myself the Dungeon (0, 52, D) a staff of air (unseen) (1, 32, D) the +0 rapier "Odariecri" {antimagic, +Blink rC- Will++ SInv} +Blink: It lets you blink. rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. SInv: It lets you see invisible. (unseen) (1, 33, D) the +10 arbalest of Debt {drain, Fly Int+3 Dex+4} Fly: It grants you flight. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). (unseen) (1, 52, D) Maxwell's Memoranda (1, 55, D) a +0 quarterstaff (still there?) the +2 robe of Defiance {rElec rN+ Slay-2 Archmagi} (still there?) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). Archmagi: It increases the power of your magical spells. a spriggan corpse (still there?) (2, 14, D) a +3 scale mail of willpower (unseen) (2, 15, D) the +4 dagger "Moiden" {venom, *Corrode rN+ Str-2 Int+8} *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Int+8: It affects your intelligence (+8). (unseen) (2, 17, D) a +0 halberd a ring of positive energy a +0 scimitar a black draconian skeleton (2, 32, D) a +3 plate armour of fire resistance (unseen) (2, 33, D) the +0 leather armour of Sophism {rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (unseen) (2, 34, D) a +1 heavy mace (2, 52, D) a staff of fire (unseen) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 18, D) a +0 cloak a green draconian skeleton (3, 33, D) a staff of air (unseen) (3, 52, D) a sack of spiders (3, 59, D) a ghost moth corpse (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (4, 15, D) a +3 scale mail of fire resistance (unseen) (4, 20, D) a +0 heavy trident (still there?) a +2 cloak of willpower (still there?) a white draconian corpse (skeletalised by now) (still there?) (4, 32, D) a +2 morningstar of protection (4, 33, D) the +9 hand axe "Embalmer" {flame, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (4, 52, D) a book of Flames (5, 14, D) a staff of air (5, 15, D) a +4 ring of protection (5, 16, D) the staff of Toacioju {rC+ rN++ Int+3 Ice} [staff of cold] rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). Ice: It increases the power of your Ice spells. (5, 18, D) a +0 hand axe a yellow draconian skeleton (5, 19, D) a +0 trident (5, 21, D) a +0 halberd (5, 32, D) a staff of conjuration (5, 52, D) a staff of earth (unseen) (5, 57, D) a catoblepas corpse (5, 59, D) a catoblepas corpse (6, 14, D) a +2 flail of venom (6, 16, D) a +3 trident of venom (6, 18, D) a +0 dire flail a yellow draconian skeleton (6, 19, D) +0 storm dragon scales a storm dragon skeleton (6, 21, D) a +0 hand axe (6, 32, D) the +6 great sword of Riulom {holy, *Noise rF+ Str+4 Dex+3} *Noise: It may make a loud noise when swung. rF+: It protects you from fire. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). (6, 33, D) a staff of conjuration (unseen) (6, 52, D) a sack of spiders (6, 55, D) a caustic shrike corpse (6, 59, D) a +0 quarterstaff a +0 robe a hydra corpse (6, 60, D) a catoblepas corpse (7, 15, D) a staff of earth (unseen) (7, 16, D) a +2 sling of draining (unseen) (7, 20, D) a +0 hand axe a black draconian corpse (skeletalised by now) (7, 33, D) the +5 dagger of the Cursing Augurer {pain, rPois} rPois: It protects you from poison. (unseen) (7, 52, D) the +6 quarterstaff "Luttisi" {antimagic, rElec rC+ rCorr Int-2} rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). (unseen) (8, 14, D) a +5 short sword of speed (8, 16, D) a +6 rapier of protection (unseen) (8, 19, D) a storm dragon skeleton (8, 33, D) a +4 shortbow of flaming (unseen) (8, 34, D) a staff of cold (8, 52, D) a +4 chain mail of cold resistance (unseen) (8, 55, D) a torpor snail corpse (8, 60, D) a skyshark corpse (9, 14, D) the staff of the Solstice {^Fragile rPois rC+ Dex+4 Alch} [staff of alchemy] ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). Alch: It increases the power of your Alchemy spells. (9, 16, D) a staff of alchemy (unseen) (9, 19, D) a +0 halberd an amulet of reflection a black draconian corpse (skeletalised by now) (9, 21, D) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (9, 33, D) a +5 dagger of venom (unseen) (9, 34, D) the +6 mace of Parts Unknown {antimagic, rN+} rN+: It protects you from negative energy. (9, 52, D) a lightning rod (4/4) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 16, D) a +1 hand axe of electrocution (unseen) (10, 18, D) a +0 battleaxe a yellow draconian skeleton (10, 21, D) a +2 glaive of venom (still there?) a white draconian corpse (skeletalised by now) (still there?) (10, 33, D) an amulet of the acrobat (10, 52, D) a ring of resist corrosion (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (11, 16, D) a +4 sling of freezing (unseen) (11, 17, D) a +0 long sword (11, 18, D) +0 golden dragon scales a +0 mace a golden dragon corpse (skeletalised by now) a yellow draconian skeleton (11, 19, D) a +0 trident (11, 32, D) a +2 war axe of electrocution (11, 33, D) a book of Beasts (11, 34, D) an amulet of the acrobat (11, 52, D) the +8 demon trident "Rift" {distort, reach+} (unseen) (12, 14, D) a +0 dire flail (12, 16, D) a +0 rapier of venom (unseen) (12, 33, D) a +1 chain mail of cold resistance (unseen) (12, 34, D) a +5 morningstar of protection (unseen) (12, 52, D) a +1 scimitar of holy wrath (unseen) (13, 32, D) a +6 heavy orcbow (unseen) (13, 33, D) a +2 dagger of draining (unseen) (13, 34, D) a ring of magical power (13, 52, D) a book of the Wilderness (14, 17, D) a +3 great sword of holy wrath (still there?) a white draconian skeleton (still there?) (14, 52, D) the +10 trident of Saltpetre {venom, rC++} rC++: It greatly protects you from cold. (unseen) (19, 0, D) a +1 short sword of speed (unseen) (19, 1, D) a +1 heavy long sword (unseen) (19, 16, D) the +5 battleaxe of Quiescent Valiance {heavy, +Blink} +Blink: It lets you blink. (unseen) (19, 32, D) a +0 short sword (19, 33, D) a +0 long sword (19, 35, D) a +0 robe a +0 long sword an elf skeleton (20, 0, D) a +2 falchion of holy wrath (unseen) (20, 1, D) a staff of earth (unseen) (20, 16, D) a staff of air (20, 17, D) the staff of Impatience {rC- rCorr Conj Forge} [staff of conjuration] rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Conj: It increases the power of your Conjurations spells. Forge: It increases the power of your Forgecraft spells. (20, 33, D) the +1 mace "Qioraize" {flame, +Blink rPois rF-} +Blink: It lets you blink. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. (unseen) (20, 34, D) a +0 leather armour a +0 longbow an elf skeleton (21, 0, D) a staff of cold (unseen) (21, 1, D) a staff of earth (unseen) (21, 16, D) a +4 dagger of flaming (21, 17, D) a staff of conjuration (unseen) (21, 34, D) a +0 robe (still there?) a +0 longbow (still there?) a +0 ring mail (still there?) the +2 robe of Insurance {Dex+3} (still there?) Dex+3: It affects your dexterity (+3). a +3 heavy great mace (still there?) an elf skeleton (still there?) (22, 0, D) the +5 mace of Ymovah {flame, Fly rElec Will++ Dex-3} Fly: It grants you flight. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Dex-3: It affects your dexterity (-3). (unseen) (22, 1, D) a staff of death (unseen) (22, 17, D) a +4 ring of protection (22, 32, D) the +7 battleaxe "Zysodamp" {heavy, rPois rF+} rPois: It protects you from poison. rF+: It protects you from fire. (22, 33, D) a Trismegistus Codex (22, 34, D) a +0 leather armour (still there?) a +0 longbow (still there?) the +5 glaive of the Guard {elec, spectral} (still there?) (22, 35, D) a +0 leather armour (still there?) a +0 longbow (still there?) the +5 trident of the Rat {speed, Will+} (still there?) Will+: It increases your willpower. Cheibriados disapproves of the use of such an item. (22, 37, D) a +0 rapier a +0 leather armour a +0 rapier (23, 16, D) the wellspring talisman "Otteehuh" {rElec Will- Str+2 Int+4} [wellspring talisman] rElec: It insulates you from electricity. Will-: It decreases your willpower. Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). (unseen) (23, 17, D) a staff of earth (23, 18, D) a staff of cold (unseen) (23, 23, D) a jorogumo corpse (skeletalised by now) (23, 32, D) a book of Maladies (23, 33, D) a +0 leather armour (23, 34, D) a +2 robe of positive energy (still there?) a +0 robe (still there?) a +0 long sword (still there?) a +1 vampiric glaive (still there?) the +4 spear of Laceration {heavy, Str+4 Int+4} (still there?) Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). (23, 36, D) a +0 leather armour a +0 longbow a ring of willpower (23, 37, D) a +0 leather armour (still there?) a +0 longbow (still there?) a +1 battleaxe of draining (still there?) (24, 0, D) a +0 flail of draining (unseen) (24, 1, D) a +0 falchion of electrocution (24, 16, D) a +0 heavy mace (unseen) (24, 17, D) a condenser vane (24, 32, D) a staff of death (24, 33, D) a +0 dagger (24, 34, D) a +0 longbow (still there?) a +0 battleaxe of flaming (still there?) a +2 chain mail of fire resistance (still there?) (24, 35, D) a +0 ring mail a +0 rapier (24, 36, D) a +0 rapier a +0 leather armour a +0 rapier an elf skeleton (24, 37, D) a +0 rapier a +0 leather armour a +0 rapier (24, 38, D) a +0 robe a +0 long sword (25, 0, D) a +0 quarterstaff of speed (unseen) (25, 1, D) a staff of cold (25, 17, D) the +7 glaive of Kyurutt {antimagic, rN+} rN+: It protects you from negative energy. (25, 18, D) a staff of air (unseen) (25, 33, D) a staff of fire (25, 34, D) a +0 robe (still there?) a +0 scimitar (still there?) a +3 dagger of freezing (still there?) (25, 35, D) a +0 robe a +0 rapier an amulet of magic regeneration (25, 36, D) a +0 robe (still there?) a +0 leather armour (still there?) a +0 long sword (still there?) a +0 heavy trident (still there?) an amulet of magic regeneration (still there?) an elf skeleton (still there?) an elf skeleton (still there?) (25, 38, D) a +0 robe a +0 long sword an elf skeleton (26, 0, D) a +0 robe (26, 16, D) a +0 partisan of flaming (26, 22, D) a +0 hand axe a +0 leather armour (26, 34, D) a +0 robe a +0 long sword a +4 ring of slaying (26, 36, D) a +0 robe a +0 dagger (26, 41, D) a +0 rapier a +0 ring mail an elf corpse (skeletalised by now) (27, 0, D) the ring of Qazlal, Charming {rF- rC+++ Will++ Str-4 Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Will++: It greatly increases your willpower. Str-4: It affects your strength (-4). Ice: It increases the power of your Ice spells. (unseen) (27, 16, D) an orb of mayhem (27, 17, D) a +4 heavy shortbow (27, 34, D) a +0 leather armour (still there?) a +0 longbow (still there?) a +5 great sword of freezing (still there?) the amulet of False Pretenses {rPois Will+ Regen+} (still there?) [amulet of regeneration] rPois: It protects you from poison. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. (27, 36, D) a +0 robe a +0 long sword (28, 0, D) a +3 chain mail of fire resistance (unseen) (28, 16, D) a +2 flail of venom (unseen) (28, 32, D) a +0 dagger (28, 33, D) a staff of air (28, 34, D) a +3 halberd of venom (still there?) a +0 robe (still there?) a +2 dire flail of protection (still there?) an elf skeleton (still there?) (29, 0, D) the +0 cloak of Cheibriados's Anger {-Tele rF+ Will+ Stlth+} -Tele: It prevents most forms of teleportation. rF+: It protects you from fire. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (unseen) (29, 1, D) a book of Blood (29, 16, D) a staff of conjuration (unseen) (29, 17, D) the staff "Hipradut" {^Contam rElec rPois Ice Air} [staff of air] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. (unseen) (29, 32, D) a +0 rapier (29, 33, D) the +0 helmet of the Constellations {Str+3} Str+3: It affects your strength (+3). (34, 28, D) a staff of air (unseen) (35, 14, D) the +1 scale mail of Foolhardiness {Rampage} Rampage: It bestows one free step when moving towards enemies. Cheibriados disapproves of the use of such an item. (unseen) (35, 15, D) a staff of fire (unseen) (35, 16, D) a bullfrog corpse (skeletalised by now) (35, 28, D) a +6 ring of intelligence (35, 29, D) the +8 falchion of Bile {freeze, Int+3} Int+3: It affects your intelligence (+3). (unseen) (36, 0, D) a +2 plate armour of poison resistance (unseen) (36, 1, D) a +4 mace of protection (unseen) (36, 2, D) a +2 glaive of venom (unseen) (36, 14, D) a ring of positive energy (36, 15, D) a staff of cold (unseen) (36, 28, D) a +3 heavy war axe (unseen) (37, 14, D) a +1 dagger of speed (unseen) (37, 15, D) a staff of alchemy (unseen) (37, 28, D) a granite talisman (37, 32, D) a +3 partisan of holy wrath (unseen) (38, 0, D) a +4 heavy quarterstaff (38, 1, D) a +0 great sword a +0 robe (38, 15, D) the +5 falchion "Kocovuud" {heavy, rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. (unseen) (38, 21, D) a yak corpse (skeletalised by now) (38, 29, D) a spider talisman (38, 30, D) a +0 long sword of flaming (still there?) a +0 longbow (still there?) a +0 robe (still there?) the ring of the Tortoise {AC+8} (still there?) [ring of protection] AC+8: It affects your AC (+8). (39, 0, D) a staff of death (39, 1, D) a +0 dagger a +0 robe a ring of see invisible a granite talisman a human corpse (skeletalised by now) (39, 2, D) a +0 dagger (still there?) a +0 robe (still there?) the ring of the Hare {EV+10} (still there?) [ring of evasion] EV+10: It affects your evasion (+10). (39, 14, D) the staff "Taguclu" {Fly Dex+3 Earth} [staff of earth] Fly: It grants you flight. Dex+3: It affects your dexterity (+3). Earth: It increases the power of your Earth spells. (39, 15, D) a staff of alchemy (39, 16, D) a blink frog corpse (skeletalised by now) (39, 19, D) a wyvern corpse (skeletalised by now) (39, 21, D) a yak corpse (skeletalised by now) (39, 28, D) a lightning rod (4/4) (40, 1, D) a +2 long sword of draining (40, 15, D) a staff of earth (40, 22, D) a komodo dragon corpse (skeletalised by now) (40, 28, D) a +1 mace of holy wrath (unseen) (40, 32, D) a +1 halberd of holy wrath (41, 0, D) the Incunabulum of Spectral Blueprints Spells Type Level a - Grave Claw Necromancy 2 b - Alistair's Walking Alembic Alchemy/Forgecraft 5 c - Rimeblight Ice/Necromancy 7 (41, 1, D) a +2 executioner's axe of freezing (41, 4, D) a +0 dire flail a +0 plate armour (41, 14, D) a +1 plate armour of cold resistance (41, 18, D) a cane toad corpse (skeletalised by now) (41, 28, D) a +1 heavy spear (unseen) (41, 29, D) a Grand Grimoire (41, 31, D) a +3 whip of holy wrath a +0 robe (42, 0, D) a +5 short sword of speed (unseen) (42, 1, D) the +6 great mace of Duty {pain, Fly rPois Will+} Fly: It grants you flight. rPois: It protects you from poison. Will+: It increases your willpower. (unseen) (42, 15, D) a +2 glaive of venom (42, 28, D) a +6 heavy battleaxe (unseen) (43, 4, D) a +0 great sword a +0 chain mail (43, 14, D) a +2 broad axe of freezing (unseen) (43, 28, D) a +1 whip of venom (unseen) (44, 28, D) a staff of death (unseen) (49, 1, D) an amulet of the acrobat (49, 12, D) a +5 trident of freezing (unseen) (49, 24, D) an amulet of guardian spirit (49, 36, D) a staff of alchemy (unseen) (50, 1, D) a staff of death (unseen) (50, 4, D) a +2 great sword (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (50, 