myself the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman (still there?) a wellspring talisman (still there?) a spider talisman (still there?) a serpent talisman (still there?) a blade talisman (still there?) a lupine talisman (still there?) an inkwell talisman (still there?) the quill talisman "Ishaczea" {rElec rC+ Will+} (still there?) [quill talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (61, 0, D) a staff of death (unseen) (61, 8, D) a +1 battleaxe of freezing (unseen) (62, 0, D) a serpent talisman (62, 1, D) the +4 spear "Caas" {freeze, *Rage rF- Will+++ rCorr} *Rage: It berserks you when you make melee attacks (+20% chance). rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. (62, 8, D) a staff of alchemy (62, 9, D) a +4 great sword of venom (63, 0, D) a +1 dire flail of holy wrath (unseen) (63, 8, D) a +1 robe of cold resistance (unseen) (67, 0, D) a staff of alchemy (unseen) (70, 8, D) a +2 rapier of speed (unseen) (70, 10, D) a +0 halberd (70, 11, D) a +0 club (71, 8, D) the +4 robe of Vuarye {Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (71, 11, D) a +0 mace a draconian skeleton (71, 16, D) the +2 quarterstaff "Uramug" {speed, Str+5} Str+5: It affects your strength (+5). Cheibriados disapproves of the use of such an item. (unseen) (71, 26, D) a staff of death (unseen) (71, 27, D) a staff of conjuration (unseen) (72, 8, D) a +1 antimagic spear (unseen) (72, 11, D) a +0 mace (72, 12, D) a +0 club a draconian skeleton (72, 16, D) a staff of air (72, 26, D) a ring of ice (72, 27, D) a +2 rapier of flaming (unseen) (72, 30, D) a death scarab corpse (73, 1, D) a +0 spectral giant club (73, 16, D) the +3 plate armour of the Game of Life {rF+ rCorr} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (unseen) (73, 26, D) the +1 spear "Ryostao" {heavy, rPois rC- Int+3 Stlth+} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (unseen) (73, 27, D) a staff of earth (unseen) (74, 2, D) a yak corpse (skeletalised by now) (74, 19, D) a death scarab corpse (75, 1, D) a +2 short sword of holy wrath (unseen)