 steam dragon scales of Erchiupe {Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (unseen) (39, 3, D) a +3 broad axe of flaming (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (39, 5, D) a +1 glaive a +0 chain mail a human corpse (skeletalised by now) (39, 15, D) the +8 long sword of Zeneehuo {venom, Int+4 Dex+3} Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). (39, 28, D) the +11 scimitar "Grim Tooth" {vamp, rN+++ MP+8 Str-4 Stlth+} rN+++: It renders you almost immune to negative energy. MP+8: It affects your magic capacity (+8). Str-4: It affects your strength (-4). Stlth+: It makes you more stealthy. (unseen) (39, 29, D) a +1 flail of venom (39, 31, D) a +0 giant spiked club a +0 giant club 9 large rocks a cyclops corpse (skeletalised by now) a cyclops corpse (skeletalised by now) (39, 32, D) 4 large rocks a +0 troll leather armour a cyclops corpse (skeletalised by now) a troll corpse (skeletalised by now) (39, 33, D) a +0 troll leather armour a troll corpse (skeletalised by now) (39, 50, D) a staff of air (still there?) a +0 robe (still there?) a staff of earth (still there?) a spriggan corpse (skeletalised by now) (still there?) (40, 1, D) the Discursus on Curses Spells Type Level a - Tukima's Dance Hexes 3 b - Silence Hexes/Air 5 c - Summon Mana Viper Hexes/Summoning 5 (40, 3, D) a +0 demon blade a +0 plate armour (40, 4, D) a +3 halberd of pain (still there?) a +0 plate armour (still there?) (40, 28, D) a ring of poison resistance (40, 29, D) a +1 antimagic shortbow (40, 30, D) 4 large rocks a cyclops corpse (skeletalised by now) (40, 34, D) a +0 giant club a +0 giant club (40, 48, D) a +1 pair of gloves of strength (40, 49, D) a +2 great mace of holy wrath (unseen) (40, 50, D) a +3 ring mail of cold resistance (unseen) (40, 52, D) a +0 war axe a +0 animal skin a spriggan corpse (skeletalised by now) (41, 0, D) the +0 battleaxe of Diki {flame, rC+ Str+4 Dex+3} rC+: It protects you from cold. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). (unseen) (41, 1, D) a staff of earth (unseen) (41, 14, D) a +0 falchion of venom (41, 15, D) a Grand Grimoire (41, 28, D) a ring of fire (41, 31, D) 5 large rocks (41, 33, D) 3 large rocks a stone giant corpse (skeletalised by now) (41, 49, D) a phial of floods (41, 50, D) the +2 dagger "Ireoze" {heavy, rPois Will+ Str+3} rPois: It protects you from poison. Will+: It increases your willpower. Str+3: It affects your strength (+3). (unseen) (41, 51, D) a staff of alchemy (still there?) a +0 robe (still there?) a +0 lajatang of speed (still there?) a +0 robe (still there?) a spriggan corpse (skeletalised by now) (still there?) (41, 52, D) a wand of warping (10) an eleionoma corpse (skeletalised by now) (42, 1, D) a +4 ring of protection (42, 14, D) a +1 orcbow of flaming (42, 28, D) a staff of conjuration (42, 29, D) a +2 partisan of venom (42, 32, D) 4 large rocks (42, 33, D) a +0 giant club a +0 dire flail (42, 48, D) a blade talisman (42, 50, D) a +0 leather armour of fire resistance (unseen) (42, 53, D) a +2 falchion of venom (still there?) a +0 robe (still there?) a spriggan corpse (skeletalised by now) (still there?) (43, 4, D) a +3 scimitar (still there?) a +0 plate armour (still there?) a ring of ice (still there?) (43, 15, D) the +11 broad axe of Zeriryer {reap, rN++} rN++: It greatly protects you from negative energy. (unseen) (43, 29, D) a +4 war axe of freezing (43, 31, D) 4 large rocks (43, 50, D) a +0 robe the Grimoire of Searing Cadavers Spells Type Level a - Grave Claw Necromancy 2 b - Sublimation of Blood Necromancy 2 c - Curse of Agony Necromancy 5 d - Forge Monarch Bomb Fire/Forgecraft 6 (43, 52, D) a wand of mindburst (10) a +0 club a +0 longbow an eleionoma corpse (skeletalised by now) (43, 53, D) a wand of mindburst (12) an eleionoma corpse (skeletalised by now) (44, 49, D) a staff of air (44, 50, D) the +5 pair of gloves of Responsibility {Will+ Int+5 Dex+3} Will+: It increases your willpower. Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). (unseen) (44, 51, D) a staff of death (45, 48, D) a +1 flail of protection (45, 49, D) a +2 vampiric hand axe (45, 50, D) the wellspring talisman of Joy {Str+6 Int+4} [wellspring talisman] Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). (unseen) (45, 51, D) a +0 robe (still there?) a +1 ring mail of willpower (still there?) (45, 52, D) a +7 morningstar of protection a +1 sling of electrocution a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (45, 54, D) a +2 flail of holy wrath (still there?) a +0 robe of willpower (still there?) a +0 buckler (still there?) a spriggan corpse (skeletalised by now) (still there?) (45, 55, D) a dire elephant corpse (skeletalised by now) (46, 48, D) a +4 ring of slaying (46, 49, D) a +0 broad axe (46, 50, D) a +2 antimagic quarterstaff a +0 animal skin a +5 ring of evasion (46, 51, D) a +0 spear a +0 longbow a +7 giant club a satyr corpse (skeletalised by now) (46, 52, D) a caustic shrike corpse (skeletalised by now) (46, 53, D) a dire elephant corpse (skeletalised by now) (47, 50, D) a +0 rapier a +0 animal skin a +0 buckler a hive talisman (47, 55, D) a +4 quick blade of venom a +0 robe a +0 buckler a ring of positive energy a caustic shrike corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (47, 56, D) a +0 flail a +0 animal skin a wand of warping (8) a +0 robe a dire elephant corpse (skeletalised by now) an eleionoma corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (47, 57, D) a +2 spectral quarterstaff (still there?) a +0 animal skin (still there?) a spriggan corpse (skeletalised by now) (still there?) (48, 50, D) a +0 antimagic flail (still there?) a +0 animal skin (still there?) 4 potions of haste (still there?) a spriggan corpse (skeletalised by now) (still there?) (48, 51, D) a +0 spear a +0 longbow a +0 broad axe a +0 animal skin the +5 orcbow of Itec {freeze, rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. (48, 52, D) a +0 hand axe a +0 animal skin a ring of resist corrosion a spriggan corpse (skeletalised by now) (49, 0, D) a staff of fire (unseen) (49, 1, D) a +2 heavy dire flail (unseen) (49, 12, D) a +3 vampiric halberd (unseen) (49, 24, D) a staff of death (unseen) (49, 37, D) a +1 falchion of freezing (unseen) (49, 48, D) the serpent talisman "Wyzorch" {Fly rElec rN+ Will+} [serpent talisman] Fly: It grants you flight. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. (49, 49, D) a +3 leather armour of poison resistance (unseen) (49, 50, D) a +2 heavy flail the +1 shortbow "Uwicoic" {chaos, MP+10} MP+10: It affects your magic capacity (+10). Cheibriados disapproves of the use of such an item. a +0 robe the +8 falchion "Diehiroe" {heavy, rF+ Str+3} rF+: It protects you from fire. Str+3: It affects your strength (+3). (50, 0, D) a Grand Grimoire (50, 1, D) a +3 dagger of flaming (unseen) (50, 12, D) the +2 orcbow of the Harvest {flame, rC+ Str+4 Int+4 Stlth-} (still there?) rC+: It protects you from cold. Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. a glowing shapeshifter corpse (skeletalised by now) (still there?) (50, 16, D) a shapeshifter corpse (skeletalised by now) (50, 24, D) a +0 plate armour of fire resistance (unseen) (50, 37, D) a ring of wizardry (50, 38, D) a +0 battleaxe a +0 robe (50, 40, D) a +0 short sword (50, 49, D) a +1 barding of flying (50, 50, D) a +0 antimagic demon whip (still there?) a +0 robe (still there?) a +0 buckler (still there?) a box of beasts (still there?) (51, 1, D) a +3 flail of protection (unseen) (51, 12, D) a +4 great sword of freezing (unseen) (51, 25, D) a staff of earth (51, 36, D) a +4 ring mail of positive energy (51, 37, D) the lupine talisman of the Hungering Gods {rElec Will+ rCorr SInv} [lupine talisman] rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (unseen) (51, 40, D) a +0 glaive (51, 41, D) a +0 dagger a +0 robe (51, 49, D) a +1 leather armour of cold resistance (unseen) (51, 50, D) a staff of fire (unseen) (51, 52, D) a caustic shrike corpse (skeletalised by now) (52, 1, D) a +1 flail of draining (unseen) (52, 12, D) Avuzis's Tome of Mortal Attendants Spells Type Level a - Summon Mana Viper Hexes/Summoning 5 b - Summon Cactus Giant Summoning 6 c - Infestation Necromancy 8 (52, 13, D) a staff of air (52, 14, D) a glowing shapeshifter corpse (skeletalised by now) (52, 25, D) a +2 pair of boots of flying (52, 36, D) a +3 vampiric spear (52, 37, D) a staff of conjuration (unseen) (52, 41, D) a +0 dagger a +0 robe (52, 48, D) a +4 scale mail of positive energy (unseen) (52, 49, D) the +0 chain mail "Jatumimm" {rPois rN++ Int-4 Stlth-} rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Int-4: It affects your intelligence (-4). Stlth-: It makes you less stealthy. (unseen) (52, 50, D) a +0 hand axe (still there?) a +0 animal skin (still there?) a +3 whip of venom (still there?) (52, 51, D) a +2 antimagic quarterstaff (still there?) a +0 animal skin (still there?) a ring of magical power (still there?) a +0 rapier (still there?) a +0 animal skin (still there?) a ring of fire (still there?) a +1 lajatang of speed (still there?) a +0 robe (still there?) a spriggan corpse (skeletalised by now) (still there?) a spriggan corpse (skeletalised by now) (still there?) (53, 1, D) the +6 arbalest of Dithmenos {flame, rCorr Str+4} rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). (53, 13, D) a +2 arbalest of flaming (53, 15, D) a glowing shapeshifter corpse (skeletalised by now) (53, 17, D) a staff of alchemy (unseen) (53, 18, D) a +2 mace of protection (still there?) a shapeshifter corpse (skeletalised by now) (still there?) (53, 24, D) the +6 sling "Zuirr" {chaos, ^Drain +Blink rC+} ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. rC+: It protects you from cold. Cheibriados disapproves of the use of such an item. (53, 25, D) a serpent talisman (53, 37, D) a +3 mace of holy wrath (53, 49, D) a +7 orcbow (unseen) (53, 50, D) a staff of conjuration (unseen) (54, 0, D) a +2 falchion of electrocution (54, 1, D) a ring of ice (54, 48, D) a staff of fire (unseen) (54, 50, D) a +3 plate armour of poison resistance (unseen) (55, 1, D) a +3 plate armour of cold resistance (unseen) (55, 12, D) a +1 pair of boots of rampaging (58, 47, D) a +1 ring mail of fire resistance (unseen) (59, 47, D) a staff of earth (unseen) (59, 48, D) a book of Storms (60, 36, D) a +3 shortbow of freezing (60, 37, D) a +2 partisan of flaming (unseen) (60, 47, D) a Grand Grimoire (60, 48, D) a +5 giant spiked club (60, 50, D) a +0 orcbow (still there?) the staff "Lifebane" {rF+ Dex+4 Forge Fire} (still there?) [staff of fire] rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. a +2 robe (still there?) a +0 arbalest (still there?) a +2 lajatang of speed (still there?) a +0 arbalest (still there?) a centaur skeleton (still