myself the Dungeon (1, 34, D) a book of Unlife (2, 15, D) a spider talisman (2, 16, D) a +6 ring of strength an amulet of magic regeneration an amulet of reflection a ring of magical power a ring of protection from fire a +6 ring of strength a +6 ring of intelligence (2, 34, D) a phantom mirror (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a +3 falchion of freezing (3, 16, D) a ring of poison resistance (3, 18, D) a +0 whip a +0 robe a naga corpse (3, 34, D) a +0 cloak of preservation (unseen) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (4, 14, D) a +6 ring of strength (4, 15, D) a +3 long sword of flaming (unseen) (4, 16, D) a +2 flail of protection (4, 17, D) a +0 halberd (still there?) a +0 robe (still there?) a ring of fire (still there?) a +2 spear of venom (still there?) a +5 ring of evasion (still there?) a naga corpse (still there?) a salamander corpse (still there?) (4, 18, D) a +0 dagger a +0 robe a salamander corpse (4, 34, D) a +1 robe of willpower (unseen) (5, 15, D) a +0 spectral quarterstaff (unseen) (5, 16, D) a staff of air (5, 17, D) a +0 shortbow a +0 dire flail a naga corpse (5, 20, D) a +0 trident a salamander corpse (5, 34, D) a +2 robe of resistance (unseen) (6, 14, D) a +1 pair of gloves of dexterity (6, 15, D) a +2 shortbow of freezing (unseen) (6, 16, D) a +0 trident a +0 robe (6, 18, D) a +0 mace a +0 robe a naga corpse (6, 19, D) a +0 shortbow of flaming (still there?) a salamander corpse (still there?) (6, 20, D) a +0 battleaxe (6, 22, D) a shock serpent corpse (6, 23, D) a +0 spear a +0 robe (6, 34, D) a book of Minor Magic (7, 14, D) a staff of cold (7, 15, D) a +2 antimagic spear (unseen) (7, 17, D) a +0 trident a +0 robe a naga corpse (7, 20, D) a salamander corpse a shock serpent corpse (7, 21, D) a +0 dagger a +0 robe (7, 23, D) a +0 dagger a +0 robe a salamander corpse (7, 34, D) a +1 giant spiked club (8, 14, D) a staff of air (8, 16, D) a staff of conjuration (unseen) (8, 21, D) a salamander corpse (8, 34, D) a +2 great mace of draining (unseen) (9, 14, D) a +1 antimagic flail (9, 17, D) the +7 scimitar "Demonslayer" {venom, Str+3 Stlth+} (still there?) Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. a +0 robe (still there?) (9, 18, D) a +0 mace a +0 robe a naga corpse (9, 34, D) a +5 great mace of holy wrath (unseen) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 14, D) a +0 quarterstaff (10, 16, D) the +6 great sword of Destiny {freeze, rPois rF+} rPois: It protects you from poison. rF+: It protects you from fire. (unseen) (10, 19, D) a +0 quarterstaff a +0 robe a salamander corpse (10, 34, D) the +0 fire dragon scales "Dususcho" {rF+++ rC- Will++} rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. (unseen) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (11, 15, D) a condenser vane (11, 16, D) a +0 war axe (still there?) a +3 heavy sling (still there?) a +0 robe (still there?) a +0 club (still there?) a +0 robe (still there?) the ring of Bufa Ite {rPois rC+ Dex+2} (still there?) [ring of protection from cold] rPois: It protects you from poison. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). a naga corpse (still there?) (11, 34, D) a +2 arbalest of flaming (unseen) (12, 15, D) an amulet of the acrobat (12, 16, D) a staff of death (unseen) (12, 17, D) a +0 vampiric short sword (still there?) a +0 tower shield of protection (still there?) (12, 34, D) the +3 long sword "Uloujoup" {heavy, rF- rC+ Int+3 Dex+4} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). (unseen) (13, 34, D) a staff of cold (unseen) (18, 3, D) a +1 ring mail of poison resistance (still there?) a +0 quarterstaff (still there?) a +0 sling (still there?) the human skeleton of Joseph (still there?) (19, 1, D) a +3 spectral quarterstaff (unseen) (19, 6, D) 3 curare-tipped darts (still there?) a +2 dagger of draining (still there?) a wand of flame (27) (still there?) (19, 16, D) a +5 rapier of protection (unseen) (19, 17, D) a +2 leather armour of fire resistance (unseen) (20, -1, D) the human skeleton of Prince Ribbit (20, 0, D) the granite talisman "Lotwus" {Will+ MP+6} [granite talisman] Will+: It increases your willpower. MP+6: It affects your magic capacity (+6). (20, 1, D) a +2 heavy dire flail (unseen) (20, 3, D) a +0 robe (still there?) a +0 whip of freezing (still there?) (20, 16, D) the +4 glaive of the Many Friars {elec, rPois Dex+3} rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). (unseen) (20, 17, D) a +3 scale mail of cold resistance (unseen) (20, 32, D) a +0 dagger (20, 40, D) a +0 shortbow a +0 dagger a +0 leather armour an elf skeleton (21, 1, D) a +0 chain mail a +2 heavy mace (21, 3, D) a +4 scimitar of flaming (21, 16, D) a ring of poison resistance (21, 17, D) a +0 pair of gloves of hurling (unseen) (21, 33, D) a riddle talisman (21, 39, D) the +1 halberd "Vacsor" {reap, rC+ Str-2 Dex+7} (still there?) rC+: It protects you from cold. Str-2: It affects your strength (-2). Dex+7: It affects your dexterity (+7). a +0 leather armour (still there?) an elf skeleton (still there?) (22, 0, D) a +0 dagger (22, 16, D) the +0 scale mail of Jeroc {rElec rPois rN+ Str-3} rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). (22, 17, D) a +2 leather armour of poison resistance (unseen) (22, 32, D) the +4 shortbow "Cookie Cutter" {chaos, rF- Str+3 Int+4} rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). Cheibriados disapproves of the use of such an item. (unseen) (22, 40, D) a +1 long sword of holy wrath (still there?) a +0 leather armour (still there?) an elf skeleton (still there?) (23, 0, D) a +1 ring mail of fire resistance (23, 1, D) a +0 robe a +0 giant club a +2 robe of positive energy a +3 scimitar of electrocution (23, 5, D) a +0 robe (still there?) the +1 spear of Purpose {venom, rC+ rCorr Str+4 SInv} (still there?) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). SInv: It lets you see invisible. (23, 17, D) a +5 ring of evasion (23, 18, D) a staff of cold (23, 33, D) a +0 short sword (23, 34, D) a +3 hand axe of distortion (23, 39, D) a +0 longbow a +0 leather armour a +0 longbow a +0 leather armour (23, 40, D) a +0 longbow (still there?) a +0 leather armour (still there?) a +0 mace of draining (still there?) (23, 41, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (23, 42, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (24, 1, D) the +3 falchion "Luakloc" {freeze, rF+} rF+: It protects you from fire. (unseen) (24, 4, D) a +0 robe (still there?) a +2 vampiric lajatang (still there?) the spriggan skeleton of Agnes (still there?) (24, 6, D) a +0 troll leather armour {Pargi} the troll corpse of Pargi (skeletalised by now) (24, 16, D) a +2 robe of willpower (24, 17, D) a staff of alchemy (unseen) (24, 18, D) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. (unseen) (24, 32, D) a staff of alchemy (unseen) (24, 34, D) a +2 dagger of draining (24, 39, D) a +0 shortbow (still there?) a +1 lajatang of speed (still there?) a +0 robe (still there?) a +0 long sword (still there?) a +0 robe (still there?) (24, 40, D) a +0 longbow (still there?) a +0 leather armour (still there?) a +3 long sword of holy wrath (still there?) an elf skeleton (still there?) (24, 42, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (25, 0, D) a +0 shortbow of draining (25, 1, D) a +4 