12, D) a +4 shortbow of freezing (unseen) (50, 13, D) a staff of fire (unseen) (50, 24, D) a +2 chain mail of fire resistance (unseen) (50, 28, D) a staff of earth (still there?) a red draconian corpse (skeletalised by now) (still there?) (50, 37, D) a There-And-Back Book (51, 1, D) the +9 scale mail "Luvitiuc" {*Corrode Fly Int+8 Dex-4} *Corrode: It may corrode you when you take damage. Fly: It grants you flight. Int+8: It affects your intelligence (+8). Dex-4: It affects your dexterity (-4). (unseen) (51, 4, D) a +5 partisan (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (51, 12, D) a ring of wizardry (51, 13, D) an amulet of faith (51, 24, D) a +0 short sword (51, 25, D) the staff of Bittuv {rC+++ rN+ Ice Earth} [staff of cold] rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. (51, 30, D) a +0 glaive (51, 31, D) a +0 dire flail a purple draconian corpse (skeletalised by now) (51, 37, D) a +1 dagger of draining (unseen) (51, 39, D) a +3 scythe of protection (unseen) (52, 0, D) a +0 battleaxe (52, 4, D) a +0 long sword a +0 plate armour a +0 tower shield (52, 6, D) a +0 long sword a +0 plate armour (52, 12, D) a +5 mace of protection (unseen) (52, 13, D) a staff of air (unseen) (52, 24, D) the +4 arbalest "Gasch" {flame, rC+ Dex+4} rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). (unseen) (52, 25, D) a staff of conjuration (52, 27, D) the staff "Jirod" {rN+ Int+5 Necro} (still there?) [staff of death] rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). Necro: It increases the power of your Necromancy spells. a white draconian corpse (skeletalised by now) (still there?) (52, 28, D) a +0 partisan a black draconian corpse (skeletalised by now) (52, 30, D) a +0 flail (52, 31, D) a +0 flail (52, 36, D) a +0 spear of freezing (52, 37, D) a +4 flail of draining (53, 0, D) a staff of air (53, 1, D) a +2 plate armour of fire resistance (53, 3, D) a staff of conjuration (still there?) a +0 arbalest (still there?) a yaktaur corpse (skeletalised by now) (still there?) (53, 4, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (53, 5, D) a +0 long sword a +0 chain mail a +0 tower shield (53, 6, D) a +0 great sword a +0 chain mail (53, 13, D) a +2 hand axe of distortion (53, 25, D) a staff of fire (53, 28, D) a +0 dire flail (53, 29, D) a +0 long sword (53, 36, D) the ring of the Fifty Dreams {Fly rN++ Will- rCorr Int-5} [ring of flight] Fly: It grants you flight. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). (unseen) (54, 1, D) a +5 giant spiked club (54, 4, D) a +4 battleaxe (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (54, 5, D) a +0 great sword (still there?) a +0 chain mail (still there?) a +3 great sword (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) a human corpse (skeletalised by now) (still there?) (54, 6, D) a +0 great sword a +0 chain mail (54, 12, D) a +2 heavy spear (54, 13, D) a +2 robe of cold resistance (unseen) (54, 24, D) a staff of fire (unseen) (54, 25, D) 3 scrolls of brand weapon (54, 36, D) a +1 war axe of distortion (unseen) (55, 5, D) a +2 broad axe (still there?) a +0 plate armour (still there?) a +0 tower shield (still there?) a human corpse (skeletalised by now) (still there?) (55, 13, D) a staff of fire (unseen) (55, 24, D) a +0 short sword (55, 28, D) a +0 dire flail (59, 37, D) a staff of death (unseen) (59, 38, D) a +0 giant club (60, 27, D) a +0 club a boomerang a +0 leather armour an orc corpse (skeletalised by now) (60, 36, D) a +0 scimitar (60, 37, D) a +1 quarterstaff of pain (still there?) a +0 plate armour (still there?) a +4 hand axe of freezing (still there?) an orc corpse (skeletalised by now) (still there?) (60, 39, D) a +0 dire flail a +0 plate armour (61, 0, D) a +1 hand axe of