there?) a kobold skeleton (still there?) (60, 51, D) a +0 shortbow a +0 mace a +0 arbalest a yaktaur skeleton (61, 0, D) a +0 broad axe of electrocution (unseen) (61, 2, D) a +0 dagger a +0 robe (61, 16, D) an amulet of reflection (61, 19, D) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (61, 26, D) the +6 quarterstaff of Fumon {vamp, Int+4} Int+4: It affects your intelligence (+4). (unseen) (61, 28, D) a water moccasin corpse (skeletalised by now) (61, 36, D) a staff of air (61, 37, D) a +6 ring of intelligence (61, 50, D) a +0 shortbow a +0 trident a +0 robe (61, 51, D) a +5 spear of freezing (still there?) 3 silver javelins (still there?) a +0 leather armour (still there?) the orb of Hepliaklqana {*Rage, *Corrode +Inv Will- Stlth+} (still there?) *Corrode: It may corrode you when you take damage. +Inv: It lets you turn invisible. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. a +0 orcbow (still there?) the +9 morningstar "Xenyebra" {flame, rC+} (still there?) rC+: It protects you from cold. a merfolk skeleton (still there?) a centaur skeleton (still there?) (62, 1, D) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (62, 2, D) a +2 quarterstaff of chaos a +0 cloak (62, 4, D) a +0 flail (still there?) a +2 robe of resistance (still there?) (62, 8, D) a staff of conjuration (unseen) (62, 9, D) the +5 falchion of Theory {heavy, *Slow Str+4 Dex+3} *Slow: It may slow you when you take damage. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). (unseen) (62, 16, D) a +1 dagger of speed (unseen) (62, 17, D) a staff of fire (unseen) (62, 18, D) a +0 longbow a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (62, 26, D) the +4 spear of Evil {heavy, Str+5} (still there?) Str+5: It affects your strength (+5). a ball python corpse (skeletalised by now) (still there?) (62, 36, D) a book of Hexes (62, 37, D) a hive talisman (62, 47, D) 4 potions of haste (62, 50, D) a +3 spear of freezing (still there?) a silver javelin (still there?) a +0 leather armour (still there?) a +2 heavy hand axe (still there?) a +3 orcbow (still there?) a centaur skeleton (still there?) (62, 51, D) a +0 shortbow (still there?) a +2 falchion of holy wrath (still there?) a +0 shortbow (still there?) a staff of air (still there?) (62, 52, D) 4 large rocks a +0 shortbow a stone giant skeleton (63, 0, D) a +2 heavy mace (unseen) (63, 8, D) a +3 sling of freezing (unseen) (63, 16, D) a staff of conjuration (63, 18, D) a +0 short sword a +0 longbow a +1 leather armour of positive energy an elf corpse (skeletalised by now) (63, 19, D) a +0 short sword a +0 robe a +0 buckler an elf corpse (skeletalised by now) (63, 27, D) the +9 dagger of Resumed Hostilities {freeze, MP+7 Str+4} MP+7: It affects your magic capacity (+7). Str+4: It affects your strength (+4). (unseen) (63, 29, D) an adder corpse (skeletalised by now) (63, 30, D) a +0 whip a naga corpse (skeletalised by now) (63, 37, D) a +2 arbalest of flaming (unseen) (63, 49, D) a Treatise on Traps (63, 50, D) a +5 heavy spear (still there?) 2 javelins (still there?) a +0 leather armour (still there?) an orb of mayhem (still there?) a merfolk skeleton (still there?) (63, 51, D) a +0 shortbow a +0 battleaxe (63, 52, D) a staff of death (still there?) a +0 shortbow (still there?) (64, 16, D) a +2 mace of holy wrath (unseen) (64, 17, D) the +6 mace of Kiudoerots {reap, rCorr Dex+6} rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). (unseen) (64, 47, D) a +0 scimitar (64, 50, D) a +0 arbalest (still there?) a +2 vampiric broad axe (still there?) (64, 51, D) a +0 arbalest (still there?) a +0 hand axe (still there?) a +0 robe (still there?) a +1 vampiric halberd (still there?) a +0 orcbow (still there?) a centaur skeleton (still there?) (64, 52, D) a +2 heavy orcbow (still there?) a +2 spear of flaming (still there?) a silver javelin (still there?) a +0 leather armour (still there?) a merfolk skeleton (still there?) (65, 26, D) a +5 war axe of venom (unseen) (65, 48, D) a book of Movement (65, 49, D) a +2 flail of holy wrath (65, 51, D) a +0 arbalest (65, 52, D) a +0 orcbow a centaur skeleton (65, 53, D) 3 large rocks (66, 51, D) a +1 arbalest of flaming (still there?) a +0 shortbow (still there?) a box of beasts (still there?) a naga skeleton (still there?) (66, 52, D) 3 large rocks a stone giant skeleton (67, 2, D) a +0 war axe a draconian corpse (skeletalised by now) (67, 38, D) a +0 giant spiked club a +0 robe (67, 47, D) a +3 rapier of speed (unseen) (67, 50, D) a +0 arbalest (still there?) +1 fire dragon scales (still there?) a staff of fire (still there?) a +0 arbalest (still there?) a +1 scimitar of electrocution (still there?) a +0 arbalest (still there?) a kobold skeleton (still there?) (67, 51, D) a +0 shortbow a +0 war axe a naga skeleton (67, 52, D) 5 large rocks a +0 longbow a +0 leather armour a ring of protection from cold a cyclops skeleton (67, 54, D) a +0 longbow a +0 scimitar of holy wrath a +2 barding of cold resistance 6 large rocks (68, 0, D) a staff of conjuration (68, 2, D) a +0 mace a +0 mace a draconian corpse (skeletalised by now) a draconian corpse (skeletalised by now) (68, 49, D) a book of Scorching (68, 50, D) a +0 arbalest (still there?) the staff "Keqyaraz" {Str+7 Int+4 Earth} (still there?) [staff of earth] Str+7: It affects your strength (+7). Int+4: It affects your intelligence (+4). Earth: It increases the power of your Earth spells. the +4 skin of Zhor {*Englaciate rC+++ SInv} (still there?) *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. a +1 whip of flaming (still there?) (68, 51, D) a +0 longbow (still there?) a +0 leather armour (still there?) a ring of fire (still there?) a +0 heavy spear (still there?) a +0 leather armour (still there?) a +3 heavy spear (still there?) 6 javelins (still there?) a +0 leather armour (still there?) a +0 longbow (still there?) a +0 leather armour (still there?) a +0 arbalest (still there?) a ring of see invisible (still there?) a +1 shortbow of flaming (still there?) a +0 orcbow (still there?) (68, 52, D) a +0 arbalest (still there?) the +5 war axe "Maeblonk" {freeze, rF- rC+ rN++ Int+2} (still there?) rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Int+2: It affects your intelligence (+2). (68, 53, D) 6 large rocks (68, 54, D) 4 large rocks a cyclops corpse (skeletalised by now) (69, 36, D) a +1 great sword of protection (unseen) (69, 37, D) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (69, 38, D) a +1 rapier of venom (still there?) a +0 leather armour (still there?) the elf corpse of Duvessa (skeletalised by now) (still there?) (69, 50, D) a +0 shortbow (still there?) a +0 morningstar (still there?) a +0 robe (still there?) a +0 ring mail of fire resistance (still there?) a naga skeleton (still there?) (69, 51, D) a +0 arbalest (still there?) a +2 demon trident of electrocution (still there?) (69, 53, D) 4 large rocks (70, 8, D) a +3 mace of protection (unseen) (70, 9, D) a staff of earth (unseen) (70, 37, D) a storm talisman (70, 39, D) a +0 rapier (still there?) a +1 leather armour of willpower (still there?) (70, 47, D) a staff of cold (unseen) (70, 50, D) a +0 longbow (still there?) a +0 long sword (still there?) a +6 ring of dexterity (still there?) the +6 sling of the Iron City of Dis {elec, rC+ rCorr SInv} (still there?) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. a +0 shortbow (still there?) a centaur skeleton (still there?) (71, 8, D) the +1 short sword "Qyinonel" {protect, rF+ rCorr} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (71, 16, D) the +1 mace "Plog" {speed, rF+ rCorr} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Cheibriados disapproves of the use of such an item. (71, 17, D) the +3 glaive of Seczilil {vamp, rPois Str+4 Dex+4} (still there?) rPois: It protects you from poison. Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). a black bear corpse (skeletalised by now) (still there?) (71, 19, D) a +0 quarterstaff a +0 robe (71, 26, D) a ring of ice (71, 27, D) a +2 falchion of flaming (unseen) (71, 29, D) a +2 mace of protection (still there?) a naga corpse (skeletalised by now) (still there?) (71, 36, D) a +0 dagger of venom (71, 40, D) a +0 hat of see invisible (71, 50, D) a +1 vampiric dagger (still there?) a javelin (still there?) a +0 ring mail of willpower (still there?) a +0 arbalest (still there?) a +3 leather armour of cold resistance (still there?) a merfolk skeleton (still there?) (71, 52, D) 4 large rocks (72, 8, D) the +12 dagger of Bloody Death {venom, rN+} rN+: It protects you from negative energy. (unseen) (72, 9, D) a staff of cold (unseen) (72, 17, D) a +2 scale mail of poison resistance (72, 19, D) a +0 spear a spriggan corpse (skeletalised by now) (72, 26, D) a +1 flail of draining (unseen) (72, 27, D) a +2 flail of protection (unseen) (72, 28, D) a black mamba corpse (skeletalised by now) (72, 31, D) a +0 whip a +0 robe (72, 36, D) the +7 glaive "Embalmer" {elec, rElec Int+2} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). (72, 37, D) a +1 vampiric war axe (unseen) (72, 38, D) a +2 scimitar of flaming (still there?) a +6 ring of dexterity (still there?) a +0 flail of protection (still there?) a +0 leather armour (still there?) the human corpse of Edmund (skeletalised by now) (still there?) (72, 47, D) a staff of earth (unseen) (72, 48, D) a +0 spear (72, 49, D) a staff of earth (72, 50, D) a +0 shortbow a +0 trident a naga skeleton (72, 51, D) a +0 longbow (still there?) the +8 spear "Muguxion" {freeze, rPois Will+ Str-5 Dex+4} (still there?) rPois: It protects you from poison. Will+: It increases your willpower. Str-5: It affects your strength (-5). Dex+4: It affects your dexterity (+4). a +4 ring of slaying (still there?) 5 large rocks (still there?) a naga skeleton (still there?) a cyclops skeleton (still there?) (73, 1, D) a staff of alchemy (unseen) (73, 16, D) an amulet of the acrobat (73, 17, D) a +0 dagger (still there?) a +0 robe (still there?) a +0 flail of protection (still there?) (73, 18, D) a +0 quarterstaff a +0 robe (73, 27, D) a +6 flail of holy wrath (73, 37, D) a +0 spear (still there?) a +0 animal skin (still there?) an orb of guile (still there?) (73, 47, D) a +0 leather armour (73, 48, D) an amulet of guardian spirit (73, 49, D) a +0 short sword (73, 50, D) a +0 shortbow a +0 long sword (73, 51, D) a +0 shortbow (still there?) a +1 spectral quarterstaff (still there?) a centaur skeleton (still there?) (74, 28, D) a water moccasin corpse (skeletalised by now) (74, 50, D) a +0 arbalest (still there?) the +7 chain mail "Yclaam" {+Blink rCorr Int-3} (still there?) +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). a +0 orcbow (still there?) a kobold corpse (skeletalised by now) (still there?) (74, 51, D) a +0 orcbow (75, 1, D) a staff of earth (unseen)