flail of protection (unseen) (25, 5, D) a +0 scale mail (still there?) a +4 great mace of venom (still there?) a +0 robe (still there?) a +0 long sword (still there?) the human skeleton of Rupert (still there?) (25, 18, D) a +2 shortbow of freezing (unseen) (25, 33, D) a +0 dagger (25, 34, D) a +0 quarterstaff of holy wrath (25, 37, D) a +2 short sword of electrocution (still there?) a +0 leather armour (still there?) the ring of Shadows {Umbra +Inv Stlth+} (still there?) [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. (25, 38, D) a +0 long sword a +0 leather armour an elf skeleton (25, 40, D) a +0 longbow a +0 leather armour the +0 mace of Accord {drain, rPois rN+ Int+5} rPois: It protects you from poison. rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). a +0 robe an amulet of faith an elf skeleton (25, 41, D) a +0 rapier a +0 rapier a +0 leather armour (25, 42, D) a +3 broad axe of distortion (still there?) a +0 robe (still there?) (26, 0, D) a +2 heavy shortbow (26, 1, D) a +0 leather armour (still there?) a +0 rapier (still there?) a +6 ring of intelligence (still there?) a +2 scimitar of flaming (still there?) a +1 heavy quarterstaff (still there?) (26, 15, D) a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 robe (26, 39, D) a +0 longbow a +0 long sword a +0 robe an elf skeleton (27, 16, D) the +1 robe of Analysis {Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (unseen) (27, 17, D) a +1 great sword of venom (unseen) (27, 32, D) a staff of death (27, 33, D) a +0 rapier (27, 36, D) a staff of air (still there?) a +0 leather armour (still there?) (27, 40, D) a +2 short sword of freezing (still there?) a +0 ring mail (still there?) a +3 falchion of freezing (still there?) a +0 robe (still there?) an elf skeleton (still there?) (27, 41, D) a +0 rapier a +0 robe a ring of protection from fire an elf corpse (skeletalised by now) (28, 0, D) the staff of Ciuner {rC+ rN+ Necro Forge Alch} [staff of death] rC+: It protects you from cold. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Forge: It increases the power of your Forgecraft spells. Alch: It increases the power of your Alchemy spells. (unseen) (28, 1, D) a staff of cold (28, 16, D) a Gell's gravitambourine (2/2) (28, 17, D) a scroll of brand weapon (28, 33, D) a +0 long sword (29, 0, D) a +4 ring mail of fire resistance (unseen) (29, 1, D) a +7 giant spiked club (29, 2, D) a +0 pair of gloves (still there?) a +2 cloak of poison resistance (still there?) a +0 rapier of electrocution (still there?) (29, 16, D) a +3 heavy hand axe (unseen) (29, 17, D) a +2 robe of fire resistance (unseen) (29, 32, D) a +0 dagger (29, 40, D) a +0 dagger a +0 leather armour (34, 28, D) a +1 antimagic sling (unseen) (34, 29, D) a +0 long sword a +0 ring mail (35, 0, D) a +0 plate armour (35, 14, D) a +0 robe (35, 15, D) a +0 scimitar (still there?) a +1 plate armour of poison resistance (still there?) a +5 ring of evasion (still there?) (35, 28, D) a +2 dagger of venom (unseen) (35, 29, D) the staff "Hidylitz" {rPois rC+ Dex-5 Forge Alch} [staff of alchemy] rPois: It protects you from poison. rC+: It protects you from cold. Dex-5: It affects your dexterity (-5). Forge: It increases the power of your Forgecraft spells. Alch: It increases the power of your Alchemy spells. (unseen) (35, 30, D) a +0 short sword (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) a +1 hand axe of electrocution (still there?) an elf corpse (skeletalised by now) (still there?) (36, 0, D) a +3 leather armour of cold resistance (unseen) (36, 1, D) a +8 rapier of draining (unseen) (36, 16, D) a +0 trident of protection a +0 robe (36, 28, D) a +0 pair of gloves of stealth (36, 29, D) a +3 battleaxe of distortion (still there?) a ring of willpower (still there?) (37, 0, D) a +3 leather armour of fire resistance (unseen) (37, 1, D) a +2 short sword of venom (unseen) (37, 15, D) a +4 morningstar of protection (37, 18, D) a +0 great mace a +0 chain mail (37, 28, D) a +3 falchion of protection (38, 0, D) a +2 scimitar of protection (unseen) (38, 6, D) a +5 war axe of pain (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (38, 14, D) a +1 halberd of freezing (unseen) (38, 15, D) a +3 morningstar of freezing a +0 robe (38, 17, D) a +0 glaive a +0 chain mail a ring of ice (38, 22, D) a +0 dire flail a +0 plate armour (38, 28, D) a book of Frost (38, 30, D) a +0 longbow a +0 leather armour (38, 32, D) a +0 scimitar a +0 robe an elf corpse (skeletalised by now) (39, 0, D) a staff of alchemy (unseen) (39, 1, D) the staff "Tautoiki" {rN+ Int+4 Necro} [staff of death] rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Necro: It increases the power of your Necromancy spells. (39, 5, D) a +3 long sword of flaming (still there?) a +0 plate armour (still there?) (39, 14, D) a +2 spectral quarterstaff (39, 15, D) a staff of cold (39, 16, D) a +0 robe (39, 20, D) a +0 long sword a +0 chain mail (39, 28, D) a +0 dagger (39, 29, D) a +0 rapier a +0 scale mail (39, 32, D) a +0 dagger a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (40, 0, D) a +4 trident of flaming (40, 4, D) a +2 halberd (still there?) the +10 plate armour of Shadows and Fog {Rampage rF+ Slay+2} (still there?) Rampage: It bestows one free step when moving towards enemies. rF+: It protects you from fire. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Cheibriados disapproves of the use of such an item. (40, 6, D) a +2 great mace of flaming (still there?) a +0 plate armour (still there?) (40, 14, D) a book of Geomancy (40, 28, D) a +2 flail of protection (40, 32, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (41, 0, D) a +1 robe of fire resistance (41, 1, D) the +2 plate armour of Leapfrog {Int-3 Dex+6} Int-3: It affects your intelligence (-3). Dex+6: It affects your dexterity (+6). (41, 14, D) a +3 falchion of draining (unseen) (41, 15, D) a storm talisman (41, 18, D) a +0 dagger of venom (still there?) a +0 robe (still there?) a human corpse (skeletalised by now) (still there?) (41, 29, D) a +1 mace of holy wrath (unseen) (41, 30, D) a staff of alchemy (still there?) a +0 ring mail (still there?) (41, 32, D) a +3 dagger (still there?) a +0 robe (still there?) the +0 kite shield of the Shore {Int+2} (still there?) Int+2: It affects your intelligence (+2). an elf corpse (skeletalised by now) (still there?) (42, 0, D) a staff of death (unseen) (42, 14, D) Ceomna Dipn's Thoughts on the Winter Spells Type Level a - Freeze Ice 1 b - Frozen Ramparts Ice 3 c - Polar Vortex Ice 9 (42, 15, D) a +1 war axe of draining (unseen) (42, 28, D) a +0 short sword (42, 29, D) a +0 leather armour of cold resistance (unseen) (42, 30, D) a +0 long sword (still there?) a +0 leather armour (still there?) a +4 rapier of venom (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (42, 31, D) a +0 long sword a +0 robe (42, 32, D) a +0 scimitar a +0 robe (42, 33, D) a +0 long sword a +0 robe (43, 14, D) the +1 hand cannon "Qacif" {drain, Will+ rCorr} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (43, 15, D) a +2 shortbow of flaming (unseen) (43, 29, D) a +1 heavy flail (unseen) (44, 28, D) a book of the Warp (49, 0, D) a staff of conjuration (unseen) (49, 16, D) a +0 trident (still there?) a +2 robe of willpower (still there?) a merfolk corpse (skeletalised by now) (still there?) (49, 24, D) the staff "Zeeth" {rPois rF+ rC++ Ice Earth} [staff of earth] rPois: It protects you from poison. rF+: It protects you from fire. rC++: It greatly protects you from cold. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. (unseen) (49, 37, D) a +2 arbalest of freezing (unseen) (50, 1, D) the +0 robe of Wonderful the Good {rF+} rF+: It protects you from fire. (50, 13, D) a +1 heavy trident (unseen) (50, 15, D) a +0 spear (50, 24, D) an orb of energy (unseen) (50, 25, D) a +0 heavy bardiche (unseen) (50, 36, D) a staff of air (51, 0, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Cheibriados disapproves of the use of such an item. (51, 1, D) a +1 leather armour of cold resistance (51, 13, D) a staff of air (unseen) (51, 25, D) a +2 flail of protection (unseen) (51, 37, D) a staff of fire (52, 0, D) a +2 rapier of protection (52, 1, D) the +0 arbalest of Wecroofuuz {freeze, +Blink Int+3} +Blink: It lets you blink. Int+3: It affects your intelligence (+3). (52, 13, D) a +0 rapier a +0 robe a manual of Ranged Weapons (52, 14, D) a +0 rapier a +0 robe a merfolk corpse (skeletalised by now) (52, 15, D) a +0 cloak (still there?) a +3 trident of flaming (still there?) a +0 leather armour (still there?) a merfolk corpse (skeletalised by now) (still there?) (52, 16, D) a +2 trident of pain (still there?) a +0 leather armour (still there?) a merfolk corpse (skeletalised by now) (still there?) (52, 24, D) +2 fire dragon scales (53, 1, D) a staff of air (53, 12, D) a staff of alchemy (unseen) (53, 15, D) a +1 heavy spear (still there?) 3 javelins (still there?) a +0 leather armour (still there?) (53, 17, D) a +4 trident of protection a +0 robe a merfolk corpse (skeletalised by now) (53, 24, D) a staff of earth (53, 25, D) a +8 chain mail of ponderousness (unseen) (53, 37, D) a staff of alchemy (unseen) (54, 12, D) a staff of cold (unseen) (54, 13, D) a +1 great sword of electrocution (unseen) (54, 25, D) the +2 orcbow of the Egg {elec, Fly Str+2 SInv} Fly: It grants you flight. Str+2: It affects your strength (+2). SInv: It lets you see invisible. (unseen) (54, 36, D) a +4 battleaxe of flaming (unseen) (55, 0, D) a +4 mace of holy wrath (unseen) (55, 1, D) +2 fire dragon scales (unseen) (55, 12, D) a +6 short sword of holy wrath (unseen) (55, 13, D) a staff of air (unseen) (55, 14, D) a wind drake corpse (skeletalised by now) (55, 24, D) a staff of alchemy (unseen) (59, 37, D) a +2 mace of protection (59, 38, D) an ugly thing corpse (skeletalised by now) (60, 37, D) a ring of ice a glowing shapeshifter corpse (skeletalised by now) (60, 42, D) a very ugly thing corpse (skeletalised by now) (61, 0, D) a +0 robe of willpower (unseen) (61, 3, D) a +0 falchion (61, 4, D) a +0 flail (61, 8, D) a staff of earth (unseen) (61, 16, D) a +2 pair of boots of rampaging (61, 19, D) a +0 great sword a +0 plate armour (61, 28, D) a +0 halberd a +0 robe (61, 37, D) a +0 lajatang of speed (unseen) (61, 42, D) a +2 dire flail of protection a very ugly thing corpse (skeletalised by now) (62, 1, D) a +1 quarterstaff of draining (62, 3, D) a +0 club (62, 8, D) a +2 scimitar of draining (62, 16, D) a staff of cold (unseen) (62, 19, D) a +0 morningstar a +0 leather armour a human corpse (skeletalised by now) (62, 20, D) a +0 cloak (62, 26, D) the +5 quarterstaff of the Walnut {elec, Dex+2} Dex+2: It affects your dexterity (+2). (62, 27, D) a staff of conjuration (still there?) a ball python corpse (skeletalised by now) (still there?) (62, 37, D) a staff of earth (unseen) (62, 39, D) a glowing shapeshifter corpse (skeletalised by now) (62, 42, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (63, 