freezing (unseen) (61, 27, D) a +0 club an orc corpse (skeletalised by now) (61, 36, D) a +1 dagger of speed (unseen) (61, 37, D) a +0 giant spiked club (still there?) the +3 dagger "Luoxy" {spect, rPois rC+ Int-2} (still there?) rPois: It protects you from poison. rC+: It protects you from cold. Int-2: It affects your intelligence (-2). an ogre corpse (skeletalised by now) (still there?) (61, 38, D) a +0 giant spiked club an ogre corpse (skeletalised by now) (61, 39, D) a +0 dagger (still there?) a +2 robe of fire resistance (still there?) (61, 42, D) a +0 long sword a +0 chain mail a ring of protection from fire an orc corpse (skeletalised by now) (62, 0, D) a +0 morningstar of pain (62, 1, D) a staff of fire (62, 9, D) the +4 orcbow of Gati {heavy, rPois Int+4 Dex-4} rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). (unseen) (62, 17, D) a +3 leather armour of cold resistance (62, 18, D) a +0 partisan a naga corpse (skeletalised by now) (62, 27, D) a +0 dagger a +0 robe a condenser vane (62, 28, D) a +0 flail (62, 38, D) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (62, 39, D) a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) (63, 0, D) the +8 sling of Melee {heavy, rPois rN++ Str-2 SInv} rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Str-2: It affects your strength (-2). SInv: It lets you see invisible. (unseen) (63, 8, D) a +2 robe of cold resistance (unseen) (63, 16, D) a +3 plate armour of fire resistance (unseen) (63, 17, D) an amulet of faith a water moccasin corpse (skeletalised by now) (63, 20, D) a +0 halberd a +0 robe (63, 29, D) a +0 halberd a +0 plate armour an orc corpse (skeletalised by now) (64, 16, D) a staff of conjuration (unseen) (64, 17, D) an amulet of faith (64, 27, D) a +0 dire flail (still there?) a +2 arbalest of freezing (still there?) a +0 plate armour (still there?) a +0 troll leather armour (still there?) (64, 28, D) a +0 short sword an orc corpse (skeletalised by now) (65, 27, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (67, 0, D) a staff of fire (unseen) (68, 0, D) a staff of death (unseen) (69, 36, D) a staff of death (unseen) (70, 8, D) a +3 leather armour of cold resistance (unseen) (70, 9, D) a ring of fire (70, 10, D) a river rat corpse (skeletalised by now) (70, 37, D) a +3 plate armour of fire resistance (unseen) (71, 8, D) the +8 mace of the New World {flame, +Blink rElec SInv} +Blink: It lets you blink. rElec: It insulates you from electricity. SInv: It lets you see invisible. (71, 10, D) a wolf corpse (skeletalised by now) (71, 16, D) a +2 demon trident of venom (71, 17, D) a +1 ring mail of poison resistance (unseen) (71, 18, D) a +0 trident a boomerang a merfolk corpse (skeletalised by now) (71, 20, D) a +0 trident (71, 22, D) 4 large rocks a cyclops corpse (skeletalised by now) (71, 36, D) a +0 spear 3 curare-tipped darts (71, 37, D) a staff of cold (still there?) a wolf corpse (skeletalised by now) (still there?) (71, 38, D) a black bear corpse (skeletalised by now) (72, 8, D) a +1 robe of cold resistance (unseen) (72, 9, D) a +0 whip of venom (unseen) (72, 16, D) the +8 rapier of Ulewk {freeze, Int+4} Int+4: It affects your intelligence (+4). (72, 17, D) a +0 shortbow (still there?) a staff of fire (still there?) (72, 18, D) a +0 trident a merfolk corpse (skeletalised by now) (72, 21, D) 5 large rocks (72, 26, D) a +4 long sword of electrocution (72, 27, D) a scroll of brand weapon (72, 37, D) a +0 quarterstaff (still there?) a +0 robe (still there?) a +2 leather armour of cold resistance (still there?) a spriggan corpse (skeletalised by now) (still there?) (73, 36, D) a +3 plate armour of willpower (unseen) (75, 1, D) a ring of positive energy (75, 2, D) a +0 trident a naga corpse (skeletalised by now)