myself the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 37, D) a +1 dagger of venom (unseen) (60, 37, D) Great Wizards, Vol. II (61, 0, D) a +0 club (still there?) a +0 scale mail (still there?) a +0 heavy trident (still there?) an orc corpse (skeletalised by now) (still there?) (61, 1, D) a +0 short sword an orc corpse (skeletalised by now) (61, 16, D) a +0 great sword of flaming (unseen) (61, 18, D) a black bear corpse (61, 26, D) a +5 rapier of venom (unseen) (61, 37, D) a staff of death (unseen) (61, 39, D) a +2 demon blade of electrocution (still there?) a +0 chain mail (still there?) a +0 kite shield (still there?) (62, 0, D) the +6 leather armour of Decompression {*Slow rCorr Str+2} *Slow: It may slow you when you take damage. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). (62, 1, D) a +0 dagger a +0 robe (62, 8, D) a +1 pair of boots of flying (62, 9, D) a +2 trident of venom (unseen) (62, 16, D) a +0 mace of protection (unseen) (62, 17, D) a +0 spear (still there?) a +1 long sword of holy wrath (still there?) a spriggan corpse (still there?) (62, 18, D) a +0 short sword a +0 robe a spriggan corpse (62, 26, D) a wolf corpse (62, 27, D) a wolf corpse (62, 37, D) a box of beasts (63, 0, D) the staff of Indignation {rC+ Int+4 SInv Stlth- Ice} [staff of cold] rC+: It protects you from cold. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. Ice: It increases the power of your Ice spells. (unseen) (63, 1, D) a +0 club a +0 leather armour (63, 8, D) a +0 antimagic war axe (unseen) (63, 16, D) a +0 short sword (still there?) a +0 robe (still there?) a +1 falchion of flaming (still there?) (63, 17, D) a +0 dagger (still there?) a +0 robe (still there?) a staff of conjuration (still there?) (63, 18, D) a hornet corpse (63, 27, D) a jackal corpse (63, 28, D) a cane toad corpse (63, 31, D) a boulder beetle corpse (63, 37, D) a book of Maladies (64, 26, D) a +2 robe (unseen) (64, 27, D) a staff of alchemy (unseen) (64, 28, D) a cane toad corpse (65, 26, D) a +0 heavy hand axe (still there?) a jackal corpse (still there?) (67, 0, D) a +2 dire flail of holy wrath (unseen) (67, 3, D) a +0 short sword a draconian corpse (skeletalised by now) (68, 0, D) a staff of fire (68, 3, D) a +0 dagger a draconian corpse (skeletalised by now) (69, 0, D) a scroll of brand weapon (69, 3, D) a +0 club (69, 36, D) the +7 captain's cutlass {speed, disarm} Cheibriados disapproves of the use of such an item. (unseen) (69, 38, D) a wolf corpse (70, 8, D) a staff of cold (unseen) (70, 9, D) the +1 demon trident "Dale" {vamp, rN++} rN++: It greatly protects you from negative energy. (unseen) (70, 36, D) a +5 falchion of holy wrath (unseen) (70, 37, D) the +8 short sword "Thing" {freeze, rN++} rN++: It greatly protects you from negative energy. (unseen) (70, 39, D) a +0 short sword a +0 robe a spriggan corpse (71, 10, D) a +1 great sword of flaming (still there?) a +0 robe (still there?) (71, 16, D) a staff of death (unseen) (71, 17, D) a +2 whip of venom (unseen) (71, 19, D) a hell hog corpse (skeletalised by now) (71, 26, D) the +2 ring mail of Aczepuim {rN+ Will++ Regen+ Slay-4} rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). (unseen) (71, 36, D) a +0 short sword a +0 robe a book of Unlife a spriggan corpse (71, 37, D) a staff of conjuration (unseen) (71, 38, D) a +1 rapier of protection (still there?) a +0 robe (still there?) a spriggan corpse (still there?) (71, 39, D) a wolf corpse (72, 8, D) the +2 golden dragon scales of Lud Camona {rPois rF+ rC+ Str+9 Dex-4} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Str+9: It affects your strength (+9). Dex-4: It affects your dexterity (-4). (72, 17, D) a +1 scimitar of flaming the +0 robe of Hide-and-Seek {Harm rElec Will+} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Will+: It increases your willpower. (72, 18, D) a +3 scimitar of flaming (72, 26, D) the +10 mace "Gram" {flame, +Blink rPois rCorr Stlth-} +Blink: It lets you blink. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (72, 27, D) a staff of alchemy (unseen) (72, 36, D) a +6 arbalest (72, 37, D) the +2 pair of boots of Free Will {rN+ Str+3} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). a black bear corpse (72, 39, D) a +0 dagger (still there?) a +2 robe of fire resistance (still there?) a black bear corpse (still there?) a spriggan corpse (still there?) (73, 1, D) a ring of ice (73, 17, D) a ring of fire (73, 26, D) a +2 flail of protection (unseen) (73, 27, D) the +1 mace of the Beginning {freeze, Fly} Fly: It grants you flight. (unseen) (75, 1, D) +0 fire dragon scales