0, D) a +0 orcbow of flaming (unseen) (63, 3, D) a +0 dagger of electrocution (still there?) a draconian corpse (skeletalised by now) (still there?) (63, 16, D) a +5 hand axe (63, 17, D) the +10 mace "Killer Bee's Bane" {flame, Int+2 Dex+2} Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). (unseen) (63, 18, D) a +0 ring mail (63, 20, D) a +3 battleaxe (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (63, 26, D) a talisman of death (63, 27, D) a ring of protection from cold (63, 28, D) a +0 halberd a naga corpse (skeletalised by now) (63, 29, D) a +0 hand axe a naga corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (63, 37, D) the staff "Qiatuurgh" {rElec MP+7 Str-2 Hexes Air} [staff of air] rElec: It insulates you from electricity. MP+7: It affects your magic capacity (+7). Str-2: It affects your strength (-2). Hexes: It increases the power of your Hexes spells. Air: It increases the power of your Air spells. (unseen) (64, 16, D) a +2 short sword of draining (unseen) (64, 17, D) a +1 arbalest of draining (unseen) (64, 27, D) a +0 trident (still there?) the blade talisman "Zamor" {rElec rN++ Int+3 Dex-2} (still there?) [blade talisman] rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). a naga corpse (skeletalised by now) (still there?) a ball python corpse (skeletalised by now) (still there?) (64, 29, D) a water moccasin corpse (skeletalised by now) (65, 26, D) a +1 great sword of flaming (unseen) (67, 0, D) a staff of conjuration (unseen) (68, 0, D) a +1 scale mail of poison resistance (unseen) (69, 10, D) a +0 club a draconian corpse (skeletalised by now) (69, 36, D) a ring of fire (70, 8, D) the +1 orcbow of the Coward {heavy, Int+3 SInv Stlth+} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (70, 9, D) a +0 hand axe (still there?) a +1 chain mail of poison resistance (still there?) (70, 36, D) the +0 leather armour of the Blizzard {Rampage rElec} Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. Cheibriados disapproves of the use of such an item. (unseen) (70, 37, D) a +0 glaive a book of the Wilderness a naga corpse (skeletalised by now) (70, 38, D) a water moccasin corpse (skeletalised by now) (71, 8, D) a +0 leather armour of fire resistance (71, 11, D) a +0 dire flail a +0 club a draconian corpse (skeletalised by now) (71, 12, D) a +0 long sword a yellow draconian corpse (skeletalised by now) (71, 16, D) a staff of air (71, 17, D) a +1 scale mail of cold resistance (71, 21, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (71, 22, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (71, 26, D) a staff of conjuration (unseen) (71, 27, D) a staff of conjuration (unseen) (71, 36, D) an adder corpse (skeletalised by now) (72, 8, D) a +3 flail of draining (72, 9, D) a staff of alchemy (72, 20, D) a +0 spear a +0 buckler a spriggan corpse (skeletalised by now) (72, 21, D) a +0 dagger a +0 robe (72, 26, D) a staff of conjuration (72, 27, D) a +2 flail of draining (72, 37, D) a +4 ring of slaying (72, 38, D) a +0 war axe a +0 robe (72, 39, D) a black mamba corpse (skeletalised by now) (73, 16, D) the +2 leather armour "Dojocle" {Str+3} Str+3: It affects your strength (+3). (73, 17, D) a +1 long sword of protection (unseen) (73, 21, D) a +0 dagger a +0 robe a +0 buckler (73, 22, D) a wolf corpse (skeletalised by now) (73, 26, D) the +3 leather armour of Dusaptes {Harm *Corrode Regen+} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. Regen+: It increases your rate of health regeneration. (unseen) (73, 27, D) a +3 long sword of freezing (unseen) (73, 37, D) a +2 arbalest of freezing (unseen) (75, 1, D) a +2 flail of holy wrath (unseen)